Title / Thread Starter Last Post ByReverse Sort Order Replies Views
Map
 

Anyone, what RP map do you want ? This thread has images

Hello ! (Are you ready to read my english ?) After I have released Chanda or CSGO 1 year before, I now want to make a new map, for Garry's mod for RP. But, I don't know what theme I can make, what it will be really good for this gamemode. That my...

22nd September 2014
by Netheous Go to last post
17 822
Release
 

Source 2 Circlejerk/Speculation Thread

What are you looking forward too in the new version of Hammer and Source 2? I'm specifically excited for the new streamlined content creation. It may make mapping far less tedious.

21st September 2014
by Isotope Go to last post
13 1,731
Help
 

T-junction issue not fixed by replacing func_details. Why? This thread has images

So I got the annoying "too many t-junctions to fix up!" compile error. I replaced quite a lot of my suspect func_details with props. Here are my numbers of indices from various compiles: Nothing removed (regular compile): 65556 Max allowed: 65536 A....

20th September 2014
by CandyTails Go to last post
1 212
Help
 

SNPC spawners

Hello, Is there a way to make SNPCs spawn in a map through hammer? I know it may seem like a silly question but I thought you had to have a .fgd for something like this. Or can I just make a npc_spawner and set the class to the SNPC name? And if there is...

19th September 2014
by MastaChiefHL2 Go to last post
0 151
Help
 

Map turns invisible ingame

Hey so im making a map where there is lots of detail in a small place however after i add this room in when i look in certain directions the map turns invisible ingame like this: http://gyazo.com/82a9e8a7a9ec81595d43afac2d88cd2b When it is supposed...

19th September 2014
by dhog10 Go to last post
9 291
Request
 

Action Movie City & Town Maps and Aftermath in SFM?

I was digging around the Workshop hoping for some ideas for a SFM project I had in mind. I came across this take on gm_construct, and it's wonderful. http://i1066.photobucket.com/albums/u419/gittins2/gm_pd_destruct0002.jpg I was hoping that someone here...

18th September 2014
by The Kins Go to last post
6 634
Request
 

Map Requests - To Cure Shark's Boredom.

Hello, I am a mapper looking for some map requests to give me something to do on my downtime. Which I have a lot, maybe some ideas would help me a bit. I am a decent mapper that likes to experiment. Here's some of my maps so it gives you a figure on...

17th September 2014
by adamsz Go to last post
11 640
Love
 
Funny x 24

After ten years of working with the Source engine, I just can't find this leak! This thread has images

Maybe you guys can help, but I'm stomped. Here's the compile logs- Hey, wait a second.. Sorry, just a little Source humor. I thought some of you might appreciate it, and I'm just happy I finally managed to squash a bug that's been bothering me. ...

16th September 2014
by Gamershaze Go to last post
8 729
Release
 

Blade Symphony Maps and Props This thread has images

On request, here is the addon version arranged by DeltaD36 and me from the Source mod Blade Symphony. It refused to mount in Gmod. It contains the maps and also all the props and player models. So without further adieu The monastery!

16th September 2014
by The Kins Go to last post
14 3,410
Release
 

TTT_Riverside

Description Terrorists have got tired of all the fighting and bombing, so they took a little break in the Riverside Park. Unfortunately, that didn't stop their violent behavior. This map is only properly usable with TTT. I'll release a Murder and...

15th September 2014
by rama2299 Go to last post
4 722
Release
 
Mapping King x 94

L4D2 ported map Thread (l4d2 maps ported to garrysmod)! ( 2 Last ) This thread has images

Heres where im going to be posting all the maps ive ported from l4d2, whether its from an official campaign or a community campaign. enjoy ---------------------------------------------------------------- L4D2 Dead Center's First level, Hotel The Vannah,...

14th September 2014
by sunny710 Go to last post
70 22,976
Map
 

[CS:GO] Re-release of Import

Hey guys, I forgot to post this here, so enjoy! http://steamcommunity.com/sharedfiles/filedetails/?id=249354664 Import was created earlier this year by the same people who made the map recently added into CSGO via Operation Breakout, Black Gold....

