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Tutorial

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

16th September 2014
by Craptasket Go to last post
1 14,584
Help

random weapon spawn

is it posible to make spawn point where random weapon spawn and after its taken it respawns as difrend weapon

RasmusG5 1 people are reading this thread x 1
17 Minutes Ago
by RasmusG5 Go to last post
1 48
Help

Mapping Question Megathread v5 ( 2 3 4 5 .. 107 108 109 110 Last )

Going to be editing this OP. If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Do not...

1 Hour Ago
by Vasey105 Go to last post
4,399 199,672
Map

The Official Facepunch Mapping WiP Thread v17: Carve Edition ( 2 3 4 5 .. 37 38 39 40 Last )

Post your works in progress, get cool ratings! RULES: MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080+ RESOLUTION USE TAGS SO YOU DONT BREAK EVERYONES COMPUTER WIP's ideally should be compiled! Discussion of WIPs is allowed, and encouraged....

2 Hours Ago
by Comfort Jones Go to last post
1,594 171,624
Help

Custom Textures Missing From Map For Other People

So I've searched most threads about my problem, and I've found a few threads that are relatable to the problem I'm having, but none of them have the exact solution to the problem I'm suffering from. My problem is that in my map, I have a few VMT's and...

2 Hours Ago
by ReaverDJ Go to last post
0 20
Help

Front Camera only works for this certain map?

Sorry guys I am decently new to the mapping community and I'm have trouble with a decompiled map, almost every map I have decomplied to see how they did a certain stair well or how they did lighting effects worked until this point, the map will only shows...

12 Hours Ago
by Ms.Bean Go to last post
4 147
Beta

Upstate Speedway

First of several map attempts/releases relating to vehicle creation and testing in Garry's Mod. It is kind of small but I figured it's better off released. This thread and OP will be used for any additional racetrack maps. Road Course...

Xanadu Thread has images Mapping King x 25
1 Day Ago
by Master Chris Go to last post
17 5,050
Science

Model batching performance survey

For my next map, I wanted to investigate the performance impact of batching multiple props into a single model. It's not a huge secret that rendering many props in Source can quickly become a bottleneck (even when all the props are the same), but I...

1 Day Ago
by KingPommes Go to last post
31 1,858
Help

Need help with deciding how I should make my map

Im working on a max-size war map and I cant come up with enough things to fill the map out and then I dont have a clue where to put stuff either. Im going to have 2 bases, 3 airstrips, helipads, roads and lots of buildings. Would be awesome if I could get...

1 Day Ago
by Kabus Iblis Go to last post
1 133
Help

Map isn't loading

So my map is now done and loaded onto the workshop but when i play with friends and try to load it, It just loads dust. A weird thing is that when i type map <name> into the console it loads my map.

2 Days Ago
by taz0 Go to last post
7 146
Work In Progress

EvoCity 3 ( 2 3 4 5 .. 13 14 15 16 Last )

The map that never dies is back. I have finally entered full production on EvoCity 3. This map has been in the works for some time. Now I finally have the plan together to really get started with construction. This new map will be more detailed and...

Sgt.Sgt Thread has images 1 people are reading this thread x 1 Mapping King x 184
2 Days Ago
by Glaber Go to last post
608 106,778
Help

Parts of san andreas to GMOD

Hi, im looking to convert a few areas of gta san andreas to Gmod. Ive been doing it manually till i realized that the areas could possibly be converted some how?? Anyone done anything similar or know how i would go about?

3 Days Ago
by TurtleeyFP Go to last post
3 212
Steam

Sky_camera in solid volume?

So I've been working on this counter strike map for the past week and i'm on the brink of completion but when i go to put in the sky camera it gives me the error during compile.

3 Days Ago
by Taco Penguin Go to last post
4 159
Help

Propper not functioning correctly.

So I followed a few guides on how to install Propper (mainly from here) but I seem to be encountering a weird issue when compiling. While the log output seems okay, ** Executing... ** Command: C:\Program Files...

3 Days Ago
by Jimakis98 Go to last post
4 141
Help

Clicking through all the brushes and only managing to select the skybox, is anyone else getting this

So, I'm trying to work on a map for a project, and it was just working fine last night, but every time I click on a brush it just clicks on the skybox instead. I'm not on the dev version either, given that brings that problem as well. I have no idea on...

