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Help
 

Running water This thread has images

I've seen in some maps that people have directional water or running water (looks like a running lake), i need to know how to make this for some running water in a pipe

29th December 2009
by Tanner Go to last post
3 437
beta
 

gm_construct_colorful [WIP] This thread has images

This is pretty much a reskin of GM-Construct. The pictures are the first part of my reskin. I personally think I need to change the skybox to milita_hdr. It wasn't as easy as I though and it took at least 20 minutes of my time to reskin it with no changes...

29th December 2009
by minilandstan Go to last post
23 1,003
Map
 

gms_tides_v2

Name: gms_tides_v2 Version: 2 Description: New version of gms_tides map. Requirements: Gmod, Tricky's Tutorials Stranded Models Download: http://garrysmod.org/downloads/?a=view&id=56340

29th December 2009
by Spartan One Go to last post
9 1,413
QUESTION
 

Spawn Points - Randomized

I have a SHITLOAD of spawn points in my mp map, and there all spread out for the purpose of being turned on and off when they're needed. However, when they're all on at once, I seem to always spawn in one of the spawns in the beginning location. If the...

29th December 2009
by FLIPPY Go to last post
4 520
Work In Progress
 

WIP Shadow Of The Colossus Textures This thread has images

I'm making shadow of the colossus textures. For what purpose even I don't know... Yes, the dividing lines are too dark, and the bricks need some chipping away/decay to them. I also want to make versions with grass seeping in, and a second decal...

29th December 2009
by IRN Zombie Go to last post
10 1,716
Help
 

need help with some l4d2 hammer problems I'm having

I'm having some problems with l4d2 in hammer and I need some help. No common infected spawn unless I use a bile bomb and when I use a bile bomb the zombies that do spawn are the ones from l4d1. Can someone help? EDIT I just managed to fix the...

29th December 2009
by Lucinice Go to last post
1 390
Help
 

My hammer won't load what I make on my map

I am having a problem with my hammer where it wont load what i edit on my map. I've seen a lot of people with this problem. It seems to be spamming to many light styles on a face

29th December 2009
by Burnttoasts Go to last post
2 360
beta
 

Rp_District-5 This thread has images

Hello to all, I told myself before I even started the map that I shouldn't post anything untill I actualy had something to show you guys. Mapping gets more difficult these days as more people get clever with hammer. Fabulous architechture and smooth...

28th December 2009
by Wokkel Go to last post
39 2,125
Help
 

Fading Wall?

Can someone help me? I want to make an effect which requires a solid wall, which then fades away so it turns invisible with a trigger. Is it possible, and if it is, what entity would be best for it.

28th December 2009
by splitsticks Go to last post
5 342
Work In Progress
 

Gm_flatWin_beta01 This thread has images

hi this is My Second Good maps i have Made i have take more time to create it. ScreenShot in the Link. i have Create Gatespaner too Whit a Secret Gate in my island bug but this look Good try it.if You try it you win a Cookie :holy: I Have use costum...

28th December 2009
by Lambda 77 :D Go to last post
10 1,016
Map
 

Gm_MountainDriveBETA ( 2 3 Last ) This thread has images

Name: Gm_MountainDriveBETA Version: 3 Description: Mountain racing map Requirements: Hey, it's been a long long time since I've even looked at this map, but thanks to the efforts of EURONABOOM_NEO it has now been updated to work with the...

28th December 2009
by Blueraydude Go to last post
106 17,819
Link
 

Forgot the name of a race map

I remember along time ago playing a map where you could race the AI or race your friends. There was obstacles you would have to dodge and you could set traps for people (hitting a wooden pallet, causing 5 barrels to fall behind you). There was also a...

28th December 2009
by leontodd Go to last post
5 271
Help
 

How do you make a train that the player can walk around in? This thread has images

Yeah, I'm pretty new to hammer (Started yesterday) and I want to make a train where the player can walk around in. How do I make it ?

