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Subforum guidelines & required reading (updated March 3rd, 2013)

Let's keep this a relaxed subforum, but we do need some organization. It would be wise to follow these rules: All normal Facepunch rules apply. Read them if you have not done so. This is a subforum centered around Source Filmmaker content. The...

3rd March 2013
by MaxOfS2D Go to last post
2 6,392
Winner x 20

SFM Posters Megathread v2 ( 2 3 4 5 .. 109 110 111 112 Last ) This thread has images

Threads around Facepunch will now auto-lock after 1,000 posts. So here's a new edition of the SFM posters megathread! General guidelines: Please use the *image url here* tags in order to not page-stretch to incredible extents. Avoid posting...

1 Day Ago
by Mihey Go to last post
4,476 330,659

how to compile models for sfm?

i use blender and 3ds max, i tried many tutorials but none really worked

lucarioaaron 1 reading
1 Day Ago
by Sim_Piko Go to last post
6 181

How To: Compile Cubemaps for SFM

Hey, so I just released my new map. What makes it 'pop' is a nice set of cubemaps that are fully functional in SFM. As part of the release, I put together an illustrated step by step on how to compile cubemaps for SFM maps, and the caveats in the SFM...

2 Days Ago
by Lt_C Go to last post
0 92

SFM Videos Megathread v2 ( 2 3 4 5 .. 30 31 32 33 Last ) This thread has images

Threads around Facepunch will now auto-lock after 1,000 posts. So here's a new edition of the SFM videos megathread! You can still make an individual thread for your movies (as long as they're not incredibly short, like 10 seconds) but if you'd...

3 Days Ago
by Cspeti Go to last post
1,292 93,672
Useful x 47

SFM Resources Megathread ( 2 3 4 5 .. 51 52 53 54 Last ) This thread has images

(Banner by Corey_Faure) This thread is meant for sharing your custom maps, models, animations, scripts and other useful stuff. Keep it SFM related, not any map/model of yours is supposed to be in here. I think we should use the pretty template from the...

DasMatze 2 reading
4 Days Ago
by Cspeti Go to last post
2,146 364,464

Floating Jigglebones

*Moved to Modelling Forum*

5 Days Ago
by TheSkwerl Go to last post
0 78

Adventures In Map Recompiling - CS:GO and Tactical Infiltration This thread has images

So you might be aware that while SFM supports maps from many Source games to various degrees, there are many that it does not. Because I'm easily distracted by things like this, I decided to try and remedy this as best as I could. Now, you should be...

1 Week Ago
by Eksrow Go to last post
34 4,586

Source Filmmaker FAQ & Tech Support V2 ( 2 3 4 5 .. 38 39 40 41 Last ) This thread has images

This thread is an eternal WIP, I'll try to keep it regularly updated. Shout at my face if it isn't! INCREDIBLY USEFUL TUTORIALS The Official Valve Tutorials (WATCH THESE if you're new!) Jimer Lins' Tips Of The Day Zachariah Scott's Tutorials ...

1 Week Ago
by -Steve- Go to last post
1,632 72,297

I surrender to you SFM ._. This thread has images

Hey there folks... I want to cry so badly... First i will SHOW you what my Problem is : Now you SEE whats the matter... I looked up the Files for the Spy, and ALSO the HWM Spy... But the Material Files seem to be normal... NON of them had "red"...

1 Week Ago
by zepharian Go to last post
7 362

New to SFM, Problem with setting volume to game sounds. Please HELP.

I'm following the tutorial of Source and at number 03; sound. I'm trying to set the sound level lower for the game sounds such as the bazooka shooting noise but it doesn't change. even if I mute the game sounds. Also, in the video, I can see that the guy...

1 Week Ago
by KPow Go to last post
3 95
Winner x 26

Dota2 Vertexlitgeneric for the sfm ( 2 3 4 5 6 7 Last ) This thread has images

Read the whole op before downloading anything. If you read the previous op please re-read this one. Okay. So. Lot has changed. This is a project I've been working on for a full year now. The basis of this act being on converting the dota2 heroes...

BlueFlytrap 2 reading
1 Week Ago
by finargot Go to last post
251 42,878
Work In Progress

The Great WIP and Feedback Thread v2 This thread has images

I felt we needed a new one of these since the last one died. Post work-in-progress videos and posters here to get some feedback on them. Remember to use tags instead of to avoid stretching the page.

2 Weeks Ago
by Noob4life Go to last post
34 1,970

[HELP] Can`t remove enhanced scout's feet? This thread has images

Hi guys. Somehow I can't remove enhanced scout's legs. The normal scout model has a <none> checkbox, but enhanced scout does not have it. A you can see there is no <none> checkbox that I can select to remove the bodypart...

3 Weeks Ago
by vakho Go to last post
2 141

First SFM after 12 months since start

When starting using SFM in September 2013 I decided to make a little video to learn how to use SFM and so. Shit was harder than what I expected and my video was delayed 11 months. Now that finally it's finished I just want you to watch it, and tell me...

3 Weeks Ago
by belink Go to last post
2 350
3 Weeks Ago
by Jojje Go to last post
2 362

My First SFM (Looking for advice, feedback and criticism from advanced users)

As the title says, I made my first SFM short over the course of the previous days (I have only been using SFM for about 3-4 weeks now) and would love some feedback from advanced users of SFM. (My SFM) Silent Space - http://youtu.be/8D426ixE7_U This...

4 Weeks Ago
by Pureballin Go to last post
3 195

[Tutorial] Using Render Target Cameras with the SFM. This thread has images

Earlier today I discovered how to use RT cameras with the SFM, and now I'm here to share my knowledge with you. I will be doing this tutorial using a basic map with a brush as the surface for the RT texture. It IS possible to use props though. NOTE...

4 Weeks Ago
by Doc ock rokc Go to last post
33 5,401

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