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Help

Where are textures and models in hammer?

Were are the textures and models in hammer? I cant seem to find them. It might be too soon to post, since i posted not long ago. (Hl2)

5th April 2010
by CoolCorky Go to last post
6 465
News

gm_elevatest

This is an experimental construct concept using Lua. Basically, it allows more building space by expanding vertically rather than horizontally in the most efficient way possible - elevators. This map was built as a tech demo and proof of concept. ...

5th April 2010
by regist Go to last post
6 2,005
Map

ITT: Ambient Sounds Discussion

Why hello there. As we all know, all mapping forums are primarily based on showing pictures of maps, and mainly commenting on the looks. But never forget, ambient sounds make up half of the experience! So, to encourage talking about ambient sounds and...

4th April 2010
by Géza! Go to last post
5 499
Help

Custom Texture help?

How do i add custom textures, i dont want to make my own. I've been looking around and do i really have to download GIMP or Photoshop and do all that crap, just to put in one texture? I want to put in a grass texture. I found one on google images, is that...

4th April 2010
by NeoShinsei Go to last post
5 1,677
Question

What is "env_viewpunch"?

I'm currently with a friend to see if we can make a small change to the finale map of Episode 1, and I see an entity. It's called env_viewpunch It's name is punch_teleport Can someone tell me what this is?

4th April 2010
by CoolCorky Go to last post
11 1,207
Help

My map won't run

I have a small map that causes Episode 2 to crash. ** Executing... ** Command: "c:\program files (x86)\steam\steamapps\zomg\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\zomg\half-life 2...

4th April 2010
by ~ZOMG Go to last post
9 547
Question

Need help with CHeli

Hello there Could someone help me with setting the combine helicopter to spin around (on death ) and crash into something? I thought it's done like with combine gunship - it only needs info_target_gunship_crash and on death it crashes there. However,...

4th April 2010
by ~ZOMG Go to last post
7 441
Art

FP Mapping Competition: Houses

-snip- let the thread die, ~ZOMG can have his time to shine i suppose, even though it was my idea :byodood:

4th April 2010
by NeoShinsei Go to last post
22 903
Stupid

RP Map Question:Would anyone play it?

I'm almost done with my first map. It is going to consist of a barn with some grass land around it and a dirt round leading to the inner city..seven other buildings. (5 houses,super market,and like a K-Mart or something) are within the city. and theres a...

4th April 2010
by VGDCMario Go to last post
38 988
Help

How do I move textures and models from l4d1 to l4d2?

I'm making a map and I need the trees from l4d1. I also need the textures. How do I get the textures and models from l4d1 into l4d2 and l4d2 hammer?

4th April 2010
by Sergeant Turtle Go to last post
11 1,623
Help

How to add decals to props?

Really annoying, wanting to add blood to cars and stuff. Read about how to but sadly I couldnt understand half of it. So, what and hpw do I do it? (sorry for another "Help! I"m not that good at mapping " thread

4th April 2010
by Monkeytracks Go to last post
5 425
Help

Map testing crashing

Hey there, I've got quite a problem with my map right now that I can't seem to fix. I've put the compile log through the compile log checker and fixed some leaks, I thought that would fix it but, sadly no. When I try to compile my map, It will go into the...

4th April 2010
by metallics Go to last post
5 402
Help

Map testing and I little problem occurs

So I have my awesome map I have been working on for a while now, and I went to test it. I waited for it to finish loading and then I was like "fuck" All the work I had done that day (like 3 hrs worth) didnt show up, declas, lights, object and brush...

4th April 2010
by CoolCorky Go to last post
5 365
Help

How do I use the Hammer Editor for the Steam version of Half-Life 1?

Right, I'm a regular user of Half-Life 2's Hammer editor, and now I want to try some mapping for a game I've wanted to do maps for since 1998. I've downloaded the regular Hammer editor, it doesn't have any Game Configuration loaded, and I have no idea...

