Title / Thread Starter Last Post ByReverse Sort Order Replies Views
Question

is it possible to make a 1 way wall?

hello map friends im making a hallway leading into a room but need it so that when you walk into the room, you cant turn back. essentially what im after is an invisible wall you walk through but you cant go through from the other side. if not, i...

17th February 2016
by taz0 Go to last post
2 271
Map

rp_eastcoast_v3

Yay, third volume is here. I've tried to improve the map according to the feedback. Thus I've extended the map a bit as well. New features: - church - workshop - a few stores - retexturing - new areas ...

17th February 2016
by Broly Go to last post
9 1,488
Help

QUICK MAP ISSUE

I spent hours modifying a map and i am down to one last issue. There are these two textures drawing through the skybox. So on the ground you can see them. ive tried putting a wall between the area textured with nodraw, skybox, and areaportal. Non...

17th February 2016
by anonymous6666 Go to last post
7 152
Map

Trouble Mounting Games On Source Multi-Tool

So I'm having some troubles mounting CSS to Source Multi-Tool. I went through the guide but it's not working. Whenever I check the game content or the .fgd, it automatically unchecks after I save it. I do own it on Steam and I do have it installed.

17th February 2016
by ADudeWithAHat Go to last post
0 108
Question

Lights broken water shows through world

Recently i have been working on revamping rp_downtown_v4c, an old map, and combining v4c_v2 and v4c_v2c_cfg_v7b map elements to make the ultimate downtown map. My only real issue at this point is that the lights in most rooms do not illuminate things....

17th February 2016
by anonymous6666 Go to last post
14 450
Help

so i compile my map and then this comes up when gmod tries to launch

there is nothing in the compile log about it, it something to do with gmod not launching right. it only happens when i launch gmod through a map compile. dont suppose anyone has found a fix for this?

16th February 2016
by Grenade Man Go to last post
6 226
Help

Bad World Lighting?

Edit: Fixed, It was the Ambient and Ambient HDR on the light_env. I had it set to a really low and dark number. Lighting is casting very strangely on things in this map. I have messed with the light_env and sun for awhile but can't seem to fix it. It...

16th February 2016
by TFlippy Go to last post
1 127
Help

Advice.

So, i want to know, how can i make things "dirty" the map is of New York and im woking on the china town district, and when i was their, it was dirty, Im currently using white textures, but i want to make dirt, like what you see around a dirty air con but...

15th February 2016
by King Alfonzo Go to last post
3 175
Request

Looking for a mapper.

I would like to apologize first if this is in the wrong section, but I cant find anywhere else to post this. I'm looking for a mapper for a strongly growing popular DarkRP server. First project includes modding out rp_downtown_v4c_v2.

15th February 2016
by glitchvid Go to last post
8 326
Help

Game crashes when I compile my map.

Whenever I compile and than launch the map it seems to crash my game. I understand I have missing textures but this has not made me crash previously. I used BSPsource to convert the orginal map (downtown_v4c_v2) into a VMF format so I can use it on hammer...

15th February 2016
by GrimPlaysHD Go to last post
7 280
Help

My map became red.

Hi there, i'm making a map for my server. After some compilings to test, the all map became red and green. I just just replaced a "Door_Rotating" by a "Func_Door". I dont understand what happend. This is one part of the map :

15th February 2016
by gnampf Go to last post
6 358
Help

Train looping?

Ok so I have been editing a map on a server I play on in gmod and decided a train station with no trains is just ridiculous. So I decided I would add in 4 trains, one to each track, but Cant seem to figure out how to make them loop back randomly to the...

14th February 2016
by taz0 Go to last post
11 340
Help

Decompiling non source based games for map making?

So I got this idea I wanted to do for a few of my fave games while messing around with Hammer Editor. BUt I ran into a problem how do I decompile a game to get the neccessary files to import into hammer? Specifically What Im trying to do is take a...

14th February 2016
by Devilswarchil Go to last post
9 362
Question

Teleporting weapons + Glitched out bodies + Lua in bsp?

