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Love

Map for charity, change lives. ( 2 Last )

Mapping allows you to express and create your own image, let the less fortunate be allowed to do that too. Child abuse, probably looks like a distant item you’ve never got a good look at, right? Most or if not all of you are fortunate enough not to...

ZapDing Thread has images Friendly x 25
5th June 2010
by ZapDing Go to last post
76 3,245
Help

Lighting with a moving brush (L4D2)

In the map I'm making, I have this brush that come out of ground, it's a Func_Elevator, even though nothing rides on it. Anyway, once it reaches its destination, I want some light_spot's to shine on certain parts. Problem is that none lights will show...

5th June 2010
by Zally13 Go to last post
23 1,356
Help

Triggering an env_fire?

I'm relatively new to mapping so sorry if this sounds like a noob question but: I'm trying to make an arena in my map where, when triggered, the place catches fire - but - when the player leaves the area (dies) I want the fires to go out. Any...

5th June 2010
by Zally13 Go to last post
3 530
Help

My Map is crashing linux servers....

I know this is not a gmod map, but it pretty much has similar compile bugs, so I thought id post it just in case anyone knows how to fix this issue. My Map: http://www.fpsbanana.com/maps/135761 It runs fine on Windows servers, but as soon as you...

5th June 2010
by Paul_Deagle Go to last post
10 797
Rant

The new texturing tool sucks! ( 2 Last )

That new texturing tools sucks, because you cant move in 3d view in it, unless you pres "z", if you use arrows that moves your texture not view. This is really annoying and slows the texturing process. 03:10PM Who agree with me?

oskutin Agree x 27
5th June 2010
by Cruma Go to last post
51 3,163
Humor

Sticking NPC's in a map upside down (Oh no)

http://www.youtube.com/watch?v=tkhol3JjPL4 They sort of work too. Not sure if I should put it here or the videos, but I feel that it's more mapping related then video. I should mention the hitboxes don't work as intended. I haven't bothered to...

5th June 2010
by Fhenexx Go to last post
23 1,429
Help

RP map VMF Available!! :D ( 2 Last )

Hello everyone, I need to share this monumental project with the community of mappers, It is unfortunate to say that I have lost motivation to continue it, and Would love to see it finished by you guys. Please state what part you are working on, to...

4th June 2010
by Tobba Go to last post
49 6,919
Help

Grid is gone! :'(

The grid in Hammer is gone, any idea how to fix this?

4th June 2010
by Skyhawk Go to last post
6 609
Help

No Graph/3D View in HL2:EP2 SDK

Yes, I'm in the Source Engine 2007 tab. All the other ones work, and I've tried redownloading and reinstalling the SDK, refreshing the SDK content, verifying the game files, and even reinstalling Steam. But I still don't get a graph or a 3D view. Does...

4th June 2010
by Firegod522 Go to last post
3 530
Help

Texture That Disables Shadows

Hey, I'm looking around for a texture that disables, and it has to be invisible, is there a texture like that?

4th June 2010
by Staneh Go to last post
3 607
Help
4th June 2010
by metallics Go to last post
8 898
Help

L4D2 map not running

Heya, I thought like posting this in GMod -> Mapping, since I couldn't find any other mapping sub-forums, and posting this in the L4D sub's would give me no real good advice. So, on the point. My problem is the following: I've been working on a L4D2...

4th June 2010
by Firegod522 Go to last post
4 3,621
Map

Hammer editor-compile problem

I'm trying to use Hammer editor to mod a map but when i've to try it ( compile in .bsp ) i have an error ** Executing... ** Command: "c:\programmi\steam\steamapps\**********\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game...

4th June 2010
by metallics Go to last post
6 1,403
Question

Continue ep2 map

Hello. When ep2 and hl2 has the same engine i was start to mapping. And i don't exactly don't know if this is good or not. This was the first screen. It was not much but it's always interesting how it looks before and then after. This was...