10th September 2014
by HoliestCow Go to last post
3 487
Shitpost
 

*Cries*

Thanks Valve Batch Compile Tool for that wonderful example of how not to create mountains http://i.gyazo.com/22f2cbc494064b8d53910979ac23f9d8.png (User was banned for this post ("Undescriptive Thread Title" - Jaanus))

10th September 2014
by Exho Go to last post
10 712
Help
 

[Dota 2 Authoring Tools Alpha] Displacement tool not working, wat do?

So as the title says, the displacement tool doesn't want to work for me in the new Source 2 version of Hammer. I know that it works for others (they have posted screenshots of sculpted displacements within the new editor) but I can't for the life of me...

10th September 2014
by Toyoka Go to last post
3 278
Help
10th September 2014
by Satin Storm Go to last post
6 309
QUESTION
 

Ragnarok/Valhalla

Anyone able to recreate this for gmod?

10th September 2014
by Elexar Go to last post
5 454
QUESTION
 

lua code for function in map

Hi all; I want to create a function in my map that can toggle a door, lights, move_linear, func_traintracks by a gmod glua command. Is that possible, and how would I do that? Thanks in advance!

9th September 2014
by TFlippy Go to last post
1 190
Help
 

trigger_hurt keeps getting spawned at 0, 0, 0

I'm trying to map for garry's mod, But whenever I spawn I die, with my name in the death notice being displayed as "unconnected" After checking around i found this: http://i.imgur.com/OXEBHZH.png Hmm, Strange. There's no error in the compile log...

9th September 2014
by Daniel MCH Go to last post
13 455
Request
 

REQUEST: Extended Height HL2 Lighthouse This thread has images

This is a request for building the HL2 Lighthouse extended similar in height to Ostankino Tower in Moscow. Of course, we can't go that high, but the higher the better. Below are the details and payment. A friend of mine de-compiled the original...

7th September 2014
by da space core Go to last post
22 1,186
Map
 

RP_Fyrestone (NOW YOU CAN'T STEALTHE IDEA HAHA) This thread has images

So I've recently started a new little project after I discovered someone else had made a purge RP gamemode (Which I wanted to do since I host a slew of rule-free servers) and this time I'm determined not to be beaten to the punch. It's a long way from...

7th September 2014
by Hawx Go to last post
5 817
Map
 

rp_officerp_v1 This thread has images

Hello all :downs: my name is Ashtro, im new at this hammer thing, ive been making a map for quite a while actually. it is a office extention i planned on making it for rp and for my exclusive server for my community, either way there is an added...

6th September 2014
by Exho Go to last post
13 930
QUESTION
 

Pack custom content in BSP

Hi all, I'm editing a map, however it has custom content. I like to embed the USED content to the bsp and leave the unused content even when they are in the same folder. I heard PackBSP could do that, but when I launch and click next I got this...

6th September 2014
by Exho Go to last post
4 302
Help
 

Need help with map being completely black

After running the map, the map becomes completely black. Log - ** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life...

6th September 2014
by vrej Go to last post
2 223
Work In Progress
 

WWRP_Belgie

Because I couldn't get a hold of what I was looking for, I am trying to make it myself; What it is; basically a small Belgium town/village in the winter of 1944 around the time of the Ardennes offensive. Features: A boarding house which acts as...

5th September 2014
by NiandraLades Go to last post
2 228
Help
 

Source Mod material question a bit.

So I'm making this small source mod that I would like to later send to a few people and you know, be cool n'shit. Anyways I have realized that making a mod in source has lately become an even bigger ass than it normally was. I used the setup tutorial...

5th September 2014
by aln447 Go to last post
4 268
Release
 

cp_altro - CS:GO Control Point Map

Hey, I've been working on this map and I've finally gotten around to releasing it. It's a fairly new gamemode for CS:GO that only has one bad example map by valve out there. This map was actually built around the idea of it being a control point map...

5th September 2014
by ruarai Go to last post
3 465
QUESTION
 

Water isn't visible

Hello their awesome members of Facepunch. I have another question, and I hope you guys could help. I have a map without any leaks. It has areaportals. Before I edited the orginal vmf the water was still visible, but after some editing, it was gone....