Hi! Three questions I have been stumped on: 1. I am making a Trouble in Terrorist Town map. In my map, the building floats. I have been able to teleport bodies and normal props easily to hide them from just.. floating in the air if people/props...

14th February 2016
by tuxie Go to last post
2 146
Help

Advice.

So, i want to know, how can i make things "dirty" the map is of New York and im woking on the china town district, and when i was their, it was dirty, Im currently using white textures, but i want to make dirt, like what you see around a dirty air con but...

13th February 2016
by Wormy Go to last post
10 230
Request

The Walt Garry World/Garryland Project ( 2 3 4 5 .. 25 26 27 28 Last )

Alright folks, lets cut the blablablayadada and say it: Garry's Mod needs a recreation of Walt Disney World/Disneyland http://steamcommunity.com/groups/wgwgl http://golfinlexington.com/wgwp/index.php Why, well, I shall give you some reasons. 1....

Zuimzado Thread has images Optimistic x 95
13th February 2016
by ROBOT EVAN Go to last post
1,098 103,629
Help

Need map maker

hi looking for map maker will pay add if interested and for information http://steamcommunity.com/id/Remingto0n/ not paying low

13th February 2016
by ROBOT EVAN Go to last post
6 509
Help

Train speed not changing at different path_tracks

Trying to make a minigame thing and I'm using func_tanktrains since a group of players can't block it. The trouble is the train isn't changing speed through the "New train speed" on the path_track's, it's staying at the starting speed. The flags...

13th February 2016
by gargamel9000 Go to last post
1 127
Help

A door with handle in gmod hammer?

I see most of ttt maps have a realistic looking door with a HANDLE I have heard of door03_left.mdl but i cant find it in model browser. EDIT : Fixed! i found the door_left !!!!

13th February 2016
by The Siphon Go to last post
1 179
Help

need help with working out triggers [gmod]

I am creating a concept with a friend, and we want to make a puzzle level. For a preview I want to be able to have players press 3 buttons individually, then a timer of 15 seconds starts to clock down players have to build over a gap and if they dont do...

13th February 2016
by Maclman Go to last post
3 123
Help

trigger_hurt not working

My trigger_hurt worked but after a compiling they stopped to work and I don't know why. There are all set ON and flags Client and NPCs. Here the logs: The map compiles even with 99.5% of brushes so that's not the problem. 13th February 2016

12th February 2016
by annilator3000 Go to last post
1 126
Help

Weird lighting problem?

Hey, While I was working on my Portal 2 mod, Portal 2: Exhumaos (it's recently been greenlit), I noticed this lighting problem on one of the models: I've tried putting in an info_lighting, which seemed to turn it from completely black to somewhat...

12th February 2016
by CitadelCore Go to last post
0 90
Map

rp_whiterun

Greetings fellow mappers! I want to present you my recreation of the capital city whiterun from "Skyrim". Actually it is more like a part of it right now i've recreated. In my opinion whiterun is one of the beautiful cities of skyrim and that was the...

opti2000 Thread has images Mapping King x 39
11th February 2016
by Netheous Go to last post
24 2,733
Work In Progress

Rp_Suncity

I've been working on a new map and would like more feedback. architecture is a mixture between Miami and Los Angeles. Planned Buildings : Bank Police Station Mall Fire Station

11th February 2016
by Rhedd Go to last post
6 547
Request

Map Request – gm_black with water

This is a request for a new version of the scenebuilding map “gm_black” to be compiled and uploaded either here or on the workshop. A copy of the original map can be found here for reference:...

10th February 2016
by phantom444 Go to last post
3 314
Help

SDK Source Help!

Hello Everyone, Is there any map maker that could help me with SDK. I dont remember how to configuring SDK to open Gmod maping, I know I can make the map in CSS or HL2 SDK and port to Gmod, but I dont want that I want a configuration to open Gmod in...

9th February 2016
by Baby Nature Go to last post
10 269
Map

Blue Shift maps part 1.

