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Tutorial

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

16th September 2014
by Craptasket Go to last post
1 9,162
Question

Mapper/Leveldesigner as a real job?

Howdy all, Sorry in case its a stupid question. But I am asking myself a long time if people do this as a real job? I did it in the past only as a kind of hobby. I thought maybe theres a chance to make it as my job.. But its really hard to...

hm^ 1 people are reading this thread x 1
2 Hours Ago
by Richard Simmons Go to last post
6 268
Help

Mapping Question Megathread v5 ( 2 3 4 5 .. 73 74 75 76 Last )

Going to be editing this OP. If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Do not...

2 Hours Ago
by taz0 Go to last post
3,025 109,042
Work In Progress

The Official Facepunch Mapping WiP Thread v16 ( 2 3 4 5 .. 113 114 115 116 Last )

Post your works in progress, get cool ratings! RULES MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080 + RESOLUTION USE SO YOU DONT BREAK EVERYONES COMPUTER IMAGES IF YOU ARE QUOTING!!! WIP's must be compiled (unless you have a reason not...

seba079 Thread has images 10 people are reading this thread x 10
2 Hours Ago
by Grenade Man Go to last post
4,628 406,842
Map

rp_lyolux ( 2 Last )

Hello there everyone I would just like to showcase my roleplaying map rp_lyolux. http://steamcommunity.com/sharedfiles/filedetails/?id=612117232 <---------- Link for map is right here! This map here includes the following: * Houses * Stores *...

lyosea Thread has images 1 people are reading this thread x 1
4 Hours Ago
by Grenade Man Go to last post
70 2,630
Release

rp_REbangclaw (v1, v2d_lite, v2d)

Hi! I would like you to show off your work and that you appreciated / help my first work on hammer: rp_REbangclaw_v1 Very small edit, new mini-area, edit police and mayor structure, in fact, this is the usual bangclaw Workshop:...

Jlx7 Thread has images 1 people are reading this thread x 1
16 Hours Ago
by Agameofscones Go to last post
10 1,083
Help

My maps where decompiled edited and credits removed.(CS:GO)

I worked on a few maps for a custom rocket jump mod.(10 to be exact) This was in corporation with a server and thus i included them in the credits. Some people where mentioned by name there names where removed from the maps. If have contacted the...

CaD
17 Hours Ago
by CaD Go to last post
6 341
C++

Custom VBSP with func_detail_blocker support

L4D introduced func_detail_blocker, a useful brush entity that prevents the placement of detail props within its volume. Unfortunately it's not supported by the compile tools of older Source games, so I decided to implement it myself for a map I'm working...

1 Day Ago
by Shirky Go to last post
24 1,767
Request

Looking for someone to port GoldSrc maps! ( 2 Last )

There are two maps that I have in Opposing Force that would REALLY be nice for posing; Private_Beach_V2 and Drive_In. Tried copypasting the .bsp, didn't do shit. If someone could recreate the maps it would be lovely. I don't have any screenshots of...

1 Day Ago
by FalconPunch12 Go to last post
50 843
Love

Mapping Reference Image Dump

Proposed title was original "Super Mapping Mega Image Dump Deluxe" Anyway, the title is self-explanatory. Post images you think would benefit as reference pictures for others. I'll start with some shots from around my college campus. I think there's a...

2 Days Ago
by Nick78111 Go to last post
14 676
Help

Server doesn't execute specific commands from point_servercommand entity

When I lunch my map from CS:GO in-game console, sv_skyname command is recognized but after lunching it from dedicated server it does not execute. sv_skyname changes skybox after sv_cheats 1 is enabled for a moment.

2 Days Ago
by Azet Go to last post
3 114
Beta

[Killing Floor 2] KF-PartyHard

I know most of you don't really play killing floor 2, but fuck it. I love it. So here's the map i made: http://steamcommunity.com/sharedfiles/filedetails/?id=681703825

2 Days Ago
by Exploders Go to last post
5 334
Help

Visleafs chopped up, no apparent cause

So I just finished with the basic structure of a recreation of (a slightly outdated) Metastation from Space Station 13. Floors, walls, windows, and outlines for doors. I then capped it off above and below with a set of large flat brushes, to hopefully...

3 Days Ago
by taz0 Go to last post
3 106
Work In Progress

EvoCity 3 ( 2 3 4 5 .. 11 12 13 14 Last )

The map that never dies is back. I have finally entered full production on EvoCity 3. This map has been in the works for some time. Now I finally have the plan together to really get started with construction. This new map will be more detailed and...

