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Help

SetHealth isn't working

I'm trying to make a boss fight for my mod, so I made an NPC and a logic_auto, and made an output for OnMapSpawn - SetHealth with a Parameter Override of 5000. When I compile the map he has the normal amount of health, so I must be doing something wrong....

22nd January 2010
by Magman77 Go to last post
3 600
Help

Disable movement?

Just wondering if there's a way to temporarily disable/ignore controls during a certain even.

22nd January 2010
by metallics Go to last post
3 388
Help

Does anyone know the rocket entry?

I had just finished a test with antlion grubs where I place them in a big map, and squish them all to get the achievment. Suprisingly, it worked. Now I wonder what entry you use to officially send the gnome into space. I just need gnome, entry 1 (gnome in...

22nd January 2010
by minilandstan Go to last post
2 368
Repeat

Spawning a door crashes garrysmod.

<I am about to compile the map to get the log a soon as I am finished with this post> I have created a decent sized map for gmod. It is well within the confines of hammer editor's grid. However, if a door is spawned, garry's mod crashes (CTD style). ...

22nd January 2010
by lebull Go to last post
13 1,127
Question

Map Merging?

How can I get the content from one vmf into another vmf?

22nd January 2010
by HoliestCow Go to last post
17 600
Help

Missing sounds in Multiplayer

Basically, I have an issue whereby the bulk of my sounds do not play in multiplayer. All the sounds for my map all play fine and can be heard when ran in SP, however as soon as its uploaded to a server, most of them seem to vanish, killing the atmosphere...

22nd January 2010
by killermon Go to last post
5 292
Help

Sand blend texture

Ok, I have this problem, that I want to make a beach for my level. I wanna fade from grass to sand via a blend texture. But I can't find any. The closest I can get to it is a texture that looks like small pieces of wood or something. It really doesn't...

22nd January 2010
by Burboy Go to last post
2 482
Help

Error: displacement found on a(n) func_detail entity

I've removed all displacements and remade them, but I still get that error and I can't work on the map until I get this fixed. I need help, here's my compile log ** Executing... ** Command: "c:\steam\steamapps\\sourcesdk\bin\orangebox\bin\vbsp.exe"...

22nd January 2010
by cameleot Go to last post
10 1,255
Help

Compiler freezes help

Look when i am trying to compile a map it just wont compile it stops just when it loads then nothing happens help

22nd January 2010
by SnoriS Go to last post
4 313
Beta

gm_trigrass BETA This thread has images

First beta version of my map gm_trigrass Includes: -HDR -flatgrass and water area -easter egg -colour room -little island Please leave a comment :)

22nd January 2010
by SylverSun Go to last post
13 917
Beta
Dumb x 48

gm_unflatgrass ( 2 3 Last ) This thread has images

This map is gm_flatgrass but as a displacement. pictures describe it better than words. It is only a concept at the moment version 2

22nd January 2010
by Lord Hayden Go to last post
80 3,102
Release

GM_Geom This thread has images

A few days back i was feeling bored of gm_flatgrass. but couldn't find a map that fit my needs or wants at the time. so i decided i would take a crack at making a flatgrass map for my build server. what i came up with is GM_Geom Features...

22nd January 2010
by dracotonisamond Go to last post
13 2,295
Question

Any maps that support npc AI, nodes, or anything like this

can anyone help list out some maps that support npc AI or nodes. I really appreciate this for a Npc war If you find any that even has a turret for both players and/or NPC, That will be great as well

22nd January 2010
by DemonDog Go to last post
4 391
Map
Artistic x 54

gm_bouncyball_playground ( 2 3 Last ) This thread has images

So, what the heck is this? You're looking at a (hopefully) original map, entitled gm_bouncyball_playground, that is exactly what it sounds like - it's a physical GMod bouncy ball playground. Using the humble physgun and a few balls, you can use the...

22nd January 2010
by TheGuardian0 Go to last post
93 9,299
Question

L4D2 Mission file problem

I am remaking my Left 4 Dead survival map called Left 4 Space to work in Left 4 Dead 2. so i read the tutorials on the sdk docs about making the addon format. When i do the mission reload i get this problem. MissionManager: Only alphanumeric characters...

22nd January 2010
by laharlsblade Go to last post
4 1,192
Help

Nooby Particle Question

I know this is obvious, and I'm just oblivious to it, but how would you make particles still fade, but stay alive longer than the default setting with lifespan_decay or alpha_fade or whatever.

22nd January 2010
by G71tc4 Go to last post
0 366
Help

Packing a .raw file?

