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Map

FP mapping competition: Unique and Sexy house ( 2 3 4 5 6 7 Last )

This competition will be to create a visually unique and interesting house or mansion - No skyscrapers, factories or whatever the hell else your thinking. of - It must be someone home. Whether or not that person's real is up to you. Each one of you...

9th May 2010
by ~ZOMG Go to last post
255 14,313
Question

Mobius Strip?

Is there some sort of function in Hammer to make gravity directional, so if I had a large Mobius strip as some sort of track for vehicles, people could ride (or at the very least walk) on it without falling off?

9th May 2010
by SnakeFace Go to last post
15 1,019
Help

72/ -func_physbox: UTIL_SetModel: not precached: models/Junkola.mdl

I do my newest map already for a while but when I translated it into his end of BSP into a format and I wanted to test this mistake in the game then I received it: 70/ -func_physbox: UTIL_SetModel: not precached: models/Junkola.mdl what is the most...

9th May 2010
by therawr901 Go to last post
17 2,293
Question

Quick (hopefully) problem..

This problem popped up some time ago, disappeared, and now it's back. It's getting extremely frustrating because I can't map, and I really need to. I click that. I get this.

9th May 2010
by Jacc Go to last post
16 803
Release

gm_enthalpy (ep2 puzzle-action sp map) ( 2 Last )

Gm_enthalpy is a singleplayer puzzle-action map for Half-Life 2: Episode Two. It also works in Garry's Mod but HL2: ep2 is required for this map. Download: Screenshots:

Miigga Thread has images Artistic x 29
9th May 2010
by Dr McNinja Go to last post
42 4,061
Map

Silent Hill V2 DR map help!

Ok. I bet many of you have played dr_silent_hill_v2 (I didn't think this fit into the mapping forum so I put it here) It's an awesome map. But there is a secret teleporter I cannot for the life of me find I know it's there. And there is a secret...

9th May 2010
by HighdefGE Go to last post
5 558
Help

Engine Hunk Overflow

Alright guys, need some tips with this annoying map crash bug. Ive been working on a fairly large, open-terrain post apocolyptic map for Terminator RP, and right now im trying to make a compound for skynet. The map is 90% made of displacement...

8th May 2010
by ~ZOMG Go to last post
26 1,548
Beta

gm_riverride ( 2 Last )

Hi there! I like theme parks and rollercoasters and I wanted to catch a bit of theme park atmosphere in a map. I like physics too and I hate func_tracktrain. I love slow themed rides as well as thrill rides. So what would fit better than a water ride...

8th May 2010
by Jacc Go to last post
57 4,422
Help

stuff renders with fog, but the 3d skybox misses it..

Is there a way to fix that? To like make it show fog over the skybox texture?

8th May 2010
by metallics Go to last post
6 477
Help

Help with Hammer & custom entities

Hey, I'm making my first gamemode/map for gmod called Left 4 Food where there are four players and they have to progress through the level in a L4D fashion except with a twist.. anyways is there any way to place custom entities in hammer such as a...

8th May 2010
by nubbiestn00b Go to last post
2 641
Request

Looking for a mapping partner

Hey, I've recently gotten into Hammer again, I used to make some unfinished maps for tf2 so i'm not an amateur at Hammer, I'd like to work with someone who is not a novice to Hammer him/herself and knows what they are doing. You don't have to be...

8th May 2010
by Firegod522 Go to last post
8 638
Question

L4D1 and 2 Hammer won't start.

When I try to start either L4D1 or 2 hammer through their authoring tools, it poops out with these 2 errors (The same on both of them, except the file paths, L4D1 looks in its own folders) Notice that hammer is looking in my DVD drive for the txt file,...

7th May 2010
by Sergeant Turtle Go to last post
3 535
Question

Modern textures

Can anyone send me, or link to where I can get, some modern and clean textures for any of these; -Roads -Pavements -Housing (Inside and outside) I will make my own textures when I finally release my map but as I am new to RP mapping I could do...

