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Help

Glare spam with env_sprite

Is there anyway to disable the annoying glare on these in the hammer editor? It makes it really hard to try and click on them when you're blinded by them.

17th April 2010
by senne teddy Go to last post
4 495
Map

Help Making A GMod Map

Im new to making maps for css and gmod. What is the best way to start a map? Is there any starter templates i could get? if there are, where can i get them from?

17th April 2010
by IronPhoenix Go to last post
8 810
Map

gm_fractal series: gm_fractal_pit collection

The newest, and for now last, maps in the gm_fractal series: gm_fractal_pit gm_fractal_night gm_fractal_water

16th April 2010
by Dj-J3 Go to last post
8 957
Question

Fog Issues :(

Hey Facepunch, I made a map but have troubles with the fog. What I mean is some people see the fog correctly whilst for others, the fog is messed up! Me and my friend use the same DirectX level but it's the same issue! Here's some pictures: ...

16th April 2010
by Magman77 Go to last post
19 958
Help

Door rotating question.

Hey, i have a prop_door_rotating with the vending machine model as the door(the flat one) but when i hit e on it, it rotates in the middle and not on the side. How do i fix this?

16th April 2010
by Magman77 Go to last post
5 615
Help

RP Night/day map requirements?

I'm currently making an RP map and I'd like to use it with the RP Night/Day mod. Is there anything I need to put in my map to make this work or is it all in the mod?

16th April 2010
by Magman77 Go to last post
4 552
Release

gm_zach_island ( 2 Last )

This map was made by me. This map is for a medieval gamemode, and is a remake of my other css map zach_island with some npcs and new places that can be used also for roleplaying or sandbox. Is a like laberintic map which include outdoor buildings and...

16th April 2010
by CoolCorky Go to last post
40 5,341
Question

Starting Map ( 2 Last )

I'm new to creating maps with hammer. Any good maps, to start out with? For example, flatgrass VMF would be nice.

16th April 2010
by Timenova Go to last post
68 2,130
Map

Hallway_Construct_v1

Made By: LiquidColor AKA (Mr Hammer) Steam: Blood444333 Xfire: Blood443 This is my FIRST map, Hallway_Construct_v1 So it may (or will) seem shitty. The name sorta describes the map. HALLWAY.

16th April 2010
by assassin_Raptor Go to last post
15 1,223
Help

Can't make a god damn road

:argh: I do what tutorials do for making curved roads but for some reason the textures never fucking turn. I do ask of you mappers as to how I can make a road. Interlopers was shit. The only road tutorial is how to make a road that goes up, not...

15th April 2010
by Magman77 Go to last post
7 662
Release

Gm_modern_city ( 2 Last )

***This map requires Counter-Strike: Source*** I finally finished my map. After 36 hours mapping and millions of tries to compile, I got it finished. The map is made for Gmod. Means it will not work well in CSS or any other kind of Source game. ...

15th April 2010
by Chekko Go to last post
48 8,138
Help

source sdk rp doors help

hello :D i am making my first rp map, when i noticed something. i was making a door,and it automaticallyopened when i walked into it.this would be fine for any other game mode but rp. how would i mape a rp ownable door? all helpis appreciated, thank you :3

15th April 2010
by roleplay word Go to last post
20 2,392
Help

Moving entity's with hammer

Hey guys, i've been looking around, and trying some things, which didnt work, but is there any way to move an entity, like light_environment, with a logic_timer, so it goes to the right in about 5 minutes, then comes back? So I can make a day and...

15th April 2010
by Firegod522 Go to last post
5 452
Release

Dead Air - 4th map ported to Garry's Mod. ( 2 Last )

The 4th level of L4D's Scenario "Dead Air" is finally available to download... for Gmod ! How to get it working ? -NEW EASIER AND FASTER METHOD HERE! http://www.facepunch.com/showthread.php?t=903768 Step 1 : Getting the L4D models and...

