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Help

Skybox Missing Bottom Material.

Hi, my map is not compiling due to this issue in the image below. If anyone has an answer it would be greatly appreciated, i looked around in hammer and couldn't find the messed up skybox. Thanks in advance - Can.

24th December 2015
by Stiffy360 Go to last post
3 140
Help

After compiling map in Hammer CS:GO crashes on loading world

Hey guys, i am completely finished with this map but for some reason it won't load in game. I have attached the compile log below; Any ideas? p45/smg_ump45.vmt. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_a...

24th December 2015
by nicolasx21 Go to last post
2 182
Help

can't seem to get func_physbox to cast shadows properly in a room

im making a map with tornadoes in it and one of the buildings is a trailer park-type area it has this one building where the roof is just sliced into 8 physbox entities, and i can't seem to get it to block the sun properly. normally, the light inside...

24th December 2015
by Firegod522 Go to last post
1 116
Question

Hammer Editor Compiling/SDK Help

Hi, I've been using Source Filmmaker's SDK to use Hammer Editor for the past while. I understand now that it uses BSP version 21 and most games such as Garry's Mod use version 20. I haven't compiled the map yet, so it's still a VMF, so my question is how...

24th December 2015
by ADudeWithAHat Go to last post
5 202
Help

Adding simple gLua Functions int a map!

Hello, I often see maps with Lua Functioning Objects in game. E.G. A fence works when a generator is enabled. I was wondering, how would I begin to learn to input gLua into my maps? Can someone point me in the right direction?

23rd December 2015
by Richard Simmons Go to last post
3 134
Help

Map Crashes on start up

Hey so my map won't get past the Loading World stage, any ideas on how to fix it? vt_patch fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5.Brush 446021: WARNING, microbrush ..6.Brush 486326: WARNING,...

23rd December 2015
by Snapster Go to last post
1 104
Help

The command failed. Windows reported the error: "The system cannot find the file specified."

** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike"...

22nd December 2015
by Borris_Squad Go to last post
20 314
Question

object: Textured block that cannot be removed with toolgun?

What kind of an object can a textured block be turned into that cannot be removed with the garry's mod toolgun but can still be a solid object? I'm trying to make a anti-noclippable wall that gets removed as you progress through the map

22nd December 2015
by OrangeOz Go to last post
1 149
Help

Hammer freezes upon trying to use texture tool

Sup guys For the past half year (roughly around November time actually) I've not mapped a thing, and this is mainly because when I load hammer up, all goes well and dandy, all is fine. Then I click the texture browse button (the one that brings up...

21st December 2015
by Wiktuur Go to last post
9 1,203
Help

Half Life 2 Plug Puzzle

I have tried to make a plug puzzle similar to the ones found through out half-life 2 but have had no success even after following several tutorials. So i was wondering if any one could send me a .vmf of one they have made. Thanks

21st December 2015
by Firegod522 Go to last post
4 251
Release

rp_townsend_remix

I made a map: townsend remix: http://steamcommunity.com/sharedfiles/filedetails/?id=440175801 because reasons i want to public the original vmf. http://www.file-upload.net/download-11140792/rp_townsend_remix.vmf.html

Lyzz 1 people are reading this thread x 1
21st December 2015
by portalcrazy Go to last post
1 552
Request

Hiring a mapper

Hello, I was coming here to hire someone to make changes to rp_downtown_v4c_v2 I would like to make the following changes - Changes to the PD (Adding in a mayor's office) - Adding in a bank over by the fountain area - Possibly a night club - Making...

20th December 2015
by SuperiorGamer Go to last post
6 419
Map

Hammer Editor launch issues

When i launch my hammer editor it doesnt give me the option for HL2 so i am forced to use TF2 or CSS and when i get into the program and i select new it gives me an error saying "failed to load some default scheme files. the map files may be missing some...

20th December 2015
by Nick78111 Go to last post
3 139
Help

Map Texture Failure while converting :(

Hello all :) i convert a map named cs_mercury from .BSP to .MAP and i load it in My Valve Hammer Editor but it doesn't open with its textures .. even though i load the used textures used by the map by my Hammer .. Can any one help me to load it with its...

