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Jak and Daxter - Ripped Models ( 2 Last ) This thread has images

Hey everyone, I am currently in the process of ripping the models from all the Jak and Daxter games, as I have found it is possible thanks to new ways of being able to get the models from the PS2 games. I am in current need...

Coolcrash05 1 reading
16th August 2014
by Coolcrash05 Go to last post
48 3,945
Request
 

Crysis 3 Models RIP

Ok i ave request can someone rip crysis 3 weapons (including CEPH weapons) and weapons attachments models??? I have the game but i play it on LOW settings and texture quality is poor.

16th August 2014
by drago123 Go to last post
8 548
Request
 

Insurgency Security ragdolls with a flexible .phy This thread has images

I recently started to play more to Insurgency, and i found that it's models KINDLY work in Gmod, just that the default physics are really stiff in terms of pose. I managed myself to add them compatibility with Toe and Finger posing to the security guys...

16th August 2014
by rama2299 Go to last post
0 204
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Transparent faces of compiled Gmod models

Alright, so I have had this problem for a while now and I don't know what I'm doing wrong Every time I compile a finished model from Blender for Garry's Mod it turns out that the model itself has transparent faces at random spots. E. g. my energy cell...

15th August 2014
by RaptorJGW Go to last post
4 167
QUESTION
 

Extracting WiiU Models

I'm wondering if there's a way anyone knows of doing precisely what the thread title says. Now that Hyrule Warriors is officially out (in Japan anyway) I would really like to get my hands on those models. Probably relevant as well when SSB4 comes out in a...

15th August 2014
by Stiffy360 Go to last post
1 158
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Only half of a model decompiles

I was asked to decompile the Deadnaut from SFM to make a physics model for it, but when I open the file to edit it, only sections of the model are present: http://i.cubeupload.com/j4yblK.png Other than animations, there were no other .SMD files other...

15th August 2014
by Srgt. Shotup Go to last post
8 276
Link
 

BF3 mesh Importer for 3ds max This thread has images

Releasing BF3 mesh importer for 3ds max (tested on 2012x64). https://www.youtube.com/watch?v=GyBvFljTNwE

15th August 2014
by dainiuxxx Go to last post
18 776
Release
 

Final Fantasy 13 & 13-2 release thread ( 2 3 4 Last ) This thread has images

http://images.wikia.com/finalfantasy/images/archive/9/94/20100320202007!Final_Fantasy_XIII_Logo.jpghttp://www.ffmages.com/ffxiii-2/images/high-resolution/logo2.jpg This is a thread dedicated to the porting of Final Fantasy 13 + 13-2 models and other...

15th August 2014
by luminal Go to last post
140 12,251
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Best way to extract and import sims 3 models for 3ds max

i have the tools for extracting such as the CAS editor and what not, but it only exports simsgeom files and .VPXY file.. i hear milkshape is the tool to use, but im more inclined to use 3ds max. does anyone have any insight/experience on sims 3 mesh...

15th August 2014
by The Kins Go to last post
2 145
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Vehicle suspension animation problem This thread has images

While testing the steering and suspension in-game, I noticed that the rear suspension moves the opposite direction of what is expected but the front suspension works fine. Viewing the vehicle in HLMV shows it correctly. See pics for details. ...

15th August 2014
by SligWolf Go to last post
1 118
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Editing "Skin" Modifier screws up placement/rptation/scale of any other Modifier in 3ds Max?

Every time I take an element/object, create a Skin Modifier, attach it to a bone, then try to move/rotate/scale that element/object, the "Editable Mesh", or any other modifier, doesn't get affected, and vice-versa. Is this just a bug, or is this supposed...

15th August 2014
by wallworm Go to last post
5 126
QUESTION
 

How to make a ragdoll for Gmod and the requirments?

Hello, I'm Pink Floydian. I am new to modeling and I have got myself a copy of 3DS Max. However, I do not know how to make the model Gmod based. By that I mean I cannot make the model look like a character that would be in Half Life 2. Such as Barney. And...

15th August 2014
by Delphox Go to last post
1 143
Release
 
Winner x 20

Killzone 2 Colonel Mael Radec This thread has images

Colonel Mael Radec from Killzone 2 This model is a xnalara port of the infamous leader of the Helghast forces founder of Radec Academy, and Scolar Visari's personal bodyguard Colonel Mael Radec, this model has nearly 40,000 polys, fingerposing,...

