Title / Thread Starter Last Post ByReverse Sort Order Replies Views
Help

Help with grass sprites...

Alright, what happened here? How do I make this actual grass, and not the purple/black checker box death grass? Any help would be appreciated.

24th April 2010
by Netheous Go to last post
3 982
Science

Is there a way to put the Sents or Sweps i've downloaded on my map?

Lets say i downloaded Mad Cow's weapons, or the Still Alive radio to my Gmod, is there a way i could put them on my map?

24th April 2010
by TheYeIIowDucK Go to last post
2 537
Help

prop_door_rotating problems

I have some problems with this entity. First, the door opens in a weird way: Second, when i use or touch it, the game crashes. How do i fix this?

24th April 2010
by Rubber Ducky Go to last post
4 1,042
Help

Problem with putting maps in addon format

I'm trying to finish a map I started a couple weeks ago. What I did was change textures, different skybox, better lighting, etc. I went to put my map in addon format and when I loaded the map my custom texture wasn't showing even though I put the...

24th April 2010
by ryan1271 Go to last post
4 466
Release

abstract map update: gm_fractal_v2, gm_fractal_balance

gm_fractal_v2: This is an upgraded version of gm_fractal. (http://www.facepunch.com/showthread.php?t=919313) I fixed the lighting and redid the spawnpoints.

24th April 2010
by Lord Ivan Go to last post
11 1,941
Help

Map Compiling Error

** Executing... ** Command: "j:\games\steam\steamapps\death707\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "j:\games\steam\steamapps\death707\half-life 2 episode two\ep2"...

23rd April 2010
by Terrenteller Go to last post
3 476
Help

source sdk won't compile

I Am trying to make an ep2 map in hammer editor (duh) but everytime i start compiling it doesn't do anything then it says 'not responding' then my PC crashes and i can't make the map using a diffrent engine because i have used loads of props and textures...

23rd April 2010
by IronPhoenix Go to last post
11 1,539
Help

How do I get rid of env_beam lines?

How do I get rid of all those damned lines?

23rd April 2010
by leontodd Go to last post
6 601
Question

Will epsiode 2 "mount"multiple materials/models folders?

Because I've got a lot of crappy models and it's a bitch to keep organised. What I want to do to keep organised is to have multiple materials/models folders for my L4D stuff, L4D2 stuff, DoD:" stuff, etc. Thanks in advance.

23rd April 2010
by robmaister12 Go to last post
5 607
Help

How do i make something underwater without water inside it?

Like say i wanna make a room underwater, How could i make it without water inside the room?

23rd April 2010
by LODY Go to last post
18 1,159
Release

L4D2 Decompilied maps. Now with 20% more passing!

For those who were anxious for the passing vmfs, here is a download link to those files along with the other ones from Left 4 Dead 2. http://nuclearvelocity.com/ds/static/downloads/left4dead2/l4d2mapsrc_v3.7z All credit goes to BarracudaATA from the...

23rd April 2010
by General J Go to last post
6 762
Help

WorldCraft 3D view selection not working

I'm not sure if I'm posting this in the right place, but since there are no other "mapping" categories, here goes... I'm making a Half-Life 1 map with worldcraft 3.3, and I can't select anything with the 3D view. I always have to use the 2D windows,...

23rd April 2010
by doonbugie Go to last post
19 1,953
Map

tf2rooms

I made this map by request, and I though it doesn't matter if I share it to everyone. Download 1: http://www.garrysmod.org/downloads/?a=view&id=96358 Download 2: http://dl.dropbox.com/u/3300848/tf2rooms/tf2rooms.zip Use this map for posing and...

23rd April 2010
by kevinseven Go to last post
1 1,109
Help

Need a simple particle effect done! *pics inside*

I think it will be simple I tried to figure out the particle editor but i just can't grasp it. All i need is sewer water to be pouring out of these tubes down into the water beneath them. {artists rendition} :smug: And here are some...

23rd April 2010
by HiddenMyst Go to last post
36 1,714
Help

Help with a buggy map (rp_oviscity_sp5b)

When I try to edit this map, many of the custom mats and models will not appear, and it won't 'run' when I try to make it into a bsp, is there anyway I can import the materials and models from the map onto Hammer? And it's just a single bsp, nothing...

23rd April 2010
by IronPhoenix Go to last post
3 583
Map

gm_airport_v1b

Hi Guys! This is gm_airport_v1b. I spent a month working on this and I hope you guys enjoy it! Place in C:\Program Files\Steam\steamapps\username\garrysmod\garrysmod\maps. You need Episode 2 and Episode 1 for this. Features:

23rd April 2010
by Zikry Go to last post
31 3,051
Poll

I made a puzle!