4th April 2010
by tikay Go to last post
5 758
Release

Gm_Underground2_ag!

Its Here! if you have been keeping track of my releases (why would you?) Then you would know about my map gm_underground garrysmod.org. Well now The underground base is back, and better than ever! Some improvements in this version include: -Hallways...

4th April 2010
by CaptianPWN Go to last post
13 3,709
Request

Half-Life 1: Source Hammer .fgd file?

Is there a .fgd file for Half-Life 1: Source that contains all the entities (NPCs/monsters, weapons, items, etc) anywhere that I could import into Hammer to make maps for Half-Life 1: Source? I've been looking in the main Steam directory for the .fgd...

4th April 2010
by PredatorKing Go to last post
12 3,256
Request

nuke proof room?

I want to add to my map a bunker above+under the ground and i want the people inside to survive every nuclear explosion, is there any trigger or entity that can keep them alive? oh and the props and constraints as well.. thanks.

4th April 2010
by Lord Ned Go to last post
22 1,135
Help

3D skybox. How to make it?

Hello I'm working on a map and i dont know how to make a 3d sky box. Can someone help me or give me a link? thanks.

4th April 2010
by Firegod522 Go to last post
6 691
Help

How to get a map underwater?

I'm trying to make an under the sea kinda map, like Rapture. I was wondering how to get the skybox look right. I got the sea floor done with displacements and it looks fine,, the sky is lit with an env_sun, but how to I get the sky to look like I'm in...

4th April 2010
by McNab Go to last post
4 1,159
Humor

Kleiner's Corkboard

While this probably shouldn't be in the mapping section, I did spot and screenshot this in Hammer and thought I'd share with anyone who hasn't seen this earlier. The models name and path is "models/props_lab/corkboard001.mdl" and by the look of it...

VaSTinY Thread has images Late x 21
3rd April 2010
by Jimmy422 Go to last post
36 2,340
TV

Hammer on-demand tutorials.

Hi guys. I've got a livestream account so I thought I'd show you how to do things you ask how to. Just ask here, then I'll stream how to do them.

Reg
3rd April 2010
by ~ZOMG Go to last post
15 918
Repeat

Turning rain On/Off

Basically, is there a way to turn a func_percipitation on/off? Or at least make it look like it's on or off? Or even to change the density to 0, then to something else again?

3rd April 2010
by Zally13 Go to last post
4 581
Question

Light problem

Alright so im making this map and i added a light spotlight and then i ran the map. I put the bsp file in maps folder then played it. When i got into the map the light source was no where to be found why is that?

3rd April 2010
by Firegod522 Go to last post
3 385
Help

Ungrouping a funt_detail

A accidentally func_detailed an important part of my map. Is there any way to ungroup them or am I screwed? :doh:

3rd April 2010
by Firegod522 Go to last post
6 625
Help

Whats wrong with my Hammer Model Browser?

This is for the Orange Box engine. It happens with all the Orange Box games. Theres no browse button, and its really annoying. Anybody know what happened?

3rd April 2010
by Firegod522 Go to last post
7 572
Help

Water reflections messing up with flashlight on

Flashlight off: http://img521.imageshack.us/img521/3792/desert0001.jpg Flashlight on: http://img10.imageshack.us/img10/7455/desert0002.jpg I tried to make a another map with the same water texture, skybox texture and 3d skybox. The water was normal.

3rd April 2010
by Firegod522 Go to last post
13 955
Map

SpaceBuild Community Mapping Project -Enlist In the Galactic Effort!- ( 2 Last )

Hello FacePunch! Welcome to the SpaceBuild Community Mapping Project, or SCMP. This thread is created as a start for the best SpaceBuild maps ever to be conceived in the history of Garry's Mod! We're looking for any able man who has talents in...