Sgt.Sgt Thread has images Mapping King x 171
3 Days Ago
by Edned Go to last post
528 74,706
Request

Looking for GMOD Suicide Barrels Maps and Mappers ( 2 Last )

Recently I revived the old "Suicide Barrels" gamemode, and while I have fixed the gamemode itself up pretty nicely, I've found the map options to both be lacking and often glitchy. Namely I have two major problems: sb_pyramid doesnt have enough spawn...

3 Days Ago
by gustebeast Go to last post
63 3,362
Work In Progress

RP_NewYork

Hello people of the facepunch community, i'm back (again) bringing to you yet another New York map, accept this map is a bit different, when i first started mapping i was told to build things that are in real life, after months of recreating my house and...

4 Days Ago
by gnampf Go to last post
37 2,446
Help

Is it Possible To Apply Distort Render FX In VMFs

Hello, is it possible to add the "Distort" effect in the texture file and not using it with func_brush with render fx?

4 Days Ago
by 20-14 Go to last post
2 162
Question

What has happened to the L4D2 modding community?

I apologize for the title, but I really can't think of a way to make it more descriptive without making it way longer while saying essentially the same thing. While I know L4D2 is an old game at this point, I feel like modding for it died out sort of...

4 Days Ago
by The Kins Go to last post
4 255
Question

Mass VTF Texture Flag Changing?

I honestly hope I'm asking in the right place for this one. My google-fu hasn't found the answer I seek, and I can't seem to find any other place that looks like the right place to ask. I'm in the middle of recreating a version of Metastation from...

4 Days Ago
by SpaceKGreen Go to last post
2 96
Question

how do i know if i can post my map

i have a great map i made but i am wondering if it has songs from itunes in it (ie the bee gees) can i still post it without getting banned?????

5 Days Ago
by meish102 Go to last post
29 937
Release

[RELEASE] TTT_Nuclear_Power_V3

It only took me three years, but the final version of TTT Nuclear Power is here! After Beta 2 reached 115,000+ subscribers on the Steam Workshop and has been played by the likes of PewDiePie, I finally decided I need to get this thing finished! Ive...

6 Days Ago
by Matt2468rv Go to last post
3 380
Help

How to use propper 2016?

Alright so how far i've gotten so far is by following http://www.tophattwaffle.com/configuring-propper-for-steampipe/ I can't change the brush's object type into propper_model however i was able to create an entity and turn that into a...

6 Days Ago
by Stiffy360 Go to last post
3 157
Help

func_physbox collisions

Can I set func_physbox that had only collisions with objects like props and ragdolls when waked?

6 Days Ago
by Olek6043 Go to last post
0 82
Help

Packing the particles

These are driving me insane. They work fine on their own but when I try to pack them into a BSP... I cant see the particles and it displays this in console Attempting to create unknown particle system 'minecraft_torchflame'

6 Days Ago
by MattTheSpy Go to last post
9 231
Work In Progress

ttt_yacht

I've been doing this mostly for myself, so I've been working on it on and off again basis. Most of the yacht's interior is accessible, however I'm keeping the bow section closed off. If you'd like to help me by creating custom content such as models and...

1 Week Ago
by thekillersan Go to last post
30 2,825
Help

VBCT Error

Hi, So I recently got back into mapping and was setting up VBCT to compile my maps. I have all my games installed on a 1TB HDD. My mains system runs on a 240GB SSD. When I launch VBCT, it says it couldn't find the GameConfig.txt After a bit of research...

1 Week Ago
by Moltard Go to last post
2 74
Help

Can't place windows

I have a problem with my map. There is a leak but I don't really know how to fix it. This leak have position in displacement grass from the window. This error does not cause any effects during the game, but I can't place windows. Does anybody know how to...

1 Week Ago
by Olek6043 Go to last post
3 121
Map

Exite Portal Challenge remake

If you played Gmod 9.0.4 or Exite in 2006/2007, you'll surely know what this is. This map is a complete port of gm_portal_challenge, a map that was designed to emulate Portal well, before Portal. This map was filled with many unique chambers that are...

1 Week Ago
by TobyDog1997 Go to last post
2 414
Map

WIP - RP_Neustadt ( 2 3 4 Last )

RP_Neustadt - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description RP_Neustadt is meant to be the successor of RP_Littletown. It's architecture is of european style around...

€r!k Thread has images 1 people are reading this thread x 1 Mapping King x 53
1 Week Ago
by €r!k Go to last post
146 15,017
Post Your

Most beautiful maps created on Source SDK ( 2 3 4 5 6 Last )

What are some of the most beautiful maps created on Source SDK that you can think of? I'm pretty fond of the maps that have been created for "The Ship", I think many of them are very well detailed. Another favorite of mine, but never released were...

