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Help

Lighting/Shadows - Need help

I've been having a problem for the past few hours where I can't get shadows to properly display. I want them to be smooth, without being pitch black. Please assist!

12th March 2016
by Zormonic Go to last post
5 139
Help

Empty VMF

So I was editing a map, I have been working on for the past 4 months and then I had a power cut. After re-booting my PC and loading the VMF, it is completley empty and I have my camera on shaded polygons. And the auto-saves are the same apart...

12th March 2016
by Alice_01 Go to last post
7 179
Help

Map crashing after a minute or two in game

Hi, i'm currently making a gmod TTT map and i've run into a serious issue. The map crashes the client after a couple of minutes in-game. I've only tested on my rig over LAN so i'm not sure if the same issue would be had on a server. Or if one of my addons...

12th March 2016
by LuckyCharms Go to last post
0 97
Help

No errors in compile log?

** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "D:\Garrys Mod...

11th March 2016
by taz0 Go to last post
7 148
Question

Error when compiling, what did I do wrong?

Sorry I'm a complete noob at this, this question is probably stupid. I am making a TF2 map, and for some reason one of the respawn rooms wont show up after I compile the map. Like, half of the map is gone, and you just fall into the abyss. Here are my...

11th March 2016
by taz0 Go to last post
3 130
Question
11th March 2016
by Moltard Go to last post
9 209
Help

Source SDK / Hammer versions

So I've just started building a single player mod in the source engine and I'm a bit confused as to which is the most recent and up to date version of the software. I'm currently using the Portal version of hammer for mapping as it seems to be more up to...

11th March 2016
by taz0 Go to last post
4 155
Work In Progress

Feasibility of porting Doom 3/early id tech 4 maps?

Before I launch myself on what might be a fool's errand, I would like to ask two questions to people that might know more about this than me: Please note that I am not very knowledgeable in the inner workings of the id tech 4 engine. 1. Do id tech 4...

10th March 2016
by taz0 Go to last post
24 841
Help

Problem Water

Hello , I have a texture problem with water on my map. I use hammer editor Someone a solution? Thank you in advance . Regards , Proxene

10th March 2016
by proxene Go to last post
12 202
Help

SourceSDK, were are my textures :(

Hammer SDK Has no tool textures, like nodraw, clip, etc. Earlier i got rid of the FDG's, ive now got base.fdg, hl2.fdg, css.fdg. Why have i got none of these textures, and how do i get them back, thanks!

10th March 2016
by Borris_Squad Go to last post
11 278
Release

rp_sectorc_bms_b3

>>> This map is no longer available. Contacting the author will not give you the map either. <<< >>> This map is no longer available. Contacting the author will not give you the map either. <<< >>> This map is no longer available. Contacting the author...

Blt950 Thread has images 1 people are reading this thread x 1
9th March 2016
by SRXcraft Go to last post
7 5,094
Help

Drawbridge?

I've been looking around but i can't same to find anything related to what i'm looking for I'm trying to make a bridge that pulls up when a button is pressed but i can't find any tutorials for how to do it

9th March 2016
by Intelo Go to last post
6 370
Work In Progress

Working on a new map - rp_underground_base

Check out the new map I'm working on! Screenshots: http://steamcommunity.com/sharedfiles/filedetails/?id=638995592 http://steamcommunity.com/sharedfiles/filedetails/?id=638994429

9th March 2016
by Busterdash Go to last post
1 293
Map

TTT_Bank, What I've Learned

It's been awhile since I've posted on Facepunch but I figured I should get some post a little history on my map TTT_Bank since it's gone through quite a lot in this time. This is partly to show very new mappers the things I've gone through and also...

7th March 2016
by CrazyChcken Go to last post
0 231
Question

func_detail explanation

Can someone explain to me what kind of brushes should be func_detail? For example, if you have a building ( that doesn't provide map boundaries ), should that still be a world brush. What about fences... I'm guessing they should be func_detail. ...

