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Help

Hammer SDK CS:GO | HashVec: point outside valid range

I'm new to Hammer and just trying to test my map and i get the error of "HashVec: point outside valid range". Please help.

7th December 2016
by taz0 Go to last post
7 810
Help

Making a button that can be held down and released without momentary_rot_button?

I want to make a button that needs to be held down. I need it to send outputs both when it has been pressed and when its' released. I remembered the rotating wheels in Half Life 2, and tried to copy what they did. However, momentary_rot_button appears to...

7th December 2016
by KingPommes Go to last post
8 622
Help

How to export a map from Dota 2 hammer to Unity?

Help! I'm trying to export a map from dota 2 Hammer (either the standard Dota 2 map or my own map) for use in Unity (or even blender). I've tried exporting as FBX or OBJ, but when I import in either Unity (current version) or Blender All I get are...

7th December 2016
by Paphjort Go to last post
4 672
Release

Narco

Narco, a bomb defuse map by Jacket The Terrorists have been using an old industrial estate as a front for their latest drug enterprise, but the Counter-Terrorists have discovered the site and are eager to shut it down, along with everyone involved....

6th December 2016
by wernsto Go to last post
1 751
Help

The last of us Map

Hey guys. I wanted to know if anyone can send me a good amount of pictures that capture perfectly how the quarantined zone/city you start at after the game intro, look like. I want to try and build that for a "The last of us" role-play map :3

6th December 2016
by wernsto Go to last post
5 856
Question

i5 processor good enough to make maps?

Hello! I am upgrading my PC and one thing I would like to get into is map making. My question is as the title is. Here is the CPU and I want to know if this is good to make a decent sized map with lighting! CPU(amazon.co.uk)

6th December 2016
by Blade Rx69 Go to last post
11 846
Help

Ring Knutstorp in GMOD

Heyo! Im making a racing circuit based on Ring Knutstorp, a swedish racing circuit. And first off, do you think I can fit it in the hammer editor? Here is a picture to show the size. Second, is there any way to take a picture like this one into some...

6th December 2016
by Wormy Go to last post
5 598
Question

how to make a static light imitate light_dynamic

I'm making a map which plays around with a lot of omni-directional light_dynamics'. Naturally, to save resources and avoid engine limitations, I want to mix in some static light entities where no movement is required. However, simply copying over the...

6th December 2016
by pacguy64 Go to last post
0 418
Help

Run Map Error

So when I try to test my map in run map, it shows this: ** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod"...

6th December 2016
by taz0 Go to last post
7 536
Question

Do you need Counterstrike Source to Create a proper Deathrun map in Garry's Mod?

Do you need Counterstrike Source to Create a proper Deathrun map in Garry's Mod?

4th December 2016
by Zufeng Go to last post
2 465
Help

css content on gmod hammer

i know this has been asked many times but i dont know how to get css content on gmod hammer and yes i did googled it

2nd December 2016
by KingPommes Go to last post
8 677
Help

Workaround for "Too many brush models"

So heres my problem: Im currently near completion of this map: https://steamcommunity.com/sharedfiles/filedetails/?id=774517123 My compile Log gives me this Too many brush models in map, max = 1024 For all I know this means I have to many...

30th November 2016
by KingPommes Go to last post
4 910
Help

func_door_rotating in rotated instance is buggy

So, I want to build the interior of a house almost entirely out of brushes (partially for my own amusement, and partially because the game I'm using doesn't have appropriate door models). So, I created a fancy little brush based door using a few brush...

30th November 2016
by pacguy64 Go to last post
3 412
Map

Can't compil my hammer map

Hello! I apologize for my very bad English, I am French and uses google translation ... x) A friend can not compile its map on Hammer World Editor 4, except that its error is very bizarre! Does anyone have any idea what it might come from ??? I have...

30th November 2016
by SofianeLasri Go to last post
2 451
Help

Compiling time of Hammer

Hi recently i've decided to add somethings to a map and when i tried to compile it, it never finishes. It's was about 24 hjours straight compiling it and nothing was happening here's the logs : materialPath:...