4 Days Ago
by BlueSkilly Go to last post
0 98
Help

Portal 2 sdk hammer vgui_screen problems

I make a cooperative map for Portal 2 in the SDK Hammer. Can someone knows why vgui_screen does not work? On the map installed func_instance and indicated the light board of the instances / signs / info_sign_sp_clean.vmf Opened the file \ Steam \...

4 Days Ago
by Kutter Go to last post
0 73
Help

blocky light

i have named few light in my map for turning them on but their light becomes blocky like this http://steamcommunity.com/profiles/76561198112221042/screenshot/780658172482852457 for some reason one of the lights is normal how to fix this?

4 Days Ago
by KingPommes Go to last post
7 139
Map

A cautionary tale about stylized lighting.

Yes, I did use search to see if anything similar was posted. People have posted about dynamic lighting before, but I couldn't find anything like this. So here it is. My map was lagging really bad so I used +showbudget to see the problem, it showed that...

4 Days Ago
by h00dRat Go to last post
6 506
Help

Engine error: map with no textures, and map with no error in logs

Good evening everyone, It has been a couple of nights I'm trying to compile my map and launch it on Gmod correctly but sadly I have the same error again that appears when I start the new game: Engine error, map with no textures. In context, note...

4 Days Ago
by LoucoussBe Go to last post
1 130
Map

Rp_City12 District14 ( 2 3 4 5 .. 30 31 32 33 Last )

Credit for the Banner goes to Useful Dave. Latest News 26/09/14 Still Kicking. This map is not dead. It won't die. I won't let it. I work now as a freelance graphic designer so a lot of my time is spent doing that. However, recently I have spent...

1 Duck Thread has images Mapping King x 134
5 Days Ago
by Kemerd Go to last post
1,300 146,317
Map

What map is this? - Sandy "village", pretty sure it's a CS map

The map they're playing on in this video: https://www.youtube.com/watch?v=wKdhixFVagk Can anyone tell me what map it is/where to find it?

6 Days Ago
by kevinmd88 Go to last post
2 217
Help

VBSP leaks with large maps (and workaround)

When compiling a map using the GMod compile tools, my map would have random leaks. The pointfile would show something really dumb like: Obviously there is no leak here. I noticed that whenever I modified something in the map, the place in which the...

6 Days Ago
by h00dRat Go to last post
7 160
Work In Progress

Gm_Whiskey_outpost (Yes Starship Troopers) ( 2 3 4 Last )

I'm at it again, but this time I am making the big cahuna, the iconic Whiskey outpost. I will delve into just about every detail, emulating the famous fort to my best ability. New "tent" -before Did I not specifically say that I DO NOT WANT...

1 Week Ago
by GaleTheHusky Go to last post
133 17,242
Computers

HammerPatch

This is a program I've made that modifies Hammer and removes the precision loss for brush vertices when saving and loading. It can be viewed here: https://github.com/crashfort/HammerPatch Some pictures I have on the page: Click the pictures for a...

1 Week Ago
by GaleTheHusky Go to last post
12 863
Question

Making my map feel less linear

I've just recently started a new project for Garry's Mod with a friend of mine. I'm a fairly experienced mapper, and I'd consider myself adept at creating visually pleasing linear corridors and man-made settings. But for this project, my friend and I...

1 Week Ago
by Knifey Go to last post
1 257
Map

[INFO] Clocktown Version 2 ( 2 3 4 5 .. 12 13 14 15 Last )

As many of you know, Fluxmage released trade_clocktown_b1 just last year: http://www.facepunch.com/showthread.php?t=1133972 . My friends and I have been working on trade_clocktown_b2 for a few months now it's finished. WARNING: CLICK DIRECT DOWNLOAD...

Sreap Thread has images Mapping King x 36
1 Week Ago
by thatdemo64 Go to last post
599 90,759
Science

A lathe tool

After reading Anyone good with ceilings? and discussing precision problems in Hammer and the compile tools with GiGaBiTe, I wanted to try something... When generating a brush with a program, I have complete control over the vertices that make up the...