4th June 2010
by Jakobi Go to last post
4 615
Question

Would the block bullets texture stop a nuke penetrating a wall?

As the title says, Would block bullets texture stop a nuke penetrating a room its its covered in it.. ? If not then how would i go about doing it? Thanks if you help.

4th June 2010
by Hawx Go to last post
8 678

Does anybody know the name of this map?

Because I can't remember it for the life of me. I always used to play on it, but now i forget. http://www.youtube.com/watch?v=w122QdgE9ik&feature=related

4th June 2010
by Black-Ice Go to last post
1 574
Map

Need help with playing sounds at specific times.

I am currently creating a TTT map. I want to play music at the last minute of the round, but I can't seem to figure out how to do that. Maybe you guys can help me out?

4th June 2010
by Natrox Go to last post
5 698
Art

Rate my house

Hey guys ! I got bored a bit so I tried making nice house in some place far in forest. So theres what I made. It's just an art so rate, no questions like "when it's going to be released" welcome 6.04...

4th June 2010
by Netheous Go to last post
20 1,268
Help

Func_Tank Bullets in HL2DM

I have set up a func_tank in my HL2DM map and all works but the bullets are not visible I have set "Ammo type" to "SMG1" And have added keyvalue "bullet" with value "2" (2 = SMG1) Here is what I got off of the hammer developer site for keyvalue...

4th June 2010
by Wolfie13 Go to last post
3 758
Request

How to make toxic water?

Hello Can u tell me how to make toxic water which do damage if player go into it?

4th June 2010
by Fatman55 Go to last post
7 862
Question

Is fast VVIS okay for a personal version of a map?

Well, my computer can handle the map with VVIS on Fast (I'm sure most computers can, that wasn't mean to be bragging). With VVIS on Fast the map compiles in 4-5 minutes, with it on Normal it compiles in 2-5 hours (I compiled it at night, went to sleep...

4th June 2010
by HighdefGE Go to last post
37 1,722
Help

Skyboxes are sideways in all my maps

All right, a good while back, my skyboxes started appearing sideways when I got my maps in-game. I didn't really pay much attention until now, when I'm making a huge, flat, featureless map. Any idea what I'm doing wrong on this one?

3rd June 2010
by FZE Go to last post
11 976
Help

Looking for texture creation program

Mystery solved! The program was Texture Studio! I can't for the life of me remember what this program was called, but it was damn awesome. You basically loaded up the image you wanted, selected an area and it farted out a tiling image ready to be...

3rd June 2010
by Wolfie13 Go to last post
5 633
Question

Sign displaying town population based on number of users on the server.

I'm not sure if it would be possible. Also, I didn't know if this is more of scripting or if it's possible in the map, but since it would appear on the map, I thought this would be the right section. Would it be possible to have like, 53 textures,...

3rd June 2010
by Reactors Go to last post
16 1,019
Help

Extremely annoying compile problem

I've been developing a map over the last few months and I've come across a few headaches, all of which I have overcome apart from this one which cropped up when making the final compile. The map compiles fine with vvis on fast and vrad on normal, my...

3rd June 2010
by billi999 Go to last post
10 785
Work In Progress

Rp_Underground_v2 WIP

hellu :D my second map is in progress noaw (finaly) its the second version of rp_underground (Version 1 was: :barf:) Il be happy for suggestions :D Enjoy :D

3rd June 2010
by Project Ninety Go to last post
31 3,214
Help

Moving episode 2 entities to the 2009 engine

Title says it all. Unless I'm horribly mistaken, there hasn't net been a fix for the 2007 version of Hammer, and the grids aren't showing up. I took someone's suggestion and used the 2009 configuration, but now I don't have a lot of the entities I...

3rd June 2010
by Not_Yet Go to last post
14 1,026
Question

How do you make a 3D skybox?

Hello. I tried experimenting with 3D skybox's recently, by following the tutorial on Interlopers.net, but didn't understand all of it. As a result, the 3D skybox I created blurs as though there is a leak, and is located below and to the side of the map...