7th May 2010
by Adzter Go to last post
30 1,503
Help

fog goes black in skybox.

i have a fog controller in the main skybox and I've made a 3d sky (there are no lights or fog controllers in it. when i look at it, the far parts are pitch black. I can tell it's fog because it fades and moves with me. how do I fix it?

7th May 2010
by TerabyteS Go to last post
2 425
Help

Clicking does nothing but camera.

I started up hammer, tried to select a brush, and all it did was a camera movement and crosshair (I was using the select tool). Same thing with all the others. I restart it and it still doesn't work. Any tips?

7th May 2010
by Firegod522 Go to last post
11 602
Help

Mapping -HELP-

I need -HELP- because my Hammer Editor have a lot of bug and I want mapping for Gmod beacause for TF2 I'm not a noob in mapping, also, how did I configurate my Hammer Editor because i configurate with the Wiki Manuel, but when I want open Hammer Editor...

7th May 2010
by IronPhoenix Go to last post
16 796
Beta

Requesting beta testers for my 2nd map: gmdm_airbattle (LONG post warning)

***NOTE*** When making suggestions about adding things to the map, please keep in mind that this is only my second project in Hammer, and my skill level is still firmly in the Beginner range. *NOTE #2* Due to my sleep problems, I'll probably be going...

7th May 2010
by [haWx] Go to last post
33 1,763
Beta

NutbrookTrail

Well I'm making a map at the moment, I don't have much just one picture, and I also need help on how to get arches on the bridge underneath it, like the left the right and in the middle. so help is appriciated, and yeah I dunno what kinda map it's going...

7th May 2010
by Melon_Mapper Go to last post
26 928
Map

Project Advert

Spacestation (amazing name I know) is a map that I have been working on for the past 3-4 months. I am very satisfied with how it has been coming together, all areas interlock very well so there is not any unused space between them, which I find quite...

7th May 2010
by johan svensk Go to last post
21 2,191
Help

Map with all physics props in 0 gravity

hey guys, I just need to know how to make a map have 0 gravity for all the physics props, I still want the player to have gravity, just the props and ragdolls to float around. Thanks in advance :D

7th May 2010
by Proj3ct_ZeRo Go to last post
10 879
Help

Areaportals help

I've only made areaportals to one room. I set them to the entity, and made sure they fit with world geometry. However, they leak somehow. When I check the pointfile it shows a line running from the outside of one of the areaportals to the skybox. Help

6th May 2010
by Firegod522 Go to last post
3 356
Help

Slowing down time with host_timescale

For a certain part of my map, I added a point_servercommand so that when the player hits a trigger, it does 3 commands (sv_cheats 1, host_timescale .5, and sv_cheats 0, each .01 seconds after the previous one.) It doesn't seem to be working, so I'm...

6th May 2010
by ViralHatred Go to last post
4 560
Question

What do radius = -1 soundscapes do?

I read that when the player looks at them they play. Does the player deliberately have to aim at them or they play in the moment they enter the screen? I have a spawnroom, do you suggest setting a radius or making it play with -1? The problem could be...

6th May 2010
by Firegod522 Go to last post
11 537
Help

Hammer Carve Bug

I have been using the Carve tool (Ctrl + Shift + c) and when i use a brush to carve a different brush it works fine but, when i use a brush as my carver that has already been carved or if i carved a brush that was already carved it cuts my FPS in half and...

6th May 2010
by HighdefGE Go to last post
6 880
Help

Tips for a less laggy map?

I'm rather new to mapping, but I've made a few small things as practice and picked up a lot of tips from 3kliksphilip's videos. Now, I want to begin making a large map. But before I do, I want to make sure I'm doing it as efficiently as possible. So, my...

6th May 2010
by Yadda Go to last post
17 950
Rant

Korsakovia

Korsakovia is a mod for Half Life 2. The story line is that you are playing Christopher, a supposedly mentally ill patient that was found at the scene of a fire with out his eyes - "We couldn't find his eyes at the scene, *something something* we think...

