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Tutorial

- Basic Guidelines [Updated 10/08/2017] DO NOT POST BASIC QUESTION THREADS USE MEGATHREAD -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

10th August 2017
by icemaz Go to last post
2 16,086
Help

Map wont compile :(

** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod"...

7 Minutes Ago
by Humin Go to last post
13 257
Help

South Park - Mountain

Trying to port South Park Rally's Mountain level to Source, it has a lot of "fun" geometry that doesnt' align with the rotation of the grid. Any ideas on how you'd all go about replicating brush geometry like this?

19 Minutes Ago
by TurtleeyFP Go to last post
4 140
Map

The Official Facepunch Mapping WiP Thread v17: Carve Edition ( 2 3 4 5 .. 64 65 66 67 Last )

Post your works in progress, get cool ratings! RULES: MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080+ RESOLUTION USE TAGS SO YOU DONT BREAK EVERYONES COMPUTER WIP's ideally should be compiled! Discussion of WIPs is allowed, and encouraged....

2 Hours Ago
by pilot Go to last post
2,665 305,889
Question

Mapping Questions Megathread V6 ( 2 3 4 5 .. 9 10 11 12 Last )

Thread image courtesy of Grenade Man If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new...

10 Hours Ago
by cwook Go to last post
474 16,291
Request

PortalTown Map?

This is somewhat an odd one -- back in the early days of GMod 12 there was a map called GM_PortalTown, which was a modestly-sized RP map made with Portal props and prefabs, and had a sewer system made out of Portal escape sequence prefabs which the player...

1 Day Ago
by Guy123 Go to last post
2 170
Map

WIP - RP_Neustadt ( 2 3 4 Last )

RP_Neustadt - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description RP_Neustadt is meant to be the successor of RP_Littletown. It's architecture is of european style around...

€r!k Thread has images 1 people are reading this thread x 1 Mapping King x 59
2 Days Ago
by €r!k Go to last post
159 25,714
Release

CSGO map ports for Garry's Mod ( 2 Last )

Thanks in large part to this thread and literally years of fumbling around in Hammer alone or with partners, I've finally more or less mastered the art of converting maps from Counter-Strike: Global Offensive to the Garry's Mod engine. I'm still in the...

3 Days Ago
by Loadingue Go to last post
42 5,443
Release

(HCC) HAVOK's Custom Map Compilers ( 2 Last )

HCC is a modified version of the Source SDK 2013MP map compiling programs. Its goal is to provide additional command line options apply various fixes to the Source 2013MP map compiling tool set. 2/12/17 (1.1) Download Build 1.1 4/28/17 (1.2)...

3 Days Ago
by Python1320 Go to last post
45 4,901
Question

Call of duty Textures old gen

Good Companions, lately I have been in doubt about how the AAA companies texturized their models in the style of the old generation. My doubt arises because it has always intrigued me as the Call of duty company in its previous deliveries to the Call...

3 Days Ago
by glitchvid Go to last post
4 279
Tutorial

Smooth curved and sloped roads using displacements ( 2 Last )

Here's a quick guide on how to create smoothly curving roads using displacements. In my experience, this method is much faster and easier than working with traditional brush-based roads. Additionally, it reduces the number of texture seams and it's a bit...

03C0 Thread has images Mapping King x 113
5 Days Ago
by opti2000 Go to last post
62 15,400
Help

Hammer crashes when loading a map.

I compiled my singleplayer map, and hl2.exe crashed when it started up. Now when i open up hammer it gets about 10% through loading it, crashes and i have to close it. Can you help me please? It wasn't a fantastic map and i could probably rebuild it in...

5 Days Ago
by Barneyeagle Go to last post
13 9,391
Question

Do people still hate on 3kliksphilip here?

I've heard that in the past, 3kliksphilip was basically the Unity3D of Facepunch back in the day. Is that still happening now?

1 Week Ago
by cardboardtheory Go to last post
25 2,126
Map

gm_boreas beta release ( 2 Last )

Remember that bunker competition that started (and died) like 2.5 years ago? My entry is almost finished :v: ...