15th August 2014
by jalafjalav Go to last post
15 1,030
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Skyrim extractions? (Including Mods?)

I want to make a prototype level to test some things, I was wondering if there is a nice extractor for Skyrim statics, models (textured, UVed etc), animations blablabla? Including extracting from mods themselves? Are these easily imported into Maya...

14th August 2014
by phantom444 Go to last post
2 188
Release
 
Winner x 29

MGS Peace Walker Model Pack (Static obj) ( 2 Last ) This thread has images

So, a few folks in the other thread said they were looking for PW models like the PS Escorts, Snake, some weapons, etc. Well, after a series of trial and errors, I eventually found a proper setting on youtube that made run PW run...more or less. As a...

14th August 2014
by NCLRRCTN Go to last post
49 15,909
pc games
 

Ninja Ripper Quality

Hello Everyone!!! I have one question: Does texture quality on ripped models with Ninja ripper changes if game settings is Low, Medium, High....

14th August 2014
by Dawciu15 Go to last post
1 278
Release
 
Winner x 35

Resistance 2 Hybrids This thread has images

Resistance 2 Hybrids You get: The two hybrid models Luxox posted a while back. No guns yet, but if they come I'll port them. Regarding the models we did get, I added physical variety, bodygroups, and skingroups. woo they're working playermodels...

14th August 2014
by Pax Go to last post
35 1,745
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Problems on a tail model This thread has images

So, basically, i modeled a tail in Blender, exported & all, and this is the armeture i made for the tail (editing an existing one) When i compile the QC, everything works fine, except for the tail (half of the tail is pushed into the body of the...

13th August 2014
by SilverBelle Go to last post
1 126
Request
 

Broly Model For Garry's Mod This thread has images

First post on this site, so I hope I got the right section for this kind of thing. There is a Legendary Super Saiyan Broly model I've been wanting into Garry's Mod 13. I have tried, and tried to work with this model and exporting it to an SMD file, but I...

13th August 2014
by ForTheRising Go to last post
0 172
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Converting View Models

So there's a weapon model (rifle) for Garry's Mod that current uses CSS hands but I really want to be able to convert it to a c model. Would this be a difficult thing to do, considering the weapon is already rigged? Also, is there any tutorials or guides...

13th August 2014
by ShadowRanger Go to last post
0 103
Request
 

Just a small request

Can anyone port this guy with some Arma heads ? http://image.noelshack.com/fichiers/2014/33/1407873421-ger2s.jpg I know people I could have asked to but I don't want to disturb them with that request.

13th August 2014
by Hauptmann Go to last post
1 137
Help
 

Transparent textures ?

How do I make the texture of the model transparent ? Here's an example of my question http://puu.sh/aQriV/047b9becec.png like for example, I wanna make the character model so that the model lost 1 tooth is there a way to accomplish this ? many...

r_S
13th August 2014
by CaptainBigButt Go to last post
4 129
Request
 

Dues Ex: Human Revolution weapons

For some time now i have been attempting to track down the weapon models from Dues Ex Human revolution and have been unable to locate any. I attempted to rip the modes myself with little success. I was wondering if it would be at all possible for...

13th August 2014
by Katra804 Go to last post
12 592
Work In Progress
 
Winner x 24

Tron: Evolution models + maps [WIP] This thread has images

Before you start reading, listen to this while reading this topic, studies show it makes this topic 80% more cool. https://www.youtube.com/watch?v=KwiV5ulFNwU So, I've been looking for good Tron Evolution models for a while now, and since no one...

13th August 2014
by emilking Go to last post
28 3,904
Request
 

Resistance 2 Armors This thread has images

I know that it's PS3 exclusive, but could someone please try and port the Black Ops armor from the Resistance series?

13th August 2014
by emilking Go to last post
5 946
Wii
 

Need SSBB Models? Well I Have Them! ;) ( 2 3 Last ) This thread has images

Just like it says in the title, I have all of the SSBB character models. If you need any character to make a ragdoll or NPC out of a SSBB character, just say which character and I'll rip the model for you. ;)

13th August 2014
by ToxicCat Go to last post
118 21,142
Request
 

WWE Chris Benoit model port This thread has images

Can someone please port this to Gmod? I would like some Benoit thanks http://tf3dm.com/3d-model/chris-benoit-29042.html

13th August 2014
by Minimole Go to last post
0 110
Help
 

My Model that I have created is flat shaded.

