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QUESTION
 

Current State of Gmod Mapping This thread has images

Hello mapping section, So I've been scouring over threads, posts, outdated/backwards tips/tutorials/videos about how to "fix" Hammer for the last week and a half and this is what I have concluded about mapping for Source since the SteamPipe conversion....

19th July 2014
by OcDGamer98 Go to last post
23 4,261
QUESTION
 

CrazyBump textures to Source

Ok, so I have a brush texture in a base, normal, displacement, occlusion & specularity map. http://i.imgur.com/lzpEDtz.png That is supposed to be tarp, btw. http://i.imgur.com/co0Q6Us.png How do I get the texture and all its maps fully working...

19th July 2014
by Statua Go to last post
5 246
Help
 

Hidden Area / Illusion Issue This thread has images

http://i.imgur.com/O5YbqSM.png Hi there. I'm not usually one for asking for help (I find Google mostly leads me to the right places), but I'm really stuck on something and figured someone here may know of a solution. I've been working on a newer...

19th July 2014
by SligWolf Go to last post
4 275
Map
 
Winner x 43

L4D \ L4D2 \ Dear Esther \ Nuclear Dawn \ CS GO \ Other Maps Ports for SFM & Garry's Mod ( 2 3 Last ) This thread has images

Short description of the thread: In this topic I'll upload SFM & Garry's Mod maps ported from: - Left 4 Dead 1 Custom Campaigns, - Left 4 Dead 2 Custom and Original Campaigns - Dear Esther - Nuclear Dawn - CS GO - Other Source Engine Games ...

18th July 2014
by rama2299 Go to last post
85 15,909
QUESTION
 

best way of compiling large maps? This thread has images

Hello. I'm currently making an Island map, which covers up the entire grid. However compiling is taking years. I left it on all night compiling, and vvis was still doing it's thing. I've removed many displacement brushes that were completely flat...

18th July 2014
by Donkie Go to last post
10 263
Help
 

Propper vs Func_Detail?

Hey, sorry if this is a bit of a noob question, I've already tried searching and can't find a real answer. I've been working to optimize my map and know about the existence of Propper and func_detail, but I was wondering which one is more beneficial in...

18th July 2014
by TheDecryptor Go to last post
6 251
Release
 

RP_Locality This thread has images

What is it? RP_Locality is a roleplay map featuring a vast underground system, shops that are versatile either allowing people to sell as-is or customize the shop to their creativity. I'm not really going to go beyond that here, that's for the feature...

18th July 2014
by Sanya_Zol Go to last post
20 3,136
Map
 

Making a sniper map, looking for some advice/suggestions? This thread has images

I've attached some pictures of the map. I'm not finished making the map, but the basic shape is there. http://i.imgur.com/mZQ949y.jpg http://i.imgur.com/xz66wus.jpg http://i.imgur.com/qIXKWHK.jpg http://i.imgur.com/enBT5MP.jpg -The...

17th July 2014
by carbonproxy Go to last post
10 345
Release
 

Carve and Make Hollow

Now it's commonly held that you should never use the Carve or Make Hollow functions in Hammer. While this is generally a good habit to follow when new to level design, the functions do have utility (especially once you really understand the pros and...

17th July 2014
by wallworm Go to last post
5 759
Help
 

Is it possible to export map into 3dsmax, bake photorealistic lightmaps, and import it back?

Source map maker's lightmap renderer fails to satisfy me, so I want to export the map geometry (with textures if possible) into vray so the map will look almost photorealistic. Is it possible?

17th July 2014
by wallworm Go to last post
11 340
Map
 

fac_spacesystem - Gmod Spacebuild: Factions/Spacebuild 2

This is a map I made for the Spacebuild: Factions gamemode which needed maps, found here: http://facepunch.com/showthread.php?t=1397955 Edit: Mistake in the thread title, map name is fac_planetsystem The map features 7 planets to explore and, while...

16th July 2014
by MagicSwap Go to last post
3 252
Request
 

Big tree models?

I'd like some large tree models. I'm currently using the huge trees from L4D2 but the way they are made, you need L4D2 to see them, even if you've packed all the materials. Plus they get lit weirdly. I've got the foliage pack from Garrysmod.org and the...

16th July 2014
by Statua Go to last post
2 170
Work In Progress
 

Opinions on this Apartment i made This thread has images

I would like some feedback on this Apartment i made for a Darkrp map Now keep in mind this is stage one of my building so there is nothing in it at the moment, i just wan't some feedback because i was never in these kinds of apartments and im working off...