3rd April 2010
by Lord Hayden II Go to last post
69 5,182
Work In Progress

My first Map. (Incoming Flame -.- ) ( 2 Last )

For my first map, I thought I'd try something ... different. I've been viewing the forums for ages now, but I've never actually made a map. I'm also not creating a new version of construct. I'm actually doing a tetris map. Although, I've hit a...

3rd April 2010
by LewyJudge12 Go to last post
60 2,234
Map

RP_Downtown_burn

Okay... so, i'm playing pd_destruct,(http://http://www.garrysmod.org/downloads/?a=view&id=93892) And i'm loving the atmosphere. However, it's just a gm_construct re-skin (so to speak). So I acquired the .vmf of rp_downtown_v2 from gmod.org and would...

3rd April 2010
by nardix Go to last post
23 1,421
Help

vrad.exe has stopped working?

When im compiling my map it tells me that vrad.exe has stopped working, so i close the program and then it starts loading HL2:EP2 to test the map and it says something about the steam master pipe? I think i can fix the steam master pipe by restarting or...

3rd April 2010
by killer89 Go to last post
11 2,755
Release

Gm_ragdoll_slaughter_v3 ( 2 3 4 5 6 Last )

TYPE BUILDCUBEMAPS IN CONSOLE WHEN STARTED It's finally here. The even more brutal version 3 of gm_ragdoll_slaughter!!! And it's a thousand times better than the previous one! DOWNLOAD: http://www.garrysmod.org/downloads/?a=view&id=63231 FPS...

3rd April 2010
by waran4 Go to last post
216 32,787
Map
3rd April 2010
by sOmEcRaZyGuY Go to last post
9 1,513
Stupid

Vrad keeps crashing D:

So, I've been working on a map for my server, but for some reason, it consistantly crashes vrad when I try to compile it. I put the log here, can anyone help me out? :sigh: ** Executing... ** Command: "c:\program files...

3rd April 2010
by Firegod522 Go to last post
3 472
Help

How should i do this?

Im making a stranded map and i want an underwater cave in it. I thought that i could carve diplacement brushes but i couldnt. So my question is: How can i make this? like this

3rd April 2010
by brerben Go to last post
39 1,384
Question

Little bit of Sky box help

Alright so im making this map and i put a sky box around it. I think went to Map> Map Properties and change the sky box texture name to sky_day03_02up then i pressed apply, i then ran the map then put the bsp file in my garrysmod map folder thrn started...

3rd April 2010
by MurderWasDaCase Go to last post
2 444
Help
2nd April 2010
by Wombo194 Go to last post
18 774
Humor

Enable A trigger using chat commands

Hey guys, I wanna ask If I can make a trigger_multiple and disable it, then enable it with chat commands like "!start dragcd" if you're inside the trigger brush.? Thanks in advance

2nd April 2010
by Firegod522 Go to last post
1 438
Help

How do I make a road like this?

It always bothered me, I just can't make a road like this, The rotated road always becomes too big, and I can't get the texture fit in there, It's wrong. Does someone have a good tutorial or some advice for this?

2nd April 2010
by ZapDing Go to last post
13 778
Help

New keyvalues for GMod 11 to LIMIT PHYSGUN?

Well i made some great maps with GMod 10, and by far the best thing i had in common with these was their 'indestructibility', meaning no physgun could rip up the doors. What i did was this: while mapping, open the properties of a selected entity, say a...

2nd April 2010
by Firegod522 Go to last post
6 2,163
Help

Gordon waking up problem

Hey so I'm making this series of maps, and I'm making a scene where you wake up like gordon did in hl2, anyways, I have it set so the animation plays after 20 seconds (intro texts) but it doesnt animate, so I tried at 5 seconds, it worked, but the texts...

2nd April 2010
by Dj Reflex Go to last post
6 924
Map

City Mapping Tips?

Any tips for making a map in the city? sorta like city 17 but with dead people everywhere and zombies.

