Title / Thread Starter Last Post ByReverse Sort Order Replies Views
Work In Progress

RP_City20

I am rather hesitant to release this on facepunch as I know there will be those who will say "I stole City18", but I wanted other mappers to give me some feedback on the map so here it is. City20 is based in the Baltics (Haven't decided which city),...

31st January 2017
by wernsto Go to last post
5 775
Help

Cant Run My Map!!!! HELP

So as I was making my map I saved then tried to run and I couldn't. I checked for leaks and I seem to have none. Please help! ** Executing... ** Command: "D:\SteamGames\steamapps\common\Half-Life 2\bin\vbsp.exe" ** Parameters: -game...

29th January 2017
by greenspleen17 Go to last post
10 573
Map

City 6 Industrial

Finally finished this map I've been working on and off on for almost 4 months. Thoughts?

29th January 2017
by heu3 Go to last post
3 742
Help

Cant compile map

So my map worked completely fine untill I changed 5 props' entity class. After that it wouldnt decompile, I tried changing them back and it wouldnt work. Didnt even work when I removed them. The error it gives me is not even related to any of the entities...

28th January 2017
by Thiefdroid Go to last post
4 481
Help

moving gman

i am making gman that says something (done) and then leaves but i dont know how to make it walk away after speach

28th January 2017
by taz0 Go to last post
1 475
Map

ph_koepel

Literally just cross posting from the workshop submission. I'm rather happy with the final result. http://steamcommunity.com/sharedfiles/filedetails/?id=848336558 ...

28th January 2017
by AGoose Go to last post
8 1,073
Help

HELP with buildcubemaps :)

Hi, i'm making a map with some glass in it, the problem is that when i run the map the glass has not reflections, seems that there is no texture there, until i do buildcubemaps in console is fixed up. then, when im gonna pack the map (after compile, run,...

28th January 2017
by taz0 Go to last post
5 535
Map

rp_assault

Hello facepunchers my name is Mapnoob1994 and I have made a new map for you guys! It's called rp_assault and it is a modified version of the famous cs_assault from Counter Strike Source. Link avaliable at ------>...

28th January 2017
by Mapnoob1994 Go to last post
14 1,791
Help

Map Is Breaking

I've been having this issue with my map ever since I compiled it and got the "vis decompression overrun" spammed in my console. I deleted about half of the map's displacements and replaced them with brushes, but the map still appears as though parts of...

28th January 2017
by jackrabbit Go to last post
4 495
Help

What does prop acutally stand for?

Does prop stand for propities like at a model name.

28th January 2017
by IrucxTV Go to last post
3 910
Help

See through wall?

So I am making a 2D gamemode and I have no clue how im gonna make the houses, I was thinking about having them look normal when outside them and then when you go into them you see through the wall but I have no clue how I would make this, if only...

27th January 2017
by Sonador Go to last post
6 418
Help

Decals not showin in game

Hi, recently i've made my own textures to,then, make decals with it. Here's my problem, when I put the decals via the "apply decals" tool, it shows it but it loooks like it's stuck in the wall. Here it is : http://prntscr.com/e15dbq I have already tried...

27th January 2017
by _Rash_ Go to last post
2 337
Map

Reflection problem. Could use some help!

So i recently made a map for a guy, but for some players the reflection turns purple on reflective entities. I am not sure what is causing this. Any help is appreciated a lot! Thanks.

27th January 2017
by Sonador Go to last post
3 359
TV

Mapping Development Stream Thread

So, I know a lot of folks into sourcedev and mapping like to stream when they work and get criticism/suggestions/shoot the shit while they're developing. I figured I'd make a thread here because I didn't want to hijack/clutter the WIP thread with stream...

27th January 2017
by mdeceiver79 Go to last post
4 446
Map

CSGO Tuscany V1.0

Hey guys, just finally released a competitive map for CSGO (my second) called Tuscany. After 9 months in development, we (I) hope it's been worth the wait. If you guys could give it a play, I'd really appreciate it. Other than this thread just being a...

27th January 2017
by KO #1 Go to last post
0 440
Tutorial

Goldsrc Sprite Tutorial (6 Part Series)

http://www.the303.org/tutorials/gold_sprite.htm The GoldSrc sprite tutorial is a 6 part series that covers all the types, art creation, and map implementation. It also includes downloadable example content. This is the second GoldSrc map...