4th September 2014
by Darrell Go to last post
13 393
Request
 

Belgium around 1944?

Is there a map that is like Belgium around the winter of 1944? I am working on a server that will be a World War 2 roleplay, and I want something like a village as the setting.

4th September 2014
by TheNerdPest14 Go to last post
4 402
Help
 

how to change .bsp file icon?

How can you change the icon for .bsp files? I have looked at at lot of programs that can change the icon but the file type does not show up. Anyone know? I don't know if this is the right place to post this sorry!

4th September 2014
by UnderYouFive Go to last post
11 361
Release
 
Mapping King x 81

RP_Mecklenburg ( 2 3 Last ) This thread has images

finally bringing the final product here, the map took roughly an year to grow into what it currently is features: HDR 3d skybox tall skybox for flying club with 25 songs to play much more have some panoramic eyecandy:

cameleot 1 reading
4th September 2014
by Hamadok Go to last post
98 19,278
Art
 

[Release] DM_Railyard This thread has images

DM_Railyard is a small map in the middle of a Combine controlled city. Many old industrial buildings and a half-crushed hotel, railways and signals are distinct elements of this map which got it's name because of this. A lot of detail is put into every...

3rd September 2014
by €r!k Go to last post
7 805
QUESTION
 

How to stop decompiling?

What do you do make it to where people can't decompile maps? Any help would be greatly appreciated. Thanks again.

3rd September 2014
by paulisdead18 Go to last post
12 492
QUESTION
 

More Holiday Themed Maps?

Is there anyone out there that can/would make more holiday themed maps? Halloween and Christmas could really use some nice maps besides the few that are out there. The current ones either don't have enough spawn points or weird issues with textures...

2nd September 2014
by EddieLTU Go to last post
4 255
Map
 

de_urbancomplex This thread has images

NOTE: Screenshots are outdated, new features have been added since these were taken. A smallish-mediumish sized..whatever building this is. Download http://csgo.gamebanana.com/maps/182506

2nd September 2014
by =(E)=AndromK Go to last post
9 932
beta
 

[csgo] aim_dojo beta This thread has images

http://steamcommunity.com/sharedfiles/filedetails/?id=299955788 looking foor constructive (or destructive) criticism on my map, aim_dojo. When it is complete, it will have custom models, textures, and much better lighting. Basically it's appearance is...

1st September 2014
by thefreemann Go to last post
6 634
Help
 

Help Cinema gamemode Map This thread has images

First of all, Hello community and that all stuff :3 Well i decided to make a map playable for this mode so i was doing a bit of research and found this tutoria that one of the devs made: http://steamcommunity.com/sharedfiles/filedetails/?id=147037972 ...

1st September 2014
by Videowarrior Go to last post
1 259
Link
 

Valve's Hammer Editor for Mac OS X

Someone made a Wineskin port of Hammer from the Source SDK for Mac. It runs pretty well and I can't tell the difference between running it on a PC and running it on a Mac. Here it is:...

31st August 2014
by Computermichael Go to last post
4 517
Help
 

Help with a func_door jump pad This thread has images

I originally posted this in the wrong subforum (I believe), but I've corrected my mistake. Anyway, I've been trying to make a jump pad in hammer but it's a bit strange. What I have works fine, it's just a func_door that moves up when a player stands...

31st August 2014
by Namieo Go to last post
7 366
Request
 

Making YOUR Dream Map: Requesting Ideas This thread has images

Hey there guys, I have been mapping for some time but am no expert. I thought I'd start to make official maps that I release, but rather than make what I want, I want to make what OTHERS want. If you give me a map idea, and I really like it and think I...

30th August 2014
by sonosublime Go to last post
24 1,235
Map
 

[Release] GM_Santa_Monica This thread has images

Hello, today i present my latest map called Santa Monica. I recreated the first city from the game Vampire: The Masquerade Bloodlines. It's not a 100% accurate map, so some rooms may be missing or simply not added yet. I will be working on it...

29th August 2014
by onebit Go to last post
10 1,039
Help
 

No prefabs found?