03C0 Thread has images Mapping King x 73
1 Week Ago
by PeeDiddy Go to last post
60 6,172
Work In Progress

EvoCity 3 ( 2 3 4 5 .. 14 15 16 17 Last )

The map that never dies is back. I have finally entered full production on EvoCity 3. This map has been in the works for some time. Now I finally have the plan together to really get started with construction. This new map will be more detailed and...

Sgt.Sgt Thread has images Mapping King x 188
1 Week Ago
by THGG Go to last post
642 128,404
Help

Bug: Lightmapped4way results in weird problems

Hello! New here, but definitely not to mapping. I've been mapping for over a decade at this point. I recently returned to Source engine after a long time in UE and it's been well...challenging. One of the issues I'm facing is with Lightmapped4way...

1 Week Ago
by THE_Sito Go to last post
2 236
Question

GMod Tower - Lobby 2 mirror?

Ever since GMOD tower closed down, all the downloads related to it died aswell. Does anyone have a mirror to this really pretty map?

1 Week Ago
by Element45 Go to last post
11 1,871
Help

Strange things happening with smoothing groups.

Hello! I've added this brush a smoothing group and now this is happening: Does anyone has an idea why this is happening? Thanks!

1 Week Ago
by Stiffy360 Go to last post
2 178
Help

black texture

hey guys ran into some problems here. One part of the brushes that i made seems to have black textures , i've also tested using different textures and the results.. every textures seems to have black textures when placed on that brush. Is there any...

2 Weeks Ago
by Instant Mix Go to last post
3 170
Request

StarWars Map Request

I have always wanted to see someone remake or port the maps from Star-Wars Episode 1 for the Play-Station one and PC into gmod. It was an extremely fun game and if you have yet to check it out you should. It's pretty difficult if you don't play it on pc...

2 Weeks Ago
by nickey88k Go to last post
0 167
Question

selection filter?

i want to select a large area but only the brushes. is there a shortcut that allows me to not select entities?

2 Weeks Ago
by Evatron Go to last post
4 181
Question

Hammer Editor for LINUX?

Been looking for this for some time. Where can I get Hammer for Linux? I have no problem running it with wine, but as long as it's glitchless. also, before you tell me to use Windows I can't. Because my Windows 10 died thanks to the fucking...

2 Weeks Ago
by PolygonError Go to last post
6 546
Map

Hammer Compiling Error

I am currently trying to make an edit of a downtown map and I was doing pretty well fixing issues as they came along, I was using a website to explain the errors to me and I learnt a lot and made life easier. But now I am having an issue out of the blue...

2 Weeks Ago
by taz0 Go to last post
7 193
Help

Weird bug in my map.

https://steamuserimages-a.akamaihd.net/ugc/871873031646693987/6E7A79C5E2E23013E44899F3C145B19BF823701A/ So this is what one of the people who subscribed to my map on steam sees. On my end the map works fine....

2 Weeks Ago
by teshok Go to last post
0 149
Help

rp_industrial SFM version

Hey guys, my name is BriskHound. I'm currently looking for a copy of Apoc's rp_industrial 17 bsp, that's compatible with SFM. I found his original thread, but the links are dead. I was wondering if anyone else had happened to get their hands on any...

EpicDog 1 people are reading this thread x 1
2 Weeks Ago
by EpicDog Go to last post
2 395
Help

point_spotlight Color input not working...

Ok. Can anyone show me how to change the color of a point_spotlight via a func_button? I have been fiddling with the Color input for about an hour now, and nothing seems to work. I have used the 3 byte format for RGB, I have used RGBA, and RBGI for...

3 Weeks Ago
by Mr Anonymous Go to last post
19 1,864
Help

Change skin model in hammer editor

Hello, I need to change original ct to a new. I already have model, but i dont understend how to do this. I tried to do through "button" and "logic_relay" but nothing happened. Maybe I did something wrong. Thank you in advance.:surrender:

3 Weeks Ago
by dude2193 Go to last post
1 287
Help

Props outside the map/ skybox acting weird

Whenever im working on my map and then i go to test it 70% of the time then either the water is invisible or as you can see, it tells me that props are outside of the map. If i then "remake" the skybox and test the map again everythings normal? And no...