Does anyone know how to get it smooth shaded via .vtf / qc? or is there something that i am totally missing? http://i.imgur.com/Kz8TtH4.jpg I use Google Sketchup and Milkshape 3D along with GUIStudioMDL to get my props into Gmod.

13th August 2014
by LogicalBrick Go to last post
7 183
Release
 
Winner x 37

Sniper Elite 3 Character Models This thread has images

Character Models in OBJ format - Textures in 2048x2048 and 4096x4096 in some characters Karl (se3karl.rar) Coop Character (se3karl.rar)

13th August 2014
by emilking Go to last post
28 3,411
Release
 
Winner x 37

Misc Releases (Resident Evil, L4D2, etc.) This thread has images

Random props and ragdolls that me and some others did that never really got released either because of lost interest or because they are unfinished. So yes, some of them are unfinished and don't work so well and don't work as good but I'm tired of them...

13th August 2014
by emilking Go to last post
36 4,164
Help
 

Need an MB file or tutorial on TF2 modding.

I'm looking to either: Have/make/download a fully functional valve biped character for Motion Builder (Mine will not bake for a reason unknown but well-googled by me) - OR - attain a decent tutorial on how to use the Maya reference...

13th August 2014
by thatsaxi Go to last post
0 126
Release
 

[CSS] ImBrokeRU's RU-556 This thread has images

Hi, second release here. ImBrokeRU's RU-556 on Internetianer animations. I hope you like it. :smile: Preview

12th August 2014
by rama2299 Go to last post
6 1,010
Help
 

Klonoa 2-- Need Leorina, Tat, King of Sorrow and/or ripping help

I'm a newbie to the ripping world, having just figured out how to work with pre-ripped models in MMD. I've been planning on ripping the three characters mentioned in the title for the Klonoa MMD community on NicoNico, however, the tutorial I found for...

12th August 2014
by Hyuponia Go to last post
0 97
Release
 
Dumb x 20

Soldier pack #49582958492 This thread has images

http://www.filedropper.com/soldiers soldiers (User was banned for this post ("Troll thread" - Craptasket))

12th August 2014
by J!NX Go to last post
11 802
Help
 

Compiling all .QC's in a directory/subdirectory?

I am working on porting well over a hundred models in bulk to source. I'm trying to see if there is a way to compile an entire directory (and subdirectories) at once. My format of the folder is E:/modelsource/props_(category)/(name of...

12th August 2014
by crazeeweegeman4 Go to last post
0 87
Request
 

The Kerbal Space Program Porting Thread [SPAAAAAAAACE] This thread has images

Hello there! I recently started to try and export Kerbal Space Program models, speaking of, here is what I have so far... I've managed to get the Kerbals into 3DS and managed to get the visor successfully exported into Source Filmmaker I'm...

12th August 2014
by rozzachu Go to last post
20 468
Help
 

Looping Reload Animation

Hello, I apologize in advance if this topic has already been discussed but I'm getting very tired of this. I'll try to make this as succinct as possible. Awhile ago I made a citizen model that uses the combine_soldier_anims.mdl. Basically its a...

12th August 2014
by CaptainBigButt Go to last post
14 452
Help
 

BLENDER NOOB - Please welcome me ;) This thread has images

H I I A M A B L E N D E R N O O B Forgive me for wasting your time. But WHERE DO I NEED TO START. I mean I have watched a tutorial, but I am still lost. If somebody could point me a few direction that would be fine.

12th August 2014
by SilverBelle Go to last post
1 161
Help
 

Valve Biped on Misproportioned Models This thread has images

I've made several player models on the Valve Biped before and they've all worked out fine, but this one model (Death The Kid) always seems to spaz when I compile it. I'm pretty sure it's because its proportions aren't close enough to those given by the...

12th August 2014
by Delphox Go to last post
11 447
Help
 

Custom models

So, I have a model that I'm planning to convert to a player model, but it's not a normal model, it's a child model and is about half the size of a regular model ( the Half Life Beta child worker model ( No, I'm no a pedophile, it's going to be used on an...

11th August 2014
by runedog48 Go to last post
2 202