4th March 2016
by onebit Go to last post
5 276
Release

GM Orbis Terrarum Construct

Hi all, I've released a new map. It is a construct version of my other GM Orbis Terrarum map. Let me know what you think : ) https://steamcommunity.com/sharedfiles/filedetails/?id=637289941

4th March 2016
by TheLocalPub Go to last post
1 361
Help

Teleporting using a second exit and entrance "hard to explain"

I'm trying to create a alternative entrance and exit for a room for the player to teleport in and out of. The entrance is going to be outside of a second house that's going to appear to be the outside of the first house in a later period of time while the...

4th March 2016
by taz0 Go to last post
1 131
Help

test

I was making a track, at first I just had the some simple straight brushes as roads. As soon as I added the corners I encounter this This happens after I save the vmf and I restart Hammer (or anything else that would require for the vmf to load...

4th March 2016
by Deadchicken Go to last post
5 234
Help

Need Help with Custom TF2 CP Game Mode

So I am trying to make a CP map where all 5 capture points are active and the first team to capture 3 out of 5 points wins. I am having trouble creating the logic to make the cp's all active / unlocked. Can anyone help me?

3rd March 2016
by TheLocalPub Go to last post
1 87
Help

Need help with broken water

Dear All! I would like to request help regarding a default water texture that seems broken from underwater. Is it my map that is ruining it, or the texture itself? I have a water_lod_control entity set to 10k and 20k values. Please see a picture of it...

3rd March 2016
by papi Go to last post
15 225
Help

When I compile my map for csgo it won't launch the game

This is the compile log also I'm really new to mapping ------------------------------------------------------------------------------- Running command: "D:\SteamLibrary\steamapps\common\Counter-Strike Global Offensi ve\bin\vbsp.exe" -game...

3rd March 2016
by psdaf Go to last post
2 190
Question

Carve

Is carve bad to use in any situation? If I had a hexagon shape and I wanted to cut a hexagon out the middle, is it ok to do this using carve? Same as if I had a long path and wanted to cut an indent out of it, is that okay? I understand carve shouldn't...

1st March 2016
by Semajnad Go to last post
11 383
Help

How can I prevent shadows that look like this?

It's just a 30 second example map, but no matter what kind of light I use, I get shadows like this: Before I switched computers, this never seemed to happen.

1st March 2016
by VeXan Go to last post
10 516
Help

Surf ramp glitches if player have high ping

Is this somehow posible to prevent? On test server where we played map to ensure everything is fine, we had 50 ping, on 2nd server where map is published we have 100+ ping and on that server ramps keep stopping players. Server is 64tick,with...

1st March 2016
by Stiffy360 Go to last post
1 170
Help

Missing class and flag options - Hammer 3.4

When I open object properties, only visgroup shows up, does anyone know why?

29th February 2016
by taz0 Go to last post
4 122
Help
27th February 2016
by Black_Stormy Go to last post
7 5,226
Release

“Bad inline model number #, worldmodel not yet setup”? Not anymore

I'm sure you've experienced these errors at one point or another. They're incredibly annoying and make your game crash instantly. They cause entire servers to empty out if an affected map comes on, and they're hell to troubleshoot. After messing around...

26th February 2016
by yzyyy52 Go to last post
12 6,828
Help

Configuring CS:GO Hammer for Garry's Mod

CS:GO version of Hammer appears to be more complete and stable so I decided to use it for Garry's Mod mapping. But I ran into some problems configuring it. I tried to add additional game "gmod" into GameConfig.txt and point to new mod directory as it...

26th February 2016
by grinchfox Go to last post
5 310
Help

How do I detail?

I've never really gotten the concept of detailing and I don't really know what to do for it and what to use. this is currently my map so far, it is a TDM map im working on, its set inside a giant storage site that a company uses to store items....

26th February 2016
by Kylel999 Go to last post
12 591
Work In Progress

Who wants to make a suburb with me?