3 Weeks Ago
by Stiffy360 Go to last post
1 255
Help

Compilation error

When trying to compile a map I get the following error (I think this is the error) Too many t-junctions to fix up! (3187 prims, max 32768 :: 65583 indices, max 65536) I have to say that and tried to add parameters -notjunc (I do not know if it's there...

3 Weeks Ago
by GaleTheHusky Go to last post
9 409
Release

TTT_Nuclear_Power_V4 - Final Release

The final version of TTT Nuclear Power is here! Celebrating reaching 200,000+ subscribers for version beta 2 and being played by some famous YouTube streamers like PewDiePie and Funhaus, I decided to give back to the community by polishing the map off...

3 Weeks Ago
by Matt2468rv Go to last post
5 683
Map

Rp Stardestroyer ( 2 3 4 Last )

File Names: rp_stardestroyer_v2 & rp_stardestroyer_v2_inf Version: Version 2 Description: A huge Imperial II-class Star Destroyer with interior and exterior in space. Steam Workshop Standard...

3 Weeks Ago
by LordTrilobite Go to last post
124 27,590
Map

RP_London | UK-themed roleplay map [WIP] ( 2 Last )

Ive decided to finally make a thread for this map, which Ive been planning on for a long time (and which still wont be finished for a while). Its an idea thats been in my mind ever since I started mapping for Source (circa 2011), and Ive carried it...

Tikwid Thread has images Mapping King x 23
4 Weeks Ago
by Tikwid Go to last post
59 5,419
Help

VRAD crash problem

Hello there ! I'm actually confronted to a problem when compiling my map with Hammer. I'm using Fast preset. VBSP and VVIS are running fine, but when it comes to VRAD, it stops working after ~30secs. There isn't any compile-breaker stuff in my logs...

4 Weeks Ago
by H0lidays Go to last post
8 421
Help

Silent Hill project conversion

Hello, I have a slight dilemma. I'm currently working on a project that involves converting Silent hill levels into the source engine. All of the models and levels use the .OBJ/FBX format. My question is, how do you convert it into a collidable level into...

4 Weeks Ago
by Stiffy360 Go to last post
4 521
Beta

Importing .vmf's to Source 2 Hammer: Texture coordinates messed up

I'm trying to import a .vmf to the source 2 hammer editor included with the Destinations workshop tools. Everything works fine except all the materials have been scaled way down and realigned. The texure scales are all around 0.02 when they should be 1,...

4 Weeks Ago
by En_Carlson Go to last post
0 426
Help

Textures too sharp

I decided to try to make some textures from pictures i made over the years. after i made them tileable i noticed a other problem, they look too sharp. pixels are overlapping / having the moir effect. Is there an workaround for this? ...

4 Weeks Ago
by gamerpaddy Go to last post
3 358
Help

Assets didn't load on map ie "ERROR" and some purple checkered textures

So I'm working on a final project for a class, but the map that I picked has errors and some of the textures won't load. The map is called shadowgreen, which was a gmod map made to work in SFM with everything intact and needs HL2 for it to work. I never...

6th November 2017
by maddogsamurai Go to last post
2 406
Map

Rp_Cyberpunk2073, a futuristic themed roleplaying map

I've decided to postpone my HL2RP map in favour of making this one, since there aren't many Cyberpunk designed maps. I'm also developing this project for an upcoming post-HL2 cyberpunk gamemode set in 2073, ran by the Occult Community. If you like my...

5th November 2017
by Roby Go to last post
16 1,400
Release

rp_c_forest

Hey guys, I'm happy to announce I've completed rp_c_forest. An edit of rp_necro_forest_a1, this map has several new building additions and modifications that allow it to better work as the safezone map for Condemned, a zombie roleplaying schema being...

5th November 2017
by chennis Go to last post
1 948
Question

Infinite oxygen supply or disabling drowning without modding?

I had some sick ideas for underwater combat, but the obvious downside is that in HL2, players drown underwater. Since I want an entire map to take place underwater, that's a huge problem, so I'm looking for a way to provide infinite aux energy to players...