2nd April 2010
by 1 Duck Go to last post
8 856
Map

GM_DollyRagdoll

Hello all. I thought it was time for a new ragdoll map, so after several weeks, here it is! Meet GM_DollyRagdoll. As you can see, it's snow themed. It features a total of 12 slides: - 5 ragdoll slides - 5 slides for your sled - 2 race tracks ...

2nd April 2010
by SubwayHobo Go to last post
17 4,378
Question

modern texture/props

hello i,am looking for some modern textures because the ep2 textures just don't look nice if you know of any good ones post a link P.S. if you know of any nice looking furniture links please

2nd April 2010
by selby3962 Go to last post
7 536
Release

gm_firestruct ( 2 Last )

Name: gm_firestruct Version: 1 Description: A construction map good for posing, building, and playing around on. Requirements: Garry's Mod and CS:S (for the sky) Download: Put this in addons. Back wall fix, goes in materials.

2nd April 2010
by SubwayHobo Go to last post
40 4,683
Repeat

I am considering making bookshelves via brushes, no models for them...

I am considering making bookshelves via brushes, because there no models for them... (Team Fortress 2, CTF_Library). I'm not sure whether to do this or not... mainly because of optimization issues... so I would like to know, is this convenient, I don't...

2nd April 2010
by [CWG]RustySpannerz Go to last post
6 637
Release

SB_WUWGalaxy

Thread closed.

2nd April 2010
by ORIGOADAM Go to last post
12 2,953
Work In Progress

Project: rp_vactrioce

Map not intended for actual role playing purposes BUT you may if you wish. Vice=GriP was a mod. Vice=GriP is not a map... But this is just a project to get a feel of what I want Vactrioce City to look like. I will be updating every 10k brush faces....

2nd April 2010
by NecroBiologist Go to last post
22 1,234
Help

3D Skybox , can't line it up with the world...

I have made a libary map for Team Fortress 2 (ctf_library), and I made a window, with a displacement, water, some props, and a 3D skybox, problem is, I can't get it lined up with the actual geometry... This is my first attempt at making a 3D Skybox.......

2nd April 2010
by jared424 Go to last post
6 1,191
Help

Problem with Custom Textures in Hammer.

I created a custom texture in Hammer, but they don't show up. I used this tutorial: http://www.halfwit-2.com/?page=tutorials&id=64 I saved the .VMT and the .VTF in the same folder, (The folder was named CustomWalls) c:\program...

2nd April 2010
by LewyJudge12 Go to last post
23 1,041
Help

Quick Tips for Texturing?

Hello all. I've been working with Hammer for a total of maybe 3-4 weeks now, and everything has been going prety smoothly so far: I can use the vertex tool, have begun to cut down on my clipping tool (unless absolutely necessary), and have successfully...

2nd April 2010
by Firegod522 Go to last post
24 999
Help

Silly problem with sound

I need to play a specific mp3 in my map, The scanner flash sound, And i forgot with entity :sigh:

2nd April 2010
by ZapDing Go to last post
4 477
Work In Progress

Could anybody tell me how I'm doing?

This is supposed to be played in ZM, but I guess it might work with GMod. I have about 2 weeks of experience. :saddowns: Run with VVis And VRad on fast. http://www.filefront.com/15975293/Roadside%20Require.rar You need WinRar, Please test &...

2nd April 2010
by Magman77 Go to last post
36 1,445
Release

TTT_Bank

Name: TTT_Bank Version: 1 Description: A bank for robbing. Mainly for trouble in terrorist town. Requirements: Counter-Strike: Source, Download:

1st April 2010
by DeddeJ Go to last post
35 8,516
Post Your

Maps That You've Never Finished ( 2 Last )

A thread for maps that you were making, but for some reason you will never finish them. Anyways, here are mine. surf_slideshift I stopped working on this one because after some weird glitch I got a long time ago that causes CSS to freeze whenever I...