15th April 2010
by 99% More Fail Go to last post
70 20,939
Release

gm_thorm_island

This map was made by me. This is the Thorm's Island from the game Ishar 2 Messenger of Doom. This pretend to be a recreation of this island from the ms-dos graphics to source engine. Include npcs to battle, Is fully compatible with CSS. It map have...

15th April 2010
by elcidop Go to last post
12 2,559
Lua

What code to use with the "lua_run" entity in order to...

What code would I use with the "lua_run" entity on my map if I wanted to have this command entered in the player's console: cl_detaildist 999999 I was thinking that this would work: RunConsoleCommand("cl_detaildist", "999999"); end but when I...

15th April 2010
by Yadda Go to last post
3 703
Release

Rp_Oaksgrove_V2

First off, i would like to take the time to thank everyone who gave Feedback on The first version of Oaksgrove, and i hope that you all will find it to be an improvement to my previous version Map requirements - Episode 2 - CS:S - A good Computer...

15th April 2010
by Nova Prospekt Go to last post
35 5,154
Movies

Looking for mapper for high quality machinima ( 2 Last )

Hello everyone, I am currently co-directing a high quality HL2/Source machinima (Link to project is below) http://www.machinima.com/forums/viewtopic.php?t=28833 In case anyone is unaware of what machinima is, then here is a link explaining this...

15th April 2010
by Vince W/Shamwow Go to last post
43 1,926
Map

Map Test : failcake_sound_florest

I tried making like a musical map... i think its a reall nice idea for contest and others :D. Im still not done whit map, but i need more ideas. I hope you guys enjoy it :D (it was also like a camera test...) Video : ...

15th April 2010
by MageMaster Go to last post
8 889
Help

can someone tell me what the heck is wrong?

right to it. this have happened once before, i get these wierd errors, i have compile glitches (no hdr, additions are left out, etc) so, can someone tell me what the heck is wrong, whats causing it, and how i fix it?

15th April 2010
by HighdefGE Go to last post
8 664
Map

Gm_ Halcyon

This map was never really intended to be released to the broad public, it was originally planned to be a small build map for a friend's server. But the project snowballed and I ended up spending quite a bit of time on it, so I figured I should post it so...

15th April 2010
by JasperWB Go to last post
13 1,567
Help

Compiling issue

I just tried to compile and Im pretty sure im doing it right. But i keep getting a " the command failed.windows reported the error. The system could not find the specified file." this is the first time compiling the map so I don't get why this is...

15th April 2010
by ethandennis Go to last post
4 384
Work In Progress

Prepare for something awesome. ( 2 Last )

OLD POST: Prepare for something great and awesome from Heres Jonny. Teaser 1: Model Credits: CS_dualism cases and mixers: The guy from http://polycat.nl/ Les Paul Supreme= Albert Garibaldo (itchyflakes) -- converting the models.

15th April 2010
by Drumdevil Go to last post
56 2,655
Question

Trying to find the textures from Gmod to use in map

The texture that I am looking for is called frostedglass_01a This is it in the material browser in Gmod:- http://img694.imageshack.us/img694/9458/gmconstruct0000rr.jpg Here it is as a overlay:-...

14th April 2010
by arleitiss Go to last post
19 2,131
Work In Progress

Gm_Alternative WIP

Gm_Alternative is a map different from your standard Construct map. It contains the stuctures to do plenty of different things. Great if you want to have a break from the building, the RPing, and if you just want to mess around. This is a beta map, as...

14th April 2010
by IronPhoenix Go to last post
6 585
Question

Blend Texture/Detail Sprites Question

I want to make an island map with a sandy underwater area but grassy island part. I want to use nature/blendsandgrass008a but it has ugly detail sprites that don't look good. I also want to CS:S militia skybox because it is the clearest and nicest...