27th January 2017
by levelediting Go to last post
1 449
Help

Mirror bug on hammer

Hello, I am trying to make a mirror on a csgo map, all the reflections are good and there is no problem with that, but somehow i can see the env_sun behind the mirror and I'm not sure about how to fix it; also in some angles i'm able to see things that...

27th January 2017
by Nthng Go to last post
3 445
Question

Tree Models

Does anyone know of any good model packs that have trees? I like the ones included here: https://steamcommunity.com/sharedfiles/filedetails/?id=162218499 But you can shoot through them / walk through if going fast enough.

26th January 2017
by Semajnad Go to last post
0 321
Help

Glassbreak error.

So ah I get this glassbreak error in the console and I was wondering how I can fix it so it would stop popping up in my compile log. I've tried changing the material of the glass that is causing it but it still gives me error Here's the compile log. ...

26th January 2017
by AGoose Go to last post
2 399
Map

Has anyone got the full map download? (Garry's Mod)

OK, I own a server and need the full rp_rockford_v2b.bsp file. When I use the workshop addon it dont work with FastDL so everyone sees errors and things. Has anyone got the file for me, thanks!

26th January 2017
by Thiefdroid Go to last post
3 1,003
Question

How do you make good displacement grass?

I'm familiar with displacements, and I've set up rudimentary displacements in the past, but I can't get my displacement grass to look good. I've read through this and the developer wiki displacement article, but the prior guide misses important details,...

23rd January 2017
by Kemerd Go to last post
2 714
Help

water disapears if player is too close

so if i got too close or i am in water it disapears i have no comling errors but i comply my maps VIS in fast mode

23rd January 2017
by Kemerd Go to last post
16 1,203
Release

rp_isolation

A small town in the Rockies. http://images.akamai.steamusercontent.com/ugc/199679790015352341/DE8BB4484446364C3433F113B4B3E4ECAE9A8D1A/ This is a very heavy edit of rp_necro_torrington by Disseminate. Most of it was completed in 3 weeks back in...

23rd January 2017
by Kemerd Go to last post
13 1,997
Help

Strange effect on certain models

Hello ! :) I'm working on a new roleplay map and I have a strange effect that appears on some props.It appears randomly and I can't find any solution to this problem Video : Thank you for your help and sorry for my english..

23rd January 2017
by Cheroke98cz Go to last post
5 378
Map

venator_v3 hidden backdoor

Hey guys, I'm not sure if anyone has pointed this out before but STEAM_0:0:54052778 is using a point_servercommand entity to unban himself/herself on any server that uses rp_venator_v3. I'm not sure if this has already been pointed out as I don't use the...

23rd January 2017
by Moltard Go to last post
8 1,118
Map

Looking for mappers

Heya I'm looking for some mappers to edit a medieval map or make one from scratch, not sure if there is where you post it but I'm willing to pay as much as needed please do add me to discuss more! Here's my steam -...

22nd January 2017
by Robert7 Go to last post
0 391
Help

Overlay/decal help!

Hi guys, I'm trying to get my custom overlays in my map to work right but every time I pack the map with custom content in VIDE the overlays are just pink and black textures. I first put the custom decals in a folder labeled decals located in the...

22nd January 2017
by Mapnoob1994 Go to last post
2 553
Help

Hammer not loading what i built

Lately I have been working on a map and reached the end of my project, but for some reason it loads my previous bsp and leaves out what I recently built. I have always gone around this problem by removing the stairs and turning them into ramps but this...

22nd January 2017
by thegruntkill Go to last post
2 365
Help

Approaching a new /first map

So I learned hammer a couple years back, but I never really did anything with it other than edit maps other people made ( with permission of course ) and made it into like a hide and seek map, adding secret teleporters, secret trains, etc things like...

21st January 2017
by taz0 Go to last post
4 473
Help

func_tank that moves towards target?

I'm trying to make little brush based "projectiles" using func_tank. I want to have complete control over its' behavior, so I really, REALLY don't want to use physics props. I want the projectile to aim at the target, stop aiming at it (but hold the...

21st January 2017
by laserpanda Go to last post
3 469
Question

Converting vmf to an older version?

I've built a map almost entirely out of base source entities for the Portal 2 authoring tools, and I want to compile the map in gmod now so that I can share it for both games. However, gmods Hammer doesn't support the new vmf file, and thus crashes when...

21st January 2017
by Moltard Go to last post
9 557
Post Your

How do you explain mapping to non-tech people?