Well to celebrate the release of Sven Coop on steam I decided I might as well release my crap too. In the past few years I have been working in porting Half-Life expansion maps. Anyone here who has decompiled a Gldsrc map knows how much of a pain in the...

8th February 2016
by Portugalotaku Go to last post
19 1,029
Help

Adding a media player into map / hammer

Hi. Im trying to add https://github.com/pixeltailgames/gm-mediaplayer this to my world, but im not sure how i would do it and make it work.

8th February 2016
by WeabooDK Go to last post
6 312
Help

Using 3ds max for mapping?

Is there some way to set uip max's scaling to source units level, including maximum map size limits? Wanted to try mapping stuff with max instead of Hammer.

7th February 2016
by Itszutak Go to last post
8 302
Map

L4D \ L4D2 \ Dear Esther \ Nuclear Dawn \ CS GO \ Other Maps Ports for SFM & Garry's Mod ( 2 3 Last )

Short description of the thread: In this topic I'll upload SFM & Garry's Mod maps ported from: - Left 4 Dead 1 Custom Campaigns, - Left 4 Dead 2 Custom and Original Campaigns - Dear Esther - Nuclear Dawn - CS GO - Other Source Engine Games ...

2Baxes Thread has images 1 people are reading this thread x 1 Winner x 43
7th February 2016
by Mrs.Femmie Go to last post
99 26,930
Map

[CS:GO & CS:S] Remake of de_snipe_it5 from cs 1.6 (My first map)

One of my favorites cs 1.6 map. CS:GO https://steamcommunity.com/sharedfiles/filedetails/?id=614202402 CS:S http://css.gamebanana.com/maps/189139

7th February 2016
by TechnoSandwic Go to last post
2 332
Map

Fire Hydrants

Could i make it so that if a hydrant is damaged enough. A water particle effect in the air for like 8 seconds.

6th February 2016
by Borris_Squad Go to last post
2 389
Request

Looking for maps similar to this setting...

Just because I have looked all over the workshop to no avail. Sorry if I am sounding like an idiot, I don't know where exactly to put this so I'm posting it here. Just any maps similar to a setting of a strange void/subspace would be appreciated if it...

6th February 2016
by Mario123311 Go to last post
0 233
Beta

ttt_community_pool_overhaul

I have just realeased a new version of community pool with bender180's permision. http://steamcommunity.com/sharedfiles/filedetails/?id=611750056 What do you guys think?

5th February 2016
by Yashirmare Go to last post
2 378
Work In Progress

de_supply ; v2.7 (Need feedback)

MAP UPDATED TO V3.0.1 This is a bomb/defuse map for CS:GO optimized for 5v5's, but is supported for 10v10 gameplay. The map is still in Beta, but I think I have all of the gameplay related things sorted out. But I'm not much of an artist or a designer....

5th February 2016
by muffinman576 Go to last post
14 1,250
Stupid

Need help NPC Maker

NPC maker Help me <3 I dont know how to add in custom NPC's and weapones to the NPC Maker list, i have only the deafult npc and weapones like SMG1. i am making a map where npc spawn in by buttons I planing to have droids and plaster insted. Any...

5th February 2016
by Richard Simmons Go to last post
3 204
Help

how do i find "invisible" leaks?

im sure you people know what i mean when i say there are leaks that the compile log wont tell me about. i know there is a leak because my maps lighting is fullbright (everything is fully lit from every angle and there is no shading). so how does one...

2nd February 2016
by ROBOT EVAN Go to last post
20 497
Help

Making outside and inside tunnel arch wall

So i've been trying to make an arch turn for a tunnel, however the results always result in something like this happening: (Alternate image here: https://imgur.com/LfjyV04 ) (The problem being that's there are always gaps between the tunnel arch...

2nd February 2016
by glitchvid Go to last post
3 332
Stupid

Goldsource: repeating scripted_sequence issues (model returns to default pos after every loop)

So I'm working on a Sven Co-op map. I'd like to have a stukabat hanging upside with the Subtle_preen animation. I got the animation to play and loop fine but every time, no matter what the timer on the repeat of the multimanager triggering the...

