Title / Thread Starter Last Post ByReverse Sort Order Replies Views
Release
 
Mapping King x 177

GM Middle of Nowhere ( 2 Last ) This thread has images

A map themed off of one of my favorite televisions shows as a kid. Courage the Cowardly Dog! Video: http://www.youtube.com/watch?v=6Hngj4k3Gpg (Don't forget to subscribe for updates on upcoming maps!, New maps usually have a video up at least a day...

15th February 2011
by faithportal123 Go to last post
73 7,959
POST YOUR
 

Gmod Essentials - 2011 Maps - Submissions And Suggestions This thread has images

Sup everyone, I'd thought of creating a list (And pack if all permissons allow me) of all the essential maps to make Gmod the epic game it is. This can be anything from a modified flatgrass or an awesome eye candy map. DO * Post The Map Name...

15th February 2011
by HiddenMyst Go to last post
6 791
Release
 

ws_omega_desolate This thread has images

So basically, like seeing a poor hobo in the parking lot whom you know is not a crack head and is legitly down on his luck, I have this sad feeling whenever I see Winter Survival servers, mainly because of this...

14th February 2011
by Adeptus Go to last post
19 2,043
Help
 

Trouble with lighting and skybox

I'm trying to make a map that has a gloomy atmosphere (dark and rainy). I'm having some trouble making the lighting dark and getting the skybox to be dark like the Borealis skyboxes. Currently I have the rain down, and the skybox is like a bright day. Any...

14th February 2011
by dweet2 Go to last post
6 325
Release
 

"Want To Post Your Map But Don't Want To Make A Thread" Thread! This thread has images

Wasn't sure if this was the right section. If it isn't could a mod please move this? (Thanks for the move) If you believe your map isn't thread worthy...then post it here rules -Limit 2 thumbed screenshots per map displayed -Limit 2 download...

13th February 2011
by [CWG]RustySpannerz Go to last post
9 633
Help
 

Problem older source game

I'm trying to create a map for half life deathmatch source, But Source SDK is all updated to the new engine and If I make it in 2009 it just crashes the game.

13th February 2011
by Firegod522 Go to last post
10 370
Work In Progress
 

SB_DeepVengance <W.I.P> This thread has images

I have started work once again on my long-dead SpaceBuild map for the Vengeful.net Sandbox server. But thats all irrelevant... I want to see how many of you guys actually like this, so I can choose whether or not to continue it :S Here are some...

13th February 2011
by Livewire123 Go to last post
11 697
Poll
 

FP Mapping Contest: Underground Voting ( 2 3 4 Last ) This thread has images

Vote for the winner! IronPhoenix: http://i54.tinypic.com/15yj1xc.jpghttp://i53.tinypic.com/xmk0ew.jpghttp://i51.tinypic.com/2v2k2vt.jpgttp://i55.tinypic.com/fld3kn.jpg http://youtube.com/watch?v=bjgxtKfgXrQ Post _______________

12th February 2011
by HiddenMyst Go to last post
124 2,604
Work In Progress
 

Portal Shift (Beta Testers Wanted) This thread has images

Portal Shift is a map-pack I started making in my free time, no story or anything yet, it's just a bunch of challenges that fit to the original style of Portal. I have decided that I have enough content to release a beta copy, but this is not the final...

11th February 2011
by sphinxa279 Go to last post
4 515
Help
 

Too many unique texture mappings?

I'm trying to compile my map, it goes on but then just stops at this: Valve Software - vbsp.exe (Jul 7 2010) 8 threads materialPath: c:\program files (x86)\steam\steamapps\disseminate\half-life 2 episode two\ep2\materials Loading C:\Program Files...

11th February 2011
by HiddenMyst Go to last post
8 745
Map
 

Space roleplay map?

I'm looking for a good map that is based in space, also made for roleplay gamemodes. I don't know any that would fit these requirements but I figured you guys might.

11th February 2011
by ryadztu Go to last post
13 536
Xbox360
 

gm_wizard This thread has images

Greetings, I see you entered my lair, now get o- Just ignore him, Hello and welcome to my map release thread, I usually don't know where to start with these things so I'll give it some sort of humour. First lets start with the basics, this glorious...

11th February 2011
by 343N Go to last post
35 4,555
Map
 

sb_Canals (W.I.P.) This thread has images

Felt like showing off a map I'm making for Andrew Mcwatter's HL2: Sandbox mod. Day 1: Spawn Area http://gyazo.com/fd220154d6334b2301f64c90d4c2ac01.png http://gyazo.com/627ae2dad42fc462c59a28164eaf1bdd.png Day 2: Outdoor area from spawn:...