Ive never made a puzzle before http://www.fpsbanana.com/maps/132485

23rd April 2010
by john41 Go to last post
11 1,145
Photos

FP Mapping Contest: Birth of a Civilization ( 2 3 4 5 .. 13 14 15 16 Last )

It's time for a new mapping contest. This time the theme is the (re)birth of the civilization. You can make some kind of village or a camp, like some wooden shacks in forest, hamlets build on top of poles or something like that. You can also map a...

23rd April 2010
by masterlemons Go to last post
609 30,725
Help

Cube maps Issue

I have cube maps in my map and it compiles correctly and i type buildcubemaps but reflective shit is still purple. What do i do?

22nd April 2010
by HoliestCow Go to last post
4 545
Help

I want to make a mounted flamethrower.

Flamethrowers: Fucking impractical. So what makes them so fucking awesome? For starters lets take this: It's a mother fucking zombie killing machine: http://www.youtube.com/watch?v=bvgby5CnINY It may miss but I'll tell you one thing, It misses in...

22nd April 2010
by doonbugie Go to last post
39 1,909
Help

L4D Navigation Error!

When I do nav_edit 1 then set walkable space, I do nav_generate_incremental (As instructed in video tut) then It comes up with VPK: FastFindFile Attempting to use full path with VPK file! and heres Compile for nav_analyze Finding hiding...

22nd April 2010
by bitter146 Go to last post
3 795
Poll

Birth of the Civilization : Voting

Time to choose the winner! CoolCorky http://www.facepunch.com/showpost.php?p=21323051&postcount=525 WebOfTrust http://www.facepunch.com/showpost.php?p=21443584&postcount=588 laptopman ...

22nd April 2010
by mrpirate Go to last post
38 1,616
Help

Prop types?

I don't know exactly how to make props in maps, there are acouple of types I want to make. Here's a pair of screenshots from a HL2 map as an example. On the left side threre's a log that can't be picked up with the phys gun and it's frozen to the map....

22nd April 2010
by CoolCorky Go to last post
4 479
Help

Missing textures on models ive made.

Ive made some models using propper in hammer, ive never had troubles with it before, but now ive pakratted AFTER the compile with the right textures, some work and some don't.. can anyone help?

22nd April 2010
by d0m1n1c1 Go to last post
4 558
Map
22nd April 2010
by teshok Go to last post
12 918
Map

RP_TNY_Town_V2

Okay, after listening to many motivating answers about my abandoned project, I just decided to work a bit more on it. Okay so my ideas are going to be placed down there in form of the list: To-Do List A bit more apartaments Fixed glass break...

22nd April 2010
by Netheous Go to last post
24 1,492
Help

Hammer Laggs

Well, i have been having issues with hammer and XP SP4. It will be going at the normal 100 FPS then after like 10 - 20 Seconds it skips down to 5 FPS. So i would restart it. It would do the same thing. For some reason my laptop has been having this issue...

22nd April 2010
by Skuch Go to last post
22 1,124
Question

Export a source map to 3DS Max

Is there any way I can import a source map into 3DS Max? Textures and all? I know this is a bit of a big ask.. I remember a TF2 machinima sort of thing where one of the maps was imported into a 3D program, I don't know whether it was 3DS Max, or the...

22nd April 2010
by Kill coDer Go to last post
4 1,124
Help

What is this and how can I remove it?

I am using the EP1 hammer for the CS:S textures and I am getting this weird thing on selections in the 3D view. Please tell me what it is and how to disable it. Thanks in advance.

22nd April 2010
by Magman77 Go to last post
7 830
Help

Wavy Shapes?

What's the best ways to do one? I'm pretty much remaking this: with propper and hammer but i have no idea on how to make the blade :/

22nd April 2010
by HiddenMyst Go to last post
19 1,063
Question

How do you plan a map?

Hey guys. The biggest problem I have with mapping is not knowing where to start. I know what I want to make, (A 2 story building like the music store nearby) but I have know idea where to start! So how about you guys? How do you plan a map?

22nd April 2010
by Zombie Strider Go to last post
27 1,186
Poll

What design is better for my map?

Well as you guys have seen, im making a Greensburg RP map. But i want to know which picture use like more for the top of the new thread. 1: 2: Both were made by st33mpunk especially for my map.