16th July 2014
by thatsaxi Go to last post
8 355
Help
 

SDK is broken, looking in the wrong directory This thread has images

Recently, I bought a new hard-drive so I could move steam and save space on my regular hard-drive. All the games moved fine, as did steam, except for SDK. All my SDK's, apart from CS:GO which I only installed recently are searching in C: drive for the...

16th July 2014
by Namieo Go to last post
2 109
Tutorial
 
Winner x 31

Tenements and apartment blocks ( 2 Last ) This thread has images

I have been wondering why there aren't proper apartment blocks in gmod. Not even the quality Eastern Bloc level ones, instead we have far far far more worse. So here it is, how to make tenements: Lets start with basics and references: But...

16th July 2014
by GaMeRaM Go to last post
50 2,795
Rant
 

CS:GO and Particles

So Ive been wanting to get back into a bit of mapping/tutorial writing work and I cannot for the life of me find any solid answers on what has gone on with CSGO custom particles. From what I hear on steamforums and many other places that the standard...

16th July 2014
by buu342 Go to last post
1 164
Map
 

For the novice mapper: A little bit of encouragement and what 5 years looks like... This thread has images

After reading another thread where yet another novice mapmaker was frustrated with the constructive criticism, I had an idea. This thread is for any novice mapper who has just entered the world of mapping and figured out how some of the tools he/she...

15th July 2014
by Portugalotaku Go to last post
16 872
Map
 

Glitchy door help

Ive been making doors and they keep going glitchy. There will be some invisible thing in front of the door preventing my movement through it, but the door itself still works (swings, etc). After a few tries the invisible block will go away but the door...

15th July 2014
by Thalexs Go to last post
3 113
Release
 

Grande - Fast paced hostage map for CS:GO This thread has images

I just published this to the workshop as it's getting close to being completed. http://steamcommunity.com/sharedfiles/filedetails/?id=285315246 http://i.imgur.com/CS5P718.jpg http://i.imgur.com/oWOzgTc.jpg http://i.imgur.com/OT9vmq9.jpg...

15th July 2014
by ruarai Go to last post
9 598
Request
 

[Map Comission] Vox_StudioLot

hey Facepunch. I am VoxBombarde, animator extrodinare, and I'm reaching out to you loverly mappers (and tf2maps mappers) because I need a map built. If you're unfamiliar with my work, go run around my youtube channel -...

15th July 2014
by VoxBombarde Go to last post
0 176
Help
 

I need yellow box road lines Textures This thread has images

Hi im working on a city map but i need some textures. I was wondering if someone would be able to find me some textures or have made any. Something like this would be nice I have tried to make somthing like this but i'm not that good at making...

14th July 2014
by Statua Go to last post
11 263
Help
 

Source SDK 2013 Singleplayer's hammer broke. This thread has images

Ok, before July, my Hammer was working perfectly and i had it perfectly set up for everything I needed. HOWEVER, When I got back from my 2 week trip, steam had a bunch of game updates. After that I ran hammer, but upon loading any vmf, the views are...

14th July 2014
by dum6azz Go to last post
1 102
Work In Progress
 

Working on a DarkRP map, feedback would be nice! This thread has images

Hello everyone, I've been mapping for quite some time, but never got around to finishing anything, but as of late, I've been working on a Dark RP map for Garrysmod, I decided to post some pictures here so I could get some feedback from you guys. Any...

14th July 2014
by Just a guy Go to last post
8 365
News
 

$5,000+ Insurgency Mapping Contest [Source Engine] This thread has images

Hi FacePunchers, I'm here with an exciting opportunity for any aspiring (or existing) level designers. We at GameBanana have teamed up with Razer and the developers of Insurgency (New World Interactive), to offer a massive level design contest! The...

14th July 2014
by GameBanana Go to last post
30 1,485
Map
 

de_dust4 (CSGO) ( 2 Last ) This thread has images

Finally, a new map made by ME! I worked a long time on this map, so opinions are super appreciated! http://steamcommunity.com/sharedfiles/filedetails/?id=257196403 Please leave suggestions below!

14th July 2014
by HAKKAR!!! Go to last post
56 1,477
Work In Progress
 

Looking for some opinions on my WIP map This thread has images

I've done quite a bit of playtesting and I figure I may as well get some more opinions from people I don't know, to avoid any bias. The map has no name yet, the bsp is just csgomap. I'd like to get the map to be really balanced before I start working on...

