Title / Thread Starter Last Post ByReverse Sort Order Replies Views
Help

what is this map?

yo nigga's. this map looks really nice(the server is just autistic as hell) does anyone know what it is? - I'm talking about the first server. btw, this youtuber is amazing. check out his videos.

24th April 2016
by Percipience Go to last post
2 315
Help

Exporting a model as a map into Hammer

Hello, I'm attempting to port WoW maps into Source as Garry's Mod and Source Filmmaker maps. The problem is that the map data I have from WoW is in a model form and compiling it into a model is not possible due of the 25 materials Source limit. I...

23rd April 2016
by wallworm Go to last post
6 336
Help

Source SDK 2007 Singlke player greyed.

I'm trying to use propper for a current map i'm making, and in order to do that i need to add a mod. When pressing the 'create a mod' section on source sdk, and select 2007 as the engine, for some reason the 'Modify Half-Life 2 Single Player' option is...

23rd April 2016
by taz0 Go to last post
10 215
Rant

Petition and ideas for a redesign of the sticky

So I thought we could maybe update the subforum's sticky thread. I know this is just nitpicking but - why not. Heres my idea and I will be sure to update it with any suggestions you guys come up with. When we are done we'll PM an admin and get it sorted...

23rd April 2016
by Grenade Man Go to last post
10 350
Help

Hammer Window Problem

Hi, I have mirror and window through which you can see tree. When I'm near a mirror, everything is fine. But when I'm away from the mirror, I don't see tree, only sky. Does anyone know why?

23rd April 2016
by Olek6043 Go to last post
18 497
Map

CS:GO Hisss-surf map

I know this subforum is mainly for help/helping/discussing mapping, but the rules didn't say anything about showing off your map, so here I am. I know that a lot people here will cringe at the thought of a Leafyishere fan map, but before you bring your...

22nd April 2016
by Itszutak Go to last post
12 549
Work In Progress

Rp_ FiveBoroughs ( 2 Last )

So, i learned a lot from you guys really and what i learned changed how i make maps. I started with rp_greenriver, how ever the map was a bit 'tacky' or 'blocky', so i went around in google street view and looked at how Lower New York is made up, i...

22nd April 2016
by Borris_Squad Go to last post
72 5,023
Work In Progress

Decay:Source (WIP Map)

This is a work in progress of the first map in 'half life decay' using black mesa:source assets. I still currently have a lot of work still to do but just posting a short preview. I created another similar to this earlier in the past but looking at it...

21st April 2016
by Olek6043 Go to last post
5 474
Help

Displacements Shadow Bug?

Hi, I've got a really annoying shadow bug with my displacements, was wondering if you guys could help me out. I'm compiling in the GO SDK, if you couldn't already tell. All non-visible faces have been destroyed, lightmaps are set to 2, and...

20th April 2016
by rewas321 Go to last post
7 208
Question

clear underwater texture?

i was playing someones map and noticed how when you were under water, you could actually see where as default half-life water textures have very limited view distance. how can i modify a water texture so you can see clearly through it when underneath?

19th April 2016
by Itszutak Go to last post
4 352
Question

Random Music

It's there a way to play random music by ambient_generic or another point entity?

19th April 2016
by Moltard Go to last post
1 158
Help

Protecting my map

Hello, I'm making maps for my own servers and I would like to know if there is a way so the map can run ONLY if I have a special file like .lua or .txt . I've already tried map obfuscator but the software crashes. Thanks for answers.

18th April 2016
by Richard Simmons Go to last post
13 397
Help

CS:GO surf map point_servercommand problem

When I join my map using the point_servercommand with all my settings it just keeps restarting the round multiple times a second. The map works well without it, it also works well when I put them in a cfg and run it manually. This is the only error I...

16th April 2016
by Moltard Go to last post
5 153
Help

Black spots on my map?

Hey. Im currently building a map and I keep getting these dark areas in my map. Ive tried moving the lighting around, changed the light direction, added and removed the skybox and still nothing works. The map is a RP modification. Could someone help?...