1 Week Ago
by GiGaBiTe Go to last post
24 2,120
Question

Wierd Mapping Error

so as you can see the editor sees the Texture but he doesnt apply it, the brush just shows opurple/black squares altho he can find the textures and they are in the correct folder anyone a clue what might be the problem? 12th May 2017 this is from...

1 Week Ago
by GiGaBiTe Go to last post
13 249
Help

/Data gma compile whitelist problem (i really dont know what to call this)

So here's the thing my friend made a murder map and included the data folders for murder (loots.txt spawns.txt) in the bsp file via PAKRAT after we uploaded the map to the workshop we noticed that the items necessary for the gamemode wasnt spawning so we...

1 Week Ago
by g_o_r_k_e_m Go to last post
2 232
Release

(HCC) HAVOK's Custom Map Compilers

HCC is a modified version of the Source SDK 2013MP map compiling programs. Its goal is to provide additional command line options apply various fixes to the Source 2013MP map compiling tool set. Current Features: 2/12/17 (1.1) Download Build 1.1...

1 Week Ago
by Guy123 Go to last post
24 2,579
Garry

New Map Editor Wishlist & Discussion ( 2 3 4 5 Last )

I want to hear your thoughts on what would make your life easier making maps. What are the things that hammer does well and what could be improved? This wouldn't be for the source engine and would be used for making maps for a Garrys mod type of game....

1 Week Ago
by Giginigi Go to last post
181 14,118
Help

Architecturally accurate mapping from historical WW2 site

Hey guys, My friend and I have gotten our hands on some surveying data of a bunker/tunnel network used by the British to defend Hong Kong from the Japanese in WW2 and are currently working on making it into a Hammer map. the fortification was also the...

2 Weeks Ago
by 8mommasboi8 Go to last post
8 654
Map

B Hop - Based off of an android app

Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=921396310 About B Hop is an app that was recomended to me on the google play store, and when I played this game over 100 times, I knew I had to recreate it in CS:GO. So please,...

2 Weeks Ago
by Kisco Go to last post
2 247
Help

Messed up UVs in model

I compiled a couple dozen models for a CSGO map and it's the first time I encounter this. I build my models in SketchUp, export them as SMD with SketchUp Source tools and compile them with GUIStudioMDL. All texturing is done inside SketchUp (no UV...

2 Weeks Ago
by immortalx Go to last post
9 323
Help

Model browser crashes or can't find folders

For some reason the model browser keeps crashing Hammer when I try to open it in VGUI mode, and when I try to open it without it, it can't open any model folders and just complains that they don't exist. I thought I had it configured, and it still fails....

2 Weeks Ago
by Nerd Koopa Go to last post
1 144
Help

Odd Skybox Error

http://i.imgur.com/xWnXHrm.jpg http://i.imgur.com/lCIXwpo.jpg http://i.imgur.com/rkwgqiY.jpg http://i.imgur.com/wUIJIDP.jpg http://i.imgur.com/I7uIUIv.jpg Can anyone tell me what the blazes is going on with my skybox? Every time I move the camera...

2 Weeks Ago
by Aelita Go to last post
2 181
Help

Software to change bsp version?

Im trying to run a game from a newer version of the source engine but as expected it gives me "bsp version 21, expecting 20" in the console. Is there any software that lets me change the bsp version of it without decompiling the map which breaks the...

2 Weeks Ago
by Kemerd Go to last post
5 282
Help

Wierd issue with func_details

So I just recently noticed that for some reason all of my func_details dont show up as func_details in the Object properties tab, anyone got a fix? I'm stumped.

2 Weeks Ago
by AGoose Go to last post
2 153
Help

Shadows and lighting wrong on my map

Hello everyone, first time posting here. I've been making a map for a gamemode and the lighting and shadows looks really weird on some parts. Here, the shadows of the zombie are looking really weird: And here, when I get close to the wall, it...

2 Weeks Ago
by Sinono3 Go to last post
2 185
Tutorial

Smooth curved and sloped roads using displacements ( 2 Last )

Here's a quick guide on how to create smoothly curving roads using displacements. In my experience, this method is much faster and easier than working with traditional brush-based roads. Additionally, it reduces the number of texture seams and it's a bit...