Does anyone know how? I've searched all over the damn place. It tells how to do color correction but packing it isn't working for me. I've tried packrat and it doesn't even see the color correction when i play the game.

21st January 2010
by Redcow Go to last post
2 397
Help

Compile Map Error!

** Executing... ** Command: "c:\program files\steam\steamapps\clayalden\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\clayalden\counter-strike source\cstrike" "C:\Program...

21st January 2010
by laharlsblade Go to last post
6 392
Help

Trying to find a map

What was the map that had a custom npc or something that was a giant robot spider thing that shot rockets in a generic hl2 episode 2 forest setting, it was on facepunch a long time ago, does anyone know what that was?

21st January 2010
by HoliestCow Go to last post
3 413
Help

Model viewer (in hammer)

This may be a stupid question, but it's been 2 years since i've been mapping seriously.. BUT, this is my question, is there anyway to make the model viewer NOT load every single model everytime i open it ? In the end its really time consuming... I...

21st January 2010
by Redwolven Go to last post
3 358
Question

Ideas for my map ?

-Snip- Never mind anymore.

21st January 2010
by [haWx] Go to last post
2 389
Help

Hammer has gone all loopy on me!

I'm kind of a new mapper. Okay, I'm a complete noob. So sue me. I was working on a simple map. A modified version of my first map. Really simple, bugged water, all that fun stuff. I decided to try out the following: 1. A ladder 2. A door (the ones...

21st January 2010
by Psychokitten Go to last post
7 553
Help

Does this shortcut work?

http://developer.valvesoftware.com/wiki/Hammer_Hotkey_Reference Ctrl+Left-Click add vertex/vertices or edges to selection I could just be doing it wrong but so far I haven't managed to get any result. I don't really see how that shortcut could...

21st January 2010
by youaremea Go to last post
6 450
Work In Progress

Rp_BlackMesa ( 2 3 4 5 6 Last )

No I know some of you are asking "Why Ta16, you 18 inch hung, man stallion what about cnc_onslaught?... And why an rp map?" Well simply put, cnc_onslaught is done and has been done for the past 5 months, however the buildings need to be converted into...

21st January 2010
by Lord Hayden Go to last post
203 17,114
Request

Mapping ideas?

I really want some mapping ideas, i've looked through the requests section but nothing really sparked my intrest. Are there any kinds of maps that are really good or there aren't enough of? thanks in advance :)

21st January 2010
by crazymonkay Go to last post
5 410
Beta

Gm_snowcity This thread has images

Here's this map I'm working on... To be honest, I think it's the first map I haven't ditched halfway through. Aaand, here's a video I made a while ago. I made a lot of changes since then though. Watch out for those gunships!...

20th January 2010
by hawkeye hawk Go to last post
6 537
Help

ambient_generic problem This thread has images

I made one ambient_generic to make a waterfall sound, it is triggered by a logic_auto > OnMapSpawn > play sound. So when i load my map in single player everything is fine but when in multiplayer it isn't working. I tryed doing logic_auto > OnMultiNewMap >...

20th January 2010
by brerben Go to last post
12 1,078
Map

GM_lonely_road

Hello i just want to show everyone this new map made by aslfnfu for our server called gm_lonely road It includes the map has a fairly large space to build. the map has: a hilly area flat spaces to build or test things a house a sort of sewer...

20th January 2010
by kevinseven Go to last post
3 1,278
Question

What is HDR? How do I use it in my future maps? This thread has images

My friend told me that adding HDR to my maps will make it a lot more realistic, and will attract more people. I want both of these. I don't know what it is or how to use it. Please keep in mind I have not been mapping (GOOD mapping) for a long time. I am...

20th January 2010
by kabookie Go to last post
7 601
Help

All of my tools just drag the grid?!

I have no idea what is going on. I opened hammer, clicked create block, and then for some reason when I clicked and dragged, it just moved the map. (As with the select tool.) Every single one of my tools are doing this!

20th January 2010
by ~ZOMG Go to last post
8 599
Stupid

Prop_physics is obsolete - Ummm...

As the title suggests, I just spawned a prop_physics entity and all that was in the menu was an option to change the angle and the icon for it was the obsolete one (which is hilarious by the way). How would I fix this...? 01:12PM Crap, just as I...

20th January 2010
by ~ZOMG Go to last post
2 463
Help

Is it possible to pose a ragdoll in hammer?

I need to make a ragdoll sitting down, and have no idea how to do it. Any help? Thanks in advance.

20th January 2010
by ~ZOMG Go to last post
9 2,204
Help

Contemporary Glass?