6th May 2010
by Firegod522 Go to last post
19 1,556
Help

Map no longer compiles correctly

My map would take about 2 mins to compile on all normal settings with hdr I added a few things now after 3 hours it did not compile with hdr If I compile with no hdr it completes in about 2 mins "Check for problems" reports no errors and there do not...

6th May 2010
by dalton0419 Go to last post
15 985
Help

Cutting holes in displacements?

Hi, i'm making an RP post-apoc map, and i have designed this crater (with a layout similer to megaton) but i want to make it so it dosn't look like megaton, so i decided to instead of making the buildings rise higher, i'd dig them into the sides of the...

6th May 2010
by wardino388 Go to last post
28 1,256
Help

L4D 1 Maps don't work in Gmod (?U?sing Mount2)

I downloaded the program Mount2 and got all the left 4 dead 1 maps onto Garry's Mod, but Gmod either A: Crashes. B: Loads the map with Black/Pink squares. or C: Freezes at the end of loading Even though Mount2 is supposed to load the materials, it...

5th May 2010
by macic Go to last post
5 1,390
Help

Prop_statics not showing up

Hi, i have some prop_statics using the c17 lockers, they say they use physics or statics as a prop but in game they do not show up. its compiling correctly and there are no leaks in my map. Why wont they appear in the map?

5th May 2010
by Firegod522 Go to last post
8 854
Question

Multiple Skyboxes

in the map bbs_probuild_2_b26 There are multiple rooms and a few have their own skybox. Yet when i try to include the same thing. i see the rest of my map through the sky. What method(s) can i use to fix this.

5th May 2010
by Firegod522 Go to last post
1 493
Work In Progress

Freezones V1

This is a map i have been working on for my server as well for your servers too if you want. Map name is gm_freezones_v1 if you have not already guessed. I am not a pro with hammer and i have not done so very much detailing on the map but i'll do my best...

5th May 2010
by knutmora Go to last post
19 899
Shitpost

I really miss mapping, but don't know where to begin..

I love mapping. I always have, I've stopped for a long time due to school. Thing is, everything is calming down and I want to start again.. but I have no idea how. I forgot how I started last time too :ohdear: So I come to you facepunch mappers. Help?

5th May 2010
by BurningPride Go to last post
31 1,496
Map

rp_rothenburg_v1

-snip- Houses : http://img682.imageshack.us/img682/2167/rprothenburgv20002.jpghttp://img28.imageshack.us/img28/7145/rprothenburgv20001.jpghttp://img22.imageshack.us/img22/9262/rprothenburgv20000.jpg Police Department : ...

5th May 2010
by [haWx] Go to last post
4 649
Help

Black and White color correction.

Can someone please teach me how to make a black and white post process effect? your help would be greatly appreciated. Basically I want it to look like a black and white photo.

5th May 2010
by Yadda Go to last post
17 921
Help

Left 4 Dead 2 Storm Rain in Gmod.

I was wondering if its possible to recreate the rain effects from left 4 dead 2 in a map in gmod? or any other source mod, I think its just a particle but I am not sure. Anyway some help on this would be great, also here is a tut on how it works in l4d2....

5th May 2010
by Proj3ct_ZeRo Go to last post
15 2,771
Stupid

What does render targets mean in +showbudget_texture?

My map is still having problems where the framerate suddenly drops when turning slightly but I don't see anything else different when I put on mat_wireframe 1. I used +showbudget_texture to try to find out what's going on and when I slightly turn the...

4th May 2010
by Samuelgames Go to last post
3 794
Poll

Looking for next map focus

So, I've been messing around with a few ideas for post apocalypse maps for a while now, and haven't managed to release anything yet. The problem is that i could make a map, and then think that the type is satuated. So i'm going to do a bit of market...

4th May 2010
by Hellsten Go to last post
34 1,360
Help

One last problem.

:sigh: Well, I am having yet ANOTHER problem with hammer. I do not know what I pressed but now everything I select looks like this: I want the red tint back, because I am using dark textures & I can not see most of the things I select. PS: I...