Glad you asked. I love suburbs. I've lived in suburbs all my life. However, I haven't seen a lot of good suburban maps out there, or at least maps in which suburbs are at the forefront of the concept, rather than a neighborhood or an afterthought of a...

25th February 2016
by gnampf Go to last post
4 439
Question

Respawn Entities?

So basically I'm working on a CSGO map. This map has some breakable stuff that causes certain entitites to despawn ("Kill"). However, whenever I reach a new round and most of the map resets, the entitites that were set to get removed won't respawn....

24th February 2016
by Moltard Go to last post
1 166
Question

Smoothing groups/Lighting inconsistency

Hello, I am building a functional pinball machine gamemode/map for GMod - all is going swimmingly, but I have had an issue with the lighting for quite some time that is really starting to bug me. I have applied smoothing groups, aligned and uniformly...

24th February 2016
by sneakyloz Go to last post
1 146
Map

rp_industrial17_v1 VMF?

I couldn't find a vmf for industrial17. Apoc posted a source dump a while back but the link on Filemelt doesn't work. If you have a vmf for it could you upload it? Thank you!

23rd February 2016
by Ackua Go to last post
2 534
Release

Automatic Skybox Builder 1000

After making tens to hundreds of maps, I got sick of making skyboxes, making 3D skyboxes, searching through VALVe's skylist, and the rest of that jazz. So I put this Visual C# program together that will probably give me two hours of my life back. ...

23rd February 2016
by Stiffy360 Go to last post
10 824
Request

rock snow blend texture

anyone else here played robocraft? i recently have revived a project of mine from a couple years ago and that project is a remake of ophiuchus valley. the reason i left it was because i needed a texture for where the snow met the rock. and i REALLY...

23rd February 2016
by Stiffy360 Go to last post
4 316
Help

Compilation Dosent Work!

Hello everyone, I kinda have a problem, Im making a map, and I wanna text it, but I cant compile the map it dosent create the BSP after the compilation. Im using gmod hammer, someone know what to do to fix it? Thank you for your Help.

22nd February 2016
by 1 Duck Go to last post
3 138
Help

How to filter prop_physics to EnableMotion?

I want to do one thing but I don't know how filters work. I want props to enablemotion within a trigger area every 15 seconds using a timer. My friend has suggested me to use a filter, I don't know how to get this to work and I just want the...

21st February 2016
by Moltard Go to last post
2 125
Help

How to change ammo quantity in CS:GO weapon? (broken since update)

Valve separated ammo values in last year update and I don't know how to change spare ammunition since then. I have found some solution but can't get it to work: csgo_adding_ammo_to_weapons

21st February 2016
by Azet Go to last post
0 178
Help

Add Air Nodes

Hi, I've tried to figure out how to make the Air Ai Navigation work but without success. For the ground NPC's just place info_node For striders, info_node_air_hint But I've looked for nodes to use the Helicopter for example but couldn't find...

21st February 2016
by annilator3000 Go to last post
2 177
Question

Mapping with friends - what tools available?

Hi all, me and my friend both like to play around with the hammer editor once in a while, and we were wondering if it's possible to make maps together? I'm thinking that real-time mapping together is out of the question (is there even any map editor...

21st February 2016
by inspirit Go to last post
2 217
Work In Progress

rp_coastalcity - a new collab opporunity that maybe won't be terrible ( 2 3 4 Last )

There have been many mapping collabs on facepunch over the years. Some have dissipated without a trace, some have died along with the OP, and others have gone on to greatness. Hopefully this one at least does something. This is RP_CoastalCity. ...

papkee Thread has images Mapping King x 35
20th February 2016
by papkee Go to last post
154 16,184
Help

Lighting/texture issue

So I've been working on my map and I noticed, that after the latest update, when I compile and launch a map, most of my props seem to not have a texture and some shadows are f'd up: http://imgur.com/wDv8WMn the shadows on some walls are glitched...