20th December 2015
by AMI_Sii Go to last post
5 228
Gross

Crappy Map Fixing Competiton V2

Hello everyone again! As many of you know mapping beginners suck at mapping. I've dug my old hard drive twice to find this masterpiece I made around 3 years ago. Winrar gets 2 unmarketable tf2 cosmetics. Previous winner: CryoDragon. L.A.S. 11...

19th December 2015
by Portugalotaku Go to last post
14 819
Help

Trying to import CSS, Portal, HL1:S, TF2 & L4D series textures into HL2EP2 Hammer

Right now i'm using hammer launched from HL2's bin directory but I can't figure out how to access the textures from the games in the title, I saw a thread about doing something with game GCF's but all those games use VPK's now. Can someone provide some...

18th December 2015
by Stiffy360 Go to last post
6 240
Help

Decompiled map won't load into Hammer.

So I need to fix this map for the server I'm staffing atm: http://steamcommunity.com/sharedfiles/filedetails/?id=143989321&searchtext=rooftop The vent over the Zombie Spawn is uh... poorly positioned. Basically the zombies can sit there and wail on it...

17th December 2015
by Donkie Go to last post
2 140
Help

Stuck on LoadPortals

My map won't compile after some work on it i attached the compile log, any ideas on how to fix it would be appricated. Thanks in advance - Can. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ flip/knife_flip.vmt....

17th December 2015
by 1111can Go to last post
2 125
Beta

gm_susquehanna ( 2 Last )

Sup ladies and germs. I haven't had much mapping time since gm_upstatespeedway and had been itching to make an all-purpose vehicle testing map, but I feel like this is growing into something more. ...

Xanadu Thread has images Mapping King x 34
16th December 2015
by Rammelslakje Go to last post
52 6,376
Help

How to make a train?

I just want a basic train to go on the tracks on this map, how ever i want it to loop, the track is not a loop, its like the one in overpass thanks!

16th December 2015
by coolcat99 Go to last post
1 163
Help

Lighting suggestions

Currently on my map, its looking like the city has had a black out and its sun set (Very dark in buildings, sorta light outside) i have a light_env and a env_sun, how ever i have not messed with their settings at all, can some one suggest a nice mid day...

15th December 2015
by Borris_Squad Go to last post
4 143
Work In Progress

Tone Beta 2 [CSGO]

http://steamcommunity.com/sharedfiles/filedetails/?id=573153596 I've been working on my first competitive defuse map for a while now and before I get too carried away with detailing I want to get some feedback on the layout. The map is mostly developer...

15th December 2015
by onebit Go to last post
7 601
Map

The edge between the player area and 3d skybox.

Hey. I keep trying to make a huge desert, I used heightmap to generate 3d skybox terrain, then I matched the levels of player area and 3d skybox by hand. After that I made a sand texture, added detail mask to it so it gives an illusion of cloud shadows...

14th December 2015
by lotusking Go to last post
3 432
Help

Errors in game?

So im making my map, and i have these props and they're in the spawn menu of Garrys Mod, and they're a css model yet the van spawns, the scaffolding spawns but the wooden barriers dont, and i dont know why? Thanks! Oh, and i forgot to mention, i...

14th December 2015
by Borris_Squad Go to last post
2 135
Map

Richland Crash Fixed

Hey, don't hate me too much for this but I've fixed the crash exploit on dm_richland with permission by Rich and with his vmf. Everything bellow is copy and pasted from the workshop page. http://steamcommunity.com/sharedfiles/filedetails/?id=572477267 ...

13th December 2015
by Exploders Go to last post
3 256
Help

Hammer - Its breaking?

So, hammer is a bit old, and well we all know this, and it does weird things, now iv been making a map for a while now and now when i 'run map' it opens the window does its thing then stops responding, this was normal a while ago as it only froze for a...

12th December 2015
by Richard Simmons Go to last post
4 227
Help

[Need Help] Exporting props from a Map to use them in Hammer?

Hello, I started to make a map(for SFM) a few days ago, but now I need props from another map. When I load the Map with this props(converted from GMod) in Hammer, the props are replaced with Errors(hammer is searching in "models/xyz/xyz/", but can't...