1st April 2010
by ZapDing Go to last post
46 3,023
Help

Hammer can't find gameinfo.txt?

I randomly created a random mod from source sdk just to see what it did today. It turns out that hammer became dependent on that mod. The mod was called "asdf". I deleted that mod today too, but because of that, hammer won't run. How do you change where...

1st April 2010
by Firegod522 Go to last post
3 421
Map

A slightly different take: rp_remainer (working title)

RP_Remainder, v.1 Feel free to skip the lore behind it. It's based off of my understanding of the HL2 Timeline. The Black Mesa Incident unleashed a series of portal storms upon the Earth. These storms served as gateways from the world Xen. Terrible...

1st April 2010
by Jenkem Go to last post
16 889
Tutorial

(Tutorial) Bioshock Windows/Water ( 2 Last )

Hey I thought i would make a tutorial for the sakes of it, It might help someone Step one: download this:http://www.garrysmod.org/downloads/?a=view&id=93539 Step Two: Place the nature folder into your materials folder for the game you are mapping...

1st April 2010
by SnoriS Go to last post
53 4,829
Photos

rp_salvation_2 and City 8 ( 2 Last )

Ive been working on two releases for Taco N Banana and the rest of the roleplaying community, both of which are to be released fairly soon. I thought i'd post some shots to inform people of what to expect within the next month or so. Rp_salvation_2 ...

1st April 2010
by Natalya Go to last post
73 7,498
Work In Progress

RP_Greensburg_V1.0

RP_Greensburg_V1.0 :3: :siren: Banner Comming Soon! :siren: Before anyone asks to turn AA up/on, My computer does'nt support AA. Sorry guys! Well for you guys who have been looking at the 'Map Pimpage/WIP' thread you will have seen i have been...

1st April 2010
by [haWx] Go to last post
14 680
Release

Ishar 2 Map Official Thread ( 2 Last )

This is a completed recreation of the maps in the game Ishar 2: Messenger of Doom from the ms-dos graphics to Source engine. Those maps include all locations you can find on the game, Valve npcs are fitting the monsters of the original game. Those...

1st April 2010
by elcidop Go to last post
61 7,948
Help

Texture Pattern Query

Does anyone have any idea why my latest custom textures, (not made by me) are coming up with this checkered patten? (Excuse the large image) I have placed and built cubemaps etc. and this is the .vmt file: "LightmappedGeneric" { ...

1st April 2010
by Spartan One Go to last post
17 683
Stupid

sh_base (Name Unrelated; Destructible House)

*****It's not necessarily a legitimate release, as it's still somewhat of a WIP, but I'll be posting a download here for those of you who want to fuck around with it for a bit.***** *****WARNING: This map is blocky, and the texturing sucks balls....

31st March 2010
by VladimirMurphy Go to last post
14 885
Love

Schrodinger's Hallway

Hello, I'm currently working on a map in hammer and would like to implement something which I have no idea how to do, which is why I've made this thread. Basically what I want, is just a hallway, with a couple of rooms on each side, a door for each...

31st March 2010
by Obtuse Go to last post
4 490
Help

How can I achieve this?

I have a room that needs rounded corners to fit it's futuristic theme. That sound lame. Whatever. Seeing as I'm mentally incapable of using the torus primitive, how can I achieve this? Basically I need to fill this hole:

31st March 2010
by Zyx Go to last post
25 1,031
Help

Low Res Materials

Not sure why, but SDK decides to use low-res materials. This isnt usually a problem, but it's difficult reading entity types (the words under the icon). How would I buff up the material quality?

31st March 2010
by Firegod522 Go to last post
15 645
Help
31st March 2010
by Props Go to last post
12 707
Humor

Mapping Errors You Made Before

I used to make skyboxes by making a huge brush with the skybox texture.