20th February 2016
by snaipers96 Go to last post
4 160
Help

[Help] Low quality of dynamic shadows in CS:GO

Is there a way to change LOD (level of detail) of dynamic shadows in CS:GO? I can only change "max shadow distance" through "env_cascade_light" entity but shadows look terrible from large distance https://youtu.be/9nnjDm_BYxQ

20th February 2016
by Azet Go to last post
7 331
Help

TTT_Divided Map (Help Needed)

Hello everybody. I am Gamer Z, the lead designer and concept artist of the Trouble in Terrorist Town map called Divided. If you would like to read up about the project, head to www.tttdivided.wix.com/home. It includes FAQs, screenshots, a contact...

20th February 2016
by GamerZ4 Go to last post
12 406
Help

Parts of the map are missing.

For some reason huge chunks of the map are missing. Pictures: https://gyazo.com/ad214ecc1749d0cb5d52f4ed7ac693ca https://gyazo.com/39c81db56ec20ab9bdb06de350b64f6e https://gyazo.com/96bb2a05848833b5bc449325d4bd91bd...

20th February 2016
by KnightVista Go to last post
2 135
Help

Textures won't show.

I'm trying to edit a map, Pretty sure the map doesn't have any dependencies but instead of it having textures when I unpacked it, it turned out like this These are my settings and it does include the base.fdg file For some reason it won't...

19th February 2016
by Stiffy360 Go to last post
5 184
Help

Propper install

I am having trouble installing propper for hammer on GMod. Please Note: I am very new to this. I have tried watching tutorials online and none of them seem to work. When I try and launch SourceSDK, the only game I can select is TF2. When I try and...

19th February 2016
by taz0 Go to last post
10 296
Request

Making City Ruins v2 SFM Compatible (HDR and such)

So I was digging around for maps to use for scenes and videos, and I find out that the City Ruins map that I'm using doesn't look well in SFM. Not having HDR makes the map look way too bright and contains purple-checkered textures on some of the buildings...

19th February 2016
by maddogsamurai Go to last post
2 293
Question

Need help - map have weird glitch

Hi guys,sry if im writing in wrong category,and excuse me for my bad english. So yeah im making one surf map,everything was fine,map had 0 problems, but yesterday i think when new Source SDK update came map got some glitches. First of all i think map is...

19th February 2016
by Stiffy360 Go to last post
1 129
Help

Problem with pakrat: My friend can't see my map textures

So i followed these steps: Everything seems ok. The size of my map increased and textures name showed in the program: But it still shows with that pink and black textures when is is used on other PCs

19th February 2016
by psdaf Go to last post
4 145
Request

Looking for mappers to help with greenlit Portal 2 mod.

Hi all, I'm CitadelCore, team leader of Portal 2: Exhumaos which recently got Greenlit. You can find our page here: http://steamcommunity.com/sharedfiles/filedetails/?id=598901586 We're currently looking for individuals with a knowledge of one of the...

19th February 2016
by CitadelCore Go to last post
5 345
Question

I have a graphical bug

I create a map, when I try my map on Garry's mod I have this graphics bugs. How to fix it?

19th February 2016
by ROBOT EVAN Go to last post
3 318
Help

After compiling, loads an earlier version of my map

Hey guys, I'm making a map that's supposed to be the BattleBox from Battlebots. (I know, it's genius.) But when I compile, it just loads an early version of it. I have no clue why this is happening. Here is my console when I spawn: Convar developer has...

17th February 2016
by jesse99 Go to last post
5 283
Map

[INFO] Clocktown Version 2 ( 2 3 4 5 .. 12 13 14 15 Last )

As many of you know, Fluxmage released trade_clocktown_b1 just last year: http://www.facepunch.com/showthread.php?t=1133972 . My friends and I have been working on trade_clocktown_b2 for a few months now it's finished. WARNING: CLICK DIRECT DOWNLOAD...