14th April 2010
by Don Punch Go to last post
4 720
Question

Zero Area Child Patch

Hey, I've been trying to compile a map lately, but I keep getting "zero area child patch" errors whenever I try. In case you don't know what it is: Somehow I vetex edited out a face. I'm not really sure how, since I always make sure to merge, but it...

14th April 2010
by Don Punch Go to last post
9 3,647
Poll

-Poll- Secret Door Challenge

Poll for the Secret Door Challenge! You can find it here: http://www.facepunch.com/showthread.php?t=915751 Firegod522 http://www.facepunch.com/showpost.php?p=21135850&postcount=137 ...

14th April 2010
by MageMaster Go to last post
27 1,281
Steam

Hammer Streaming!

So I am going to be streaming my mapping tonight. Before I map I want to get a few ideas from all of you! So give me some ideas and than I will map it. Currently mapping something creepy. - NOT LIVE- http://www.livestream.com/insightschannel

14th April 2010
by Ross_C Go to last post
11 685
Help

Creating NPCs

Hey guys I want to add an NPC to my map but I DON'T KNOW HOW The tutorial I'm using says to add (e.g.) npc_barney, but when I do that it just places an "obsolete" sprite with the Fonz, and it doesn't have any keyvalue pairs for me to edit Clearly I...

14th April 2010
by [yournamehere] Go to last post
6 606
Help

Very odd leak problem

log: ** Executing... ** Command: "c:\steam\steamapps\bob42\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "c:\steam\steamapps\bob42\garrysmod\garrysmod" "c:\steam\steamapps\bob42\garrysmod\garrysmod\mapsrc\koch_cube_reduced" Valve...

14th April 2010
by robmaister12 Go to last post
4 418
Games

If your SDK/Hammer/Map/Faceposer doesn't work right, read this. ( 2 Last )

Since the SDK update has seemed to screw up quite a bit of stuff, i hope this guide will stop the threads that keep popping up with the same questions. This new guide now covers other problems, even those not related to the update. Q: My SDK...

14th April 2010
by Jimmy422 Go to last post
77 4,879
Help

Env_projected texture

Hi, I have been working on the env_projected texture for my mod. Just to find out the the fixes posted on the Valve Developer community don't work. But, I tested my map out in Gmod and it works perfectly. Is there any way I could somehow get Gmod's...

13th April 2010
by killer89 Go to last post
6 730
Help

Compiling problem

Hi! I want to make a gmod map ( upgraded flatgrass ), i made a blocks with grass and skybox texture, added a round spawn, and added an one css spawnpoint. vbsp vvis are working very fast but vrad is compiling a huge amount of time ( without any lights on...

13th April 2010
by Firegod522 Go to last post
8 407
Help

I have a phys_entity question

I'm trying to make a jeep that has two saw blades on he front of it (don't ask XD), and I need to put an axis on it. Of course I'm more gmod savy than hammer savy, so I have no idea how to make an axis. I've been searching the hammer wiki for an exact way...

13th April 2010
by Trainguyxx Go to last post
2 406
Release

gm_fractal_cube

After seeing Tamschi's map gm_fractal, I thought I should make one of my own. I made gm_fractal_cube. this map is based off of the fractal Sierpinski's Carpet. Beware of the holes in the ground, you can fall through the entire cube from...

13th April 2010
by Tamschi Go to last post
32 3,829
Question

Most Played Maps

Whats the maps I should get for my server? I currently have ------------------ Gm_BigCity Gm_Flatgrass Gm_Construct Gm_Ocean Freespace03 Gm_flatgrass_pit

13th April 2010
by CoolCorky Go to last post
13 878
Help

Loading World, then returning to main menu.

Hey guys, i'm making a map, A arena one, and I compiled it, put it into maps folder, runned game, and then I wanted to start it up, but it goes: Loading World, and then, directly to main menu, without errors, is there any fix to this?