1 Week Ago
by Loadingue Go to last post
211 32,940
Help

[Hammer] Missing Texture can't find

Hello, I'm sorry for my bad English. I used google translation. I am currently learning map has been working on the map: rp_Evocity_V4B1 and recreates a clean VMF with all textures included! My problems are the textures that are not found. I...

1 Week Ago
by WareZz Go to last post
9 255
Lua

Map issue

I'm using the map hfg_starwarsuniverse2 and have been getting the following error: !! ERROR: bad input/output link: !! logic_timer(datime,RefireTime) doesn't match type from logic_timer(datime) I don't know where to begin to look for a fix. Any...

1 Week Ago
by [LB] Church Go to last post
0 121
Help

Mapping Error - NoDraw Textures

So I am currently making a map for a server that I am making. I found a map that I wanted to base it off of. I was going to ask the author, but he did not want to be bugged about his map. I dident even bother, contacting him. So I decompiled the map and...

1 Week Ago
by Maclman Go to last post
5 199
Help

Hammer doesn't compile lighting (with light_enviroment, no leaks)

First Off, YES, I did put a light_enviroment, and i have a skybox. 0 Leaks. When I compile the map for some reason it doesnt show up ingame. Also starting over isn't a reason since i spent about 6 months on this map. If you need my vmf just ask for...

1 Week Ago
by TacticSausage Go to last post
10 189
Question

Strange Error in Console - Need Some Assistance

Hello! I am in the final stages of completing version 3 of TTT Nuclear Power. I have all of my custom content packed into the map and the map appears to be functioning correctly, however I have a strange error in the console that I would like to either...

1 Week Ago
by Matt2468rv Go to last post
7 154
Question

thick ass fog

im trying to recreate the fog/draw distance shown below the way it disappears as i move back, what would you guys reccommend? im not great at figuring out stuff like this.

1 Week Ago
by ROBOT EVAN Go to last post
6 397
Help

FPS caps at 60 only on my map, and for multiple people

Hi, I'm wondering if anyone has ever experienced this before; having a map that they made and everyone that plays it complains about having 60 fps. I'm not worried since 60 frames is the max amount you can see with your eyes, but I'd like to find out how...

1 Week Ago
by MeowPwnedU Go to last post
4 217
Help

How to put an image on background of 2d top view?

I'm new at valve hammer, so i'm looking to build a map of my work, i have de sketch plan, so i want to place it on background of 2d top view to use for reference... i didn't find how to do this, the best that a found was to create a texture of the plan,...

2 Weeks Ago
by Grenade Man Go to last post
12 311
Question

how would i go about creating a flame thrower?

i want to make a trap where something goes into the trigger_multiple, it sets off a flame that roars out of the ground only whilst something is within the trigger_multiple. any suggestions?

2 Weeks Ago
by TheYagich Go to last post
1 183
Shitpost

Any semi new RP maps?

Specifically rp_downtown_v4_exl or any modified version of it. I like the layout and the suburbs but can't find any newer versions

2 Weeks Ago
by Richard Simmons Go to last post
9 590
Help

alarm loops after trigger despite stop trigger

when the door starts to close it sets off an alarm. however, i want the alarm to stop playing when the door is fully closed. for some reason the alarm ignores this and plays forever. here are the outputs of the door

2 Weeks Ago
by ROBOT EVAN Go to last post
10 181
Map

VMT Editor - I programmed an editor for editing VMTs with ease

Heya Facepunch community, over the last year I have slowly programmed a tool which allows for "faster" VMT Editing than the pure text-editor approach. It verifies VMTs, groups the parameters, previews textures and some more stuff. The options allow...

GiraX Thread has images Winner x 21
2 Weeks Ago
by DwarfOverlord Go to last post
28 4,640
Help

Skybox visable in void

Hello. I've encountered a problem where the skybox is visable outside of the level, see demo vid bellow for details. Youtube link Note: Only when I'm outside of the map and no part of the skybox is within the fov does the skybox dissapear. I've...

2 Weeks Ago
by mrkicker Go to last post
5 164
Map

Adding a mdl to hammer.

Hey, my friend made a model for my map. When i put the model folder in cstrike/models it appears in hammer, but when i compile it says it can't find the vertex. Even though i got the file it says it can't read/use. I would really appreciate some help!...

2 Weeks Ago
by ROBOT EVAN Go to last post
1 96
Photos

gm_cityrail W.I.P. ( 2 3 4 5 .. 23 24 25 26 Last )

Cityrail is a modern train-build map started by oskutin who then lost interest so I continued it. But at the moment it's more of a two-person project so both of us contribute. It takes place in south Finland, containing hopefully several kilometres of...