Sreap Thread has images Mapping King x 33
17th February 2016
by Blaco Go to last post
587 81,725
Release

Brushify Modifier Released

New modifier to keep your geometry valid as brushes inside Max: Brushify Modifier.

17th February 2016
by wallworm Go to last post
2 286
Question

is it possible to make a 1 way wall?

hello map friends im making a hallway leading into a room but need it so that when you walk into the room, you cant turn back. essentially what im after is an invisible wall you walk through but you cant go through from the other side. if not, i...

17th February 2016
by taz0 Go to last post
2 276
Map

rp_eastcoast_v3

Yay, third volume is here. I've tried to improve the map according to the feedback. Thus I've extended the map a bit as well. New features: - church - workshop - a few stores - retexturing - new areas ...

17th February 2016
by Broly Go to last post
9 1,508
Help

QUICK MAP ISSUE

I spent hours modifying a map and i am down to one last issue. There are these two textures drawing through the skybox. So on the ground you can see them. ive tried putting a wall between the area textured with nodraw, skybox, and areaportal. Non...

17th February 2016
by anonymous6666 Go to last post
7 158
Map

Trouble Mounting Games On Source Multi-Tool

So I'm having some troubles mounting CSS to Source Multi-Tool. I went through the guide but it's not working. Whenever I check the game content or the .fgd, it automatically unchecks after I save it. I do own it on Steam and I do have it installed.

17th February 2016
by ADudeWithAHat Go to last post
0 123
Question

Lights broken water shows through world

Recently i have been working on revamping rp_downtown_v4c, an old map, and combining v4c_v2 and v4c_v2c_cfg_v7b map elements to make the ultimate downtown map. My only real issue at this point is that the lights in most rooms do not illuminate things....

17th February 2016
by anonymous6666 Go to last post
14 463
Help

so i compile my map and then this comes up when gmod tries to launch

there is nothing in the compile log about it, it something to do with gmod not launching right. it only happens when i launch gmod through a map compile. dont suppose anyone has found a fix for this?

16th February 2016
by Grenade Man Go to last post
6 241
Help

Bad World Lighting?

Edit: Fixed, It was the Ambient and Ambient HDR on the light_env. I had it set to a really low and dark number. Lighting is casting very strangely on things in this map. I have messed with the light_env and sun for awhile but can't seem to fix it. It...

16th February 2016
by TFlippy Go to last post
1 135
Help

Advice.

So, i want to know, how can i make things "dirty" the map is of New York and im woking on the china town district, and when i was their, it was dirty, Im currently using white textures, but i want to make dirt, like what you see around a dirty air con but...

15th February 2016
by King Alfonzo Go to last post
3 178
Request

Looking for a mapper.

I would like to apologize first if this is in the wrong section, but I cant find anywhere else to post this. I'm looking for a mapper for a strongly growing popular DarkRP server. First project includes modding out rp_downtown_v4c_v2.

15th February 2016
by glitchvid Go to last post
8 331
Help

Game crashes when I compile my map.

Whenever I compile and than launch the map it seems to crash my game. I understand I have missing textures but this has not made me crash previously. I used BSPsource to convert the orginal map (downtown_v4c_v2) into a VMF format so I can use it on hammer...

15th February 2016
by GrimPlaysHD Go to last post
7 301
Help

My map became red.

Hi there, i'm making a map for my server. After some compilings to test, the all map became red and green. I just just replaced a "Door_Rotating" by a "Func_Door". I dont understand what happend. This is one part of the map :

15th February 2016
by gnampf Go to last post
6 368
Help

Train looping?

Ok so I have been editing a map on a server I play on in gmod and decided a train station with no trains is just ridiculous. So I decided I would add in 4 trains, one to each track, but Cant seem to figure out how to make them loop back randomly to the...

14th February 2016
by taz0 Go to last post
11 348
Help

Decompiling non source based games for map making?