1st February 2016
by Kylel999 Go to last post
0 136
Help

Skybox, water error

Hello! Pls help me. I'm edit rp_bangclaw for my server. But there were mistakes... Screens: Small Log compile:

1st February 2016
by BoyCosmos556 Go to last post
3 310
Help

Propper Help.

Can i apply the ladder brush to a propper model or, do i just import the model into my map then apply the ladder brush. Thanks!

30th January 2016
by Borris_Squad Go to last post
7 224
Help

How to change map name?

So I need to update my map, and in order to do that I need to change it from map.bsp to map_v2.bsp but when I change the map name manually it messes up the lighting for almost all props. I also tried just using the save as function in hammer but...

30th January 2016
by Puzzle Go to last post
7 391
Work In Progress

Bayonet_R4_Demo

Hey, can you guys give me constructive criticism and suggestions on my map? Keep in mind that I removed the props and that the bridge and long hallway with a lot of rooms is done. Bayonet_R4_Demo Old screenshot of the old bridge:

29th January 2016
by Gabezilla97 Go to last post
0 199
Help

Broken Cubemap Building in Garry's Mod - I'm Stumped

I've been working on a large map for damn near a year now. Took a break mid last year and came back a few months ago. Suddenly, cubemaps simply won't build. This was an issue well known previously, and it could be fixed by deleting the cubemaps that...

29th January 2016
by daigennki Go to last post
1 292
Tutorial

Smooth curved and sloped roads using displacements

Here's a quick guide on how to create smoothly curving roads using displacements. In my experience, this method is much faster and easier than working with traditional brush-based roads. Additionally, it reduces the number of texture seams and it's a bit...

03C0 Thread has images Mapping King x 107
27th January 2016
by kngrektor Go to last post
37 7,058
Help

Strange request - Could somebody help me with my goldsource problems?

I've been trying my hand with mapping for sven co-op, and I've been stuck with these two problems I've been having. I've also posted these questions here: Sven co-op forum thread - Custom skyboxes, clarification and possibly packaging them with a map?...

27th January 2016
by AnonymaPizza Go to last post
0 176
Help

Brushes/Structures turn black.

For my own use only, I decompiled bigcity (NOT my own map. Created by Bigwig) and added a little airport. Whenever I compile the map and run it, everything is fine except for the area surrounding the airport where the brushes turn black. It appears to...

27th January 2016
by Samg381 Go to last post
11 334
Map

Rp_Rashkinsk [WIP]

Hello everybody, i want to represent my first and new map called "rp_rashkinsk". Rashkinsk = Russian'sk. Its a russian themed map for darkrp and other roleplay servers. My map consist of 3 sectors: =========== CENTRAL SQUARE : =========== Little...

26th January 2016
by Rhedd Go to last post
7 1,387
Help

need an expert to take a look at this

very recently after making a tunnel, my map has been dicking out with the light_environment again. its gone back to a fully lit map, stretched textures, similar to last time. but nobody told me what they did to fix it. interlopers.net are telling me...

26th January 2016
by 1 Duck Go to last post
10 346
Work In Progress

rp_happyvalley

Happy valley is a new project i'm working on. This is a valley-based city which sits in the middle of a small lake, trees and mountains. I'm not yet sure if this is to be successful, but the idea seems to fit well. This map will have an open air-space...

25th January 2016
by SoggySocks Go to last post
15 954
Release

USE THESE FUCKING PROPS IN YOUR MAP (please)

http://www.lady-natalya.info/downloads/natalya-props-2016-a.zip I swear to god, I never want to see a picture of shitty brush windows like this again: http://i.imgur.com/mpfBV2m.jpg Use my props. I beg you. I release them into the public domain,...