10th February 2011
by cdlink14 Go to last post
14 780
Help
 

My water doesn't look to good

So I've been trying to get water to look good, but it only shows up in-game if I use the crappy Half Life 1 water. I also REALLY need to use a custom texture for water, but THAT wont work either. Here's what I do: Create a basic looking map, add a...

10th February 2011
by 50 caliber Go to last post
5 490
Help
 

How do I create fog that completely hides everything behind it? This thread has images

I've been playing around with the fog controller entity for a while now but can't seem to get it to produce fog that completely blocks out everything from props to silhouettes of the distant environment. No matter what properties I change the background...

9th February 2011
by J4censolo Go to last post
5 995
Release
 

gmdm_antlions_ep2 This thread has images

Full Credit to VALVE I've just converted the map to sandbox Current Version: -2.9 Requires: -Episode Two Contents:

9th February 2011
by WhAtEvErYoUmEaN Go to last post
8 636
QUESTION
 

Best non-laggy way to build this?

I'm trying to make a bulletstorm themed map where you can use the environment to kill NPCs with falling stuff and whatnot. I'm stuck on one part where the player needs to get above one level by using a loose slab of concrete as a ramp. Here's some shitty...

9th February 2011
by leontodd Go to last post
9 607
QUESTION
 

Func_Door playing sounds?

I'm making some large bunker doors, and for some reason. When they get about halfway closed, or just starting and up to halfway open. It starts repeating a locked door handle sound really fast. I don't have any sounds like that set up. I removed the door...

9th February 2011
by BonitaSniper Go to last post
3 314
Art
 

gm_AncientAtlantis preview This thread has images

Looking for input/ideas/hate Still needs some polishing/detailing, will release today or in a day or two.

9th February 2011
by _axe_ Go to last post
15 773
Help
 

Lighting changes when walking through hint brushes This thread has images

Problem still not fixed! Aaahh! A problem that I greatly need help with! For some reason whenever I'm in game and walk through a doorway that has a hint face over it, the lighting changes slightly. This also happens if I look up at the sky. I...

Paw
8th February 2011
by Paw Go to last post
15 521
Map
 
Bad Spelling x 43

Facepunch Community Houce ( 2 3 4 5 .. 21 22 23 24 Last ) This thread has images

Here's how this works people take turns editing the map. When someone messes up really bad (ex. thin ass walls) you fix em and put a reason for the change in someone's walls. If you plan on taking a part in mapping look at this:...

8th February 2011
by Timenova Go to last post
936 34,583
QUESTION
 

Compile Window is Not Responding

Almost every time I compile my map to test it, the compile window says its not responding even though it still compiles and lunches the map. This is kind of annoying and if I compile bigger maps then I won't know if it's working or not. Can someone help...

8th February 2011
by comet1337 Go to last post
14 775
Help
 

Hints in large open areas This thread has images

I don't understand when to use them. There are stupid wikis on hints being used around corners and such, but how does one use them in big open areas. Sometimes on a map of mine an open area you get a NASTY fps drop. Need to fix it with some...

8th February 2011
by sphinxa279 Go to last post
10 480
Help
 

Problem with adding decals/overlays. This thread has images

Suddenly whenever I add decals/overlays this happens: I dunno if I need the log but if I do I'll post it.

8th February 2011
by sphinxa279 Go to last post
1 236
Map
 

FP Mapping Contest: Underground ( 2 3 4 5 .. 19 20 21 22 Last ) This thread has images

Contest with a new theme: underground. This could involve mining, natural caves, fallout bunkers, earths core and more. (or not even Earth?) Rules: Using map content made before this contest is prohibited, with the exception of textures, models,...

8th February 2011
by jacc0s Go to last post
868 26,153
Help
 

How do I get certain entities from gmod to hammer.

I plan on making my first hammer map a zombie map. However, in the list of entities available, my npc's from gmod dont show up. It has the default npcs but i have a special zombie type i plan on using. Does anyone know how i could get these other npc's to...

8th February 2011
by bloody fox Go to last post
10 1,153
beta
 
Artistic x 25

Unknow Place... i need ideas... ( 2 Last ) This thread has images

Hi there, i'm making a map for HL2 DM. but i'm stuck with ideas... so i come here to ask what do you thing i can do in this map... I have to finish so i can move to new projects... Here some screenshots of what i have until now...