13th April 2010
by Staneh Go to last post
3 476
Work In Progress

GM_Pandora - Roleplay, visuals, and pure awesome. ( 2 Last )

:frogsiren:MAP IS DONE. :siren:Link to the release: http://www.facepunch.com/showthread.php?p=21324411:siren: I'm making a *fully functional* map of Pandora, which includes a SKYBOX edition of the hometree. It is set at early evening, as to bring...

13th April 2010
by St33m Go to last post
41 2,101
Help

Welding helmet attachment

About 10 months or so ago, I remember seeing a tutorial that taught you how to attach the welding mask to a citizen like in ep2. Today, however, I tried searching it for about 30 minutes and no luck. I've tried a bunch of different combinations on...

13th April 2010
by gjsdeath Go to last post
5 648
Map

Rave map: I want what you want! ( 2 Last )

Ok. Because I am pretty much going berserk about not being able to attend this years Qlimax in the Netherlands, I have decided to make a rave map. And before you quit reading: ITS NOT ANOTHER SHITTY BUNNYHOP MAP! That's right. Its not just a map with...

13th April 2010
by SeveredSkull Go to last post
44 2,952
Help

Where Is This Map? (Sewer like map)

I wasn't sure where to put this, sorry. Could someone link me to this "sewer" map? It was like a small river of waste, then it when down a waterfall, then into this hole type area, carrying it back upward and back into the river. The spawn was in a...

13th April 2010
by exhale77 Go to last post
4 436
Help

Mapping for Onslaught

So I rediscovered the Onslaught gamemode not too long ago, and after a few rounds on one map (of the three available that don't suck), I thought, "This would be an awesome mode to map for." But unfortunately, its been such a long time since anyone...

12th April 2010
by NecroBiologist Go to last post
5 727
Map

Rp_Simplecity

Name: Rp_Simplecity Version: 1.0 Description: A small developer themed roleplay map Requirements: Garry's mod 10, Half life 2 episode 2 Download:

12th April 2010
by Ninja_Duck Go to last post
33 4,646
Help

3D skybox error

I have made a 3d skybox with water and a ship in BUT the ship goes behind the map when you look at it from certain angles: eg:

12th April 2010
by Adzter Go to last post
12 814
Photos

Inspiring Pictures Thread

Sometimes to get myself in a good mapping mood, I'll look up some pictures to check out and try to remake. How about a thread full of them?

12th April 2010
by benjgvps Go to last post
7 934
Help

Changing texture of a displacment

I have made a displacment in the shape of a hole and put some water in. However grass underwater doesn't look too good so how can i change it to a sand texture without changing the whole displacment from its current grass texture to a sand texture. i saw...

12th April 2010
by Adzter Go to last post
2 479
Repeat

Has mapping changed your perception of Source levels? ( 2 Last )

Whenever I play through any of the HL2 games, TF2, Portal, L4D etc. I can't help but notice all the brushwork. Occasionally I look around and start seeing the maps as collections of brushes and models, instead of a unified whole. I end up looking at...

12th April 2010
by PoloXGS Go to last post
59 3,088
12th April 2010
by Netheous Go to last post
7 786
Help

How do I reset my "phys" objects?

I am trying to make a phys map, but I have no idea how to reset the constraints. Most maps have buttons that do that for you., but I do not know how to add these. can anyone help?

12th April 2010
by laptopman Go to last post
1 566
Help

Unbounded volumes, files unable to be found. Whats going on?

I'm working on a test with blend textures and have a lot (226 to be exact) of 256x256 faces with power of 3 displacements. I'm getting at least two errors during compile, and it even crashes error checker. Well, here's the compile log: ** Executing......

12th April 2010
by st ef you Go to last post
14 1,155
Help

Problem with compiling

Well I've been making a map for RP, and when I add another thing I always save and compile and run the map to make sure everything is fine. I was then saving the map and then I went to compile. Everything seemed fine, so I started up HL2:D, the map was in...

12th April 2010
by Ninja_Duck Go to last post
6 467
Help

Environment Lighting Upwards?