Mapping is certainly one of my bigger hobbies, but talking to family/friends who might not be familiar with videogames or tech, I always struggle to improvise an explanation for what it actually is. The result, stringing together "3D computer stuff",...

21st January 2017
by ph:lxyz Go to last post
14 1,040
Help

Decompiling/Editing a map: de_favela_night

Hello, I am decompiling a personal favorite map of mine: de_favela_night. I'm using this to help me learn mapping, and will possibly port the results into the Garry's Mod Workshop, since the original .bsp crashes upon loading it in-game. (Note: I can't...

20th January 2017
by Pallas Athena Go to last post
7 631
Games

Sims to Gmod Small Neighborhood Collaboration ( 2 Last )

Post anything (any kind of building any size) from any sims game. I'll remake it in hammer and create a small sims neighborhood. You can submit the file of the lot but it must be for the sims 3 without any expansions. Or you can submit a top down...

20th January 2017
by Mapnoob1994 Go to last post
46 6,497
Request

Request for materials/models

Hello guys, I just wanted to know if anyone could gather for me the "Black Mesa Source" outside environment textures/props (so basically all the unique materials you see on the surface levels, stuff like rock and gravel textures and models like rocks,...

20th January 2017
by Mapnoob1994 Go to last post
3 572
Question

rp_finalizer

Hi Guys Hopefully I'm in the right place, my son has GM and has created a Star Wars server. He wants to add the rp _finalizer map and so far has added it to his collection but then gets stuck. Could somebody please explain the process for installing a...

19th January 2017
by taz0 Go to last post
1 536
Help

Water is invisible in certain angless

I dont have any compiling errors i used water/coast04

19th January 2017
by taz0 Go to last post
22 792
Help

Lighting glitch, pain in my ass

So I just finished the first beta version of my hl2rp styled map for garrys mod and I got alot of positive feedback from the people who have tested along with almost all of them reporting this lighting glitch. ...

17th January 2017
by AGoose Go to last post
6 511
Map

Atmos ?

Hey everybody ! I am planning to add atmos compatibility to my map. How could i do this ? Thanks ! PS : Sorry if i made mistake in my english, i am really tired.

17th January 2017
by JeanForet Go to last post
6 472
Help

RP Map Requirements? (DarkRP, etc)

This has probably already been asked before but I tried searching to no avail. What things are necessary to be in a map that is to be used for RP (DarkRP, etc)? I know there needs to be a prison, houses/apartments, shops, mayor's office...is there...

17th January 2017
by Blade Rx69 Go to last post
3 462
Help

Need help with prop_prisoner_vehicle_pod

So I've been currently attempting my own movie theatre, and have been looking into ways of adding usable seats. Several google searches led me to use of Prop_prisoner_vehicle_pod, but with no information on how to actually set the seats properly. Also...

17th January 2017
by GiGaBiTe Go to last post
5 505
Help

Max Unique Texture Limit

Hello, I have reached the 1024 limit of unique textures, I was wondering if there was a known way to bypass this? I'm just over by like 40 textures, I doubt that would effect performance too much if I can find a way to compile it with that limit in...

16th January 2017
by DanDaManGAMEZ Go to last post
2 400
Help

water disapears in certain angels

water dissapears in certain angels i am using texture nature/water_coast04 i also didnt have compile errors

15th January 2017
by taz0 Go to last post
1 388
Work In Progress

Map a Week 2017

To improve my mapping ability and get some use out of my server, I'm going to attempt to make a map every week of 2017 with playtests on my server on the weekends. (During the week it will rotate through previously made maps.) If I finish a map early in...

15th January 2017
by laserpanda Go to last post
6 1,353
Release

RP_EvoCity_v33x and vmf! ( 2 3 4 5 6 7 8 Last )

Description ___________________________________________________________________________________________________ THIS MAP IS OUTDATED PLEASE START USING v4b1. I am not supporting this version anymore. See link below for new version. ...

Sgt.Sgt Thread has images Mapping King x 106
14th January 2017
by TheNooblycore Go to last post
316 132,644
Help

I need a map Developer

Hallo I have been working on a update on a version that i made, but form some reason the hammer tool stop compile on BuildVisLeafs or portalflow or just random. I think i have some unknown problem with my hammer tool. I looking for a developer that...

14th January 2017
by Natrex Go to last post
2 629
Help

how to make door that opens when certain prop is in certain place?

anyone know how to make door that opens when certain prop is in certain place?

14th January 2017
by glitchvid Go to last post
6 459
Question

For Black Mesa-esque military bases: where the hell do people get their information?