4th November 2017
by Agahi90ir Go to last post
10 776
Help

.rad textures not lighting

i have made some textures that i wish to emit light yet for some reason, they arent. they are listed in my lights.rad file: and each texture has the same vmt: i have tried with and without $selfillum and still no luck.

4th November 2017
by Evatron Go to last post
9 448
Help

Garry's Mod - Hammer Editor - Detail Sprites

Hey I need some help... My details sprites aren't displaying right. It's using the sprites from Half Life 2... But I'm using CS:S blend textures. How do I fix this? (User was banned for this post ("Wrong section, try Mapping next time" - Shendow))

2nd November 2017
by Stiffy360 Go to last post
1 388
Help

Garry's Mod - Hammer Editor - Detail Sprites

Hey I need some help... My details sprites aren't displaying right. It's using the sprites from Half Life 2... But I'm using CS:S blend textures. How do I fix this?

2nd November 2017
by BlearGames Go to last post
0 307
Question

Making Models 'prop_static' compatible.

Hello. I will keep it brief: When placing 'prop_static' props in Hammer while using a model which isn't compatible with being used this way, it won't show in the map. I was wondering if there was a way I could edit an existing model to support being...

1st November 2017
by Stiffy360 Go to last post
11 542
Work In Progress

RP_Andromeda | A new map. ( 2 Last )

Hi, I'm not actually Troy McClure, however, you may have remembered me from creating maps such as RP_NewYork and various other New York Styled maps. However, they were never released, simply because they were impossible to finish as they exceeded sources...

1st November 2017
by Borris_Squad Go to last post
42 4,406
Work In Progress

rp_chicago

Hi all. So this is basically a post which should explain why my Brooklyn map (RP_ANDROMEDA) is taking a while, I've been working on a side private project for a community. I've tasked my self to make a new map based in Chicago. It's not based on any real...

1st November 2017
by Borris_Squad Go to last post
36 2,957
Map

Weird Shadows Showing On Map

So after doing a HDR Full Compile I go to test the map in game and I seem to have dicked up lighting and shadows all over the map. Any ideas on what's happening? Just a couple screenshots showing my problem....

31st October 2017
by Stiffy360 Go to last post
3 372
Help

VRAD gives up computing light - zero area child patch?

Hello, So I'm really not that good of a mapper and making a build map for Garry's Mod seems really hard apparently. I'm taking on the work a friend started for a custom map for my own sandbox server, and after having made my modifications I don't...

31st October 2017
by Stiffy360 Go to last post
1 312
Request

Drawing maps using a pen??!

ok so i recently got a x220t and now trying to find some stuff to do with it when making maps easier immidietly came into mind. has any1 thought of a way to simply draw maps?? or use some kind of program and then export it to vmf?? would be sick.

30th October 2017
by Stiffy360 Go to last post
2 432
Help

Need Help Using A Terrain Generator.

Hello everybody, is there anyone here who understands how to use Nem's Terrain Generator or L3DT Pro then transport the map to Hammer and could teach me how to do that? I've been trying to find anything on it, but have no success finding tutorials and...

28th October 2017
by Leo Nivorous Go to last post
13 533
Help

Areaportal strange problem

How can i fix it? On other doors is ok. No areaportal leak. No other probelms.

28th October 2017
by Stiffy360 Go to last post
4 339
Help

Soundscapes, A map, and Pakrat

Trying to fix soundscapes on an existing map by packing the manifest file it came with into the bsp, and then packing the allotted soundscape txt's with it. One of the txt's happens to be one made by Valve. Been testing it on singleplayer so far. ...

28th October 2017
by Rocketsurgery Go to last post
8 1,117
News

gg_warlords(Mostly Destructible Map)

http://www.fpsbanana.com/maps/127829 That's the link with the download and more info. Its a smallish gungame map for Counter Strike Source. Right now some of the textures are orange and the lighting needs a little work. The thing about this map...

27th October 2017
by Bleach Qeef Go to last post
26 1,931
Help

uploading a map with custom particles, soundscapes etc.