2 Weeks Ago
by ROBOT EVAN Go to last post
1,027 69,287
Release

gm_fork source release

As promised, here is the source to gm_fork. Feel free to use any of the content provided here for any purpose you like. This includes modifying and redistributing the map, as well as copying parts of it into your own maps. Please include a link to this...

03C0 Thread has images Mapping King x 41
2 Weeks Ago
by 03C0 Go to last post
37 7,140
Help

Change hammer version

Hello, I have problem with hammer editor currently. I'm trying to use Source SDK Base 2013 Multiplayer hammer with SourceMultiTool, but it uses 4.1 build 6411 hammer and it is very laggy for me. I tried hammer from other games as well and the only one...

2 Weeks Ago
by kot2202 Go to last post
10 184
Games
2 Weeks Ago
by Ryu-Gi Go to last post
20 1,665
Help

Looking for an HL2 Rain soundscape

My map has rain, and I need to know the name of a soundscape I can use to make the sound of rain. Help?

2 Weeks Ago
by taz0 Go to last post
5 1,160
Help

HL2 - EP2 Rain Soundscape

In my map is heavy rain and thunder. I can't find a rain soundscape. I don't wanna use an ambient_generic, the only one there should be is "ep2_outland.rain_loop1" But it isn't there for me. Anyone help? D:

2 Weeks Ago
by taz0 Go to last post
1 162
Help

Deep hole in Mountain

Hi there, We Play on 4500 size and seed 450 I forgot to wrote coordinates down. Sry One of our Players found this hole. D:

2 Weeks Ago
by Firegod522 Go to last post
1 178
Help

Ideas for doing what looks like to be a collapsed tunnel in a cave system?

Hey guys, just wondering how you guys would go about doing this. My idea was just to do some displacements with both rock/dirt textures and mix them together so it looks realistically collapsed. I guess I'm mainly wondering if this is a good way to do...

2 Weeks Ago
by Mr. Gruntsworth Go to last post
4 244
Help

Fullbright LODs

For some reason, the LODs on my models are fullbright. How can I fix this?

2 Weeks Ago
by Kemerd Go to last post
2 101
Release

[CS:GO] Legacy

Fight in streets and courtyards as terrorists invade a Malta-inspired historic coastal city. Play as the Separatists determined to disrupt the peaceful atmosphere, or the GIGN dispatched to protect key cultural sites on the small Mediterranean island....

2 Weeks Ago
by xMerkzAd Go to last post
4 409
Tutorial

Creating Modular Curved Structures with Zero Floating Point Precision Loss (x-post from TF2Maps.net)

HEADS UP: This tutorial was originally written and posted on TF2maps.net. You can find the original publishing here. NOTE: This tutorial assumes you have knowledge of instances, if you don't know what instances are, please read this article first. ...

2 Weeks Ago
by Grenade Man Go to last post
2 288
Help

Serious crash problem with Hammer [Portal 2]

Hey guys, I'm really looking for help now. I did everything. - Verifying the cache - Reinstalling Hammer and Portal - Looking up all of the drivers - Use a system restore - Formatting the whole fucking computer - unplugging the printer -jk ...

2 Weeks Ago
by sejievan Go to last post
16 330
Steam

Inferno [Update]

DELETE THIS THEME

2 Weeks Ago
by badtripbgg Go to last post
0 197
Help

Adding time onto the CSGO round timer when a specific event happens

Basically I've created a simple little vehicle-based map, where the objective is for the T's to steal a car from the CT's and bring it back to their spawn. It's working pretty well, but there's one crucial thing I want to implement; an addition of two...

Rixxz2 1 people are reading this thread x 1
2 Weeks Ago
by Rixxz2 Go to last post
0 100
Map

The command failed. Windows reported the error: "The system cannot find the file specified."

i create a lot of map and i have this error with bsp file and i fix ^_^ but now i never has this error to .pts file this is my console of compile map : Please help me : ** Executing... ** Command: Change Directory ** Parameters: "E:\Counter Strike...

3 Weeks Ago
by CryptAlchemy Go to last post
10 1,820
Help

Error with model hammer compiling

Hi, I am currently in the making of a new map, however after searching, asking people .. I request your help, I already searched with interlopers and I have found nothing. Here is the error that I can not solve: I have already transformed...

3 Weeks Ago
by MyStaiR Go to last post
2 88
Help

Leaks always

Hello, i start to remake a old 1.6 map (de_russka) I'm done, but when trying to compile i got always leaks trying to fix but they never end, i can fix it if i make my skybox around the entire map, but when trying to compile (full compile) never ends...