Pardon me if I come across as a bit ignorant since I'm not actually a designer, but I was reading this thread on the Black Mesa Source forums, and I was baffled at the sheer wealth of information the OP has about how all of what's there fits together. ...

13th January 2017
by T553412 Go to last post
1 536
Help

Brightness too high on the props after compile

Hello, I have a small problem when I compile in Full HDR, my props becomes too bright. How could I settle that? Thanks! ;-)

13th January 2017
by GaleTheHusky Go to last post
7 472
Help

Compiling error

Hello I've been having this problem for about two weeks now, and it's really bugging me cause I cannot test my map. Basically when I first encountered this error my map wouldn't compile using the Gmod hammer, but it worked using Source multi tool. But now...

13th January 2017
by taz0 Go to last post
1 309
Request

Napalm Death (l4d2 campaign) port to Gmod? (Vietnam War maps)

There's this Campaign for L4D2 called "Napalm Death" that takes place during the Vietnam war, I liked the environments and was wondering if someone would be interested in porting some of the maps over to Gmod. Would be great for Vietnam-era military...

13th January 2017
by taz0 Go to last post
3 680
Release

USE THESE FUCKING PROPS IN YOUR MAP (please)

http://www.lady-natalya.info/downloads/natalya-props-2016-a.zip I swear to god, I never want to see a picture of shitty brush windows like this again: http://i.imgur.com/mpfBV2m.jpg Use my props. I beg you. I release them into the public domain,...

13th January 2017
by taz0 Go to last post
22 2,619
Question

Can you create a texture thats 1024 H and 512 W

Pretty much can you make a texture thats 1024 units high and 512 wide? Or does the Height and width need to stay the same?

13th January 2017
by BlueFlytrap Go to last post
5 455
Map

[TF2] Trade_Hyrule_Market WIP ( 2 3 4 5 6 7 8 9 Last )

This is my port of the ENTIRE overworld of "The Legend of Zelda - Ocarina of Time 3D" In this map, you are able to visit almost every house in every town. (With the exception of dungeons and temples) Also there are some minigames in the town, a...

Litronom Thread has images Mapping King x 64
12th January 2017
by jonessoda9 Go to last post
348 60,881
Science

Help for Crowbar

i compile my QC file I get this 3 times and all time writte me ERROR: Missing file.

12th January 2017
by arleitiss Go to last post
1 552
Question

Gmod 2 maps in 1?

Hello. I has been wondering the past weeks on something. Is it possible to make multiple maps in one? Like for an example Downtown put together with EvoCity? Is that possible? Thanks in advance.. -Jacob

12th January 2017
by vEEGAZ Go to last post
10 1,158
Help

game crashes when opening map

my game crashes when opening map i tried look for solution anyone know how to fix this? ** Executing... ** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game...

12th January 2017
by AGoose Go to last post
4 377
Help

Not letting me choose Hl2:ep2

Issue resolved ty pm heroes

12th January 2017
by AGoose Go to last post
0 280
Help

Texture issue? (Not entirely sure what to call it)

Howdy, So here is the problem that I have run into. I am currently in the process of editing a map for a SWRP server (or otherwise for the sake of doing so). I have no problems running the map on my laptop, but when I load it on my desktop, something...

11th January 2017
by KingPommes Go to last post
1 391
Help

output for player damaged in multiplayer?

A lot of entities have an output called OnDamaged, which will detect if that entity has taken any form of damage. A key feature of this output that I have been using is the fact that it works regardless of how much damage was actually taken; it will...

11th January 2017
by pacguy64 Go to last post
0 325
Help

Saving Map = Area Portals Glitching Out

Alright, once again I am back with another issue. This time, it's much more serious. Every time I save the map now, all of the area portals glitch out and say they are not connected to anything. I made a video demonstrating what happens. I have...

11th January 2017
by pacguy64 Go to last post
2 334
Help

Need help fixing some kind of weird texture lighting bug

https://i.imgur.com/rBeCnJS.jpghttps://i.imgur.com/Y4V5NkW.jpg I would post this in the megathread, but not even those on /r/hammer can figure me out, let alone tophattwaffle. I've tried everything, from alt-clicking the textures on, to setting the...

9th January 2017
by Barbarian887 Go to last post
9 708
Help

Afghanistan House

So I always spend way to much time making stuff, and when its close to done I just scrap it. Wich basically means I never finish any of my projects... ;_; Anyways, now that I am close to done with this afghan house I am just confused about how many...