I was wondering, how do I upload these extras? they aren't supported in the workshop tool at all. I also can't seem to pak them properly in VIDE. what I need to know is how to upload: particle files (pcf and particle manifest) soundscape files...

27th October 2017
by D3L7A1 Go to last post
5 488
Map

Ghost Fort (KOTH) in CS:GO

Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=1181642141

26th October 2017
by Kisco Go to last post
0 335
Map

rp_City01 , Half Life 2 RP based map in progress

Introducing City 01, my first project in Hammer Tool, a city built in the spirit of the roaring twenties and inspired heavily by the artwork of Bioshock's Rapture and empathizing primarly on my most favourite art style out of all: Art Deco. I'm am...

25th October 2017
by butilka4 Go to last post
28 2,589
Question

Point_Velocitysensor / dealing with negative output values

I have a point_velocitysensor connected to a physics-driven elevator, and the output sent to the pitch of a sound. This makes the sound pitch up when the elevator is moving faster. This works fine when the elevator is moving down, but when it's moving...

25th October 2017
by Zoshi235 Go to last post
2 234
Question
25th October 2017
by WeeabooSlayer Go to last post
7 397
Work In Progress

RP_SGA_Pegasus WIP ( 2 3 4 5 .. 11 12 13 14 Last )

Hello people, since I never get time to develop maps these days... Here's the relevant VMF's and required content. If anyone would like to polish it up a little and release it, go ahead! Please ensure credit is given, where credit is due. All I ask...

Flyboi Thread has images Mapping King x 75
22nd October 2017
by Atlantis35 Go to last post
520 64,677
Help

Mounted games don't show up in Gmod Hammer

I'm making a map for Gmod currently that will require lots of Ep2 content. Ep2 is checked in the list of mounted games in Gmod's main menu, but Gmod's Hammer Editor only finds HL2 content. How do I get the content into Hammer now? I don't really feel like...

21st October 2017
by HashtagMC Go to last post
3 304
Help

Gmod props in hammer

I am trying to make forest map that uses props from gmod. So I found gmod_dir.vpk and I exported useeing program called vpk.exe. I got full folder with materials models sounds scripts.And after that I put materials in materials models in models sounds...

21st October 2017
by Obrijajac Go to last post
5 343
Garry

New Map Editor Wishlist & Discussion ( 2 3 4 5 Last )

I want to hear your thoughts on what would make your life easier making maps. What are the things that hammer does well and what could be improved? This wouldn't be for the source engine and would be used for making maps for a Garrys mod type of game....

20th October 2017
by Grenade Man Go to last post
184 18,254
Stupid

How NOT to map

Don't use areaportals on windows... Seriously. Keep your areaportals to doors in CLOSED-IN ROOMS. And SPARINGLY. You can overuse these. or nodraw textures on one side of them. You don't want someone to see inside? Use a opaque texture and not a...

20th October 2017
by Pyth Go to last post
10 675
Map

Medieval Map Design

Looking for someone to build a large scale medieval Skyrim-esque map for a project. It doesn't need any structures, just rocks, trees, grasslands, similar to Rust.

19th October 2017
by GoldenCumfart Go to last post
7 719
Map
18th October 2017
by Olivetti_M24 Go to last post
0 372
Help

Map textures black after editing

I made a surf map called 'surf_bone' but it seemed a little bit too hard so I am trying to make a new version called 'surf_bone_fix' but when I tried to compile it again, the first 2 stages' textures had turned almost completely black. I've tried...

18th October 2017
by BoneZed Go to last post
1 233
Work In Progress

A stargate themed map

Hi all, I would like to present to you a stargate map I started working on. For this map I take inspiration to the stargate lore, but I am not recreating places from the shows. For now it features 2 planets: -A Tori base called Base 43 -A...

17th October 2017
by levelediting Go to last post
1 573
Map

rp_atoll (WIP)

Started this map back in 2010 for a contest and it sat untouched for most of that time. Wasn't planning on making a thread, but could use ideas for it, as I've never released an RP map despite everybody asked I make an RP version of gm_susquehanna (it's...