29th November 2016
by _Rash_ Go to last post
8 561
Map

Elevator Doors That Hang

Hello, I first want to apologize for my bad English, but I use google translation! ^^ Basically, my problem is this: I wanted to copy the elevator from the rockford police station, but the problem is, the doors get stuck! :( I did everything to copy the...

27th November 2016
by SofianeLasri Go to last post
15 1,112
Question

How can I add Props of Addon in Hammer Editor (Gmod Map)?

Hello , anyone can help me to add a props of an addon? I didn't find tuto about this. I tested a few of things but the only result I have is a model of the props I want but he is untextured in the Hammer Editor (Black and Pink square) and when I test the...

26th November 2016
by Penou Go to last post
4 574
Help
25th November 2016
by RasmusG5 Go to last post
0 357
Help

All map is black (no light)

Hi all, I had a very serious problem, which I can not solve. This is a problem with the lighting, it is not. More precisely it is, but doesn't "work", all map is black. And an error "sun extent from map = 0.000000", "sun extent from map = 0.087156", "zero...

25th November 2016
by heu3 Go to last post
18 1,001
Help

Looking for a Map Dev

Alright, so we are in the search of a map developer, to edit the desert map used for Military Rp, obviously we can't find anyone to do it for free that is why we are here, we'd like to see some of your work, to know you are experienced, because everyone...

22nd November 2016
by KingPommes Go to last post
3 564
Help

Map Visual Glitches

I've got weird visual glitches with my map, the glitching only happens around buildings that are areaportaled off, the map does have visclustering but the problem persists when vvis is run on fast with and without the visclusters enabled and it also...

21st November 2016
by arow1234 Go to last post
12 597
Stupid

i dont uderstand compling error

i had 1 compling broblem and its this make_triangles:calc_triangle_representation: cannot convert i dont know how to solve it cause i dont speak best english this is what it said on hammer error checker Usually preceded by some coordinates, the best...

20th November 2016
by 1 Duck Go to last post
16 1,026
Map

De Chateau Turzo

Hello guys I am vorking on remake of map De Chateau. Would like ask you for some ideas or decorations. You can try this map here.

20th November 2016
by Cheroke98cz Go to last post
5 850
Tutorial

GOLDSRC Texture Tutorial: Static, transparent, animated, toggled & water

http://www.the303.org/tutorials/gold_texture.htm So with the release of Sven Co-op 5.0. I'm sure many want to know how to get into making custom textures for maps in GoldSrc. This will be the first big tutorial of 3. The second Is Modelling for...

20th November 2016
by CAS303 Go to last post
3 1,295
Map

Packing Episode 2 Textures into map?

Is there any way to pack episode 1 and 2 textures into a map? I'm able to pack custom textures in, but I'm not sure where to get ep2 textures and where to put them.

19th November 2016
by jackrabbit Go to last post
2 426
Map

Making Citizen NPCs Actually Talk?

Is there any way to make NPCs like citizens actually move their mouths when they talk? I'm currently using ambient_generic's in front of them, but admittedly, it looks pretty horrible. I've had no luck with the logic_choreograph entity so I'm not sure...

19th November 2016
by pacguy64 Go to last post
8 798
Request

Looking for several maps

Yeah not sure if this is the best place but I might as well. Looking for the following maps. If you have a copy, or know where I can find one, please tell me. Several "battle" maps, which I believe originate from hl2 survivor, which are not present in...

19th November 2016
by Portugalotaku Go to last post
1 509
Work In Progress

rp_subterranean ( 2 Last )

What is it? rp_subterranean is a roleplay map in an underground town/community that is built in a cave of sorts. The theme I've been trying to go for is that its a makeshift community built below the surface hidden away from the world above, whether...