4th May 2010
by Fatman55 Go to last post
2 718
Help

Fog only in specific areas.

I'm making a subway map, and two stations are in a straight line from one another. I can see the light from the other station in the tunnel, even at the start. But, i set up a fog controller, and it also does it in th station, which i don't want. Is...

4th May 2010
by andpie Go to last post
2 410
Beta

Gm_Shifting_Maze

This is a fairly simple idea I had the other day. Basically, it's a map split up by a grid of over 600 func_door walls, and each wall is hooked up to a logic_timer with a random value to toggle the walls to raise and lower into the floor. The result...

4th May 2010
by [haWx] Go to last post
36 2,846
Help

Map Help: Two Object properties?

Hey, Its me again - Begging Facepunch for mapping help. So let me start; My MiP is a Mario Themed deathrun. From the beginning you are being chased by a Bullet (Bullet Bill), the Bullet is set to a trigger_hurt meaning you can stop too long or you'll...

3rd May 2010
by Jakobi Go to last post
2 377
Stupid

How do you prevent THIS from happening?

2 different rooms, 2 separate skyboxes and still you can see the first area of the map from the second one >:(

3rd May 2010
by laharlsblade Go to last post
23 1,029
Help

Why can't I test my map?

I am working on a map i have and when i press F9 and Press OK... The game start like normal, but when the map loads, it loads a previous version i saved before and not the updated one. Why does it do that and how to i make it load like normal? ...

3rd May 2010
by knutmora Go to last post
3 432
Repeat

Why are my props all fullbright?

I'm mapping an apartment building, and have almost finished. I just noticed that all of my props that I've put in it though (prop_door_rotating and prop_static) are fullbright, even though I turned off mat_fullbright. How do I fix this? Sorry if it's a...

3rd May 2010
by selby3962 Go to last post
12 687
Help

Importing textures and models

I wish to use Day of Defeat Source textures, models, and props. How would I get them into my hammer?

3rd May 2010
by raviool Go to last post
3 589
Help

Checking a Player's Health

Is there a way to find the health of an entity or player using what is provided in hammer? I am working on an infirmary in my latest map and plan on using a logic compare to allow a trigger_hurt with a negative value (for healing players) to only heal...

3rd May 2010
by Penguiin Go to last post
1 451
Beta

Star Wars Maps ( 2 Last )

Introducing, my newest Star Wars map, Mustafar! If you've seen Episode III, you'll know where this is. If not, it's an entire planet covered in lava. I would like some of your guys' opinions!

3rd May 2010
by [yournamehere] Go to last post
59 4,625
Question
3rd May 2010
by HiddenMyst Go to last post
12 760
Help

Is it possible to make a door that cannot be interacted with in DarkRP?

Is it possible to make a door that can't be lock picked, and doesn't bring up ownership options when you look at it in DarkRP? Basically, a wall that can be opened only through use of a button. If so how?

3rd May 2010
by RyGuy130 Go to last post
3 504
Help

Hammer Makes Comp Slow!

Whenever I close Hammer editor, it say it crashes and then my comp gets all slow and I have to restore it. Anybody know how to fix it.

2nd May 2010
by IronPhoenix Go to last post
7 943
Help

Import models to Hammer

I'm making a map in Hammer and I'm trying to import custom models. I'm kind of stuck on how to import them, can anyone let me know how? I'm trying to import the models from this pack: http://www.garrysmod.org/downloads/?a=view&id=85688

2nd May 2010
by Firegod522 Go to last post
5 2,513
Work In Progress

Team Fortress 2 - Cp_StarDestroyer

Here's a WIP map that i'm currently working on with my friend Greef, we've been wanting to do this for a very long time... I would like some tips on where to go from here, really. http://www.youtube.com/watch?v=raYEUPKrTG8

2nd May 2010
by Ardowalalin Go to last post
11 824
Question

Addings dust in the air?

How would i go about doing this: Im presuming its a particle effect?