So I got this idea I wanted to do for a few of my fave games while messing around with Hammer Editor. BUt I ran into a problem how do I decompile a game to get the neccessary files to import into hammer? Specifically What Im trying to do is take a...

14th February 2016
by Devilswarchil Go to last post
9 368
Question

Teleporting weapons + Glitched out bodies + Lua in bsp?

Hi! Three questions I have been stumped on: 1. I am making a Trouble in Terrorist Town map. In my map, the building floats. I have been able to teleport bodies and normal props easily to hide them from just.. floating in the air if people/props...

14th February 2016
by tuxie Go to last post
2 151
Help

Advice.

So, i want to know, how can i make things "dirty" the map is of New York and im woking on the china town district, and when i was their, it was dirty, Im currently using white textures, but i want to make dirt, like what you see around a dirty air con but...

13th February 2016
by Wormy Go to last post
10 237
Request

The Walt Garry World/Garryland Project ( 2 3 4 5 .. 25 26 27 28 Last )

Alright folks, lets cut the blablablayadada and say it: Garry's Mod needs a recreation of Walt Disney World/Disneyland http://steamcommunity.com/groups/wgwgl http://golfinlexington.com/wgwp/index.php Why, well, I shall give you some reasons. 1....

Zuimzado Thread has images Optimistic x 95
13th February 2016
by ROBOT EVAN Go to last post
1,098 104,204
Help

Need map maker

hi looking for map maker will pay add if interested and for information http://steamcommunity.com/id/Remingto0n/ not paying low

13th February 2016
by ROBOT EVAN Go to last post
6 515
Help

Train speed not changing at different path_tracks

Trying to make a minigame thing and I'm using func_tanktrains since a group of players can't block it. The trouble is the train isn't changing speed through the "New train speed" on the path_track's, it's staying at the starting speed. The flags...

13th February 2016
by gargamel9000 Go to last post
1 133
Help

A door with handle in gmod hammer?

I see most of ttt maps have a realistic looking door with a HANDLE I have heard of door03_left.mdl but i cant find it in model browser. EDIT : Fixed! i found the door_left !!!!

13th February 2016
by The Siphon Go to last post
1 185
Help

need help with working out triggers [gmod]

I am creating a concept with a friend, and we want to make a puzzle level. For a preview I want to be able to have players press 3 buttons individually, then a timer of 15 seconds starts to clock down players have to build over a gap and if they dont do...

13th February 2016
by Maclman Go to last post
3 130
Help

trigger_hurt not working

My trigger_hurt worked but after a compiling they stopped to work and I don't know why. There are all set ON and flags Client and NPCs. Here the logs: The map compiles even with 99.5% of brushes so that's not the problem. 13th February 2016

12th February 2016
by annilator3000 Go to last post
1 130
Help

Weird lighting problem?

Hey, While I was working on my Portal 2 mod, Portal 2: Exhumaos (it's recently been greenlit), I noticed this lighting problem on one of the models: I've tried putting in an info_lighting, which seemed to turn it from completely black to somewhat...

12th February 2016
by CitadelCore Go to last post
0 97
Map

rp_whiterun

Greetings fellow mappers! I want to present you my recreation of the capital city whiterun from "Skyrim". Actually it is more like a part of it right now i've recreated. In my opinion whiterun is one of the beautiful cities of skyrim and that was the...

opti2000 Thread has images Mapping King x 39
11th February 2016
by Netheous Go to last post
24 2,769
Work In Progress

Rp_Suncity

I've been working on a new map and would like more feedback. architecture is a mixture between Miami and Los Angeles. Planned Buildings : Bank Police Station Mall Fire Station

11th February 2016
by Rhedd Go to last post
6 560
Request

Map Request – gm_black with water

This is a request for a new version of the scenebuilding map “gm_black” to be compiled and uploaded either here or on the workshop. A copy of the original map can be found here for reference:...

10th February 2016
by phantom444 Go to last post
3 323