I want to add a prefab from HL2 but when I go to entities and prefabs I see nothing, it's just blank and nothing is in the drop down. I want to make a combine force field that the player can't go through but combines can. Help??? I mean the dropdown...

28th August 2014
by onebit Go to last post
1 137
Stupid
 

env_screenoverlay not working

i tried to start an env_screenoverlay with logic_relay and logic_auto and with a trigger_multiple and it dosent show the overlay i don't know why it won't show the overlay i have set the Overlay Name 1 to combine_binocoverlay and Overlay Duration 1 to...

28th August 2014
by alphaware Go to last post
2 198
QUESTION
 

Can I get some real examples of Hint/Skip?

Its a concept I've struggled to understand despite watching every tutorial on there, it seems that most of them choose to use small scale stuff to teach you the concept and I've only seen the one by TopHattWaffle that actually does a good job of using it...

28th August 2014
by seba079 Go to last post
8 405
Help
 

Hammer logic realtime debugging?

Hello, is there a way to debug the logic stuff made in hammer? Compiling the map everytime (even when compiling takes just 5sec) and loading it into the game is a real pain. Is there a small preview for testing buttons, teleporters, the rotation...

28th August 2014
by onebit Go to last post
6 416
Stupid
 

lighting or texture problem This thread has images

So i have been working on a horror map for the whole summer now and i started to put some lights on my map and them i saw this weird bug on my walls i don't know if it's the textures or the lighting I don't want to stop because of this so please help me...

27th August 2014
by Statua Go to last post
9 236
QUESTION
 

Doom maps on Source

Are there any other Doom maps that have been ported/remade for Source besides E1M1?

27th August 2014
by elevate Go to last post
8 477
News
 
Late x 20

Seems that Source 2 is coming soon! + New DOTA 2 Authoring Tools ( 2 3 4 5 .. 7 8 9 10 Last ) This thread has images

A completely new Hammer has been released for DOTA 2 some while ago, which comes some very interesting features, such as realtime map preview, brushes being replaced by polygon meshes, different material format .vmat, capability of loading non-vtf...

26th August 2014
by Major_Vice Go to last post
393 39,135
Request
 

HL2 Beta [Requesting WC Mappack]

As the thread title is there anyone here that has the actual mappack of vmf's? Ive been looking everywhere on the internet for it and cant find it, can you guys help me?

Sx
26th August 2014
by Sx Go to last post
11 582
QUESTION
 

Possible to run game-altering scripts in map?

The question is worded really weirdly, I know. Is it possible to change certain aspects of the game with codes all centralized in the .bsp of your map? I mean simple things like disabling fall damage or increasing the damage an npc takes from a specified...

26th August 2014
by TFlippy Go to last post
5 350
Map
 

Island mapping help

Hi everyone, I have recently been using hammer map editor through half life 2 bin files. I have only been doing it for a few days but I feel fairly confident in what I have learnt so far and am learning fairly quickly. I was intending to make a map for...

25th August 2014
by Monfett Go to last post
2 279
Help
 

Up to date Halo maps?

Was wondering if anyone had or knows where I could get any Halo maps or similar to Halo maps? Found a few here and there, a lot were for gmod10, only real recent one was blood gulch (which has some weird skybox things going on) and ttt_lockout. I'm...

25th August 2014
by VIOLATION_SNG Go to last post
7 426
Help
 

Flashlight Clips World

When I turn on my flashlight, this happens. OFF: http://puu.sh/b6CxB/56f85c7555.jpg ON: http://puu.sh/b6Cy9/d2e7173579.jpg 24th August 2014 Fixed. The custom skybox was causing the clip. Not sure how, or why, but I changed the skybox texture...

25th August 2014
by Rory Go to last post
1 172
Map
 

rp_vostok This thread has images

Friends, I present to you my first-ever roleplay map: rp_vostok. Here is a quick trailer I made recently: Before I elaborate more on this map, I find it worth mentioning that I am (or was) an avid roleplayer on gmod, and I used to play heavily and...

25th August 2014
by ICutDownTrees Go to last post
22 1,725
Map
 

Help me please "i search map author"

hello everyone can anyone knows the author of this mapy "RP_EvoCity_v2d" Thanks!!