3rd June 2010
by sphinxa279 Go to last post
11 1,059
Help

Light reflection problem....

Hello. I'm a beginner with SDK and I would like someone to help me with something you'll maybe find easy to do. I'm trying to play with the old version of cp_well from Team Fortress 2 (when TF2 was released, cp_well was a bit different from now). ...

3rd June 2010
by wootmonster Go to last post
1 540
Help

Custom Textures

Sorry for another noob question but here it is... I want to import one of my personal .jpg files as the texture for the floor as it contains the lines needed of where certain walls must be, etc... How do I import it please?

3rd June 2010
by CountNoobula Go to last post
23 1,095
Help

My hammer's views turned into weird lines

Yeah, my hammer is suddenly displaying this all the time: I searched already, and people say I need to use Source engine 2009, but that didn't fix the problem. Any ideas?

3rd June 2010
by Firegod522 Go to last post
21 1,640

Lighting trough displacement

Hey, got some probs here, you can see the lighting going underneath my displacements, also the foliage on the second image is fullbright. Anyone know what's up? I can't seem to fix it, i tried different light_envs and also put a blocklight...

2nd June 2010
by jacc0s Go to last post
6 638
Help

AddOutput Input - Help

Ok well I started experimenting with the AddOutput input of a logic_relay. Thing is what ever I do I can't seem to get the darn thing to work. So far I have this following code in the parameter of the AddOutput from a button output OnTrigger...

2nd June 2010
by frosty802 Go to last post
12 846
Map

Questions about Mapping for Stranded Mod

Ok, I've already learned about creating custom textures, and i've implemented them already in the map I'm working on. The question is, Where and What are "Mat_grass", Mat_sand" and the others? I've been looking through many Stranded Mod Tutorials and it...

2nd June 2010
by Trainguyxx Go to last post
7 729
Question

Zero-Gravity

I want to create a room, like on gooniverse or in the game 'Dead Space' with Zero-Gravity, but i have no idea how to make this (physical objects and ragdolls flying threw the room but not the player and combines) i tried it with trigger_gravity but it...

2nd June 2010
by Project Ninety Go to last post
18 1,037
Help

Source SDK problem

Hi , whenever i create a map on source sdk when i run it i get CModelLoader::Map_IsValid: No such map 'First' map load failed:First not found or invalid How do i fix this problem ?

2nd June 2010
by ~ZOMG Go to last post
11 888
Map

Models

I have a load of models in 1 place, but it is a place in which I want people to be able to go to. My problem is, people cannot run through them, but rather they have to stand on (what looks like) nothing, just above them. What func do the models need to...

2nd June 2010
by SweetSwifter Go to last post
4 617
Question

Hammer wont work for Team Fortress 2?

Sorry, I don't know if this is the right place for this question but please don't flame me for it. Well i downloaded Source SDK and I put it to 2009 and click Team Fortress 2 and it comes up with nothing, just a little box at the bottom that looks like...

2nd June 2010
by sphinxa279 Go to last post
4 682
Map

imbedding texturess in maps

I'm making a map (css engine if it is any different form others), and I have a custom skybox, and a few custom textures. I heard that you can put the textures into the map so you can just put the map in the map folder and it works perfectly. How do I do...

2nd June 2010
by Trainguyxx Go to last post
5 693
Help

Creating air ducts?

How would I make an air duct in my map? I can't seem to find the right dimensions for the player to crawl through and for the duct textures to work.

2nd June 2010
by glitchvid Go to last post
18 1,186
Stupid

Sounds + 3D skyboxes

I've got a jet flying overhead in the 3d skybox in my map. it looks all good, except i want to have the sound effect of it flying overhead. Now the problem is, the 3dskybox + 2dskybox are different world spaces (it's merely rendered). So how would I...