15th April 2016
by taz0 Go to last post
7 242
Help

Any other way to compile?

So I like making gmod maps for fun because I find it quite an enjoyable thing to do, yet its not fun when I can't compile them because of my potato PC (trust me its terrible and I want a full refund xD) So is there anyway I can compile a map without it...

15th April 2016
by Grenade Man Go to last post
5 174
Work In Progress

ttt_aquabase

Aquabase will be my third map to be published to the STEAM workshop. This map will be unlike other TTT maps as it will feature a more complex set of objectives for innocents to complete. The map takes place in an underwater aquatics research facility....

15th April 2016
by coolcat99 Go to last post
7 402
Games

Crossroads Episode I "games"

Then I saw you. And I decided, why not share your project here. And to show progress in the design level. This old design levels. I want to show how it will change in the course of the conversation in this thread. I hope someone can help is all. As I...

15th April 2016
by Ferapod Go to last post
20 2,669
Help

env_screenoverlay fade in and out.

Another exquisite problem of mine. I want env_screenoverlay to slap my texture on player's screen, but instead of doing it in an instant, I'd like it to fade in and out. Here are the methods which I tried out and which did not work at all, because I...

14th April 2016
by 20-14 Go to last post
10 420
Map

Map rejuvenation project.

So to kick start my new account on Facepunch I thought I'd make a thread within the mapping section about an recent idea of mine. I have a passion for map development and a it's almost a hobby as I find time flys quite quickly while working on well......

13th April 2016
by Rhedd Go to last post
25 1,338
Question

Suggestions for lighting up a chandelier in a not well lit room

Can anyone give me a few suggestions about lighting up a chandelier in a not well lit room? So far I got a light_spot shining from below a chandelier onto a table - the table is lit up but not the chandelier. The room does not look good, I want it...

13th April 2016
by Grenade Man Go to last post
4 169
Help

Texture Pack

The mega question thread looks dead, and overrun. Does anybody have a link to some star wars textures, or futuristic textures? Thanks in advance. Couldn't find any on game banana

12th April 2016
by Grenade Man Go to last post
3 231
Question

are there any tutorials on func_tank?

got bored and decided to see if i could make an automatic, player targeting turret on my craptacular map. i have played around with it a bit but cant quite get my head around it and i cant find anything useful on the internet.

12th April 2016
by Grenade Man Go to last post
2 234
Question

Compiling custom materials?

I added custom materials from another map to my game's materials directory. After compiling my map with these textures will other people be able to see them in game?

12th April 2016
by taz0 Go to last post
1 101
Help

Importing Half Life 2 Assets into CS:GO

Hi all, I'm trying to import Half Life 2 assets into CS:GO. Used GCFScape to extract content and put it into CS:GO's directories. In game and in the editor though, they are either black or a really shiny, reflectivee material. Any ideas?

12th April 2016
by gargamel9000 Go to last post
7 493
PC Games

Hard Duty mod for Half-Life

Hello people. It has been a long time I have not posted here. Today, I am bringing a new Half-Life mod to life: Hard Duty. I have been working on it since September 2015 and a lot of progress has been made, but it is still a ways off. If you feel like...

11th April 2016
by butrcupp Go to last post
1 283
Help

Hammer Trees Problem

Hi, I place on my map some four trees (prop_static). But when I complied the map I see only two. Does anyone know why?

11th April 2016
by Stiffy360 Go to last post
6 180
Help

Is it possible to entspy a decompiled map?

I have a map that I can not open and I want to try to fix it, The issue happened when I loaded in a big prop that caused a I want to know if I can somehow fix this issue without losing my progress as soon as I gave a prop_physics this prop model it...

11th April 2016
by Blinkenn Go to last post
2 208
Help

Hammer Problems

1st problem: When I compile my map, it loads an old version of it without the changes I made. I saved and restarted everything but that didn't help. 2nd problem: I get this popup when I try to access the entity option menu. Hitting the yes button does...