2nd May 2010
by Firegod522 Go to last post
6 574
Post Your

Make your save into a map thread ( 2 3 Last )

You don't know how to mapping but you have good imagination in making things? You can spend three or fours days in making a beautiful construction and later save it on an advance duplication files or a save to upload in GarrysMod?. If you upload it you...

2nd May 2010
by Fhenexx Go to last post
83 9,706
Help

Help with custom textures

I'm very, very new to mapmaking, and I was just wondering if I could get some help as to where I should put custom textures so they are picked up by hammer.

2nd May 2010
by [LOA] SonofBrim Go to last post
2 374
Help

Alternatives to trigger_gravity

Thanks to metallics, my gravity triggers are now working! "Try setting it to something non-zero? like 0.001?" I did so and all is well, you truly deserve some cookies. Thanks to the others who responded for giving me hope of eventually finding a...

2nd May 2010
by LODY Go to last post
15 1,719
Help

Source SDK no grid lines!! Please Help!

I have not recently used source sdk, and I went on yesterday and I cannot see any grid line in the three boxes saying: Top, Front and Side. I can make boxes and see them on camera view but I cannot see them where the grid lines or outlines of boxes should...

2nd May 2010
by LODY Go to last post
4 2,671
Question

Garry's Mod -> Hammer -> Garry's Mod

ok, let's say i've used a VMEX decompilator and decompiled the bsp-map into Hammer. then i opened it and putted a logic_choroegraphed_scene entity in, a button to trigger it, and the necessary NPCs with necessary animations. Will these animations work...

2nd May 2010
by movie_maker Go to last post
9 682
Work In Progress

ttt_digdown (underground mine)

Started my new mapping project yesterday. *Haven't been working constantly but I have quite a bit done. Basically the map will take place in an underground mine pretty much. *These pictures are showing the WIP, these rooms are *not* finished....

2nd May 2010
by Firegod522 Go to last post
6 1,160
Everything/Nothing

Anyone know good TF2 pose/comic maps?

I've been trying to make a nice background for my computer, but I can't seem to pick a decent TF2 map, mainly because most of them are too small and geared towards gameplay. Does anyone know custom TF2-themed maps that are more spacious and good for...

2nd May 2010
by Street_Wolf Go to last post
4 730
Map

Utopia - A new virtual experience brought to you by the Utopia Corporation ( 2 3 4 Last )

What is reality? Reality is whatever you want it to be in Utopia, a brand-new virtual world that closely mimics real life. Whatever your real-world personality, occupation or lifestyle, all can be forgotten in Utopia. Your experience is crafted...

2nd May 2010
by Firegod522 Go to last post
148 8,392
Music

Jeeps in hammer

Yo what's up... Does anyone know how to place jeeps in hammer so you see them in Garry's Mod? I tried prop_vehicle but it doesn't work. Thanks in advance

2nd May 2010
by Jakobi Go to last post
4 677
Help

How to get the grid back in broken hammer

Make a displacement (You'll probably have to open a map with them in it already), take the sculpt tool then click carve. Move the line around until it is vertical. Then with the mouse still over the 3d view (don't move it), use wasd and arrow keys to move...

Reg
1st May 2010
by playelite Go to last post
25 1,453
Help

Can funk_tank damage npc's like Striders and Helicopters?

I tried adding a boss fight to my map where the player has to use a mounted gun to shoot down a helicopter, but it seems like it can only be damaged by explosives like RPGs and SMG grenades. Is there a way to get the func_tank to work here like the...

1st May 2010
by playelite Go to last post
10 796
Map

FP Mapping Contest: Nuclear Power Plant. ( 2 Last )

Introduction: In this contest you make a Nuclear Power Plant. And I mean not just a buildings but also being able to walk inside. Well offcourse you can make just buildings but then you have low chance of being 1st. Nuclear power plant includes...

1st May 2010
by ~ZOMG Go to last post
47 4,290
Computers

Can't see grid...

Well I got win7 and a theme that I suppose made the grid invisible. See here, Any quick fix to this?