28th December 2009
by Not_Yet Go to last post
14 621
Help
 

Guide to make continuous moving train?

I see maps like ctf_convoy which is a map with a moving train but what's the guide on how to do it?

28th December 2009
by Fhenexx Go to last post
7 397
Map
 

Which Map Should I continue? ( 2 3 4 Last )

Over the past year or so I have started to create different styles of maps experimenting with lighting, architecture, entities etc. These maps are: My Under Ground Lab map - Currently just some tracks incased in tunnels and quite open areas, being one...

28th December 2009
by Rokonader Go to last post
128 5,609
POST YOUR
 

What L4D2 Maps do people want? This thread has images

I've decided to stick to a project for a good half year or so so i can add it to my graphics coursework, but i need a good idea (if you want to say each stage that's cool). Preferably not something from a movie. Cheers, i'll credit you if i do it. ...

28th December 2009
by killerteacup Go to last post
27 1,232
Release
 

Gm_Blitzball This thread has images

Download: After slowly fiddling with this map for over a year, it's finally finished! Gm_Blitzball is a rough replica of the Luca blitzball stadium from Final Fantasy X. It has a working scoreboard with goal detection, lots of artistic detail, and...

28th December 2009
by Chrisknyfe Go to last post
22 3,028
Help
 

Hammer created chairs

I'm trying to learn how to create chairs in hammer that act like the ones you would spawn in Garry's Mod. With what I've been able to find, I believe it has to do with some variation of prop_vehicle. I'm just not sure how to fully step the entity up to...

28th December 2009
by HiddenMyst Go to last post
6 725
Help
 

Creating a seat for a cinema (prop_vehicle_prisoner_pod)

I've been following this tutorial: http://wiki.garrysmod.com/?title=Placing_gmod_chairs But I still can't get it right. I got the pod set up and it works but its still solid even though I've set solid to 0. Also I have no idea how to make the player...

28th December 2009
by Neolithic v7 Go to last post
0 241
Help
 

Color Correction

Just a quick question. I've been trying to follow this guide, http://www.interlopers.net/forum/viewtopic.php?f=11&t=17780 ...but when I try to change the values of anything, it doesn't show up in game. I'd have to save it, and restart the map every...

28th December 2009
by robmaister12 Go to last post
11 701
Help
 

Brushes and faces/performance

Does the number of brushes and faces significantly affect performance? Or is it mostly the filesize that suffers?

28th December 2009
by robmaister12 Go to last post
8 294
Help
 

Smooting Displacements This thread has images

I am working on trying to make the floating islands from Avatar. One problem I am having is smoothing the edges between the faces. Is there any simple way? I tried to clip and subdivide, but the clipping destroyed my displacements.

28th December 2009
by Jakobi Go to last post
7 452
News
 

Watch me map

~ RIGHT NOW ~ http://www.livestream.com/pfootsdeskto

28th December 2009
by altofproudfoot Go to last post
15 768
Help
 

how do i make an RT screen and camera?

i need to make a brush based RT screen and an RT camera. how do i do this?

28th December 2009
by Firegod522 Go to last post
3 330
Help
 

missions.txt - L4D2

My map is basicly finished, but i found another problem... My god damn mission file is not working. "mission" { "Name" "Aztec" "Version" "1" "Author" "Killuminati91" "Website" "http://media.steampowered.com/apps/513/deadline.html"...

28th December 2009
by EdGrimly Go to last post
8 1,477
QUESTION
 

[L4D2] Survival item spawns

So now we have the SDK i've been working on a survival map. Map works perfectly when loading from console but when playing through the survival lobby all items, weapons and gascans simply don't spawn. The only thing i've got to work is to set the...

27th December 2009
by Siduron Go to last post
9 1,255
Help
 

The system cannot find the file specified error

To start off with yes I have been checking old threads about this issues but it still gives me the damn error, I have made sure there were no spaces on the names of the folders ETC ETC... log: ** Executing... ** Command: "c:\program files...