9th April 2016
by McSniper12 Go to last post
5 154
Help

Propper - Setting up without HL2 ep 2?

So I was wondering if there's a post steampipe method without ep2? I've done a bit of searching around and can't find any methods that don't use ep2, more so wondering if I can do it without forking out a whopping $5 (being a major tight arse) Thanks...

9th April 2016
by Stiffy360 Go to last post
3 249
Request

Looking for a Map Maker for Hide and Seek Game Mode

I'm looking for someone who could make a map or a few maps for my community and specifically for our Hide and Seek servers. Key things (which is why its been hard for us to just find good maps): -Boundaries need to well done (Too many maps are too...

7th April 2016
by oliking021 Go to last post
6 326
Help

Skybox glitchy or black

Im gonna jump straight on this now, the skybox is doing that glitchy thing and is also black, there is no leaks, i think its something todo with the skybox texture setting in map properties, what is the default normally? Thanks!

7th April 2016
by gnampf Go to last post
9 244
Steam

Using CSS Materials With Hl2 Materials In Hammer For Gmod

I recently set up hammer to map for garrysmod but I only have the hl2 materials (models/textures). I really want to use CSS textures as well. I know the gcf method of doing this is outdated and I cant find vpks anywhere. I event tried putting the Cstrike...

7th April 2016
by taz0 Go to last post
1 179
Help

first time uploading map with custom textures/sounds

hi, as the title suggests, this is my first time uploading a map to the workshop with custom textures and sounds. i have heard of this program called pakrat and i understand it has something to do with custom textures? if somebody could link a...

6th April 2016
by Grenade Man Go to last post
8 193
Tutorial

Porting Source / Source 2 maps to Unity

After a long hiatus, I'm back with more conversion shenanigans. Edit: images rehosted to imgur with full resolution Intro to Source 2 One of the first things I noticed when Valve released the Source 2 Hammer editor for creating Custom Games in...

5th April 2016
by Nightscout Go to last post
17 2,134
Question

Questions about optimization

I have already read this. And this, I have also watched a couple of videos about optimizing your level. 1. I have many tunnels in my map that would greatly benefit from areaportal windows. What is the best way to do this? Do I stretch the brush to the...

5th April 2016
by Sugartitty Go to last post
4 204
Help

Trigger Detect Active Weapon?

So, according to the Wiki the left for dead 2 SDK Has it, but im making a Roleplay map and basically making a silent alarm system in the bank, i want it to detect if the player has an active gun. So how do i detect a active weapon? Thanks!

4th April 2016
by Borris_Squad Go to last post
3 185
Question

Lightning/Shadow problem

My shadows look like this: http://imgur.com/d180b1j I have no idea what could've caused it. I hope that you guys can help me. Log: http://pastebin.com/mxzkfLz3 The lightning source is light_environment, properties: http://imgur.com/AKkbANt...

4th April 2016
by mdeceiver79 Go to last post
10 314
Release

RP Rockford ( 2 Last )

Download Now: Main Workshop Link Content (needed): Content Workshop Link Does not work on servers!!! Content for servers: .7z Download Link Rockford is a city RP map based in Oregon USA, that includes downtown, uptown, industrial, residential,...

Statua Thread has images Mapping King x 31
4th April 2016
by TheSenDest Go to last post
51 11,918
Help

Compiling Error

Hey, when I try to compile my map, it says at one point something along the lines of could not locate 'gamedata' key. This is causing my compile to not finish properly which I am pretty sure is the cause for my map being very bright with no shadows. ...

3rd April 2016
by UnknownFusion Go to last post
30 233
Help

Convert GM map to Rp

Hi How to convert GM map to rp_map? Thx for reply

3rd April 2016
by Richard Simmons Go to last post
6 305
Help

Trouble in Terrorist Town - Player Collisions and Custom Ammo

OK so I'm making a map for the Trouble in Terrorist Town gamemode. I'm nearly done with the map, but I'm still trying to figure some things out. First off, I'm trying to figure out a way to disable player collisions when a trigger_multiple entity is...