03C0 Thread has images Mapping King x 111
2 Weeks Ago
by h00dRat Go to last post
53 10,973
C++

Custom VBSP with func_detail_blocker support

L4D introduced func_detail_blocker, a useful brush entity that prevents the placement of detail props within its volume. Unfortunately it's not supported by the compile tools of older Source games, so I decided to implement it myself for a map I'm working...

2 Weeks Ago
by 03C0 Go to last post
38 4,818
Help

Cant see material on edited gmod map!

Hello! So I recently edited the map rp_downtown_v4c_v2 and all i edited was the spawn points. I just deleted a few and added some at a different spot. I then compiled it and loaded it up on my gmod server however when i joined all the textures are purple...

2 Weeks Ago
by taz0 Go to last post
3 240
Help

Map has no props while in hammer

Alright so im working on a map and before i started editing the props and doors showed up just fine now all props and doors are gone while in editor. im aware of a leak in the map but the props should still show in hammer shouldn't they still show? ...

2 Weeks Ago
by AGoose Go to last post
3 162
Help

Compile error

Alright so im trying to edit a map my self and ive edited a few maps but now im getting this error. not sure why because i compiled the same map less then a hour ago. ** Executing... ** Command:...

2 Weeks Ago
by Tanoshi Go to last post
2 126
Release

CSGO map ports for Garry's Mod

Thanks in large part to this thread and literally years of fumbling around in Hammer alone or with partners, I've finally more or less mastered the art of converting maps from Counter-Strike: Global Offensive to the Garry's Mod engine. I'm still in the...

3 Weeks Ago
by Itszutak Go to last post
26 3,037
Work In Progress

Unnamed cyberpunk* map

* I actually don't have any idea what this map is at the moment. This map has been stuck without any significant progress for a few months now, at first it was going to be part of a singleplayer campaign. After that fell off I tried to turn it into a...

3 Weeks Ago
by ThickModule Go to last post
14 1,652
Question

Alive background

Does anyone knows how to make a background just like from Half-Life 2,I am not really sure if it is possible,but just in case I want to know. (User was banned for this post ("Wrong Section" - Kiwi))

3 Weeks Ago
by Rehukotsa Go to last post
1 341
Release

Compile Pal 024 - easy Source compiling

(Reposting because the last thread was 3 years ago and lots has changed.) Compile Pal is the amazing assistant for Source that makes compiling your maps a breeze. Configuration Compile Pal should automatically find any game configurations - as...

ruarai Thread has images Winner x 23
3 Weeks Ago
by McDoomington Go to last post
11 1,506
Help

Packed map hangs server/client.

I'm trying to get my map out to my community for some feed back. I know not all of my community has all of required content so I am using VIDE to pack the assets into the map. According to GFCScape all files have been packed. However when loading the...

3 Weeks Ago
by GiGaBiTe Go to last post
1 208
Release

Better Forest Detail Grass

http://i.imgur.com/GJmLmsi.jpg http://i.imgur.com/gDDjYST.jpg YES GAMEDEV, IT'S OUT!!!!!!!!! The first image is the sprites on a custom grass texture, the second image is the result on default EP2 forest grass textures. A few things to say: -...

3 Weeks Ago
by Veilleur Go to last post
34 9,953
Map

Final Fantasy Town

Hello. I've been working on a map inspired by Final Fantasy 1-3 for the NES/Famicom. The map is for TF2 (trade map, no objective). Screenshots: Video: DOWNLOAD: https://drive.google.com/uc?id=0B96e8tz1yUmUSVdkTWIxZ2lpaWs

3 Weeks Ago
by Theanine Go to last post
1 471
Help

Compiling GMOD map causes the entire map to be fullblack

So for the past week or so I've been working on modifying an existing version of RP_DOWNTOWN. While I've taken every precaution I could, and even got help from multiple other mappers, we've ran into an issue. The map is done. Theres nothing left to be...

3 Weeks Ago
by GiGaBiTe Go to last post
9 425
Help

A Couple Hammer Texture Issues

https://i.gyazo.com/21d287d3551e535b1aafd0b19f973fd8.png 1. There's a little space between the first two wall brushs. It only happens with these materials applied. It shows in game (it's not a leak, otherwise it'd show black instead of white. I also...