25th January 2016
by Natalya Go to last post
20 1,672
Question

questions about custom music files

of what i am understanding, music files should be mp3 format, not wav. i have gotten custom sounds to work (10 seconds or less), but for some reason, longer mp3 sounds dont play. even in in wav format. i am using these for radios/jukeboxes on my map. ...

24th January 2016
by ROBOT EVAN Go to last post
0 98
Help

whats the best way to make this trap door

there is a button behind the podium that the "judge" pushes if the convicted are guilty. that button will make the trap door (shown above) open and the dude will fall down a chute. what im having trouble is how the trap door would open. i was thinking of...

24th January 2016
by ROBOT EVAN Go to last post
2 163
Help

My Train Spawns Side ways.

So, the train is finally working how ever, the models (the train cars) spawn ways, i cant find the option to stop or change this. Thanks!

24th January 2016
by Borris_Squad Go to last post
6 219
Map

Does this product even exist?

Hello, I have a complex itinerary I would like to put on a map. I've obviously seen that there are a number of mapping products online but the trick here is that I would like my map to have motion as the trips goes on. That means that I would click on...

24th January 2016
by Agameofscones Go to last post
2 296
Help

Reflective surfaces turn into missing texture checkers.

Hello again. I have a weird problem with cubemaps reflections. Yes, I do know about the SteamPipe cinverstion stuff, but this screenshot should explain it. This happens on every custom reflective material I make. Here is my vmt code if you need it:...

24th January 2016
by tgp96 Go to last post
6 354
Help

Any Way To Delete These Faster To Finish My Map?

So as the title kinda states i have to remove all excess brush sides so my map can compile. or it gives the ** Executing... ** Command: "C:\Program Files\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "C:\Program...

24th January 2016
by Snapster Go to last post
5 230
Help

Texture problem with a map (which I think uses custom textures) from a bhop server

I decompiled a bhop map bhop_eazy_v2 And I have cs:s, cs:go, and all mountable games from valve complete mounted. In-game the map just seems fine: But when I open it in hammer (decompiled using some program): I only see white textures. Do I have...

23rd January 2016
by bloxxingblock Go to last post
9 149
Help

Map Request

Does anyone know any maps that have a rainy atmosphere ? And by atmosphere, I mean theme, not actual weather.

23rd January 2016
by DatUltron Go to last post
6 223
Help

How to find and cure lag?

So, on my map, you get around 60 FPS, but if you look at the spawn from the other side of the map you lag, how ever when there you don't lag.

23rd January 2016
by 1 Duck Go to last post
6 230
Help

2 Skyboxes

So, in my map theirs a MetLife building, and the elevator in the lobby teleports you to the floors in a separate building out side the map, I did this becuase I wanted to have a small skybox around the building with New York skyline on it as looking down...

23rd January 2016
by Rammelslakje Go to last post
12 341
Help

Model Browser black/empty? ( No text showing )

I am having this really annoying problem where the text isnt drawing in the model browser and i cant select anything ( or atleast not that i can see )

23rd January 2016
by kngrektor Go to last post
2 145
Games

Mapping Job

I am looking to hire a professional mapper that knows what their doing to make me a completely custom map for Garry's Mod DarkRP from scratch.

23rd January 2016
by GWheelz Go to last post
4 272
Help

Hammer Editor The command failed. Windows reported the error: "The system cannot find the file specified."

I am trying to compile this map in hammer because i finished it and it shows this error: ** Executing... ** Command: "C:\Program Files\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "C:\Program...

23rd January 2016
by zZDarkWolfZz Go to last post
7 138
Stupid

hammer thinks there is a leak here

looks pretty sealed to me. what is hammer talking about? its making me an error that screws up the compile process.

22nd January 2016
by ROBOT EVAN Go to last post
38 871
Question

half life 1 water?

is it possible to recreate the water from half life 1? i noticed that in the old source engine, water could have waves and had better physics than the hl2 water which was just a basic flat texture. so is it possible to re create it in the new source...