11th December 2015
by HGrunt Go to last post
3 185
Help

Lighting problem with custom static props

Hi, I've been working on a CS:GO Competitive map for a while now, and I have a HUGE problem: the lighting, as always. I did all the 3d models in it (except for the ones that were already in hammer ofc) and it looks like shit, take a look: ...

11th December 2015
by Sparrox Go to last post
2 141
Work In Progress

Temple of Doom Map

Just showcasing my Temple of Doom map I am making(?). Its still in progress, the screenshots here are just very early renderings of it. Feel free to leave feedback or whatever.

7th December 2015
by Jake1o Go to last post
20 1,805
Question

[GMod/TTT] Having issues with the ttt_win entity

I loaded up the ttt_weaponcheck.vmf into Hammer since I was having issues with having a weapon check in a specific area trigger a victory. I added an output on the logic_compare with OnNotEqualTo, targeting my ttt_win entity, with the input TraitorWin....

7th December 2015
by SovietZombie Go to last post
1 196
Help

Cubemap issue after using mat_specular 0

i have pink and black reflections all over my map the textures themselves are fine but i can not seem to build cubemaps to save my life, i have done the cubemap making steps listed everywhere about 100 times -mat_specular 0 -map <mapname>(Load...

6th December 2015
by kulcris Go to last post
7 229
Release

[CS: GO] de_rotterdam

Rotterdam Docks - Bomb/Defuse Counter-Terrorists: Prevent Terrorists from bombing the warehouse or the office at the trainyard. Terrorists: The Terrorist carrying the C4 must destroy the warehouse or the office. That's port of original...

3rd December 2015
by Richard Simmons Go to last post
10 702
Help

Hammer - Its screwed me over help.

So basically, hammer the other day asked me if it wanted it to do this thing, i thought it was just the normal window that comes up but it went, being the idiot i am i clicked yes, then the map loaded in, and its got rid of all the static props like...

3rd December 2015
by poopisawesome Go to last post
8 309
Help

Help with replacing an infodecal

Hi, im new to using Hammer, and I have ran into an issue where I try to replace, or remove an infodecal, but it just doesnt seem to take place. It decompiles normally, I get into the game, and the decal is the same as it was before.

3rd December 2015
by poopisawesome Go to last post
2 173
Request

SF3 ibuki stage scene for SFM

could someone whip up a scene like this in the TF2 aesthetic? http://i61.tinypic.com/zwkeom.png doesn't need to be picture perfect, just close enough that the reference isnt lost I need it for a workshop promo for a scout set im working on. I...

3rd December 2015
by Grenade Man Go to last post
1 407
Help

Map Launch Fail

So I decompiled a Half-Life:Source map with BSPSource but when I put it into Hammer (Even without editing anything) and hit F9 to run the map, I get "hl2.exe has stopped working." There is nothing else happening; No other errors. Here is my compile...

3rd December 2015
by Richard Simmons Go to last post
8 509
Help

Garry's mod RP-map compiling help

Hello, my name is Watri and this is my first post. I recently made this map: http://steamcommunity.com/sharedfiles/filedetails/?id=562330820 I am trying to re-make it once again and I have this error on the map. You can see through skybox textures as...

2nd December 2015
by Richard Simmons Go to last post
2 204
Help

CSGO Custom sound not working

Hi, I have tried to solve a problem for some hours now but I cannot get it to work. I have an ambient_generic enitity with a .mp3 file, it is a copy from another map that uses this custom sound file, on the other map it is working fine, but on my map it...

30th November 2015
by LnG- Go to last post
5 295
Help

Converting CSGO models to CSS

I'm pretty bad with google, but here it goes: I've ripped de_overpass models from CSGO using GCFScape, and most of the models are missing their textures. I went ahead and decompiled them to see the $cdmaterial to find the materials myself, but alas, it's...

30th November 2015
by Rocketsurgery Go to last post
9 735
Release

TTT Panic Room

This is a re-imagining of the level Panic Room from Payday: The Heist. --Features-- T tester on the 3 floor (Behind the blue door), need to find a button to get into the room though (Try the bottom floor) T room Non glitchy ass ladders A...