3rd April 2016
by Doomblade3890 Go to last post
0 113
Help

I need a couple of VTF files...

Hello. I have a request that I'd appreciate if anyone can resolve it for me... I need the following VTF files... nature/sand_wavey_1 nature/sandfloor_01_blendtexture nature/rockwall015a nature/rockwall015a_normal

3rd April 2016
by Humam Go to last post
10 176
Request

Experienced Mapper Required (Pays well)

Hi Guys, Not sure if this is allowed here. Basically I want to hire the best mapper I can for my project. Its simple short term work which pays pretty well. About 1-2 weeks work at a push. Any portfolio or proof of your work would be great. Dead...

2nd April 2016
by inspirit Go to last post
27 718
Help

Hammer Props Removed (Visgroup Problem.)

Well here I am again with the very lovely Hammer editor, this time I believe Hammer has actually fucked me. Hopped on Hammer today and opened a map I was working on to receive an error that two invalid brushes were present or something along those lines....

2nd April 2016
by Max Huggins Go to last post
2 137
Map

de_Brix

Hi! I just completed my cs:go defuse map called de_brix. It is located in old brick-fashioned industrial area. It has pretty interesting layout with a risky but rewarding way of rotating using canal. Links: Steam workshop:...

1st April 2016
by Yetam Go to last post
0 248
Help

BSP to GMA error

D:\SteamLibrary\steamapps\common\GarrysMod\bin>gmad create -folder D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\addons\new\rp_newmap Garry's Mod Addon Creator 1.1 Looking in folder...

1st April 2016
by RonanZer0 Go to last post
2 159
Help

Timer in GoldSource

Most GoldSource bunnyhop maps have timers. You press a button, the timer starts, and at the end of the map theres a stop button and a timer displaying your time. How would I go about making one of these in GoldSource? I don't need to create individual...

1st April 2016
by taz0 Go to last post
3 126
Work In Progress

[WiP] ze_RE4_Castle_v1

Hi guys, Last year, I was working on a Zombie Escape map. I tried to reproduce as realistic as I can the castle from Resident Evil 4. I've done something really decent for the moment, but I didn't realize the amount of work it needs to create a map like...

1st April 2016
by Raphi Go to last post
0 158
Help

Help with a vmt

I am trying to combine multiple masks into one texture. I don't know how to accomplish this. Diffuse Texture Bump Texture Specular Mask Alpha (Which parts of the texture are reflective) Illumination Alpha (Which parts of the texture are illuminated)...

1st April 2016
by SpyShadow Go to last post
0 81
Help

Hiring a mapper, REAL $$$ no donation bs

Hi, I'm in need of a quality mapper to help me create a custom RP map for my game server. The budget for the project is approximately $300, but I'm not against raising that budget for the appropriate work. I'm not poor and I'm not cheap, but I just...

1st April 2016
by PatrickNett Go to last post
5 308
Release

de_corruption now on Steam workshop

I have realesed de_corruption to anyone who wants it. Please use this link if you want to download it. http://steamcommunity.com/sharedfiles/filedetails/?id=645823605 This map is made for CS:GO, its currently WiP but you can test it and tell me what u...

31st March 2016
by Nightscout Go to last post
4 356
Release

Better Forest Detail Grass

http://i.imgur.com/GJmLmsi.jpg http://i.imgur.com/gDDjYST.jpg YES GAMEDEV, IT'S OUT!!!!!!!!! The first image is the sprites on a custom grass texture, the second image is the result on default EP2 forest grass textures. A few things to say: -...

31st March 2016
by Jokurino Go to last post
26 6,425
Help

[CS:GO ]i need someone who can take screenshots with max settings

Fun 16vs16 map featuring Man cannon prefab by Burnfingers! You walk into them and get launched (the player takes no damage from the fall) Depending on how you angle yourself while entering the cannon you can get anything from a small bump to a massive...

30th March 2016
by psdaf Go to last post
0 190
Question

skybox alignment

i have seen the tutorials but i am still a bit confused on making the skybox fit around the map so it doesnt cast a shadow on the map. the sky camera scale is 20.