3 Weeks Ago
by Wavie Go to last post
10 475
Help

Animated textures not working when i load my map before any other

The animated textures on a map i'm making have stopped working(frozen on the first frame). If i start gmod again and load gm_flatgrass or gm_construct before loading my map, the textures work perfectly. My custom textures are not the only ones that get...

4 Weeks Ago
by freshcat90 Go to last post
2 224
Help

Map isn't updating?

Hello, recently I've just finished editing a map for a community. For some reason when I go to test it it hasn't updated from the past version. Here is the info after the compile ** Executing... ** Command:...

4 Weeks Ago
by GiGaBiTe Go to last post
4 225
Release

Some cabin prefabs for all your outdoor maps! (CS:S)

I've been working on these things for about a week so I hope you like them. I decided to make some prefabs based on outdoor cabins, these should go good with any outdoor forestey type of map. You install these cabins like you would any other prefab,...

4 Weeks Ago
by igolvach Go to last post
9 441
Help

Hide the skybox

I would like to hide the skybox because I want you to see a model that will become a true skybox. Is this possible?

4 Weeks Ago
by taz0 Go to last post
3 222
Games

Blackbrook Asylum

Hi guys, so I'm pretty much nearly finished with this project, it could be better however, I've been trying to increase my productivity and get some more stuff out there! The map revolves around a 20th century derelict Insane Asylum that has succumbed...

Flossy Thread has images Mapping King x 26
4 Weeks Ago
by Hansennathan5 Go to last post
13 2,188
Help

Awkward shadows/lighting in my compiled map

Hello! New to the whole mapping thing so I decided to convert a classic map in roblox. (cancerous community but idc :/ ) So basically the converted map's lightmaps have been aligned to the world and env_light running and the spheres end up having...

4 Weeks Ago
by KingPommes Go to last post
5 331
Help

I need help with Optimizing the map..

So I recently got help from another fellow user and we fixed up a bit of the map. But the map will take a long time to compile since it's not optimized the best way. (It's a map edit btw). I would love for someone to add me on steam to help me,...

4 Weeks Ago
by Crazygecko08 Go to last post
7 386
Help

A problem with scripted NPCs

Hello, I have a problem when I am creating a map with scripted NPCs. They perform just fine in HL2EP2, but in Garry's Mod they start to have random limbs turn invisible, don't execute animations properly and eventually crash the game. It happens when they...

4 Weeks Ago
by Lumehr Go to last post
2 447
Help

spawning tf2 bots whit low health

how could i make tf2 bots in my map spawn low health

4 Weeks Ago
by KingPommes Go to last post
2 258
Help

Can't compile map

So i was recently mapping and test-compiling certain part of the map in cordon mode and it worked just fine. But yesterday i tried to compile whole map and it didn't go well. Here is compile log and i can't figure out why i can't get it to work even...

4 Weeks Ago
by cRUSHpl Go to last post
8 353
Help

Black Mesa Compatibility

Last year Black Mesa Source's vmfs in the mapsrc folder worked perfectly for my sector C mapping project. I used to be able to mount BMS to Gmod and play the maps without any problems, however only recently has it occurred that these maps either become...

4 Weeks Ago
by taz0 Go to last post
3 284
Help

Out of memory loading solid error

Hello ! I am having a big problem, my computer shut down for no reason and when i tried to re open my map i get this : http://image.prntscr.com/image/e6394ad4a7874b5eb3034f6cbc227ffb.png ...

4 Weeks Ago
by JeanForet Go to last post
5 232
Help

Optimization problem on a building

Hello I have a problem with one of my buildings in my map. Indeed, it is the mayor of Rockford but I have changed a lot. In fact, when I compile it, the duration of it lasts very long and seems even infinite (for a simple building, it seems very odd). I...

4 Weeks Ago
by Rehukotsa Go to last post
6 270
Help

Problem with leaks? Portals?

Hi, I had a problem with the map that I decompiled, I want to modify it a bit, and I again encounter the problem of portals, or brushes, I do not know, I can not understand this problem and find the error, I've already visited the interlopoper. Again, the...

4 Weeks Ago
by taz0 Go to last post
20 567
Map

Statua's VMF Dump

Most people know me from Rockford but I've made many other maps that aren't so popular. Including Rockford, I've neatly packed all the worthwhile .vmf's into one little package for public use. I couldn't see them go to waste so I've linked this thread in...

