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Poll
 

[WIP] Sci-Fi flying fortress in Gmod (Ace Combat inspired) This thread has images

So, I had this idea to make a huge flying carrier that allows players to walk through. There's no interior nor wings so far. I was currently experimenting with heat distortion thanks to env_smokestack entities, emitting refraction-rendered normalmap...

10th July 2014
by rik4100 Go to last post
0 198
QUESTION
 

Static Entity-Tied Brushes? This thread has images

In my map I have a brush tied to the entity func_brush but that makes it moveable by physgun. How do I disable that function?

10th July 2014
by _Kyle_1 Go to last post
3 110
Map
 

CS:GO map - not sure how to rework my design This thread has images

Copy pasted from the mapping questions thread because it's being ignored and probably to be buried. I guess it might not even really fall within the bounds of that thread, whatever I've been working on a CS:GO map and the layout is almost perfected -...

9th July 2014
by Qbopper Go to last post
8 166
Help
 

Compiling map doesn't add new objects/entities/etc.

Hey, I've been making a map for some time now, and from time to time compile it and see how it looks in-game. The problem is, since the last save on a date I can't remember occured, the map won't add the new objects and etc. when it compiles. I've...

9th July 2014
by MagicSwap Go to last post
1 61
Help
 

Trying to redirect Game Data to a new location on a other drive This thread has images

Note I accidentally screwed the title up, and I try to point Hammer the new location of my game data I recently picked up a Intel SSD for free, because it was used, I wasn't sure how long the drive would last, and therefore I left the Windows...

8th July 2014
by Short3D Go to last post
9 157
Release
 
Mapping King x 34

Postal III map Pack [thread] This thread has images

Postal III Map Pack! This is basically a good portion of the maps from postal III that were edited and formatted for garrysmod. For those who dont know what postal III is, it is basically a sortof independant game from Running with Scissors. The...

8th July 2014
by Magman77 Go to last post
35 7,081
Help
 

Light from Hammer to SFM This thread has images

Hello, I started doing some simple maps in Hammer for using them in SFM. So they are not for playing, just background. First I made a box, hollow it, texture and added some static_props. Then I added a simple light, brightness 800 just in case and for...

8th July 2014
by nomad1 Go to last post
15 325
Map
 

How to make roads

I am working on an RP map, but im having trouble making roads. I just need help. I cant get the lines of the road to line up or show without looking glitchy. Any help?

8th July 2014
by Stiffy360 Go to last post
11 296
Map
 

How to add custom textures to Hammer This thread has images

Is there an easy way to add a custom texture to hammer editor? Currently I just want to add a credit texture to add to my map, but in the future I may want other textures. Any help?

7th July 2014
by Procrastinate Go to last post
1 94
Map
 

Help with making water This thread has images

Ive followed every single tutorial on how to make water exactly how they say. This is the one I have used most http://www.wikihow.com/Add-Water-to-Your-Map-in-Hammer-Editor. Anyway, i make the water like they say, but when I play the map the water is see...

7th July 2014
by Renzbo Go to last post
12 310
Help
 

Help needed on Hammer 3.4 This thread has images

So I wanted to try and get into Goldsrc map-making, but I seem to have a problem that I can't get past. It's asking for an .fgd file, but I have no idea where that would be. Any idea? Thanks!

6th July 2014
by G4MB!T Go to last post
7 117
Help
 

uploading a map with custom particles, soundscapes etc.

I was wondering, how do I upload these extras? they aren't supported in the workshop tool at all. I also can't seem to pak them properly in VIDE. what I need to know is how to upload: particle files (pcf and particle manifest) soundscape files...

6th July 2014
by kizzycocoa Go to last post
4 136
QUESTION
 

Creating a shop (in Hammer) that can spawn ships

Hello there :) I was wondering if it was possible to do a "buying" system in Hammer, so when you play the map in DarkRP and drop x amount of money, it will spawn a prop/ent. What I'm trying to do is, in Hammer create a shop where you then can drop x...

6th July 2014
by Just a guy Go to last post
1 144
QUESTION
 

Making skybox images from real world photos This thread has images

Hello there! I want to know how to take photos for making skybox from them. I've seen one MAP where skybox is taken from normal shots of the meadow. How to make it naturally and without visible seams? Does it have to be distorted? What field of view I...