29th November 2015
by Yashirmare Go to last post
3 816
Release

RP_EvoCity2_v5p ( 2 Last )

Yeah you guessed it the map series that never dies got yet another update. This particular update is for EvoCity 2. This is actually a fairly minor update but it tries to address some of the most common issues people had with the map. Also don't ask...

28th November 2015
by Sheiya Go to last post
41 4,762
Question

Output's that are.. lost... some of the time

Hi! I am making my first map, and I have in it a mass of logic_relay's and a whole bunch of things going on: Two players enter from their own teleporters. When they do, their targetname's get set to tester_player1 and tester_player2 via the use of...

28th November 2015
by tuxie Go to last post
3 225
Help

How to fix blotchy lighting in map?

I'm currently working on a map for CS:GO, and there are going to be 3 rooms for deathmatch purposes. The skybox is placed around each room like this, and a light environment is inside the room. The values correspond to the skybox, which is...

28th November 2015
by Firegod522 Go to last post
4 235
Question

Help wanted: Looking for some mappers

So, as the title states, I need some hammer mappers for a mod I'm working on. I can't tell you much about the mod here on FP. I refuse to give out any important or crucial info, if that makes sense. I need some, at least, experienced mappers who know how...

28th November 2015
by Gsilverleaf Go to last post
16 743
Help

Particle System Mayhem

Okay, so for the past three days I've been trying to make a particle system in HL2, and I haven't been able to get it to function in-game despite looking everywhere. The error: Attemped to precache unknown particle system "wtf"! Compact freed 528384...

27th November 2015
by Robotboy655 Go to last post
3 210
Help

Can't find .bsp file for GM_BigIsland

Topic. I got Garry's Mod for 3 dollars in the Autumn Steam Sale, subscribed to GM_BigIsland in the workshop, and I wanted to import the map into SFM, but there doesn't seem to be a BSP file. Can I get a little help here? -HaveWeLost

27th November 2015
by code_gs Go to last post
3 204
Help

How to create the HL2 plug puzzle?

I want to know how to create this kind of puzzles, but unfortunately i can't manage to find any tutorials on how to do it =P could someone give a help plz? Just for reference... i'm talking about this.. Thanks since now to everyone willing to...

26th November 2015
by sejievan Go to last post
2 232
Help

Biggest map size

Hello, i was wondering what is the size limit, and if its possible, can anyone make me a gm_flatgrass version of it? I just wanna see in-game the biggest map size do determinant if i wanna work on a project im thinking of which requires a big map....

25th November 2015
by thekillersan Go to last post
8 539
Map

Leak proof!

So my friend had an idea for making bsp maps leakproof, and I want your input on it. Basically their will be a code in the game mode in the server for example 301301 now I was wondering if I could make a lua_run function that will keep kicking people from...

25th November 2015
by G6Darkminion Go to last post
15 846
Beta

The 7 Hour War (Early screenshots) ( 2 3 Last )

Hello ! Well.. Some persons probably heard about the game we are making on the "7 hours war" between HalfLife 1 and 2 Hell yeah we are using source to make it, so here are some of our work ! (Still in progress !)

- Tear - Thread has images Winner x 34
25th November 2015
by Barbarian887 Go to last post
86 7,992
Help

How do spawns work on Deathrun? [Garry's Mod]

I'm going to start work for a Garry's Mod Deathrun map, but how do spawns for each of the teams work? Are they put in through serverside code, or do I have to do something specific in Hammer?

24th November 2015
by _VeXan Go to last post
2 216
Map

rp east coast ( 2 Last )

http://i.imgur.com/yHcw3Wt.jpg Hello everyone. I have finally finished this wip. Description and pics are in workshop so I felt it's unnecessary to copy them here....

24th November 2015
by 52goat Go to last post
52 4,161
Question

Carrying and pushing "burning" props against other objects activate effects

How exactly do you create objects on a map that activate with different props? - pushing a watermelon or square block into an empty space to open a door * Example: https://www.youtube.com/watch?v=NWu6K41HDWo - Shown in Video: 8:35/16:21 -...