4 Weeks Ago
by SofianeLasri Go to last post
8 1,629
Help

Valve Hammer Editor: Failed to Create Empty Document and Access Violation

I was about to make new map for ma mod here: http://www.moddb.com/mods/future-life. And my hammer said Failed To Create Empty Document than it crashed with crash log with Access Violation, i launched it from Half-Life2/bin HEEELP!!

4 Weeks Ago
by taz0 Go to last post
1 216
Question

Unable to generate .bsp file

When I generate the map it fails to generate the bsp. Anyone got any clues as to why this is the case? I know there's alot of materal errors but shouldn't stop the bsp from generating right? Oh and I'm also using a custom Gmod hammer profile but upon...

4 Weeks Ago
by GiGaBiTe Go to last post
10 509
Question

What are vertexes and how can I manage them?

I can't seem to understand what they are, how can a brush 512x512x128 in an empty map add up to 19 vertexes? Also as there is a limit to vertexes, how can I lower/regulate the number of vertexes I use to ensure I don't hit that limit?

4 Weeks Ago
by Callinstead Go to last post
3 441
Work In Progress

ttt_shadowmoses: A WIP Recreation of the beginning of Metal Gear Solid for TTT

Hello forumgoers, I'm here today to show off my shiny new amatuerish as hell map It's technically been in the works since mid-2016, but I've only made real progress in the last 30 days or so. It currently features the Docks and Heliport section of the...

4 Weeks Ago
by Malistaticy Go to last post
1 482
Help

Brushes not compiling when they're out of circle.

Hi guys, So, this is probably a pretty simple issue but I can't seem to find out how to fix it. My map is pretty large, and none of the brushes outside Hammer's "Back clipping pane" circle are compiling into the map. The parameter is turned up as high...

4 Weeks Ago
by DonnieLewis Go to last post
2 254
Request

Looking for builders!

Hello, my name is Watri and I have been mapping for various people/communities for a couple of years now. I frequently get requests to make custom maps/edits and I don't have the time now so I am looking for people who could be interested in making the...

18th April 2017
by Sgt Doom Go to last post
13 848
Help

Errors When running a map.

So i extracted a Garry's Mod map from the workshop and converted it to a .vmf file. I opened up hammer and just tried to run the map to see if it works, this is what shows up in the console: ** Executing... ** Command: "C:\Program Files...

18th April 2017
by Raphi Go to last post
1 249
Map

What is this? Dust 2 for ants?

Hey I am new here so please forgive me for any mistakes I am making while posting this thread. I have just finished a map, which is a copy of the Dust2 map in CSGO. Except as, the title already says, its a mini Dust2 map for a 1vs1 or 2vs2 game mode. ...

16th April 2017
by ogreWarrior Go to last post
4 903
Help

Respawning glass for roleplay map

Hi everybody. I am currently making a RP map that I'll use as a base to both learn LUA and experience working with DarkRP and eventually my own RP mod. Anyway: I am making this map, and I'd like glass to respawn after xx minutes, so the map doesn't...

16th April 2017
by GiGaBiTe Go to last post
8 927
Help

Compiling.

The map stops at Portflow, I already went through and loaded the portfile and stuff, no leaks or anything. I need recommendations because it sits on "PortalFlow: 0" for about an hour or two and doesn't change. If any of you have Teamviewer add...

16th April 2017
by Crazygecko08 Go to last post
0 323
Help

Make a func_physbox bounce up and rotate on use

I'm going to make a series of board game maps that will be published on the workshop, but instead of having the dice be thrown by the gravity gun knocking all the characters out of the board I would want make it fly up in the air and rotate randomly when...

15th April 2017
by Thiefdroid Go to last post
3 354
Help
15th April 2017
by bloodmasked Go to last post
0 354
Work In Progress

Rp_Rapture ( 2 3 4 5 6 7 Last )

Hello everyone, after porting a lot of models from Bioshock (1,2 and Multiplayer) to Source,i started with mapping the map of the beautiful underwater city of Rapture. I made some time ago a little topic about this map but it's dead,so i've decided to...

14th April 2017
by Stroheim Go to last post
256 43,143