27th December 2009
by Firegod522 Go to last post
3 257
Help
 

Need tutorial on dynamic water.

is there anywhere a good tutorial on making dynamic water? You know, like that player can interact with it. In my case, I am making a pool with pipe in middle and water flowing into pool. Please anyone can explain step by step how to do this?

27th December 2009
by selby3962 Go to last post
7 820
Help
 

How can I achieve slightly curved roofs This thread has images

I currently have the top roof, I'm trying to achieve the bottom roof. I don't want it that smooth though, not curvy to the point that it looks unrealistic. I tried creating a 90 degree arch that is 128x256, but it wasn't proportioned properly. I'm...

27th December 2009
by rieda1589 Go to last post
7 480
QUESTION
 

Embedding standard textures?

Is there any way of embedding standard valve textures into the compiled .bsp so that a map will properly work in all source games? Sorry if there is an obvious answer.

27th December 2009
by Sirkorv Go to last post
7 373
Request
 

l4d2 vmfs and vmexing

I bet a lot of you guys would like to get your grubby hands on a official l4d2 map vmf, as the sparse styleguides included with the SDK aren't enough to get a good kickstart in l4d2 mapping. Apparently some guy on the steam forums posted a link to all the...

27th December 2009
by Sporkfire Go to last post
0 338
Request
 

I need a skybox "above the clouds" This thread has images

something similar to this.

27th December 2009
by DanielPinoy Go to last post
5 702
Help
 

Compiler keeps crashing and stopping SDK from opening.

Whenever I compile my map, the compiler will go along happily until it starts VVIS. Then, it gets about halfway through that and stops responding. So I close the compiler and hammer, and now the SDK is "currently not available". I then have to restart my...

27th December 2009
by Joefrert Go to last post
4 570
Help
 

Time-based Alternating Spawn Points - Tricky

For a TF2 map, ima try to have 4 spawn points, A, B, C and D. Now, I want these spawn points to be turned on and off depending on who's controlling them. However, more than one spawn point can be used at once, and I want you to spawn at a random point...

27th December 2009
by tau X Go to last post
1 211
QUESTION
 

Other Ways to Use Textures From Other Games?

I've recently cleaned up my gmod folder, and I don't want to go through the hassle of extracting textures from other source games like CSS or EP2 in one game configuration and eat up my hard drive space. But I don't want to have to jump from one game...

27th December 2009
by Firegod522 Go to last post
11 440
Help
 

[Help] Making overlays that look good?

I'm trying to make a road using overlays, but it looks terrible. I have a bridge and the road goes off from that, but I really can't get the damn overlays to look good. How can I do so? I've been looking all through this...

27th December 2009
by Firegod522 Go to last post
1 292
Stupid
 

Where do you get your inspiration from? This thread has images

I want to make my first real map. The only catch is I can never come up with anything good or find anything that catches my eye in the requests sub-forum. So I'm curious: where do you get your inspiration?

27th December 2009
by Agent766 Go to last post
12 463
Help
 

[L4D2] Making alternate routes?

I was wondering how I can make my own alternate routes in a campaign. I've looked at the Dead Line .vmf and that didn't seem to help, neither did the Valve developer site. Could anyone give me a good and understandable tutorial on how to make alternate...

27th December 2009
by Zally13 Go to last post
22 924
Everything/Nothing
 

Left 4 dead 2 - Adding "Friendly" players??

Is it possible to make a new survivor in Left 4 dead 2 (Doesn't talk and is a bot) that stands at one point (Like a hostage in CS:S) and when prompted walks with the survivors. If you don't know what I'm driving at I want to test the modding...

26th December 2009
by IRN Zombie Go to last post
6 635
pc games
 

Left 4 Dead 2 SDK is OUT! ( 2 Last ) This thread has images

We are releasing the Left 4 Dead 2 Authoring Tools and Left 4 Dead 2 Add-on Support today. PLAYERS: If you are not looking to design but play custom campaigns all you need to do is install the add-on support package. Just go into steam and open up the...