30th March 2016
by HGrunt Go to last post
2 134
Question

Creating a laser pointer type light?

How would I create laser pointer type light in hammer and be able to color it? Does light and light_spot spread too much light around the room?

30th March 2016
by Qaus Go to last post
3 196
Help

VVIS Compile problem

Hello All, I have a problem i have decompiled this(rp_scpfoundation_V7) map and in hammer i get white textures and from what ive seen there testures are ones that are in MAPS/RP_SCPFOUNDATION_V6_FRESH/ When i go to recompile the map i get a...

30th March 2016
by The Commander Go to last post
9 1,285
Stupid

I'm editing a map, and the materials are missing.

So the map I'm editing is DarkRP related and uses CSS textures. I do not own CSS. So is there a way to mount the texture like from the SteamCMD server files? Kind of like how I did with my server? Below are the errors I'm getting while trying to...

30th March 2016
by Yashirmare Go to last post
6 204
Help

Need Sound from HL2 But cannot find it!

So I am making some maps in Hammer, like anyone else. But stumbled across an issue, I want a sound out of GM_BigCity. I think its called one of these (from soundscape) "wave" "ambient/levels/streetwar/apc_distant1.wav"...

29th March 2016
by Shirky Go to last post
1 127
Work In Progress

ttt_dome

This map is possibly my first serious map. It's a very small, replicated map from the Call of duty Modern Warfare series. (I personally dislike call of duty, but I love their environment work.) This is nothing big, after research and knowledge, it's...

29th March 2016
by VIOLATION_SNG Go to last post
5 360
Help

My Selection Tool is Off-Grid

I make a selection. It sizes itself correctly and on the grid. When I try to move my selection, however, depending on where I try to drag it from... it tries to snap itself to a grid of one unit, regardless of the current grid size. I can resize and...

28th March 2016
by RonanZer0 Go to last post
0 105
Help

mystery error (part deux)

remember me? sorry i had to revive it but i had to. well even though i am currently having expert help with my map, we cant get our heads around what the hell is happening with it. this strange reoccurring error that comes and goes for no reason. it...

28th March 2016
by 03C0 Go to last post
7 163
Question

Tiny small lights

How do I make small lights on a computer "on-off button" and make computer, theatre, TV or cellphone screens shine/glow "I don't want light illuminating the entire gadget"

28th March 2016
by Itszutak Go to last post
2 112
Work In Progress

Metro 2033 content and mrp_redline map

Hello everyone. We really love Metro 2033 universe and tried to create someting by ourselves. We collected a really huge content(Metro 2033 + A little-bit of STALKER). Here's a link: http://steamcommunity.com/sharedfiles/filedetails/?id=654054641 And...

27th March 2016
by Daemon White Go to last post
1 286
Help

Hammer CPU

oui. all my time through mapping i haven't had a problem like this. but when i compile my map now, the one im working on the CPU goes from 10% to 100??? what can i do to fix this.?

27th March 2016
by Cupeace Go to last post
5 197
Help

Displacement shadows

When making my map, I use displacements to get bumpy areas, and most of the time i over lap them as shows on the image below. When they over lap, they cause a shadow between the displacements. Is there anyway on preventing this from happening?

27th March 2016
by Stiffy360 Go to last post
5 152
Help

What is this map?

I cannot seem to find this map for the life of me... What is the first map in the following video: https://youtu.be/wDgrm3xi23c If you guys can help, thanks :)

27th March 2016
by Richard Simmons Go to last post
13 559
Help

Hammer model browser problem

Hello, ive started mapping recently since i find it very fun to do. But there is a problem when i have to choose a model for something like props, when i open the model browser im not able to change the model or anything. The window hasnt frozen...

26th March 2016
by sleiderinkje Go to last post
6 2,717
Link

Arp_TheCordon

Hey Fellow Mappers! This is a creation of the Cordon from STALKER ( ClearSky/SoC ) that I've been working on for quite a while. This is the current Version of the map, as I am still working on bug fixes, and expanding on it. I've hit a lot of the...