2nd June 2010
by JLea Go to last post
4 640
Help

Skybox Textures not rendering/applying correctly

When im in Hammer and I place the skybox textures, they appear to be transparent and a solid shade of blue... why is this? And to clear things up... I am not talking about the 2D Skybox/3D Skybox textures... I am talking about the actual skys (Front,...

2nd June 2010
by SeveredSkull Go to last post
6 1,211
Photos

FP Mapping Contest: Vertical ( 2 3 4 5 6 7 8 9 Last )

This time you should do something vertical (as voted), like cliffside houses or mine/shacks on cliffside, even tall buildings and such. Rules: Participating: Deadline: 20th February, 0:00(gmt+0)

1st June 2010
by selby3962 Go to last post
322 16,919
Help

Error message: " vrad.exe has encountered a problem and needs to close. "

What it says in the title pretty much, I get this after my BuildFaceLights finishes. ------------------------------------------------------------------------------- Running command: cd "c:\program files\valve\steam\steamapps\common\left 4 dead...

1st June 2010
by SeveredSkull Go to last post
6 1,155
Help

Water not showing/ creating false leaks.

Recenly Ive been messing with the Lightmaps in order to make my map playable, and recently... My water stopped working! The texture is not showing up on the top and you only know if you are in water if you are under it. It is also giving the graphical...

1st June 2010
by SeveredSkull Go to last post
4 515
Help

Black screens/grids disappearing

I was about to restart my career in mapping when Hammer isn't functioning. Each time I apply a new texture to anything, all screens except the Camera one goes black and the grid disappears. I use the GMod setting from the wiki, I've doublechecked so...

1st June 2010
by jacc0s Go to last post
12 615
Work In Progress

Music ambience_generic not playing ( 2 Last )

Hey, The title says enough I guess. I have some settings. If you exactly want to know them, tell me please. The song is included in my CS:S Sounds map, and I can load / play it in Hammer. I think I just suck at these things, it's the 1st time I use...

1st June 2010
by Cyberuben Go to last post
41 2,166
Help

Small problem with Hammer, no grid, can't make blocks or anything.

Hello, It's been a few year since i've used Hammer so I'm a bit clueless. I'm using the Valve Developer Community website as help. Of course i'm having a little trouble starting my map. Normally you'd get four windows. One 3D and Three 2D with grids....

1st June 2010
by Adamhully Go to last post
3 1,875
Request

Desert bunker

Hello people. I am looking for a long time a map. It is a small desert map with a large bunker. This is under the earth, that is something more hidden. Through a large, round gate you get into the bunker. Then you go a gangway down and you come...

1st June 2010
by Hawx Go to last post
22 1,282
Help

Problem with water!

Basically all this is... Is a map using gm_construct/water. As you can see... It partially works. Testing with CS:S for Gmod. The following is that file's information. "Water" { "Water_DX60"

1st June 2010
by HiddenMyst Go to last post
9 779
Question

How to make a tall cliff?

Well, I know how to make short cliffs, displacements, and all of that stuff, but I cant find a good repeating texture for the actual cliff face that works when the cliff is very high up. I've seen people use the ones in episode 2, so how are they doing...

1st June 2010
by sphinxa279 Go to last post
3 731
Work In Progress

Good at Houses? Good at helping? Then Help.

Hey, I'm making an rp map and i've done great so far until I tried to make a suburban house. I suck at it. Can someone help me by making 8 suburban houses with interiors using hl2 or css textures suitable for rp (furnished or unfurnished) I need two of...

1st June 2010
by twisted-scot Go to last post
12 992
Map

Neuschwanstein Castle

Sorry everyone, posted in the wrong section last time, hopefully I won't get in trouble. Anyways Hey there everyone. So it's been a long time since I last posted, almost 4 years lol, well I'm back to release my first and probably last HL2/garry's...

1st June 2010
by Offline Go to last post
11 1,075
Question

Parentable projectile launcher.

I need to launch an exploding projectile from a gun which will be parented to a moving object. The projectile can be either model or brush, but ideally a brush. The projectile needs to explode on impact with anything it hits, and of course "spawn"...