6th July 2014
by Firegod522 Go to last post
2 136
Release
 
Mapping King x 106

RP_EvoCity_v33x and vmf! ( 2 3 4 5 6 7 8 Last ) This thread has images

Description ___________________________________________________________________________________________________ THIS MAP IS OUTDATED PLEASE START USING v4b1. I am not supporting this version anymore. See link below for new version. ...

6th July 2014
by nzkfc Go to last post
308 90,587
Request
 

Spacebuild Factions Aliens vs Humans Roleplay - New maps needed!

Hello mappers, Spacebuild Factions (Aliens vs Humans spacebuild gamemode) currently has two maps - fac_spacevoyage and fac_iras15072-40 both of these are spacebuild maps, with the addition of rock spawnpoints so that humans and aliens can mine them....

5th July 2014
by ph:lxyz Go to last post
2 185
Shitpost
 

Creating a Credits System in Source

Hey all. For a map I'm making I wanted to make a system where you can earn credits for getting kills and can buy guns from a credit shop. I know it sounds far fetched, but I know Source can do a lot of things. Is it possible to create a system like this?...

5th July 2014
by ash47 Go to last post
9 304
Map
 

Projected Texture problem?

I tried making a skylight with a projectedtexture and a model that projects the shadows to look more realistic. After compiling the and loading it up it looked fine, from a distance, but as soon as I got inside the PT's cone, it started making these...

5th July 2014
by Firegod522 Go to last post
9 175
Help
 

Disappearing brushes & env_cubemaps This thread has images

Started a map a while back and stopped...decided to pick it back up the other day and I'm running into some issues. In game, various brushes are disappearing depending on where you walk in the map for some reason that is beyond my understanding. In...

4th July 2014
by GiGaBiTe Go to last post
20 385
Help
 

Blending appears different in game This thread has images

So In hammer, my blending looks pretty okay, and it appears full and everything. But when I test the map in TF2, the blending is completely broken up. Its broken in a bunch of places and I have no idea why. I had cubemaps going but I hid them and saved...

4th July 2014
by grabbin pills? Go to last post
10 313
Help
 

Hammer no longer compiling maps?

I've been making a map based on xen, and now for some reason it doesn't compile anymore? It doesn't have any leaks, and the log doesn't help me on what could be wrong. I think it could be something with the gameinfo.txt, but I don't know. It's...

3rd July 2014
by Hottea102 Go to last post
2 130
Gross
 

Three problems in my map. This thread has images

I got these three annoying problems. The first is the skybox renders all the map. http://cloud-2.steampowered.com/ugc/49853844418951115/9D671ABD7A98F7930CE2C5BBE12AB71BC295E9B5/1024x575.resizedimage The second, the water doesn't have a surface...

3rd July 2014
by KillerKo4565 Go to last post
9 240
Help
 

Map somehow broken. This thread has images

I started mapping a single-player level based on few combined Black Mesa:Source and custom maps when i encountered this error in one of the maps: In-Game view:

3rd July 2014
by Goodlike482 Go to last post
13 277
Help
 

Hammer Editor viewport 'stretch' bug This thread has images

I've recently tried to get back into mapping, and as luck has it, I'm getting some weird bug (that I can't seem to find any info about) that is prohibiting me from doing so. A visual example of said bug is on the following picture, in the top-right...

3rd July 2014
by Ikiosta Go to last post
6 178
Help
 

Odd lighting issue This thread has images

I'm having some issues with my map. In large areas, static props are only being lit by the ambient value of the light_environment. Yet the same props in other areas are being lit by both. It's not the props themselves or the origin. I've tried fixing that...

3rd July 2014
by Statua Go to last post
16 491
Help
 

Hammer Texture Flickering This thread has images

Hello, one of the brushes in my map seems to have a problem with textures. Whenever I apply a texture to it and move my camera it flickers between the texture I applied (cs_havana/stonefloor007a), and the original texture (dev/graygrid). When I compile it...

3rd July 2014
by GameDev Go to last post
5 139
QUESTION
 

Gmod DarkRP door hardcoded

Hey, any idea how to set the darkrp door groups in hammer? Couldn't find the Key to use anywhere. And yes, I know you usually do it the lua way. Example: Having elevator doors unownable.