24th August 2014
by Stiffy360 Go to last post
2 229
Help
 

How to delete maps in using TCA Admin HELP!!!!

Okay, So basically i am trying to delete some bad maps (ttt_community pool) so i can put the revamped version in. Everytime i try deleting this map it still shows up in game and is still playable after a server restart. so i was wondering if the map is...

24th August 2014
by code_gs Go to last post
4 258
Poll
 

Should garry change the mapping forum title to something related to compiling decompiled maps? This thread has images

Given the increase of related threads and posts a new title might help stop the flood Feel free to post suggestions The old is

24th August 2014
by NiandraLades Go to last post
22 1,292
Map
 

[CS:GO MAP RELEASE] deception This thread has images

de_deception: Steamworkshop: http://steamcommunity.com/sharedfiles/filedetails/?id=303944012 Gamebanana: http://csgo.gamebanana.com/maps/182466 cs_deception: Steamworkshop: http://steamcommunity.com/sharedfiles/filedetails/?id=303943633 ...

24th August 2014
by Ringel Go to last post
3 433
Help
 

Ladders being glitchy in Garry's Mod? This thread has images

I've made some ladders using func_useableladder. Both the start and end are placed at the top and bottom of the ladder, but when getting on the ladder and holding space and W, you get off and back on the ladder really quickly. I have tested some other...

23rd August 2014
by jackwilsdon Go to last post
2 225
Help
 

Compile Error (Can't Solve) This thread has images

Hello. For the past hour or two I have been experiencing this unsolvable (at least to me) compile error, "Windows cannot find the file specified". I have rid the map of all leaks and everything. On the Interlopers Compile checker I am getting nothing but...

23rd August 2014
by TorQueMoD Go to last post
16 1,066
Release
 

cs_towaway_zone (RELEASE) This thread has images

BETA 1 version of hostage rescue map in urban setting - parking lot facility - 64 player spawns - Multiple routes into / out of the building, hostages spawn randomly somewhere on the 3rd and / or 4th floors, info on the rescue points shows as map loads. A...

23rd August 2014
by uberkirsche Go to last post
11 1,361
Help
 

cropping animated vtf?

Hey guys, today I had the idea to make a giygas boss-fight like map. Naturally, I started by getting custom textures for the map. I downloaded a gif of one of giygas' animations and broke it into individual frames then loaded it into vtfedit, no big deal....

23rd August 2014
by Nornan12 Go to last post
4 214
 
23rd August 2014
by Blazyd Go to last post
- -
QUESTION
 

Ragdolls for beginners

Anybody here know of any good tutorials for beginners for making ragdolls? 19th August 2014 Ops just realized i put this on mapping not modeling. Sorry.

22nd August 2014
by L4TF2 Go to last post
9 478
Help
 

Help For Making Tall Grass?

I am coming to an idea for my next map, but I want it to have something to do with grass hills. Obviously there are some grass textures but I want to make tall grass stick out of it. When using "prop_detail" to search for "Grass", I get purple black...

21st August 2014
by KronicTiger Go to last post
6 388
Map
 

Possible to get css or gmod version of this map?

Map: http://l4d2.gamebanana.com/maps/151332 If anyone can make a css or gmod version of this map that would be amazing!

21st August 2014
by Torekk Go to last post
6 356
QUESTION
 

Buildcubemaps for a 2006 mod This thread has images

I'm trying to make maps for Hidden 4b. Everything seems to work fine up until I want to get rid of the purple gloss on everything because of the no cubemaps. Entering buildcubemaps in the console causes a CTD with the error "LoadBSPFile: odd size for lump...

21st August 2014
by madk Go to last post
6 474
Help
 

Disabling weapon pickups for one team?

In csgo:sdk, how can I make it so that CT's can pick up weapons on a table, but when t's go next to a weapon, they are unable to pick up a gun. (almost like a weapon vs knife map)

19th August 2014
by Laxiken8 Go to last post
3 286
Map
 

Weird lighting/shadows on my map

Hello. I'm using Hammer editor to edit a rp_bloc42_v2 map. I edited it a little bit, did some of my stuff and when I ran it and put it into my Gmod, the lighting is weird and some colours are way too bright. HDR is turned off and I use Half life 2 EP2 in...