17th November 2016
by Sgt.Kickass Go to last post
59 6,874
Help

Recompiling\Building gm_construct trouble

So I decompile it from original gm_construct.bsp to .vmf to play around with it in Hammer, and it seems to be alright. After I make some changes (or not) and run the map it seems broken a bit - some brushes don't load, no lighting, no skybox, odd...

17th November 2016
by MediCat Go to last post
4 476
Help

TF2 MVM Crashing when bots win.

Working on a mvm Christmas map. At the moment it's just a big orange box map. To test the mechanics. And that was a good call cause it doesn't function. As soon as the bot drops down the hatch and it explodes, the whole game crashes with no error message....

17th November 2016
by jack27121 Go to last post
2 390
Beta

gm_susquehanna ( 2 3 Last )

Edit: Release! http://steamcommunity.com/sharedfiles/filedetails/?id=784560595 Sup ladies and germs. I haven't had much mapping time since gm_upstatespeedway and had been itching to make an all-purpose vehicle testing map, but I feel like this is...

Xanadu Thread has images Mapping King x 41
17th November 2016
by RasmusG5 Go to last post
86 13,740
Help

Rain in Portal 2; not as easy as I thought :I

So, I'm trying to build an outdoors map in Portal 2, and I want to add rain to it. Naturally, I first grabbed a func_precipitation and put it over the map. However, regardless of what I did to the size of the brush and its' settings, it didn't do...

17th November 2016
by taz0 Go to last post
7 1,005
Help

Using CSGO props in GMOD, wont showup ingame.

Title explains most of it. My map is a port from CS:GO so I cant make them all prop_dynamic_overide. I tried using the hl2ep2 hammer, hl2ep1 hammer, hl2dm hammer, and hl2 hammer but they all crash when I try to load the map. I also just tried using the...

gz.
16th November 2016
by gz. Go to last post
9 836
Help

trigger_remove Crash-to-Desktop

Solved Garry's Mod isn't happy when you trigger_remove entities that you are holding with the Physics Gun. Placing the NPC into a hole and pressing a button to remove it not only solidified what I was trying to accomplish, but stopped the crash. I...

16th November 2016
by Robotboy655 Go to last post
5 474
Love

Mapping Reference Image Dump ( 2 Last )

Proposed title was original "Super Mapping Mega Image Dump Deluxe" Anyway, the title is self-explanatory. Post images you think would benefit as reference pictures for others. I'll start with some shots from around my college campus. I think there's a...

16th November 2016
by gnampf Go to last post
50 3,928
Help

How do you enable a button to make water deadly?

I'm going back to an old Trouble in Terrorist Town map that I made and want to add some more Traitor traps. I already understand buttons and traitor buttons, but I'm not sure how to do what I'm trying to accomplish. I want the water to be activate-able...

15th November 2016
by Budman Go to last post
2 415
Help

[Help] Trying to port a CSGO map to GMOD

I'm trying to port a CSGO deathrun map (dr_canyon) to gmod. Every time I try loading the vmf up in gmod, it crashes right after "reading 5%" with no error dialog. I ripped everything from the csgo vpk and put it in gmod, yet the error still occurs. Thanks...

gz.
13th November 2016
by gz. Go to last post
9 826
Help

What is with these blocks?

For some crazy reason, the difference between a working map, and a map that crashes CS:GO before it even begins loading, is this: WORKING: NOT WORKING:

13th November 2016
by taz0 Go to last post
11 961
Work In Progress

TTT Team Fortress Classic Map Pack

https://puu.sh/sfmxN/de95ca6432.jpg https://puu.sh/sfmxJ/d811e58f84.jpg This is a work in progress for a map pack I am making for TTT. Team Fortress Classic Reborn! Exact same scale of the original map with everything in the same location (lights,...

12th November 2016
by Portugalotaku Go to last post
7 915
Request

Titanfall 1/2 Textures/Decales

Hey there, I wanted to know if anyone can supply me with Titanfall Textures and Decales, I am looking to build a map for a TitanfallRP server.