26th December 2009
by Strider_07 Go to last post
47 3,724
Love
 

Bunch of Left 4 Dead 2 Questions

I doubt that people will know this yet... But I have an idea for a gamemode. I swear if any of you act like dicks and steal my idea, your head will be gone. Anyways, the idea is very similar to TF2's payload. There's a cart and you have a 30 second set-up...

26th December 2009
by Zally13 Go to last post
25 724
Help
 

SketchUp help This thread has images

Hi ive been mapping in hammer for a while now and just figured out that you can make vmf files with Google's SketchUp and was wondering how you would go about making a displacement in Sketchup to use in hammer.

26th December 2009
by vexx21322 Go to last post
16 693
QUESTION
 

Trigger Teleport

When you set a Local Destination Landmark for a Trigger_Teleport, it teleports the client to the target but is offset his offset from the LDLandmark, but preserves the angles, but when you don't set a LDLandmark, it changes the angles but doesn't give an...

26th December 2009
by Veneno Go to last post
0 169
Help
 

***** Compiler problems ->vvis.exe and vrad.exe

Hello! fellow mappers im new here to the forums and i have been browsing for years. enough of me now i have a problem that rather annoying. and i quite frankly need help with. my new map im working on called RP_harbor. i cannot get lights or water into...

26th December 2009
by KTR19 Go to last post
9 978
Humor
 

HL2 Beta Maps

I heard that some HL2 Beta maps we're ported to Hl2. I have demo_arctic and e3_depot_2003. I need these: d3_tug e3_c17_02 e3_seafloor Anyone who can help me will get a cookie.

26th December 2009
by SFC3 Go to last post
2 360
POST YOUR
 

Post your non-standard Hammer layout! This thread has images

Some of you guys can't be using the default Hammer layout so let's see it! This is my single-screen layout. (1920x1080) http://i47.tinypic.com/dczns6.jpg Dual screen layout. So how about you guys?

26th December 2009
by Appolox Go to last post
15 810
Computers
 

Help me compile a map with VMPI ( 2 3 Last ) This thread has images

For those of you that don't know what VMPI is, it stands for Valve Message Passing Interface. It's a distributed compiler interface built into the compile tools. You can read the article I wrote about it on the VDC here: ...

26th December 2009
by metallics Go to last post
98 3,792
Help
 

Climbing NPC's

Does anyone know how to make NPC's climb to a ledge? Thanks.

26th December 2009
by Zcom Go to last post
18 653
Help
 

Optimization This thread has images

I've been working on a map for multiplayer over the past couple of days. Its pretty small, but it starts to lag a lot when standing in one corner of the map to the other (even though you can't see across the entire map). I turned on wireframe mode, and it...

26th December 2009
by Lord Ned Go to last post
14 618
QUESTION
 

Texture Question : Scrolling textures with only base texture. This thread has images

The only textures that I have seen which scrolled, have used multiple images where only the bump map was used as the scrolling texture. The vmt for the most recent scrolling texture I recently seen was : "GooInGlass" { "$basetexture"...

25th December 2009
by Anonymous 057 Go to last post
6 926
Help
 

Scavenge: What entities are necessary?

Okay, I've basicly finished my map and now want it to be playable in scavenge. The generator is no problem, we got a prefab for that. The problem is the safe-zone in the beginning. Can anyone write a quick guide on how to make the safezone?

25th December 2009
by BloodYScar Go to last post
4 344
Help
 

gm_construct snow redo help! This thread has images

Iím in the progress of making a reskin of gm_construct to make it all Christmas and snowy! I have added snow and some lights and what not but i have run into a problem making the really reflective ice :/ someone help me please? I got it working...

25th December 2009
by Firegod522 Go to last post
16 930
Help
 

Mapping Question

Why does my map look full bright in Garrysmod when in HL2 it is normal lighting?