22nd April 2010
by Lord Ned Go to last post
8 712
Work In Progress

Russian houses ( 2 Last )

I wanted to create some of the Russian houses, so that's what I came up with for this moment: Reference:

22nd April 2010
by [yournamehere] Go to last post
48 3,272
Help

Env_embers is Being a Dick

I'm making a surf map for TF2, and in the jail room I have four triggered areas that I want to have showing the particles. Each area has 500 particles, and for some reason won't show any particles if you're on the other side of the room, but will only...

22nd April 2010
by Diealready Go to last post
0 603
Release

gm_otbar_island

This map was made for me. This is the Otbar's Island from the game Ishar 2 Messenger of Doom. This pretend to be a recreation of this island from the ms-dos graphics to source engine. Include npcs to battle, Is fully compatible with CSS. It map have...

21st April 2010
by elcidop Go to last post
19 2,406
Poll

Can we move the mapping subforum to under Games? ( 2 3 Last )

Hey just wondering if they should move the Mapping subforum to somewhere other then Garrys Mod since alot of people talk about non-garrys mod mapping here anyways. POLL!

21st April 2010
by Magman77 Go to last post
106 3,518
Question

Rotating Door question

Is there a way, to have the door rotate, in the same direction a full 360 degrees, but stop say every 45 degrees? So have a button/switch, you press it once, it rotates 45 degrees, then again and it rotates another 45 degrees, so 90 degrees from origin,...

21st April 2010
by Miigga Go to last post
1 492
Art

Advertise your map/other thing with me

I'm making a futuristic map for the train contest, but I need some advertisements to put in. So, if you have something you want to advertise, make an image for me to use. Sizes should be 1024x512, 512x1024, 1024x256, 256x1024, or something along those...

21st April 2010
by [haWx] Go to last post
26 1,016
Help

Navmeshing

I'm trying to navmesh a few of the really large rp maps out there, like gm_atomic and rp_cscdesert, however the nav_generate_incremental run literally for HOURS (about 6 hours and then I lose patience, but it still isn't finished) I have the feeling...

21st April 2010
by die_angel Go to last post
11 975
Humor

First Map Revival Project

We have all seen them, the ugly boxes with no lighting, stretched textures and lack of all design sense whatsoever. There was a time i was like this, and, on finding my first ever released map, decided to show everyone that all is not lost. In this...

21st April 2010
by IronPhoenix Go to last post
34 1,534
Shitpost

Some maps doesn't work

Hello , after downloading maps like gm_hugegrass Ive noticed that they dont launch. So im launching the map , and it gets back in main menu. Can anyone help me?

21st April 2010
by doonbugie Go to last post
20 913
Question

Making drivable vehicles in hammer?

I was just wondering how to do a drivable vehicle for my map, I mean a real drivable vehicle not one that follows paths.. one that works with "phys_thruster" or something like that. Thanks in advance.

21st April 2010
by doonbugie Go to last post
8 2,584
Help

What Just Happened to My Hammer?!

I open Hammer from the L4D Authoring Tools and suddenly everything's different; opening a map opens a single view rather than four, selections are outlined with a black border - as is the world origin -, everything entity is black including the 3D...

BmB
20th April 2010
by Magman77 Go to last post
17 1,059
Question

Fog Question

I have a small area of water that I want covered by a thin layer of fog or smoke, I don't know how to achive this or if it's possible. The top you can't really see the smoke, but it's about 3 inches high covering the surface of the water. The bottom...

20th April 2010
by CaptainQuirk Go to last post
7 745
Question

rp_resortb2 - Fixing the errors

Do enough people play my map to warrant me fixing the texture bug, mainly for rp and video purposes. Yes i know its a long time but hey ho

20th April 2010
by CaptainQuirk Go to last post
6 612
Question

How do I make a prop_door?

I want a door that works awesome but is a half life 2 door. My self made doors are low quality and I forget how to make them.

20th April 2010
by Firegod522 Go to last post
5 601
Poll

A reference for blend textures.

I don't think this has been done before but anyways, here it is. I just threw this together to refer to to choose proper blend textures. In the texture browser for hammer, it doesn't tell you which blends have detail sprites or what they even look like....

20th April 2010
by PermabannedGuy Go to last post
9 811
Poll

Do you talk to yourself when you are mapping? ( 2 3 Last )

When you are making a map, do you talk to yourself? When I make maps I sometimes act like I'm making a video tutorial.

20th April 2010
by doonbugie Go to last post
87 4,355
Map

gm_hugegrass, Huge!

Hey guys, i've released a simple, but quite usefull map, a HUGE flatgrass, hope you like it. Enjoy.