So I am in the process of making a map for the gamemode Onslaught. It's coming along pretty well, but the lighting I have in mind requires something that I'm not quite sure is possible. Can you create a light_environment that projects lighting...

12th April 2010
by Firegod522 Go to last post
5 746
Repeat

Porting maps from other games into source?

Well... what the title says. Games like; Prey mario kart?

12th April 2010
by john41 Go to last post
26 1,609
Movies

Pyrotechnics?

How would i do pyrotechnics in hammer, stuff like the video below: http://www.youtube.com/watch?v=xrGbY0MEptg

11th April 2010
by [CWG]RustySpannerz Go to last post
11 748
Help

Need advertisement images

Yeah in my map that i'm making i'm gonna use alot realworld commercial images, but the rpoblem is that it's hard to find and when i find it the images are often too small. So please Facepunch help me with finding some nice images that i can use :)

11th April 2010
by st112570 Go to last post
12 3,192
Work In Progress

White Mountain Highway (Or a part of it)

When I say "White Mountain" I don't mean White Forest. So this map is based off the little town I grew up vacationing in, which is North Conway, New Hampshire. The store is a little place called Zeb's where I used to go and buy candy and all sorts...

11th April 2010
by st112570 Go to last post
9 957
Question

prop_static vs. func_detail

Recently I’ve been working on a map that has quite a bit of complex brush based geometry. I’ve used brushes to create a few large complex objects. Now of course In order to make vvis run I need to do something with them; normally I just func_detail them,...

11th April 2010
by john41 Go to last post
3 911
Map

Survival Project ( 2 3 4 5 6 7 Last )

this is dead, stop bumping the thread!

11th April 2010
by House Go to last post
250 27,398
Help

Strange L4D2 compile error

This error has seriously pissed me off, It's random as shit and has no explanation. I searched Google and found absolutely nothing, so I'm turning to you guys. Heres a picture, it's in the L4D2 Authoring Tools. As you can see, after a fucking...

11th April 2010
by Livewire123 Go to last post
2 457
Question

Do you think the grid will ever get bigger? ( 2 Last )

I've emailed a couple of people at Valve...who have never responded (Gabe...) to me. But do you think the size of the grid will be increased anytime soon? I'll probably get moaned at or some shit because it "takes time and coding and bla bla fucking...

11th April 2010
by [CWG]RustySpannerz Go to last post
79 3,164
Help

I don't have any weapons

please help EDIT when I spawn in the map that is

11th April 2010
by Yadda Go to last post
9 572
Question

Hammer not working

I open up SDK and (using hl2) click hammer, I get the egg timer next to the arrow mouse icon and then nothing happens While using HL2 ep 2, no error message, basically, all the windows pop up for about 1-2 seconds, then it just closes. I was using...

11th April 2010
by Nerdeboy Go to last post
2 566
Question

Model or Brush work which is better?

So, I kinda was wondering what you think all. Which is better to have 200 brushes in brush work object like some cool table. Or 700 polygons as static prop?

11th April 2010
by HiddenMyst Go to last post
9 653
Help

VERTEX_BUFFER_SIZE???? Need Help

A friend and I are making a custom map, when ever I enter the building my game crashes and I get this message. "Engine Error" "too many verts for a dynamic vertex buffer (34502>32768) tell a programmer to up VERTEX_BUFFER_SIZE." and he and other...

11th April 2010
by frogmutant Go to last post
2 636
Photos

How am I doing?

Yeah, I've recently began mapping, and after some practice I made this: Its a simple (somewhat fun) map, 2 spawns, 2 sniper places, 1 medic. Screens: http://img697.imageshack.us/gal.php?g=twofight0000.jpg So FP can you tell what I'm doing...