24th November 2015
by Rocketsurgery Go to last post
3 290
Games

Source SDK light_environment problem

Hello, I am having a problem with my map I'm doing for garrys mod and the walls of my map are all black when I picked up the camera and when I approach it in one of them is completely black , someone help me? I 'm making a map for garrys mod.

24th November 2015
by Mattscreab Go to last post
2 287
Help

Hammer Editor CS:S Map Crash

Hi I made a custom map for CSS:S and wanted to test it. The problem is that the map crashes when it loads (World init..) There is no error shown in the console or somewhere else, the game just closes. There are no errors in the compile log and I also...

24th November 2015
by Blitzbirnep Go to last post
2 195
Games

Edit this Map, Re-upload for Other Users to Edit, Repeat ( 2 3 4 5 Last )

DO NOT POST A RESERVATION IF YOU THINK YOU MAY HAVE TO SKIP IT Comment 'reserve' to reserve If you make a poor edit, it may be reverted to a previous one. I thought it would be a nice break from the mapping norm to start a forum game. In this...

22nd November 2015
by Mattscreab Go to last post
172 7,929
Help

Poster looses grunge when imported into vtfedit?

Hi, I've been making posters like the ones from HL2, and I've even done it this way a few times before. My process: 1. Take a grunge or dissolved texture, make it black and white, slap it into an alpha channel and color select what I want to delete 2....

21st November 2015
by wraithcat Go to last post
4 409
Request

Looking for a big DarkRP map (island)

Hello ! I'm trying to find a big, very big map for my future DarkRP server. I want a map like Altis Life (not big enough) : - On a big island (because I don't want not beautiful cutted border map) - With at least a big city - Forests - ...

21st November 2015
by ArcticWinter Go to last post
34 1,122
Help

Some of my map parts keep expanding off whilst in-game

I'm attempting to make a map. I've done a road for the map, when i tested it; a few of my barriers did this: http://imgur.com/a/FtOoy I've attempted to fix it by deleting them, and remaking. But this didnt help. I've had this problem for a while on...

21st November 2015
by Evilaustin Go to last post
4 208
Help

Carrying somethings between two maps, two vmf's, two hammer

Hi guys, i want to know somethings about that so someones made house.vmf s and i want to use them on my map.

21st November 2015
by highvoltage Go to last post
1 183
Help

Generating a Navmesh for rp_oldworld

I've tried so many times to generate this navmesh, but it keeps crashing my game. I was wondering if someone has an already full-generated navmesh for this map and or wants to give it a go. Or maybe someone can give advice on how to fix this crash when...

18th November 2015
by Gedo789 Go to last post
5 547
Question

where can i find the forest boarder texture?

in half life 2 episode 2 there is a forest texture used at the top of cliffs and contributes as a treeline and map boarder. does anybody know what it is called?

17th November 2015
by 03C0 Go to last post
2 254
Question

Gmad.exe - Creating a .gma? Stupid question

Hey, I am extremely new to mapping and have no clue what I am doing. I've finished my map, and these are the files I have: .bsp .lin textfile .vmf .vmx I drop these (or the folder) into gma.exe but it closes, I press a single key and it closes. ...

16th November 2015
by opti2000 Go to last post
8 471
Help

My map keeps cutting things out

Hello, thank you for the notice of help. I'm currently in construction of building a Map. I noticed I have a red circle around the camera on my Hammer editor, when testing the map; after saving everything outside the circle gets cut out. Is there...

16th November 2015
by thekillersan Go to last post
4 235
Work In Progress

Compile Pal - Easily configurable map compiling ( 2 Last )

Compile Pal is a wrapper for the source map compiling tools that provides easy configuration and better UI. It was inspired by VBCT and serves to be an easier to use replacement with improvements such as: Fast configuration management:...

ruarai Thread has images Winner x 20
15th November 2015
by thekillersan Go to last post
73 4,652
Help

My Hammer 3.x (Half-Life 1) problems

Hey, I'm a new mapper and I am creating a map for Half-Life. Right now I'm having a problem where a brush won't appear, I also checked for problems and it said that there was none. I had this problem too before but I forgot how I fixed it. (The brush is...