1st June 2010
by ShadowDeath Go to last post
9 1,100
Work In Progress

[WIP] GM_Sarah

GM_SARAH If you know the series Eureka (and watched after the kinda boring first episode) then you must know S.A.R.A.H . "She" is a smart house ( a very smart house!) and now that she released her plans over Twitter, I wanted to make her in Gmod too. ...

1st June 2010
by ZapDing Go to last post
16 1,153
Help

de_saw

right i just got the map i know i need css but what else do i need to stop this happening : loads of errors for models an purple an black textures ? the map :http://www.garrysmod.org/downloads/?a=view&id=96149

1st June 2010
by ZapDing Go to last post
2 489
Help

How do I create a map for gmod?

I`ve used the tutorial at gMod wiki. It doesent appear any errors, but the grid is totally lame, and I cant change the size of it. And I cant make any textures.

1st June 2010
by Not_Yet Go to last post
3 671
Help

Combining Game Textures in Hammer?

Because Hammer glitched, I must now use Day of Defeat source as my source game for running Hammer Editor in Source SDK. I was working on a map on Half-Life 2 Episode 2. It was for Garry's Mod. but now the textures for it are gone. I was wondering how you...

1st June 2010
by dracotonisamond Go to last post
2 788
Help

"Edit Game Configurations" button not working.

Well, I've been working on a Mod, and I needed to add it to the Source Engine 2006 so I can use that Hammer with it, and it doesn't work. I also wanted to add Garry's Mod to the Current Game thing, because I want it to be organized like that, so you know....

1st June 2010
by Reactors Go to last post
2 485
Release

Ice Bound Inferno (MGS for GMOD)

many of us are familiar with Metal Gear Solid by now but some times I wished I could play around at Shadow Moses ya know kill a few combine ruthlessly with a Desert Eagle or even Falcon Punch the Fuck out of a Helicopter on the Helipad well if you've ever...

1st June 2010
by Wrath of Bong Go to last post
10 2,345
Help

How do I reset and move geometry with buttons?

For the map I'm making, I'm trying to make buttons that can reset parts of the map and buttons that can move objects from one point to another(if you've seen gm_mobenix_V3 or phys_house you should know what I mean) Google and various other tutorial...

31st May 2010
by CovanatSlayer117 Go to last post
9 967
Help

Compilation not working

I've been trying to create a map with alot of stairs on it, but i am getting this error, advice please? ** Executing... ** Command: "c:\program files\steam\steamapps\sm_vt\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\program...

31st May 2010
by CountNoobula Go to last post
8 556
Help

noob question

I am quite new to hammer (i've had it a few days), although, i must query how do i create diagonal lines? all i seem to be able to do is create simple 6 sided blocks

31st May 2010
by CountNoobula Go to last post
8 760
Help

Is there a place where I can find reference pics of the different water textures?

It's really hard to know which one I want to use just by looking at the filenames. I was hoping there would be something on the Valve Developer Community like they did for the skyboxes, but I couldn't find anything like that.

31st May 2010
by metallics Go to last post
3 504
Help

Hammer freezing up while Compiling

Almost everytime I try to compile my map as it is it freezes up usually on buildingfacelights 1...2...3 And which I have to close out and when I try to start up hammer theres an error, So I restart source SDK and I cant and it says the game in unavailible...

31st May 2010
by Balto-the-Wolf-Dog Go to last post
6 1,078
Help

Blend Textures reversed

I have a problem with any blend textures i create. In hammer, the texture is reversed. for example, if i have a grass to sand texture, and make half the displacement sand and the other grass in hammer, In game the grass side will be sand and vice versa. ...

31st May 2010
by Rubber Ducky Go to last post
4 880
Science

Tutorial: How to make curves in a road

First: I'm sorry for the insane large pictures. I've got a wide screen, and resizing the images screws up the numbers and image quality. I have been struggling with this for some time, but I recently found out how to make a nice curve in a road,...