19th August 2014
by Nameful Go to last post
9 413
Map
 

[Release] MU_Nightmare_Church_Final [Murder Map] This thread has images

Hello all, this map is out of Beta Stage now and has been heavily updated in all areas. Thanks to the 23000 plus players that have played MU_Nightmare_Church and the people that have showed support. The map is at Final/Stable Stage, more Information...

19th August 2014
by Skerion Go to last post
11 785
Help
 

It's been years - How do I start mapping again?

I haven't used Hammer in so long and now I have no clue where to begin. I remember wanting to try again a while back, but Source SDK's Hammer did not function properly. I just want to make some simple maps for Gmod - I'd really appreciate it if someone...

18th August 2014
by Devlus Go to last post
5 479
Help
 

Asking for assistance This thread has images

okay so i'm re-compiling a map for SFM and everything seems to be okay, exept that the lighting in the map works for models and indoors but doesnt affect the ground or road what am i doing wrong ?

18th August 2014
by full_life Go to last post
4 252
Work In Progress
 

gm_clocktown-extended This thread has images

This is my new map which is still under construction, and is based on the Legend of Zelda: Majoras Mask main location in the center of the map of Termina. It does not have any entities at the moment but I will put some in, but first I want people to...

18th August 2014
by D3NNYM41C01M Go to last post
26 1,251
Help
 

Properly use Hammer for Garry's Mod?

How do I configure Hammer to work properly with Garry's Mod? I'm guessing it's because of the SteamPipe change. I can get Hammer to work with Garry's Mod by using the Source SDK Base 2013 Multiplayer, but none of the content works with it. I'm only...

17th August 2014
by GameDev Go to last post
1 216
Help
 

Problem with displacements and instances

When I try to compile my map I get the error "Error: displacement found on a(n) func_detail entity - not supported (entity 16, brush 4)". The problem is that brush 4 in entity 16 is neither a displacement nor tied to an entity. Entity 16 is a...

16th August 2014
by VaSTinY Go to last post
1 149
QUESTION
 

Largest map known This thread has images

I think this is the right place to ask about this. Anyways, I'm on a quest I guess for pinpointing the largest map that there is on Garrysmod. Either that being on the steam workshop or garrysmod.org. Anyone know of any personal maps that might be...

15th August 2014
by OficerHonkHonk Go to last post
24 1,312
QUESTION
 

Extracting a .bsp to a .vmf

Hello, I used to map a lot, and got out of it. I know there used to be a way to extract a .bsp file and edit it, but I've forgotten how, trying to get back into mapping. Any help?

15th August 2014
by Tenpenny Go to last post
2 273
Help
 

Hl2 crashes when I test out a map (Hammer)

Hello, So I open up hammer from the hl2 bin. I watched a video, and supposedly, I can use this version of Hammer to make maps for Gmod. After, I made this map to test Hammer out --> http://puu.sh/aSx84/401c563356.png It was working UNTIL I changed...

15th August 2014
by Guaca Go to last post
2 208
Help
 

Source SDK for Counter-Strike: Source isn't loading correctly. This thread has images

Recently I tried a shot at opening my Source SDK again after a bit of not using it because I wanted to get back into it - only to my discontent that the Counter-Strike Source setting wasn't working correctly. Firstly, upon selecting "New" at the top, I...

14th August 2014
by Grenade Man Go to last post
5 255
POST YOUR
 

First Map ( 2 Last ) This thread has images

This thread has been gone for a while, so I decided to resurrect it. I always end up laughing when I see somebody's first map (no offense) 1.If you can post a photo (or two) of your map (finished or unfinished) 2.Give a description of what the map is...

13th August 2014
by GaleTheHusky Go to last post
45 2,454
QUESTION
 

Displacement effects on FPS?

I'm making a large outdoor map. What effect do displacements tend to have on FPS? avoid at all cost? use sparingly? OK just don't over do it?

13th August 2014
by WaxyChicken Go to last post
2 263