11th November 2016
by taz0 Go to last post
2 582
Help

BSP Not Compiling

So right now I am in progress of making a Minecraft Cinema Map. I am just getting the structures done. I was able to compile the map last night, there wasn't much there. Now looking at the map, the map is not wanting to compile a BSP. I do not see any...

11th November 2016
by silentslay Go to last post
3 591
Question

How to kill player in single player without reloading map/game_ui-vehicles bug workarounds?

Alright, this is a really weird one, and I wouldn't be surprised if it's impossible. Despite this, I'd still really like to get this working... So basically, I figured out how to use prop_vehicle_driveable in Portal 2, and now have functional HL2 Jeeps...

11th November 2016
by pacguy64 Go to last post
7 671
Help

TTT map, bodies not being id'able..

Hi! I have an error in my map, that I cant seem to reproduce reliably without a ton of players online. When players die, there is somewhere between 1 in 10, to 1 in 20 (numbers straight out of my arse) chance that the bodies won't be id-able. They just...

9th November 2016
by tuxie Go to last post
9 785
Help

bad prop lighting

these tracks are set as a prop_dynamic_override as its the only one they show up as. for some reason they have TERRIBLE shading and im not sure how to get around it.

9th November 2016
by Nova_Canterra Go to last post
3 574
Help

[bounty] 100$ for anyone that can fix my map <3

The bounty bit 50$ for finding a way, on a dedicated server, without any players (just bots), *reliably* reproduce the three bugs in the description. 50$ for actually finding a way to fix the map. This implies the first bounty being met, since the...

9th November 2016
by tuxie Go to last post
10 1,079
Question

mount counter strike source hammer to garrys mod hammer

before you tell me to google it: im not asking how to get css hammer to work because any idiot can figure that out i am asking how i add all the counter strike source models and textures to my current hammer so that i can use counter strike, episode 2,...

9th November 2016
by pacguy64 Go to last post
5 678
Help

phys_thruster won't move in a straight line

I'm trying to configure a thruster connected to a physics object that can be reliably controlled via inputs. However, the thruster seems to randomly move the object left or right while pushing it forward, making it very difficult to control. I tried...

8th November 2016
by pacguy64 Go to last post
2 530
Question

physics like phys_hinge

How does phys_hinge even work? Like how I make a rope connected to something or a moving door that is connected to a hinge and moves right or something like that, how does this even work? How do I set the limits of an angle for it is there any cind of...

8th November 2016
by pacguy64 Go to last post
1 543
Help

How to fix this lighting bug?

How can I go about fixing this lighting bug? It's really annoying me..:cry: The lighting just doesn't want to work sometimes when I restart the map. (Sometimes it works as expected like in the third image) Thanks in advance

7th November 2016
by Mista Heita Go to last post
5 655
Help

Hammer Crashing When Opening the Material Browser

I've uploaded my dump file to metastruct, but I don't understand what my issue is. http://dumps.metastruct.uk.to/dumper.py?dump=hammer_20161107_001146_1_crash.mdmp, I did add css material files to my gmod folder, but I've done it before and I've never had...

7th November 2016
by taz0 Go to last post
1 410
TV

Facepunch Mapper's/Modder's Google Hangout v1 ( 2 3 4 5 6 7 8 9 Last )

Gonna update this thread on every time there's a hangout in progress. Of course it's not strictly just for mapping so modellers and other modders are welcome alike. Current one:...

6th November 2016
by Lamarr Go to last post
353 18,714
Help

.UMap to .vmf/.bsp

Hello friendly (and unfriendly) people of facepunch! I was looking through files of a game I own and wanted to """"Convert"""" some maps to be playable on GMod. Now I did read a thread about this a while ago and the thread was ultimately closed because of...

6th November 2016
by Clunky Go to last post
5 765
Question

info_particle_system limitations?

I'm trying to use a lot of info_particle_system to cover a large area. It works just fine on a small scale, but having a lot of them causes some pretty bad slow down (which is understandable, I guess). The real issue, though, is if I place a ton of them...