I'm looking for a nice clear glass texture that is either slightly tinted with light blue, or with white. It needs to be clean and free of any murk. Is there such a glass texture already provided in the Hammer texture list or can someone point me in the...

20th January 2010
by selby3962 Go to last post
5 475
Map

Is this a nice first (Non-Test) map? This thread has images

Here we go, CS:S Militia Skybox texture and some lighting. I went for about 30 minutes before I decided to take pictures and show you. There is not a lot of room for gameplay, but my main focus is the look of the map, and knife fights. I do not know...

20th January 2010
by Sirrus Go to last post
5 580
Help

Color Correction, importing .raw

How do I import my .raw file after setting the color correction settings in game? Pakrat doesn't even recognize that it's there.

20th January 2010
by Redcow Go to last post
4 553
Help

Random Spitter Spit?

I am making a map for L4D2. I worked on it for about 3 days. I got alot done. Now, I am ready for my final compile. It is just that when I go in areas that zombies can't go, I get this: http://www.youtube.com/watch?v=CNcf32tvqXQ Can someone help me?...

20th January 2010
by bull04 Go to last post
3 547
Help

Several teleporter joined areas, need to force lighting This thread has images

Well, as the title says, I have several areas, all joined by teleporters. The areas are of various size, contain various things, etc, etc. The main point is- When I compile the map with VVis, no lighting is done. (Does it think the other areas are...

20th January 2010
by Firegod522 Go to last post
7 513
Map

Lightning problem

I'm back to making and i started out with a cs map.. But i have a lightning issue, in my early test, when i enter a warehouse all the walls turn completly black in some angles How come ?

20th January 2010
by Redwolven Go to last post
6 348
Question

Help with lighting on CS:S map.

Okay, I made a nice new CS:S map, but I am tired of having to send my maps to my friend to get lights in there. I am not good with lights. I put down a light environment outside and point it 90 degrees,(down.) and the map was still dark. I placed 2 of...

20th January 2010
by That 0ther Guy Go to last post
4 336
Help

Lower saturation with color correction?

Is there a way to do this that looks good? I know about the command and editing it in game, but I I'm trying to get it toward a more black and white feel, but not quite there. Also is there a way to change the contrast? 06:04PM Nevermind,...

19th January 2010
by Redcow Go to last post
0 283
Help

DoD:S Ammo Respawn Question

Hey i was wondering how i could make a rifle grenade/grenade respawn box for my map.

19th January 2010
by HoliestCow Go to last post
0 285
Work In Progress

Gm_Whiskey_outpost (Yes Starship Troopers) ( 2 3 4 Last )

I'm at it again, but this time I am making the big cahuna, the iconic Whiskey outpost. I will delve into just about every detail, emulating the famous fort to my best ability. New "tent" -before Did I not specifically say that I DO NOT WANT...

19th January 2010
by BananaFoam Go to last post
131 13,538
Help

need help with glitch (video) This thread has images

Hey, when i go in game my buildings and anything that is not a model disappears and reappears constantly as i walk throughout the map. Video: please help i want to release this. thanks in advance.

19th January 2010
by Ballin852 Go to last post
10 584
Work In Progress

Rp_TheHills This thread has images

My new roleplaying map. It has currently 2 houses and hills and some trees This is still a wip Has no cubemaps yet Screenshots: 23-10-08: 23-10-08:

19th January 2010
by SnoriS Go to last post
30 1,803
Release

rp_necro_urban_v3b This thread has images

Name: rp_necro_urban_v3a Version: v3b. Description: rp_necro_urban_v3b is a large city based map, good for rp, meant for necro rp. Requirements: Garry's mod, Half Life 2: Episode 2, no L4D is required all packed and ready for play. Download:

19th January 2010
by Zally13 Go to last post
5 4,047
Beta

arena_passage

arena_passage is a Team Fortress 2 map by Artichoke/Blah360 and Paladin at www.WeLikeZombies.com Description: A map based in an Egyptian temple like area. I intend to change it to a better suited environment like a Mayan/Aztec setting, but I lack...

19th January 2010
by Nystical Go to last post
1 788
Question

Anyone know any lighting and HDR tutorials?

Is there any GOOD tutorials for better lighting (I mean better not just default) and a HDR tutorial?

18th January 2010
by Wokkel Go to last post
1 329
Help

Need some help here with materials This thread has images

Hello people I'm a bit new with mapping (I know the basics, I can build an small house and make a small zombie survival map) but I have a little problem. I'm trying to make a small street por practique with city maps, but when I try to make the paviment,...

18th January 2010
by ~ZOMG Go to last post
3 355
Question

Soundscapes

Anyone know where I can get some good soundscapes?