1st May 2010
by Clavus Go to last post
12 1,965
Help

Water reflection problem

For some reason, water is reflecting (and you can see down into it) properly in one area of my map, and not the other. There are cubemaps directed to reflect both surfaces, but one of the surfaces you can't see through what so ever. There aren't any...

1st May 2010
by Netheous Go to last post
9 581
Help

Tunnels: brushes or displacements?

I've been working a bit on my metro 2033 themed map and i'm basically struggling with the metro tunnels construction, here is an example of what i'm trying to do: i'm going for a diameter of about 3 info_player_start, which appear to be somewhat...

1st May 2010
by he_who_says_zonk Go to last post
26 1,209
News

Gm_CastleHill ( 2 3 4 5 .. 7 8 9 10 Last )

This is a medieval Rp map featuring: A Big castle with lot's of interiors. A small town (all houses are enterable) A forest, with an old house A rocky area of mountains with an epic cathedral. A farm A scary one thousand year old crypt. What's...

1st May 2010
by ~ZOMG Go to last post
362 26,624
News

The new TF2 update broke (TF2) hammer.

Ok a new TF2 update just hit and guess what? Yep hammer is fucked. I am pretty sure this is just in the TF2 version of hammer. Nevertheless I just wanted to let people know that its not a graphics card bug or something. I really hope this is...

1st May 2010
by Firegod522 Go to last post
18 2,003
Post Your

Post your test map!

Actually, I have a whole bunch of them. I just started to use a single test map for everything, but right now there isn't anything there. You can download all of my test maps at the link below: http://www.mediafire.com/?4tmmdznnzmi If you have a...

1st May 2010
by playelite Go to last post
5 646
Art

gm_sealab - 1st Underwater Sea Base Map for Garry's Mod ( 2 3 Last )

Download Link >>http://www.garrysmod.org/downloads/?a=view&id=88137<< http://www.youtube.com/watch?v=3RVc22z6uoo Hi everyone, yes I am still working on my gm_adventurers map, and it's almost done, but I wanted to go ahead and finish this little...

brerben Thread has images Artistic x 54
1st May 2010
by IronPhoenix Go to last post
116 15,488
Help

Fog Volume Issue

I'm currently mapping in Left 4 Dead 2, and I have this really annoying issue. You see, the desired effect is that when the player leaves a building, the fog is meant to change from interior to exterior fog in the hallway leading up the the exit. However,...

1st May 2010
by King Alfonzo Go to last post
0 382
Help

Map is Very Dark Black (HDR)

My map is very dark black, I'm not sure why. It is in HDR, and if I use a flashlight against the ground it shows that it's just really dark. I'm not sure what's wrong with it. Here's my compile log. Any help will be appreciated. **...

1st May 2010
by Reactors Go to last post
5 506
Stupid

Brilliant Idea: A revision control system for individual maps

Here's my 25 cents: Imagine a revision control system that operates on a single map or multiple maps. Actually no, scrap that, existing RCS's like SVN or Perforce will work for this purpose. All that's needed is the ability to take the difference...

1st May 2010
by Don Punch Go to last post
16 1,092
Help

Skybox problem

Hi, I am about to release a L4D2 map, but i have a problem. Friends of me helping beta testing have it aswel. When in-game, sometimes my skybox screws up. It looks like there is a leak and you are staring into the "void", like there is no skybox at...

1st May 2010
by playelite Go to last post
2 406
Map

Polynomial

I really worked hard in this map, and I hope you guys like it. Please, please feedback would be really appreciated :) map contains custom textures media time: download: http://myaperturelabs.com/file.php?id=302

30th April 2010
by playelite Go to last post
13 2,262
Help

Unfixable Leak?

The leak was because of an entity's origins.

30th April 2010
by robmaister12 Go to last post
5 540
Help

Help: Fixed Camera Angle

Hello, I am planning on making a fun 8bit or 16bit mini game map for Counterstrike : Source and I want to be able to fix the Camera so its a side on view. I would prefer as camera that follows the leading player or that changes client side when you go...

30th April 2010
by FreddiRox! Go to last post
5 437