6th November 2016
by pacguy64 Go to last post
2 467
Request

Looking for a mapper.

I would like to apologize first if this is in the wrong section, but I cant find anywhere else to post this. I'm looking for a mapper for a strongly growing popular DarkRP server. First project includes modding out rp_downtown_v4c_v2.

3rd November 2016
by LtShinySides Go to last post
16 1,319
Post Your

How does everyone start their mapping projects?

Hey everyone. I wanted to start a little discussion on design planning, tactics people use and how people generally outline their projects. I've seen videos where mappers have built the entire layout in dev textures, and then added to it. I've seen...

2nd November 2016
by Rory Go to last post
16 1,294
Help

env_sun refuses to display

The title says it all. This entity just won't render in the sky despite my taking several actions in a vain attempt to get it working. Below is it's properties box: I added in a custom skybox as well, so I'll include the .vmt settings for it below...

2nd November 2016
by pacguy64 Go to last post
6 596
Question

some custom sounds will play but others may not

the clips are literally just under two seconds long. some of them will play but others will not. i even tested it by having 2 ambient_generics exactly the same with the same triggers only with different wav files. why is this and how can it be overcome?

1st November 2016
by Rory Go to last post
4 496
Question

How do I correctly port Maps from Source Filmmaker to Garrys Mod?

Hello everyone, I made a few Maps for SFM, and I often get questioned if/when they will be ported to GMod. So, the problem is I don't know how to correctly port them. I literally searched the whole internet for that, but I find is "How to port from...

31st October 2016
by taz0 Go to last post
3 705
Map

Looking For a Map Maker

My friend and I are starting up a new gmod rp server and are going to need some custom content. Some of which includes a new custom map. Our server is going to be colonial era themed and will take place in the Americas. We are going to need a decent sized...

31st October 2016
by PETREKILLAH Go to last post
0 507
Question

How to use prop_vehicle_driveable?

I want to make a driveable car in a game where normal vehicles don't exist (so sadly, no HL2 jeeps will save me :I). When I search the FGD for vehicles, however, I find 3 seemingly useful point entities: prop_vehicle, prop_vehicle_choreo_generic, and...

30th October 2016
by pacguy64 Go to last post
0 546
Help

Black props?

So these prop_static's http://i.imgur.com/2CVGDGu.jpg like to be all black i've tried the expert compile settings with -PropStaticLighitig but that made no visible change and the settings in the config for the props Compile log:...

30th October 2016
by Rory Go to last post
2 465
Help

How to make weapons get picked with only USE

Whenever I walk near a weapon in Gmod I pick it up. I want to know what I have to do in Hammer to have an SMG be able to get picked up with only the USE key. (I'm using gmod)

29th October 2016
by Flonger Go to last post
7 601
Help

Is this the right thing for that door?

Is this the right tool, I am parenting it to the func_door_rotating and want to use the colision of the prop_dynamic and not from a invisible brush tool, is hint the right one for that? This is a test I am doing as you see in the future it won't be a...

29th October 2016
by karl-police Go to last post
4 539
Map

rp_lyolux ( 2 3 4 5 Last )

Hello there everyone I would just like to showcase my roleplaying map rp_lyolux. http://steamcommunity.com/sharedfiles/filedetails/?id=612117232 <---------- Link for map is right here! This map here includes the following: * Houses * Stores *...

28th October 2016
by Jcw87 Go to last post
169 11,353
Help

Problem with a door

I am trying to make a door. WOW EZ right Well, it's a specific door. This is a short description what it should do:

28th October 2016
by karl-police Go to last post
10 853
Help

MAX Map-Clip nodes ( gold source )

First question : How to solve this error? MAX MAP CLIP NODES. Second question : To have a best FPS, I don't know to choose "Group Selected" or "To Entity:func_wall". Thanks.