20th April 2010
by ~ZOMG Go to last post
33 2,402
Help

Custom Skyboxes

I am working on a mod, but there are no skyboxes that I can use that have what I want. So I make my own, making the files starfieldBK, starfieldDN, starfiealdFT, starfieldLF, starfieldRT, and starfieldUP, and converted them into VTF files via VTFEdit. I...

20th April 2010
by boombon Go to last post
2 883
Help

L4D2 Models not showing in hammer.

My L4D2 Models are not showing in Hammer, They are in my hl2ep2 folder and things and there in hammer, but they dont show up when you place them. Anyone know how to fix this?

19th April 2010
by CoolCorky Go to last post
7 986
Help

hl2.exe crash?

My most recent map has been crashing for certain people. Ive got no idea whats doing it or how to fix it because, for me its running perfectly heres the map its meant for counterstrike. http://www.fpsbanana.com/maps/132234 ill post a compile log in the...

19th April 2010
by teshok Go to last post
4 596
Release

gm_olgserverbuild_v7

Here is the download link: http://www.garrysmod.org/downloads/?a=view&id=95924 Server that should have this: 207.210.252.79:27015 This is a pretty nice map for BuildRP servers. It contains: Police Station Mayor's Office

19th April 2010
by kevinseven Go to last post
12 1,304
Stupid

abstract map: gm_fractal ( 2 Last )

gm_fractal: I don't know if it's good for anything, but it's got lots of space/"rooms", so I guess it could be a buildrp map :biggrin:

Tamschi Thread has images Artistic x 29
19th April 2010
by Whiterfire Go to last post
70 9,180
Help

Entities problem in hammer.

Thats suppost to be a info_player_start. How can i fix this.

19th April 2010
by [haWx] Go to last post
10 525
Beta

New map on the Way

Hello, im a new map maker,BUT befor you close this because im new pleas look at the picture first and tell what you think :) The map will be HUGE this is just the start :)

19th April 2010
by leontodd Go to last post
6 693
News

Detail Sprites Problem - Cut Off

Alright i finally gave in and this may crumble people following my tutorials but for some reason now every detail sprite i've been making has been 'cut off' at the top, so i've gone back to basics and i'm using the normal Half Life 2 - Episode 2 detail...

19th April 2010
by brerben Go to last post
4 834
Question

Question about lighting and func_brush

is there any way to make the func_brush that I choose stay in fullbright? I made a few brushes that are parented to a jeep, and they don't seem to light ever (that is until I use my flashlight on it. Is there anyway I can set the func_brush to fullbright,...

19th April 2010
by metallics Go to last post
1 372
Help

L4D2 models and textures into HL2:EP2.

How can i add the L4D2 models and texture to the HL2:EP2 directory for use in HL2:EP2 Source SDK settings. Many thanks if you help me out.

19th April 2010
by [haWx] Go to last post
5 1,344
Help

Need help making an elevator

I'm working on a map and I want an elevator that starts off going slowly down until it starts to going down really fast (wire snaps and it starts to fall), and then it violently hits and ground and crashes to a stop. Can anyone help me with this?

19th April 2010
by Popper99 Go to last post
5 518
Help

Darkrp Mapping Help

Hey facepunchers :) Let's get down to buisness. I have been making an rp map and do not know how to spawn weapons such as the glock in hammer. I can only spawn HL2 weapons. I have tried to do it in this format weapon_glock but it comes up with this: ...

18th April 2010
by Hornet750 Go to last post
2 782
Help

Some particles in my maps are not showing up

Things like explosions (whether caused by exploding props or an env_explode), sparks and muzzleflashes don't show up in my maps. Dustmotes and particles spawned with info_particle_system, however, do show up. This is the case in every map I make and I...

18th April 2010
by Miigga Go to last post
2 401
Help

Good place to get a height map of?

I've decided to completely re-do the terrain in my map, and to do so, I need a height map. Problem is, I have no idea where to get one of. I want something with varying levels, like the terrain in Just Cause 2. Any ideas? Thanks in advance.

18th April 2010
by ~ZOMG Go to last post
6 1,223
Help

Antlion Grub Door and Combine Autogun?

Hello. I'm working on a map that contains a network of antlion tunnels, but I tried implementing the 'grub doors' that can be found- basically webbing that blocks tunnels. I did manage to make it actually come up in EP2 after I compiled it, but I don't...

18th April 2010
by Timenova Go to last post
7 1,350
Repeat

Pink and black on models in game and in hammer

Urgh... Title sums it up. In hammer and in game some models have the pink and black checker thing on them. I'm mapping for episode 2. Thanks in advance.