8th February 2011
by Terragen Go to last post
53 3,989
Help
 

Um, Hammer compiled my map Inside out. This thread has images

So, first, in the compile, it lists all the models and says they're outside the map. They aren't, the map is sealed. Hammer says it can't find any problems, and I'm at a loss of what do do. When it does compile, it's all black, and I can't move...

8th February 2011
by st112570 Go to last post
8 324
Help
 

How do I make a blood stain show up after being triggered?

Basically, what I want to do is set a blood stain on the floor, for example, and when the player activates some sort of trigger it will show up on the floor as it wasn't there before. I don't know if this is possible with overlays or decals or...

7th February 2011
by Firegod522 Go to last post
1 298
Map
 

The world of pokemon project

Hey all. Recently, I began mapping pallet town, from pokemon, and decided to attempt somthing HUGE! With the help of literally anyone who can decently map, I've decided to start the "world of pokemon project". Which is basically mapping the entire...

7th February 2011
by sphinxa279 Go to last post
19 733
QUESTION
 

VBSP crash - can't find this error anywhere on internet

Valve Software - vbsp.exe (Jul 7 2010) 8 threads materialPath: c:\program files (x86)\steam\steamapps\disseminate\half-life 2 episode two\ep2\materials Loading C:\Program Files (x86)\Steam\steamapps\sourcemods\garrysmod\maps\rp_sedition.vmf ConVarRef...

7th February 2011
by Disseminate Go to last post
0 322
Help
 

How Do I Disallow the Physgun to be Used on Brushes?

To my understanding brushes are the building blocks of hammer maps. However, whenever I press Ctrl+T and set a block to func_brush it becomes grabbable with the Physics Gun in Gmod. How do I solve this problem?

7th February 2011
by IrishBandit Go to last post
10 718
Help
 

Unable to Ungroup Pieces of a Room

I used the hollow tool to make a cylindrical room out of func_detail blocks. For some reason, I am unable to ungroup the pieces of the cylinder to edit the walls and ceiling separately. When I use the ungroup tool on it absolutely nothing happens. Does...

7th February 2011
by kaukassus Go to last post
5 412
Help
 

Inclement Weather

I've been attempting to make a map for a multiplayer Garry's Mod gamemode that has huge amounts of snow and view-obscuring fog for players who are outside. I have several issues though... 1. Lots of snow calls for lots of lag. Can I make the particle...

7th February 2011
by Reactors Go to last post
1 271
Help
 

Source SDK help

Source SDK problems I downloaded Source SDK yesterday. For about 2 hours i messed around with hammer trying to learn how it works. Then i got off. When I got back on today there were issues. Once hammer loaded I chose new and the windows popped up. The...

6th February 2011
by bloody fox Go to last post
4 255
Help
 

Mapping + lua question

I'm posting this here as well as the lua section as it has to deal with both mapping and lua. I'm trying to create a function in lua that can tell when a prop is trying to be spawned within the map entity "func_wall_toggle". The problem is, that if...

S W
6th February 2011
by IronPhoenix Go to last post
3 403
Map
 

gm_anewzero This thread has images

Map remake of the indie game A New Zero. Link to the actual game: http://www.crypticsea.com/anewzero/ In game screenie: http://img823.imageshack.us/img823/1292/gmanewzero0002.jpg I have also included the props to make the planes and boats from the...

6th February 2011
by Framperton Go to last post
4 998
Request
 

Looking for Mapper to help establish Gmod server.

Madness Roleplay is looking for a mapper that has enough skill with their program to help us edit Harbor2Ocean to our server demands. We are in dire need of a mapper. To contact me email me at camohaven@yahoo.com or just reply in here. Thank you

6th February 2011
by Firegod522 Go to last post
7 446
Map
 

Rp_city33_night!!!! This thread has images

I made this new hl2 rp map, Not sure wheter it's good or bad. Anyways here's the link: http://www.garrysmod.org/downloads/?a=view&id=117456

6th February 2011
by PurpleRat Go to last post
32 878
Help
 

How Do I Make NPCs Respawn?

Can anyone answer this? There are ton of inputs regarding NPCs but none of them seem to be able to reset the NPC to it's original position on the map, alive and intact. I know it's possible because I've seen enemies respawned using various output devices...

6th February 2011
by Timenova Go to last post
6 393