25th December 2009
by ryasnack1 Go to last post
21 872
Release
 

gm_houseofjazz_b2 [Double Release] This thread has images

gm_houseofjazz_b2 Hey, I thought I would show you guys the release of my new map: gm_houseofjazz_b2! I was looking at the first release of the map, and I realized that I should have worked on it longer, and should have put more effort into it. Well, a...

25th December 2009
by deathmog Go to last post
10 1,427
QUESTION
 

Mapping (Game)Content

This has probably been discussed about a lot of times before, I just can't put my finger on it. Sure a lot of people use custom content which is awesome if they are good at it. But you need a base, Half-Life 2 ofcourse, but what to add? Css, Ep1, Ep2,...

25th December 2009
by Nerdeboy Go to last post
7 476
Rant
 

Running the L4D2 Hammer for the OrangeBox

So I've been trying everything, even copying hammer.exe or the dlls over to the orange box bin folder but sourcesdk would still manage to launch the old orange box hammer... what the hell is going on.. where does it find the stuff to launch it even if I...

Reg
25th December 2009
by robmaister12 Go to last post
20 839
Help
 

A list of questions i need answered for hammer!

Ok ive been mapping for 2 months straight and still havent figured alot of stuff out! so i need some questions answered before i finish my new map! 1.How do you add a door entitie, not the prop, the actual door you can open! 2.How do you add HLDMS...

25th December 2009
by robmaister12 Go to last post
3 304
QUESTION
 

Func_details + area portals = ???

Say, I have a map completely made of func_details, of course I have made sure that it does not leak, but is there any chance that I may optimize it with portals? I've been wondering about this issue for a while now.

25th December 2009
by HighdefGE Go to last post
2 321
Help
 

Neverending Water

How do I create a neverending water effect? I've tried using a 3D skybox with sky_camera and water yet this does not appear, only a very stretched 2d skybox in the actual level.

25th December 2009
by Firegod522 Go to last post
12 559
Help
 

Hammer Error: Cannot Find The File Specified

Now before you guys begin telling me to search, I would like to draw your attention to the fact that the many errors I recieved in the compile log are completely out of the ordinary, and that I have a feeling it has to do with the Half-Life 2 game setting...

25th December 2009
by HighdefGE Go to last post
11 336
Help
 

Make something break

I want to make a part of the ground break when for example a buggy or a vehicle that i've built touches the specific ground. And then respawn in 5 seconds. How could i do that? Thanks.

25th December 2009
by Mabilis Go to last post
6 397
Work In Progress
 

A Simple House This thread has images

This is basically the second map I've made, ever. I'm still in the process of learning and even though the geometry, lighting, and texturing is done there's aparently a lot of optimizing that I need to do before I release it; When I load the map in Gmod...

25th December 2009
by Mabilis Go to last post
28 898
beta
 
Artistic x 21

Rp_City27 [WIP] This thread has images

I have been working on this map for about two weeks now off and on, by now I'm pretty sure that I have enough to show. Currently, the map doesn't have a train station, but it will. I may use one already made from an earlier project which I didn't make...

24th December 2009
by Fourm Shark Go to last post
19 1,059
Photos
 
Artistic x 31

SSBumped brick texture This thread has images

Not a huge release but I think it looks nice, Especially with flashlights/dynamic lights. It tiles almost seamlessly (There is a very tiny vertical line but it's hardly noticeable) 09:38AM Oh by the way, You'll need to set the texture scale...

24th December 2009
by kp3 Go to last post
21 2,671
Help
 

Elevator help

How would I make an elevator? I know how to do it, but what's the most efficient, easiest way to do it? I'm using an elevator prop, by the way.