26th October 2016
by maha98 Go to last post
2 567
Map

WIP - RP_Neustadt ( 2 3 4 Last )

RP_Neustadt - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description RP_Neustadt is meant to be the successor of RP_Littletown. It's architecture is of european style around...

25th October 2016
by €r!k Go to last post
157 22,583
Help

Hammer - How do I add CSS models and textures to gmod hammer

How do I add CSS models and textures when making a Gmod map in gmod hammer, I don't want to use css editor.

25th October 2016
by blueangel512 Go to last post
4 609
Science

Failed?

Hey! so i have done an edit on this map and it givs me this error... ** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "C:\Program Files...

24th October 2016
by taz0 Go to last post
5 556
Help

Another buggy Model Browser in Hammer CSGO

Hello Facepunch community, I was on a new project for CS:GO, everything went great until I stand up and (miserably) push the mouse into the keyboard. This happened while I was on the Model Browser, and clicked / dragged somewhere something ... So...

24th October 2016
by LaMigne Go to last post
0 388
Link

Got one?

Anyone have a manifold dumper .dll or a link to one?

24th October 2016
by EliteProducer Go to last post
0 475
Question

VIDE changing BSP Version?

Working on a CS:GO map... I deleted default cubemap shit with pakrat, loaded the game in CS:GO and built cubemaps. For the first time in my life cubemaps worked on the first try. I save a copy of this .bsp with good cubemaps and then I open it in...

24th October 2016
by Natalya Go to last post
4 517
Help

spawn block at a random spawnpoint (TTT) and create a trigger for it

So basicly i want to make a func_physbox_multiplayer spawn randomly at the start of a ttt round at one of many predefined possible spawns. I also want to make a trigger that if the func_physbox_multiplayer is thrown in does things. This may remind some...

22nd October 2016
by MrXonte Go to last post
6 486
Question

Physical Objects Colliding With A River Flow Displacement

Hi Guys, I haven't had to ask a question in a long time. I made a deserty, duney map with a nice lake and river. I took TopHattWaffle's Tutorial here and am pretty good at Hammer now, but it can't really see why this happened: The boat doesn't...

22nd October 2016
by Rory Go to last post
4 862
Help

What causes the Map_LoadModelGuts: Map with no texinfo maps/<mycustommap.bsp>

Does anyone know what causes this? Map_LoadModelGuts: Map with no texinfo maps/<mycustommap.bsp> On full compile VRAD crashes in the ending of the compile just before copy the bsp to the Maps folder. -Map compiles and starts fine in Default/Fast...

22nd October 2016
by Rory Go to last post
2 523
Help

How do I make a door that you can barricade?

As the title says, I have tried this but it didnt work too well.

22nd October 2016
by highvoltage Go to last post
6 680
Help

How do I make round windows?

Basically I want to make a window like this for my mansion, but I cannot figure out a way to cut the round part at the top like that. Any tips? :) EDIT: I used the arch tool to make it, worked pretty nicely in my opinion. :)

21st October 2016
by Plaster Go to last post
14 678
Help

monitor and screen

how to make camera and screen i have tried wiew tutorials but in game screen was missing textures fixed all textures that was missing were actually working

20th October 2016
by taz0 Go to last post
12 631
Help

I need a great hlcg,hlbsp,hlvis,hlrad,and fgd to run map

I ran a map both in valve hammer editor and jack hammer.Both of them had problems. in valve hammer editor,there were A few bugs ,and didn't create brush great. In Jack hammer,one part of my map was quite invisible :) But it didn't have those bugs and...

20th October 2016
by taz0 Go to last post
7 601
Help

How to remove the skybox glow in Spirit of Half-Life 1.8?

It looks fucking awful, and I'd love to remove it if anyone knows how too. I'm working with the code, so if I have to remove it code side I can do. This is what I mean if you don't know what I'm talking about: http://puu.sh/rI4cM/703e8aa20a.jpg

20th October 2016
by Shirky Go to last post
2 692

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