26th March 2016
by legendofrobbo Go to last post
10 741
Help

Disabling physgun on a prop_dynamic? (using key values)

Awhile ago, someone mentioned that there was a keyvalue you could set on a prop_dynamic to prevent a garry's mod physgun from interacting with it. Making a script to prevent players from interacting with all prop_dynamics is out of the question, thanks...

25th March 2016
by 03C0 Go to last post
1 152
Help

CS:GO Detail Sprites issue

Hello there! I`m making a map for CS:GO and everything was going fine until now. Watching on valve developer community i saw that the correct way to create sprites is the shader UlitGeneric, but when i test the map i`m getting "fullbright" sprites: ...

25th March 2016
by ashton93 Go to last post
6 1,535
Help

Problems with Hammer not updating map for GMod trials

Sorry for the strange wording. Recently I have came across a problem where I will build onto pre-existing objects, buildings, etc. and when Running the Map, the updates I applied have not loaded into the map and are not there in game. I took a few...

24th March 2016
by kishdr Go to last post
3 145
Help

Mappers wanted

Hey me and a couple of friends over at xfire are starting a half life 2 singleplayer based mod and need help mapping the levels we need. We have the basic outline of the story finished and would greatly appreciate any help that anyone on this forum can...

24th March 2016
by TheLocalPub Go to last post
39 1,979
Help

Skewed/Rotated Road

So in Half-Life 2 they have... these for example. http://i.imgur.com/RUyTl3S.jpg Skewed, or rotated, roads. I've been messing around in hammer with it and it never aligns right. I don't mind the actual texture edges from road to road lining up...

24th March 2016
by DwarfOverlord Go to last post
6 213
Help

Ingame map missing textured blocks but not in hammer

Hi there, I'm trying to figure out why certain textured blocks are non-existent in the game yet in hammer it's there and I also had other textured blocks grow out an extra non-existent wall of texture. I've used textures such as metal/metalwall013d that...

24th March 2016
by gnampf Go to last post
1 86
Politics

Making a MOD with the EP2 engine

Hey people. Is this possible? On the "create a mod" window, it just says "Mod half life 2 singleplayer" I have orange box highlighted in SDK, would this mod ep2 or hl2... I've already made maps with ep2 textures __

24th March 2016
by Stiffy360 Go to last post
5 667
Release

GM_Flatgrass_Pyramid (Update)

I have updated my map and it's now available for anyone who wants it. Please use this link if you want to download it. http://www.garrysmod.org/downloads/?a=view&id=72212 This update removes the spinning door and adds a larger skybox. V2 is still...

23rd March 2016
by bestdarkrp Go to last post
2 1,217
Help

More stuff to hammer.

Is there a way i can get more textures or i dont know what's its called. i saw a video with a guy teaching how to map. he could pick alot of doors, and i can only pick 4. is there i way i can add more stuff to hammer ? 23rd March 2016 Solved

23rd March 2016
by Cupeace Go to last post
1 114
Help

Trouble with publishing map to workshop.

I wanted to publish my map to the Steam Workshop, and the only knowledge I had of how to publish the .gma with gmpublisher.exe was to basically bash them together like rocks. So I used the GUI provided by @alatnet to make things easier, I entered map...

23rd March 2016
by PortalModIV Go to last post
5 169
Question

Large Skyboxes and Hint/Skip

I've heard it's a bad idea to make a huge skybox at the top as it will mess with visleaves and hint/skip... okay. I see. But then how do I, say, have a city map, with air vehicles constantly flying above, yet still have hint/skip and proper visleaves??...

22nd March 2016
by RonanZer0 Go to last post
3 204
Map

gm_grassbuild

Hello,I created my first map for Garry's mod and wanted to present on this forum :D. Map Features: -Cinema -Houses with garage -Simple Bulidings to create restaurants shops etc -Water Download:...

22nd March 2016
by wikinto Go to last post
3 341