22nd January 2016
by Portugalotaku Go to last post
2 249
Help

The command failed. Windows reported the error: "The system cannot find the file specified." - AGAIN

** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "D:\Garrys Mod...

22nd January 2016
by Borris_Squad Go to last post
11 192
Help

How to make a prop a train

So i have this model train, now how do i make this move. Also i want to attach a sound and a env_shake for when it goes over the players head, then when its out of the players view, wait a few mins and go over again. Please give a detailed answer i cant...

22nd January 2016
by gargamel9000 Go to last post
8 217
Help

Create custom triggers

Hello, I've searched on the internet but I couldn't find out how to make custom triggers for my map: I want to make a trigger so when the player goes in, it will start a music (only for the player who triggered it) and when he will go out the music...

21st January 2016
by annilator3000 Go to last post
3 117
Rant

compile process crashing almost every time!?

ok facepunch, heres a good one for you. its a 1 in 100 chance that the compile will work without dicking up after i do anything to the map. i even got so pissed off with it, that i just created a new map and copied a few of the buildings in from the...

21st January 2016
by ROBOT EVAN Go to last post
34 584
Request

in need of help with curved windows in hammer (possibly modelling?)

Hello, my problem is as follows, I have a curved hallway with large windows on one side of it for a csgo map I am working on. I would like them to continue around the curved section of the hallway as well. The problem is that the windows are...

21st January 2016
by chris12985 Go to last post
20 869
Release

City 18 - Winter Edition

https://steamcommunity.com/sharedfiles/filedetails/?id=603896057 City 18 Winter : A Half-Life 2 themed roleplay map with snow! This Edit has been modified for Bob's TDM-RP. Try out the map here: 74.91.123.186:27015 Pictures:

20th January 2016
by DeleteMe Go to last post
6 700
Help

What is wrong with these textures and weird arse lines.

Thats all i can say, the road texture has gone missing etc. Feel free to ask questions also no errors in compile log.

20th January 2016
by Borris_Squad Go to last post
13 270
Map

Bug, rp_downtown_evilemelon mapping change

So i'am new in hammer and i want to change a little bit of evilmelon and , at the end of the map , in the road i got a BIG bug of ligthning. http://hpics.li/6f86236 It's only the road , only this ************ road , i change the materials but don't...

20th January 2016
by Aka.lua Go to last post
0 163
Work In Progress

rp_city14

rp_city16 is a Half-Life 2: Role-Playing map. It's currently based on Romanian architecture and will feature a few typical Half-Life 2 elements, such as the lighting set-up, the map's layout and details such as graffiti and other signs of something going...

20th January 2016
by Mr Anonymous Go to last post
20 1,466
Help

Func_button_timer help

An explanation first: So I had an idea at work the other day while I was trying to distract myself from the grueling grind, and I thought up a map idea. So basically, it's another wave map, because there will never be enough of those, but it is more...

20th January 2016
by Mornedil Go to last post
1 111
Help

Map Compiles But Does Not Run

Whenever I compile my map, it works perfectly fine. But won't open Counter Strike: Global Offensive once I run it. Even when I open CS:GO and type in:"map *map_name*" to load up my map, it loads for a few seconds but then goes back to the main menu. How...

19th January 2016
by Mineops96699 Go to last post
13 457
Help

GUIStudioMDL error

Hello, I've been working on a model for GMod, and the first run-through it worked fine, only it was super small, the texture was a little off, and gmod thought it was an effect. So I edited the qc to scale it up and fix the texture and edit the first...

18th January 2016
by Malistaticy Go to last post
2 92
Help

How can i make this AC Unit

Im making my New York map, i only want to uses these in a few places, is their a model or could i do this with a brush? Thanks!

17th January 2016
by Skibur Go to last post
7 421
Help

How to make model(prop_dynamic) to play an animation when you press the button (func_button)?

How to make model(prop_dynamic) to play an animation when you press the button (func_button)?

17th January 2016
by lokkdokk Go to last post
4 178

Users Browsing this Forum
  1. OrangeOz,
  2. seba079,
  3. Itszutak
(21 guests)