18th January 2010
by LightningX151 Go to last post
1 415
Work In Progress

Rp_Madtown - Medium RP - New This thread has images

Ok so i took on board ALL the things you guys said. Sorry for posting such an early WIP :/ Well after 10 hours of hard work here is what i've done so far, I've now fixed the lighting on the basement but cbf to compile it atm. C+C!! I really do...

18th January 2010
by ViralHatred Go to last post
26 1,089
Help

Background pieces creating unfixable overlaps\gaps This thread has images

Whenever I'm making a map where the background is moving (like on a train map where the background is moving but not the train itself), the pieces overlap or make large gaps. Is there anyway to fix this? Everything seems to be the way it should be. ...

18th January 2010
by L-NAESA Go to last post
14 843
Help

Displacements don't have physics collisions

Even though I don't have the "No Physics Collision" option checked in the settings, my displacements are ignoring collisions. The player and NPCs can walk on them, but everything else falls through. Why is this happening, and how can I fix it?

18th January 2010
by HiddenMyst Go to last post
2 502
Work In Progress

The Castle, By KTR This thread has images

hey guys whats going on! here to update you about my Castle map. i present to you, The Castle I'm going to apologize right now for the foreground of the castle, i know no one likes the black and purple checkers, but this is a true WIP and i...

17th January 2010
by MPCKiller Go to last post
15 1,083
Question

Projecting shading onto bottom of brush? This thread has images

This is kind of hard to explain, but I'll try my best. What I'm looking for is a way to project the shading of a side of a brush to the direct opposite side. Like this: Would this be possible? I understand that this sounds extremely advanced, but...

17th January 2010
by fewes Go to last post
5 379
Question

Skybox Question...

Alright so I know making the skybox a big, well, box around your map is a bad Idea for optimization purposes, but how does one go about not doing so, if there are displacements on the ground?

17th January 2010
by zach1193 Go to last post
10 501
Question

Making an NPC avoid collisons with a model.

In the project I'm working on I need a certain NPC to not collide with a tree (it's actually the branches but the collision model covers the whole tree). How would I go about doing this? Also, how do I make him ignore the player? I've done it in...

17th January 2010
by ~ZOMG Go to last post
5 542
Map

FrettaTactics Map Competiton This thread has images

Uberdoodad is having a contest to see who can make the best map for FrettaTactics. What is fretta tactics? FrettaTactics is a Teambased Arcade/Tactical Objective/Deathmatch gamemode. A remake of an old gamemode i made and played with my friends....

17th January 2010
by awatemonosan Go to last post
13 762
Help

Strange lines spazzing&bad fps This thread has images

I have used alot of hint brushes, and somewhere they work, somewhere they don't, also when I look in a certain direction, I see these: I don't know how to use areaportals since every time I try to use, I see some errors about them in the compile log....

17th January 2010
by Firegod522 Go to last post
15 622
Beta

RP_Villanobel (WIP) This thread has images

I'm working on a new map named rp_villanobel. It's a mixture of city, suburban, and beach life. I'm not even close to done, but here are some screenshots of the map. UPDATE: 1/17 - Mixed spot lighting with regular...

17th January 2010
by NitroDC Go to last post
18 1,128
Help

Skybox Rending The Entire Bottom of My Map

So basically I am having an issue where my map compiles my skybox weird so that when I look up, I can see the bottom of my entire map floating high above me. I have a 3D skybox and none of the proper 3D buildings show up, all I can see is the bottom of my...

17th January 2010
by Chili Banan Go to last post
9 828
Help

Custom skybox doesn't load

I just created a custom skybox with the textures which can be found here. According to Hammer the textures are all fine, as they show up correctly in the material browser. I've made them skybox textures using the Photoshop VTF plugin and copied the VMT...

17th January 2010
by Overv Go to last post
3 626
Release

3 custom ssbumped textures

:siren: THESE TEXTURES HAVE BEEN UPDATED, READ BELOW :siren: I've tweaked the bump map and i'd thought i'd scrap ssbump, as it's only useful for bricks, cliffs etc. Anyway enjoy these sexy new bump maps! - They seem to have that glossy look with the...

17th January 2010
by Magman77 Go to last post
13 807
Help

New bullet impact texture not working

Okay so I replaced the glass impact textures with new one. But in-game it just uses the original glass impact. Is there a way to fix this? I extracted the textures from the .GCF and replaced the .vmf and it's in the right folder. Sorry if this is in the...

17th January 2010
by Magman77 Go to last post
3 666
Work In Progress

Need some constructive criticism!