14th July 2014
by Usaf_pararescue Go to last post
7 190
Help
 

Help with Trains (Compiling aswell)

Hi guys, due to the recent update my Map will not work correctly with the current version of Garry's Mod; There are two trains which connect both halves of the map, walking it would take quite a while, hence the reason for the train. The only fix I can...

14th July 2014
by Usaf_pararescue Go to last post
2 108
Help
 

Why this is happening?! This thread has images

While making a block and trying to customize a texture and get the result i want i duplicate the block and moves it into another position and then the whole thing is chaninging. I need to create stairs with 30 steps and to duplicate this to another...

13th July 2014
by Someone666 Go to last post
2 159
Request
 

Can I get some advice on this map design?

Well after getting frustrated with not having maps that fit the style of rp that I was looking for and avoiding rp_autistictown like the plague, I decided to just make my own map. I am trying to design a RP map for our server that we run and I wanted to...

13th July 2014
by Rush_Freak Go to last post
17 649
Help
 

Faces not rendering This thread has images

Decompiled Valve's de_overpass using bspsource. When compiling the log gives no errors: CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt. CustomMaterialManager: Cached KeyValues...

13th July 2014
by Donkie Go to last post
2 134
QUESTION
 

Possible to add lua NPCs/Entities into Hammer Editor? (maybe using lua_run?)

This is for a GMod map, obviously. Title says it all. (garrysmod.fgd is mounted)

13th July 2014
by Donkie Go to last post
1 107
games
 

How to Make Source Engine Compressed, Looping Wavs to Reduce Map Filesize This thread has images

(X-posted from TF2Maps.net) As someone who's not very well versed in map making, this guide may come off as a little....amateurish. However, I AM very well versed in song-editing. Specifically, song looping and compression. If you already...

13th July 2014
by robotortoise Go to last post
2 352
Love
 
Useful x 63

To Know - Creating Your Own Texture ( 2 3 4 Last ) This thread has images

Basic First Texture Tools used: Image editor such as GIMP, Paint.net, or Photoshop. VTFEdit SourceSDK IMAGE EDITOR Your texture MUST be a power of 2.

12th July 2014
by Firegod522 Go to last post
138 15,194
Help
 

Compiling issue. This thread has images

I am having some issues with my compile. Basically it doesn't seem to be creating a .bsp file, and/or if it is, it's not putting it within my maps folder. When I compile and it runs the game I cannot find the map within the Garrysmod single player menu. I...

12th July 2014
by Jcw87 Go to last post
16 239
Help
 

(CS GO) Adding a light_envireonment crashes the source engine.

As soon as a place a light_envireonment it crashes the engine, and if I change an entity to it as soon as I hit apply the engine crashes. Any idea what went wrong?

12th July 2014
by KronicTiger Go to last post
2 134
Map
 

New Garry'smod Update Crashes Hammer!!! [NEED HELP] This thread has images

Alright enough with the celebration. I have a major problem with Hammer that just happened today. Garry'smod (Gmod) just had a minor update for bug fixes, and it seems that Hammer no longer can open or make new maps. It can't recognize HL2 textures or...

12th July 2014
by KronicTiger Go to last post
8 237
Map
 

Help with lighting This thread has images

I need help with lighting my map. I want a map with an open sky so I figured the skybox could serve as lighting for my map. Unfortunatly, if i try to add lights or textures they dont work. It makes the map all glitchy. So does anyone know how to add a sun...

11th July 2014
by sonosublime Go to last post
11 227
Map
 

de_collar

Hey! I'm regular around here (kinda) and I've been around since 2008, but I've never really stuck with a map long enough to release it. So, here's an early-ish version of my first ever completed map on Steam Workshop, de_collar: ...

11th July 2014
by Hottea102 Go to last post
10 441
Map
 

How to make a bright sun

I need a sun that will light the entire map. light_environment dosent work, it only lights the map a small amount.

11th July 2014
by Renzbo Go to last post
5 147
Poll
 

[WIP] Sci-Fi flying fortress in Gmod (Ace Combat inspired) This thread has images

So, I had this idea to make a huge flying carrier that allows players to walk through. There's no interior nor wings so far. I was currently experimenting with heat distortion thanks to env_smokestack entities, emitting refraction-rendered normalmap...

10th July 2014
by rik4100 Go to last post
0 203