15th November 2015
by taz0 Go to last post
8 377
PC Games

Is it possible to make this map playable for TTT [Star Wars]

Is it possible to make this map playable for TTT: http://steamcommunity.com/sharedfiles/filedetails/?id=109281522&searchtext=sarlacc Thank you for your answers.

13th November 2015
by Lethmar Go to last post
9 472
Map

rp_fallout3 by opti

I want to present you another generic fallout 3 map i've made in the past time. The map right now is in version.002 and still has bugs, errors and performance problems. Because of the size of the map it is pretty difficult to keep track of things. So i...

13th November 2015
by kimhypno Go to last post
3 776
Help

Portal Map Fullbright?

I decompiled a Half-Life: Source map with bspsrc and edited a few things with Hammer Editor. I am using the Hammer Editor that comes with Portal. I have all of the textures working fine, but for some reason, there are no lights. Before editing the map in...

13th November 2015
by Snickerdoodle Go to last post
3 277
Map

What is the maximum size a Source Engine map can be?

Hey there. Does anyone know the maximum amount of units a Source Engine map can have? This is a rather simple question, though I couldn't find the answer on Google. I only came across mapping tutorials that didn't even have the information, and people...

12th November 2015
by MaximLaHaxim Go to last post
2 362
Question

How to make a VMF file using a BSF file

i have a BSF file for a map I want to edit but i don't know what to do with the info in the BSF file, how do i make a VMF using it?

12th November 2015
by The Fire Go to last post
4 354
Question

Downtown_V4c_v2.VMF?

Hey, I am making an extended map of Downtown_V4C_V2 And I was wondering if anyone had a VMF version that isn't broken? Obviously when decompiled the map is screwed over and many things are missing and need to be recreated. If someone could link a stable...

12th November 2015
by Borris_Squad Go to last post
18 962
Question

Creating big map

Hi, I want to make big map with size similiar to gm_fork. I know 16384 cubic units is limit and bigger map won't be compiled by vbsp.exe. Is it true or not?

12th November 2015
by immibis Go to last post
11 551
Help

Hammer 'Water Creation'

Hi guys, i have a question on creating water on hammer/Garry's Mod. I did created a lake with this texture: It seems like that on hammer: And ingame: What should i do to make it visible on world view? I can see it when i jump into water,...

12th November 2015
by Shirky Go to last post
8 391
Help

Hammer crashes when loading a map.

I compiled my singleplayer map, and hl2.exe crashed when it started up. Now when i open up hammer it gets about 10% through loading it, crashes and i have to close it. Can you help me please? It wasn't a fantastic map and i could probably rebuild it in...

11th November 2015
by darpeyface Go to last post
12 5,469
Help

Help with block carrying on grids! (AGAIN)

Guy's everything was okay but there was happened a mistake that i don't know. My blocks aren't moving on same zoom and same grids, they are locked to smallest grids, when i try to make them larger; its being larger on display but nothing changes. I set it...

11th November 2015
by gmoddertr Go to last post
5 338
Help

Map Height Help and Saving Error

Hey Guys So I am a newbie looking for help/advice on two fronts. The first is that even if I save my maps in hammer when I try to load them again it deletes them, and the second is about general map design. I have an Idea for a KOTH map called mound that...

11th November 2015
by Firetornado Go to last post
0 163
Help

Making a curved road meet a cornered sidewalk?

Hi, I'm making a curved road, but one corner of it is met with a sharp-cornered sidewalk. Check it out below. How would I fill in this gap perfectly with another brush? I find that taking in information is easy- what's hard is finding a tutorial...

11th November 2015
by Wormy Go to last post
10 457
Help

help with compiling error

so i looked around and found this: Which was posted year 2009. My question is if anybody could update these steps since im already lost when i open VS... Apperently this will fix my compiling error by changing it from 32 bit to 64bit.

10th November 2015
by thekillersan Go to last post
10 466
Work In Progress

Garry's Mod - City/Forest Collaboration (Not a community collaboration)

This project has been underway for about a month now, and we figured it was probably time to get some actual feedback on it. Overview...

10th November 2015
by G6Darkminion Go to last post
20 1,774