2nd July 2014
by Donkie Go to last post
6 227
Steam
 

Just installed Source SDK, although the Sound Browser will not play sounds

Hi everyone, I just reinstalled the Source SDK and fired up hammer so I could search for sounds using the sound browser (one of my favorite tools of the past). However, it seems like whenever I try to preview any HL2 sound (I'm using Half Life 2 for...

2nd July 2014
by tgp1994 Go to last post
2 110
Release
 

RP Ineu Apocalypse This thread has images

This is an edit of my map Ineu Valley 2. I converted it to a nuclear apocalypse type atmosphere after many requests from various people. The map contains barren wasteland with lots of paths and terrain changes. There is a large town in the middle of the...

2nd July 2014
by Statua Go to last post
8 803
Request
 

Idea (oh no, an ideas man!): rp_multimap

I'm not sure how well this would work out, but what about the idea of an RP map where every few buildings are made by a different mapper. For example - Mapper 1 creates rp_multimap_part1_<mappername>.vmf containing maybe a few buildings and a small...

2nd July 2014
by ph:lxyz Go to last post
15 591
Stupid
 

Anyone know the name of this map? This thread has images

All I can remember is that it had the word "city" in it, it had a prison and 2 subway trains with a huge dock with boats in it - this is the only screenshot I have of it, the name of the server running it was called Storm DarkRP.

2nd July 2014
by ToasterCat Go to last post
2 186
Release
 
Mapping King x 171

RP_Stantsiya - Metro 2033 Themed Map ( 2 Last ) This thread has images

Hi everyone, I usually go by Highdef and I want to share a map I have been working on for the past month or so with you guys. Metro 2033 is a pretty popular book and game and if you read or played one or both, then I hope you will enjoy this map as...

1st July 2014
by Wizzzzard Go to last post
78 16,625
Poll
 

Half-Life 2 Beta Map Pack #2 This thread has images

HλLF-LIFE BETA MAPPACK #2 (For Garry's Mod) Pack #2! (Not updating the original pack, because in this one, I gave all the textures custom filepaths. Amongst other things.) INFO Collection of (currently 32) maps from the Half-Life 2 Leak. Any...

1st July 2014
by Jackathan Go to last post
12 983
QUESTION
 

2 questions

1- Is it possible to expand work area in hammer so I have more area to work with in the 2d views? If so, how? 2- Is it possible to expand my 3d cut off distance to a value beond 10000? If so, how? Thanks in advanced!

1st July 2014
by sphinxa279 Go to last post
6 210
Map
 

DA_Kissmeyerbasic This thread has images

boy haven't posted anything here in years.. This is a re imagining of my favorite map from "The Specialists" mod for Half Life 1. The textures were a cs_office reskin that i made into separate textures, and might be place holders for now . Front...

1st July 2014
by Demolitions2 Go to last post
9 594
Request
 

rp_favela This thread has images

It would be cool to have an RP map based on the side of a mountain like the favelas of Brazil with simple housing, dirt tracks, plants and a skybox of the city below. I think it would be great with DarkRP.

1st July 2014
by Magman77 Go to last post
11 642
Help
 

Is my grid f*ck up? This thread has images

I am trying to line up the grass with the floor and the grid says it is lineup but when i look at it it is not, can someone help me? ;_: This here is the grass and it saids it is lineup to the grid. Here it saids the floor is lineup with the...

1st July 2014
by Magman77 Go to last post
4 205
Map
 

Making a light switch.

I want to make a working light switch for my house ive made in a map. Can anyone help me with this.

30th June 2014
by Hottea102 Go to last post
1 125
Help
 

"CModelLoader::Map_IsValid" error; Cause known but unsure how to fix

EDIT: Fixed by simply using Source SDK 2013 and setting the mod up properly. Before anyone goes ahead and tells me to look at another topic for help: I already have. Every single one I could find. No solutions helped me. I've recently decided to...

30th June 2014
by Ikiosta Go to last post
0 62
Rant
 

Map keeps getting corrupted. This thread has images

I started to mapping, I made a map based on Black Mesa. Well after, I compiled it on fast and on final, it keeps getting corrupted. Ingame...

30th June 2014
by KillerKo4565 Go to last post
5 132