Hello Facepunch, long time lurker, short time poster, I've only recently gotten back into dabbling with the VHE and would like you all to flame me or give me advice whatever about my map which I've recently started, I will take all your advice and...

17th January 2010
by Taraxalcis Go to last post
10 584
Beta
17th January 2010
by supatails Go to last post
37 1,812
Map

WIP gm_RunDown...name in progress

So basically the map is going to be based on the Modern Warfare 2 map "Rundown" Here's a few screenshots. UPDATE: http://filesmelt.com/dl/gm_rundown_b10005.jpg Inside of Adjacent Building http://filesmelt.com/dl/gm_rundown_b10006.jpg...

17th January 2010
by zach1193 Go to last post
5 499
Help

Dripping Water This thread has images

I am making a map, for TF2, and would like to know whether the dripping water is a particle effect or a variable on a func_precipitation To illustrate, I am going to have it come out of this gutter onto the ground. (I know that there is a garage...

17th January 2010
by laptopman Go to last post
1 548
Help

Trigger_Look distance

Is there a way to raise the distance you can be from the Trigger_Look in order to trigger it? Right now, you have to be REALLY close to it while looking at it in order to trigger it. Can I make it so you can stand far away from it and still Trigger it?

17th January 2010
by D15turb3d Go to last post
0 236
Help

Error-like reflection. This thread has images

When playing my map is works great in EP2 but in gmod it will occasionally start to look like this. Restarting the map makes it go away but what can I do to prevent it from happening?

16th January 2010
by ConTron123 Go to last post
3 328
Question

Hammer Issues

Since I changed the hammers configure for Garry's Mod using the new method (Wiki). I cant use any of counter strikes textures. I added the cstrike.fgd to the game datafiles. But till cant get the hammer to load them. Is anyone having this problem?

16th January 2010
by SharpShot Go to last post
2 290
Help

Wierd texture errors on recently downloaded maps This thread has images

That's one example of what's happening and it's happening on de_train as well. Can anyone help me? 05:08PM Please?

16th January 2010
by The_J_Hat Go to last post
3 432
Question

View Complied Maps- But not in HL2

Hey everyone, I was curious if anyone new if there is a way to view your compiled maps without running them through half-life 2? Like if i wanted to view it on a computer that didn't have the game and everything. THANK YOU

16th January 2010
by hl2phobic Go to last post
7 453
Work In Progress

rp_madtown - Medium RP This thread has images

Scrap this thread new one

16th January 2010
by noforgivin Go to last post
23 582
Help

Steam validation rejected in Left 4 Dead map creation?

Hey guys, I'm making a custom map for Left 4 Dead. I'm getting the all too common "Steam validation rejected" error. I know about the "+sv_lan 1" start up parameters for a fix but how do I set it up? Should it be, with quotes, "+sv_lan 1" or...

16th January 2010
by Dr Doppler Go to last post
0 727
Release

gm_compound

A nice generic build map, plenty of build space, large garage, plenty of water, and a small offroading area. Good if you want a nice change in scenery from the usual construct or flatgrass. Extract into addons Enjoy! garrysmod.org page:...

16th January 2010
by Pharaohseven Go to last post
11 1,769
Post Your

The Hammer "Run Map!" button. This thread has images

I cannot figure out what that button is supposed to be a picture of. What do you guys think it is?

16th January 2010
by Glaber Go to last post
8 983

Combine attack ( 2 Last )

Name: Combine attack v3. Version: 3 Description: A combine onslaught map fun with a server... Requirements: Half life 2, 2 gig of ram, A good graphics card and well a monster computer! Download:...

16th January 2010
by randomgibberish Go to last post
48 9,756
Help

Solution needed for a pakrat problem and gmod maps

So I have never made a gmod map using custom content until now, one thing that boggles me is, If I have always used half life 2 deathmatch or Counter strike source, will the .vmt be downloaded into the half life 2 deathmatch folder and will be unable...

16th January 2010
by Anonymous 057 Go to last post
4 498
Help

Weird displacement rule, or mapper stupidity? This thread has images

When making a map, and adding displacements, when I try to "Paint Alpha" my displacements, it works for one displacement, but when I try to "Paint Alpha" any other displacement, it simply won't paint. Sorry for the wall of text

16th January 2010
by Loriborn Go to last post
13 773
Map

Guys NEed help

CAn u guys teach me how to make a phys_house like phys_houseclifff i like that but i don't know how to make it thank you for teach me :D (User was banned for this post ("Undescriptive thread title" - PLing))

16th January 2010
by St33m Go to last post
28 953