18th April 2010
by ~ZOMG Go to last post
5 706
Map

RP_TNY_Town - Abandoned Project

Hello ! I was working on RP Map for the group I was in. I left that group so I am going to give you guys the map i was working on, this map is kinda blocky since i had no time to finish it, I just heard from one person "there's not enought RP features" so...

18th April 2010
by Netheous Go to last post
24 2,466
Map

Gm_Flatgrass_Town

gm_flatgrass_town Map made by ASH The map is a flat grassy map but with a little townlike setting in spawn wich includes a gas station, a wharehouse and a water tower...some trees also and the lighting is a late afternoon light. The map is good for...

18th April 2010
by sk83rjosh Go to last post
16 3,429
Release

gm_fl_Towerconstruct

Here is my new map, released since 5 days ago. Download here: http://www.garrysmod.org/downloads/?a=view&id=94898

18th April 2010
by speedyigee Go to last post
20 2,158
Help

Odd TF2 map problem

Hello, I'm making a CP map for tf2 and when I copy and paste the other spawn to the other side of the map, compile and run it, it's not there. Whats up? Then normally it crashes and I restart with last file and the blu spawn isn't there :saddowns: Can...

18th April 2010
by Netheous Go to last post
11 844
Beta

Need some opinions/suggestions

Ive hit a brick wall. Not too sure where to take this. Its a counter strike bomb defusal map, its mostly balanced at the moment but it feels empty and i dont know what to add. note: lighting isint final i quickly put basic light entitys in so...

18th April 2010
by Netheous Go to last post
11 861
Map

gm_4towers_mitchellbobwahha ( 2 Last )

made a map :), quite big and fun :). http://www.garrysmod.org/downloads/?a=view&id=82724

18th April 2010
by mitchellbobwahh Go to last post
72 2,872
Release

gm_seastruct_v2

The other thread went to the graveyard, so here is a new one. :P gm_seastruct_v1 This is the second version of my first released map, Seastruct, which is a sea map which engulfs pretty much the whole width of the hammer grid! Most of the map is in...

18th April 2010
by SnoriS Go to last post
33 8,600
Help

How to achieve the advisor effect?

http://www.youtube.com/watch?v=BHuCve08hZs How to achieve the same effect as the video? I couldn't look in the map because I got an error when opening the decompiled version. Is it an env_screenoverlay? The effect is on ep2_outland_07

18th April 2010
by robmaister12 Go to last post
6 651
Help

100 Mapping Questions

I'm trying to do shit in Hammer, and every time I try to do anything it doesn't work. So, I figured I would make a thread where I can ask all my questions in one place as I labor on the sci-fi epic Tales From the Galactopticon Problem #1) I'm trying...

18th April 2010
by Firegod522 Go to last post
22 1,474
Help

Memmory could not read on map start

Basically, after continuing working on a map, I has been struck with a problem: Notes: I have been able to compile and play the map before. I have saved the map under a different name to find the problem: - I removed all entities but the...

18th April 2010
by gufu Go to last post
22 868
Help

Decals Flashing Black and White

Well, it seems that all the decals, and the prop-details(The grass on the materials) are flashing Black and White in hammer Editor. Ingame it looks fine, as well no compiling errors. What I'm seeing: http://img338.imageshack.us/i/whiteblack.png/...

18th April 2010
by JerryCougrawr Go to last post
6 1,168
Help

Special physics prop door

I have always had this idea on my mind but have never really figured out how to pull it off, maybe someone has the answer. My sister was watching the movie Monsters Inc. and I thought it was cool how the doors in the movie worked. The idea that in any...

18th April 2010
by Solignis Go to last post
6 605
Help

vvis.exe average compile time?

Right now the map has been compiling for two days and it's still in vvis.exe , is this normal? My map is about the size of five "freespace" maps, divided into five levels. All levels has high-res displacements except one.

18th April 2010
by HighdefGE Go to last post
37 3,673
Release

The chambers

My second serious attempt at portal, maps contains 3 chambers varying in difficulty. thanks to colossal for helping me on some of the textures, media time!!! Download http://myaperturelabs.com/file.php?id=297

18th April 2010
by IAmNow Go to last post
5 1,117
Photos

High resolution Textures up for Grabs

It was sunny and Facepunch was down today, so I went out and took some pictures of the ground. 2048 x 2048 tiled ground textures. Go and be a dear someone and make some vmts and vtfs for us please, I tried myself but they didn't turn out right...

18th April 2010
by Anthracite Go to last post
29 1,482