16th October 2017
by Cards Go to last post
9 924
Map

gm_desertdriving_2017

so this is a remake of the original gm_desertdriving map I posted a couple of years ago, decided to remake it recently and give it a little more detail and spice. I'm hoping to update the map with AI nodes at some point to allow NPC's but the map is...

16th October 2017
by Cards Go to last post
7 774
Help

I cant do anything in hammer

I want to create BMS based gmod map but when I create new level in hammer I only see this Please help 12th October 2017 If it helps this is my gameconfig.txt "Configs" {

13th October 2017
by Borris_Squad Go to last post
4 433
Games

Hammertime! SketchUp plugin not working

I installed the Counter-Strike Global Offensive SDK and i installed the Hammertime! SketchUp plugin from Counter-Strike Global Offensive SDK to my SketchUp 2016 but when i try to click on "Hammertime!", nothing else happened but when i try to open both...

12th October 2017
by SFAndSPFan03 Go to last post
0 288
Help

Making the lighthouse thinner higher up?

Is it possible to make it thinner like those red lines in that image shows in a way that doesn't include rotating it and cutting it off a few hundred times to give me 20k brush sides?

10th October 2017
by KingPommes Go to last post
4 423
Stupid

Crafty Texture problems

Hello, i am trying to get crafty to load bsps from gmod but for some reason, only some of the textures show up. Is there any way to fix this? Ive tried mounting the steam-apps folder and it had fixed some but not all textures.

9th October 2017
by ArthurLopes Go to last post
13 631
Help

Error compiling map

When trying to compile a map of gmod will not let me, here I leave you everything that comes out: before I have to say that I am modifying a map already created (I have asked permission to edit it) and I also know that I am missing some materials. **...

9th October 2017
by Edenhf Go to last post
2 259
Help

SourceCraft issue

My issue is that,when I run sourcecraft everything is normal I find my map in minecraft then I type in cordinates of my area then I click save. Settings: Source-game: Garrys mod Style : DefaultGmod Texture-Pack: minecraft_original Then I click...

8th October 2017
by Obrijajac Go to last post
4 366
Help

Can't export big map

Hi, I recently downloaded the VMF file of the map Ineu Valley 2 to edit it and I can't export the entire map, when I am exporting it I only have something about 65006500 units of the map while the map is 3180831808 units long. Is my computer the...

7th October 2017
by taz0 Go to last post
11 567
Request

Looking for several maps

Yeah not sure if this is the best place but I might as well. Looking for the following maps. If you have a copy, or know where I can find one, please tell me. Several "battle" maps, which I believe originate from hl2 survivor, which are not present in...

5th October 2017
by Portugalotaku Go to last post
2 836
Release

Rp_NewExton An Australian themed Role-Play map

https://steamuserimages-a.akamaihd.net/ugc/870742051445684363/1FCAA14911D891B5CD9ED878B73B1C6E32E3145A/ The city of NewExton Annoyed with the lack of right-hand drive maps, I've decided to create my own Australian role-play map. Features: 14...

4th October 2017
by Moat Go to last post
11 979
Help

"Textures exceeded MAX_MAP_MIPTEX" error compiling GoldSrc map

I'm trying to compile a map for Half-Life 1. I've only textured half the map and I've already exceeded the texture limit. Is there a way to increase this limit? I've heard that you're supposed to add "-texdata #" somewhere but I can't find out where...

3rd October 2017
by Bernie Buddy Go to last post
0 256
Help

Lighting inside model (prop_static)

Hello. I just can not understand: is it possible to make lighting from the sun and other light sources penetrate the model only through windows, as if this room was made of brushes. Ie at the moment the model only gives a shadow under itself and that's...

3rd October 2017
by MARK2580 Go to last post
5 379
Release

A quick VMT Generator made by myself

some time ago, i got some (many) textures and i need to write vmt for them. that's really crazy, so i use vb6 to write a program. Walkedby's VMT Generator. (ah, first time post here.) this helps create a lot of vmt files and it has some options to...

3rd October 2017
by Reagy Go to last post
2 740

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