31st May 2010
by Drumdevil Go to last post
17 2,718
Question
31st May 2010
by Firegod522 Go to last post
5 1,762
Help

Rotating brushes with buttons

ok, basically, what I want to do is have a number of rotating assemblies which have to be lined up to a specific configuration in order to open a door, fairly basic stuff from most puzzle games and what-have-you. anyway, the bit I'm having problems with...

30th May 2010
by Calypso2300 Go to last post
5 513
News

EP2 is now running under Source 2009 in SDK ( 2 Last )

I'm not sure if this happens to all of you, but after the HL2 saga update yesterday my EP2 and thus a mod using its configuration for Hammer started bugging. The 2D views stopped working like after the previous (fucked up) update. This happened when I...

30th May 2010
by Hostel Go to last post
68 5,690
Help

I need help porting models.

I've tried google, I've tried the Valve Dev Community, but I can't really find the information I need. I'm trying to port over a model, out of TF2, and into HL2Ep2. I do own both games, just so you know. The model I'm trying to port is...

30th May 2010
by SweetSwifter Go to last post
7 733
Help

Abuot Dynamic Water

http://www.youtube.com/watch?v=uXobd5aNC88 This stuff showed up long time ago. Why anyone make Tutorial abuot this ? Can somone make tutorial abuot this ? 12:55PM How the fck it post again ? i make 1 theard

30th May 2010
by Firegod522 Go to last post
16 1,043
Question

VRAD Failing After "Patches Before Subdivision"

I've been trying to fix this problem for approximately five eternities now, but I can't crack it. I really need help understanding what could possibly be causing it. Here's the full output from VRAD. Loading c:\users\wolfie\desktop\overall...

30th May 2010
by Wolfie13 Go to last post
2 633
Help

Hammer is severely glitched. Any Ideas on how to fix it?

Don't you just hate it when hammer glitches on you? And no matter how many times you reinstall it and delete the folders of it it just doesn't go away? Well I was hoping someone could help me with a certain glitch that I got when I accidentally ran Hammer...

30th May 2010
by Firegod522 Go to last post
12 1,351
Repeat

L4d in css Hammer Help

Hey, I've converted l4d textures from vpk to vtf/vmt and models as well. the models show up fine but every texture is black and purple 'not found' textures. Why and how can I fix this?

30th May 2010
by Banshee FrieNd Go to last post
3 576
Help

Can't find the map

So have been making a level on hl2 ep2 editor when suddenly the best choice was to change it to hl2 editor. So what i did is save the map to a new name. So then i start open up the hammer editor for hl2 then open the map and press the F9 button to test...

30th May 2010
by Firegod522 Go to last post
11 765
Repeat

Idea for a Mapping Contest

So I have an idea for a contest. You know how Half Life 2 takes place in Europe? Well, let's say, theoretically, that the Resonance Cascade (The Black Mesa Incident) occured around, oh, let's say 2013. So Half Life 2 takes place 20 years after that. ...

30th May 2010
by st112570 Go to last post
14 1,432
Map

Gm_VehicleConstruct_v2

Name: gm_VehicleConstruct_v2 Version: 2 Description: A off-road/on-road building and testing map Requirements: Gmod-10/11 Download:

30th May 2010
by Firegod522 Go to last post
10 3,525
Work In Progress

gm_TF_depot (WIP)

Hello facepunchers, if any of you happen to remember my old map, gm_tf_underground, that was on garrysmod.com a while ago, you might have heard (I'm kidding of course you haven't) that I've been working on somewhat of a sequel to that map, which (at this...

30th May 2010
by IronPhoenix Go to last post
4 872
Request

Engine Hunk Overflow in TF2 map

I've been creating a TF2 map, and whenever I start loading the map ingame, I get an error "Engine Hunk Overflow!". From what I've gathered, this is something to do with light hitting surfaces, but my map has no light sources in it. How do I fix this?

30th May 2010
by SeveredSkull Go to last post
19 3,280