24th December 2009
by Jakobi Go to last post
2 353
Science
 

gm_Spacewar_V5

Name: gm_Spacewar_V5 Version: 5 ish Description: Gm_spacewar, with new planet and spawn. Requirements: Gmod, SPacebuild 2 Download:

24th December 2009
by Rowtree Go to last post
13 3,050
Help
 

What happned to mah hammah This thread has images

One day i woke up and i found this http://dl.dropbox.com/u/2951174/failsdk.jpg

Reg
24th December 2009
by DanielPinoy Go to last post
8 448
QUESTION
 

Toggle different skins on a prop? This thread has images

I'm attempting to make a button that will force models/props_interiors/lightbulb01a.mdl(using prop_dynamic override) to switch between Skin 1 and no skin at all. Is this what I should be doing to achieve that?

24th December 2009
by CoolCorky Go to last post
8 488
Steam
 

L4D2 SDK: Viewports freezing after map compile?

It seems that whenever I compile my L4D2 map with Run Map on after leaving L4D2 I will find that my viewports in Hammer have frozen up, they will continue to not function until I have restarted Hammer. Does anyone know what's happening here?

24th December 2009
by Caps lock Go to last post
0 196
Help
 

Using detail sprites

Recently someone cared enough to help me out by creating custom snowy grass sprites. The sprites came with a .vtf and .vmt called detailsprites. I thought I could just waltz into hammer and apply them onto a surface but lo and behold it was just a texture...

24th December 2009
by Godzillaa Go to last post
4 343
Help
 

help!

can some one help me i will build whit source sdk not more hl2 ep2 maps i only wanna use in current game gmod but why can i put gmod as settings in source sdk some ideas ?

24th December 2009
by bdbthekiller Go to last post
3 262
Help
 

Lighting won't work unless present on first compile

I'm having a strange problem with lighting. If I don't have any lights, it appears fullbright, just as it should. However, if I later add lights after I had already compiled, it's still fullbright. On the other hand, if I don't compile it until I already...

24th December 2009
by flarn2006 Go to last post
5 331
Map
 

Making a SpaceBuild Map

Hey, Hi have quite a bit of experience with Hammer and thought I'd give making a Spacebuild map a go. The only problem is that I don't know how to make certain areas zero gravity or how to make going into the planet spheres make them turn into an...

24th December 2009
by Bynari Go to last post
3 439
Help
 

Vrad.exe has stopped working

K i can find no answer all over the internet. Basicly i keep running a map and at the end it says vrad.exe has stopped working, it runs the map but the map is fullbright and i don't know why. here is compile log. It also says that there is a lamp model...

24th December 2009
by Firegod522 Go to last post
5 355
Help
 

Entities not working properly

Well, I made a map in hammer with a couple entities. One was a env_fire and the other was a trigger_hurt. Anyways, my fire is huge, even though when I tested it, it was small. The trigger_hurt just starts working without me pressing the button. Both of...

24th December 2009
by Croco15 Go to last post
0 197
Stupid
 

Logic_auto

Is it possible to have too many outputs on a logic_auto? I have about 13 and I think some of them have stopped working.

24th December 2009
by Da Fat Cat v3 Go to last post
4 318
Help
 

Is there anything special with stairs? This thread has images

whenever I make stairs, I kind of fly off the top when I'm walking down them. However, in every map I've played, when walking down stairs you stay on top of them and don't fly over the edge when you're walking down. Is there anything special that needs...

24th December 2009
by Da Fat Cat v3 Go to last post
13 530
Steam
 

Source SDK Issue. Insight?

I have Source Sdk up and running with gmod, I can build and edit maps just fine, but the one thing I've had a problem with, is that when I spawn an enitity, such as, info_playerstart, I get the wonderful Red ERROR Object. This also happens with overlays,...

24th December 2009
by Firegod522 Go to last post
1 324
Help
 

Buildcubemaps

No matter how many times I put "buildcubemaps" in console, I still get the pink reflections. I tried reloading the map, restarting Gmod. I can't get it to work. Anyone had the same problem?

24th December 2009
by Firegod522 Go to last post
2 384
Help
24th December 2009
by GunskiMod Go to last post
9 559