9th January 2017
by AGoose Go to last post
1 472
Question

A way to create authentic light (emitting) strips

Is there a way to create authentic looking light strips in source without using multiple point- or spotlights?

8th January 2017
by Olegson Go to last post
4 472
Map

RP_BlackMesaSectorCLarge

A pieced up black mesa map and edited to be more suitable for RP. Map was edited/made by Steel_Tsunami (He didn't have a account so he asked me to put it up here) And much more.

7th January 2017
by DrChrisW Go to last post
0 571
Help

areaportal brush doesn't touch two areas

So ive tried to fix this issue http://pastebin.com/K0RuF4f9 A bunch of windows on an apartment complex is giving me this error and causes it to not compile. ---Method I used to make the windows---- I have a window and inside it, a...

6th January 2017
by AGoose Go to last post
4 463
Question

is there any way to protect maps?

let me clarify that decompiling is unstoppable. which sucks. but i am referring to people who can decompile, edit, and reupload. is there any workshop protection that you can use to take down/stop reuploads of what you have created?

6th January 2017
by Moltard Go to last post
2 500
Help

Trying to port a portal 2 map: Error Loading studio Model

So I'm getting a whole bunch of these errors when trying to compile a map port I have. I already used a program to fix all the models so they are compatible with the engine version, anyone know how to fix this?

5th January 2017
by Portugalotaku Go to last post
17 805
Help

Brush type that can be shot through but not walked through?

Im trying to make a wire fence texture that the player can shoot through but not walk through them selves.The only way i can do it atm is with a func_brush set to never solid and a playerclip in the same place, is there a better way to do this?

4th January 2017
by VeXan Go to last post
4 489
Steam

Can pass trough door and props only in multiplayer

Hi, yesterday i compile my new map based on rockford and all work perfectly in single player with no issue or bug but when i launch my server my the new custom map i realize i can pass trough some door(not all) and some props(not all) and i don't know...

2nd January 2017
by ZepTepProd Go to last post
8 546
Help

Missing Entities when Rendered

Hello, I'm rendering this map and when I load it it's missing some prop_static's. In-editor In-game 31st December 2016

31st December 2016
by taz0 Go to last post
4 453
Help

getting gun trought door

so i have this issue i have gun locker but players can still take guns trought door even when closed any solution?

30th December 2016
by RasmusG5 Go to last post
7 867
Help

Hammer VGUI Model Browser Broken

-snip- Fixed, mods please delete this.

29th December 2016
by KingPommes Go to last post
3 458
Question

Shredder That Spins No Matter What

So what I am doing here Is trying to make the 2 shredder's sides, continually spin, no matter what gets in the way. What func_... or thing could I do to make it spin no matter what's in it's way?

28th December 2016
by pacguy64 Go to last post
4 789
Question

Hamer Protection

Hello! I was wondering how I could i put a decent protection on my map. I know one which is unplayable in solo. ( That's good :o ). I am not talking about anti-decompilers stuff hum :). Thanks for reading this! Best regard ;D

28th December 2016
by pacguy64 Go to last post
3 619
Help

HELP! My map won't compile!!

I firgured out, please remove this

28th December 2016
by Rory Go to last post
1 365
Help

rp_medieval_v2 compiling problem

Hi everyone. There is a problem. Map rp_medieval_v2 http://steamcommunity.com/sharedfiles/filedetails/?id=754047205 doen't compile after decompiling, even if nothing is edited. Can anyone help?

27th December 2016
by taz0 Go to last post
2 511
Help

$envmap only working on VertexLitGeneric (not on LightmappedGeneric)

Hello, I'm creating a map with custom textures for Garry's Mod, but unfortunately $envmap doesn't work on brushes (LightmappedGeneric). When I add an $envmap to a custom texture for a brush, the $basetexture(!) is replaced by a checker texture (not...

27th December 2016
by Stiffy360 Go to last post
9 631
Games

Game of Thrones Red Keep

Hope you like it!

Flossy Thread has images Mapping King x 20
26th December 2016
by aaronuk12 Go to last post
21 3,469
Help

Barrier that becomes invisible

Hello, I have a small problem with a barrier that becomes invisible when compiling... :/ Well, this is the model "exterior_fence002e.mdl". I know some have already had this problem but I did not find any answers answers. If anyone at that would be cool...

25th December 2016
by taz0 Go to last post
4 581