11th April 2010
by Magman77 Go to last post
10 558
Stupid

HDR Skybox all orange and shit, wat do

^This is how it comes out as a .pfm from HDRShop^ ^And vtex makes it into a .vtf that looks like this :tinfoil:^ I'd appreciate it if it looked a bit more normal. 11:12PM

11th April 2010
by Moja Go to last post
5 1,166
Help

CSS Textures for GMod Hammer

I added the cstrike.fdg file for the content, but CSS textures won't show up in material browser. I have CSS and can use the Counter Strike : Source hammer, but is there a way to use Gmod with CSS textures in hammer?

11th April 2010
by Firegod522 Go to last post
1 1,227

Facepunch Tower- Reserve your spot today! ( 2 3 4 5 6 Last )

STOP WORK, DON'T START, GIVE UP. MY HDD FAILED AND TOOK THIS MAP WITH IT. Sorry guys, my HDD hit the dust, the community project is over. However, all hope is not lost. I will recreate the building as it was and release it for everyone to enjoy. ...

10th April 2010
by ep9832 Go to last post
239 9,708
Help

CSS Props Aren't In Gmod Hammer

I have both Gmod and CSS (legit on steam of course), and I want to use CSS props in a Gmod map. For some reason, though, CSS models don't appear in the model browser. Is there a way to get those to be included short of extracting and copying all the...

10th April 2010
by CoolCorky Go to last post
10 1,813
Help

Displacement crashed me?

When walking on certain displacements, my map crashes.. its rather annoying and also found out this was the problem on evocity with the cave.. if you walked on a certain displacement it crashed. There are no displacement errors in the compile log, so i...

10th April 2010
by laptopman Go to last post
4 503
Help

anti aliasing in 3d view

how do i turn it up??

10th April 2010
by arleitiss Go to last post
14 910
Question

Statue Of Liberty

I am doing a little project related to an old game and I was wondering if any of you have come across a statue of liberty pre-fab or model that can be used in source maps. In hammer units it would be about 3300 units or 151 meters. 11:40PM ...

10th April 2010
by SnoriS Go to last post
5 822
News

Most realistic skyscraper challenge. ( 2 3 4 5 6 7 Last )

I am fascinated with architecture so I thought how about a challenge for making the single most realistic and best detailed skyscraper. UPDATED Dec-27 Contest officially started. Deadline is my birthday(Jan-14-10) All judging spots are filled. ...

10th April 2010
by Paw Go to last post
257 22,343
Stupid

Client timed out...

When I compile my maps it loads up counter strike and goes ahead and starts the game with my map running, which I assume is normal since I don't change settings. I get about ten seconds of game time and then it cuts out and says the client timed out....

10th April 2010
by Monkeytracks Go to last post
7 384
Question

Scale

I'm attempting to map Monteriggioni from Assassins Creed 2 and I need to get it to scale. I've got a map of it that I will turn into a texture and use as a guide, but how to I make it 1:1 scale? Do I just have to keep trying till it looks right? ...

10th April 2010
by Firegod522 Go to last post
5 552
Science

Secret Door Challenge ( 2 3 4 5 Last )

The idea is to hide a room in a house while making it look ordinary. This is where you can get creative and hide a door to the secret room where someone would least expect it. The rules are simple. It must be indoor and you have to have...

9th April 2010
by VGDCMario Go to last post
165 9,691
Question

Clean water?

Is it possible to remove these small bits of dirt floating around in the water?

9th April 2010
by Tamschi Go to last post
15 1,009
Help

Meteorite scene help

Right, so I'm sort of working on a scene for a background map. Basically it will be in the middle of the desert with a meteorite in a small crater in front of the camera. Problem is, I have no idea how to make the meteorite look realistic! Do you guys...

9th April 2010
by Khuskan Go to last post
6 639
Work In Progress

Motivate me! gm_totonyard

I saw someone moaning about all the train maps being all straight lines and no rail yards. So, it's time to rectify that. Toton yard is a large (huge as hell) train yard near nottinghamshire, in the UK. Here's some pics to (Hopefully) give you an idea....

9th April 2010
by Wolfie13 Go to last post
10 808