31st March 2010
by WastedJamacan Go to last post
31 851
Map

Rp_StargateWorldsV4 ( 2 3 4 5 Last )

Name: Rp_StargateWorldsV4 Version: V4 (1) Description: Stargate Worlds Map Version 4 Requirements: C:SS, HL2, HL2:Ep1, HL2:Ep2, GMod, aVoNs Stargates Download: http://39051.vs.webtropia.com/downloads/doci/rp_stargateworldsrelease2.zip

31st March 2010
by WhAtEvErYoUmEaN Go to last post
199 22,633
Question

Why is my level fullbright?

I'm guessing it is because the shear size of it. If that is the case, what are the parameters for lighting. As in, what is the maximum size of a level before it won't compile the lighting. Is it fullbright because i did VIS and RAD on fast? It's...

31st March 2010
by ryan1271 Go to last post
12 801
Release

css cs_facility

a cs hostage rescue map *FACEPALM* i should proberly add the download link http://www.fpsbanana.com/maps/130542

31st March 2010
by Viper202 Go to last post
1 776
Release

Forest of nowhere

This map takes place in a forest in the middle of some forest somewhere. It's a night themed map made for... Well, whatever you do at nights in forests. :gooncamp: Anyway here's the download and pics:...

31st March 2010
by Hunt77 Go to last post
6 1,770
Help

"buildvisleafs" Takes Years!

hello there im making a map and the part "buildvisleafs" takes to long time , how do i fix that? :damn: THE COMPILE LOGS ** Executing... ** Command: "c:\program files\steam\steamapps\grandevik\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game...

31st March 2010
by metallics Go to last post
18 1,524
Release

Poe_Laboratory

Well, story goes, my friend was making a gamemode for the Fretta Contest, but he was too late so he couldn't finish it. And, i'm lucky to still have the almost finished map, because my computer broke and... yeah... Take a look! ...

31st March 2010
by NarBear Go to last post
10 1,518
Stupid

A friend of mine carves his terrain. ( 2 3 4 5 Last )

http://www.youtube.com/watch?v=xh9Kr2iO4XI&hd=1 I shit you not he's a god damn madman.

31st March 2010
by Firegod522 Go to last post
160 11,461
Help

light_environment on displacement

Here are a few issues I've encountered, a couple of which I have no idea how to fix, and one that I've tried multiple things to solve. First off, there seems to be a depression, a sort of pool of light surrounding this brush. The brushes in question...

31st March 2010
by Izkhanilov Go to last post
3 464
Help

"The system cannot find the file specified." HELP :<

When I try to compile my message I get this error. "The system cannot find the file specified." Heres the log ** Executing... ** Command: "c:\program files\steam\steamapps\acepluto\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game...

31st March 2010
by laharlsblade Go to last post
2 504
Question

Prop Doors|MemberEntry only.

I'm new to hammer and i saw this TTT Map where theres these prop closets as doors that slide to the left and right and open gaps and then they close back up again. Can someone give me a tutorial on how to do that? And im trying to make a CLAN HQ in my map...

31st March 2010
by Kuro. Go to last post
10 648
Poll

How many maps have you started, but never finished? ( 2 3 Last )

Simple question. Just about every mapper has some unfinished projects. I have about 12 mine doesn't include all those little 'test' maps every new mapper makes. I have about 20 'test' maps, most of them just messing with water and displacements. Made...

31st March 2010
by Magman77 Go to last post
83 3,772
Release

CS_Freecity_Arena

Here's something new from me, for once :/ I did the majority of this map last year, originally for a friend's GunGame server on CS:S. Today I just decided to change it around a bit and give it the new Freecity looks (just about all of the textures and...

31st March 2010
by The Pro Go to last post
16 2,083
Help

Roofs? ( 2 Last )

How to make a roof? Its really hard, help? Clipping tool is hard to use, is that what i use?man i should just make on0e big thread for all my hammer problems,the threads are piling up..

30th March 2010
by Klammyxxl Go to last post
79 1,932