3 Weeks Ago
by badtripbgg Go to last post
11 299
Help

Pointfile leak through wall

I am having an issue in csgo sdk when porting the map clue. The pointfile shows from a light entity, which i know is just the closest object to the leak, has a red line leading from it through the wall/window area. I have attempted to place walls behind...

3 Weeks Ago
by taz0 Go to last post
7 243
Map

Metrostroi (gm_metrostroi) ( 2 3 4 5 6 7 8 9 Last )

GMOD 81-717 Subway Simulator 2014 Biggest train map in GMOD ever! Download (subscribe to both addons): http://steamcommunity.com/sharedfiles/filedetails/?id=261801217 http://steamcommunity.com/sharedfiles/filedetails/?id=306834272 Concept,...

3 Weeks Ago
by Richard Simmons Go to last post
350 47,613
Help

Opening Doors Automatically

How can I configure doors to open automatically when a player walks near them? Can I filter which teams trigger the doors in DarkRP? Thanks in advance. UPDATE: The automatic opening can be done via creating a "trigger zone" with OnStartTouch and...

3 Weeks Ago
by Jack_Miller Go to last post
3 187
Help

"FATAL ERROR"

So i try to start source hammer and i get this message. While it was working fine yesterday And i only get the main menu wallpapers for the textures.

3 Weeks Ago
by Knifey Go to last post
4 143
Help

[Hammer] Weird Texture Problem

I have one problem with Hammer and it kills me. I cannot seem to get this fixed - I've already changed the camera view to 3D Textured. It helps, however, the texture in light still reflects some checkers. Here's a screenshot:

3 Weeks Ago
by code_thrax Go to last post
9 172
Map

RP Rockford VMF Release ( 2 Last )

v2a now available. After being released for awhile now and being used on over 180 servers (currently 185 as per this post and recorded on gametracker) I have decided to release the VMF of the map so people could learn from it and attempt to make edits...

Statua Thread has images 1 people are reading this thread x 1
3 Weeks Ago
by MyStaiR Go to last post
73 12,278
Games

The Facepunch "Other Engines" Pimpage thread ( 2 3 4 5 .. 11 12 13 14 Last )

Hey all, basically i have been using yap n blabber to post my unity work, but as it is now dead, and the other non engine thread was specific to UDK, i decided to make this one. Feel free to post your unity, udk, or other engines, be they custom or...

3 Weeks Ago
by gnampf Go to last post
527 48,278
Help

map lighting issue

I'm trying to edit rp_downtown_V2 to take a few things out but once i play it and render it into gmod it seems very dark can anyone help? also some of the textures seem to be missing like i can see through the map in some areas

3 Weeks Ago
by taz0 Go to last post
6 126
Help

Soure Multi-Tool custom models not showing up?

I downloaded a SFM Fallout prop pack since there are no other packs. ( https://www.dropbox.com/s/sz7ic95zjyi3hz4/FO3-and-Vault-Kit-for-SFM.rar?dl=0 ) I put the files on the Source Multi-tool custom content file ( C:\program files...

3 Weeks Ago
by The Siphon Go to last post
0 67
Help

Fallout 3/NV textures for Hammer?

I was wondering if there are Fallout 3/NV textures for Hammer. There was an old thread, but the download links are dead and have been for a long time. If you know how to get them, I would be very grateful. Thank you.

3 Weeks Ago
by The Siphon Go to last post
4 157
Question

how was gm_calamitycoast made?

the question is pretty vague so let me elaborate the map is known for being destructible. but the destructible parts of the map seem to be welded together somehow. i know that the destructable parts are just func_physbox with health but i would like to...

3 Weeks Ago
by legendofrobbo Go to last post
2 336
Map

Rp Stardestroyer ( 2 3 Last )

New thread and new version! Name: rp_stardestroyer_b4 Version: Fourth Beta Description: A huge Imperial Class Star Destroyer with interior and exterior in space. Steam Workshop...

3 Weeks Ago
by DFC Go to last post
115 19,723
Help

Weird Lighting Issue Where Displacement Meets Brush

In fact, the upper brush (where there is just the sidewalk), is not even a displacement and the corners seem to be glowing. Is there an issue with my texture? This ONLY happens when it's under the shadow of a prop_dynamic (when I remove it it goes away)....

3 Weeks Ago
by Kemerd Go to last post
5 139
Help

Who's open for commissions? Looking for mappers for variety of themes.

Hello! I know this thread seems a bit out of the ordinary but I basically wanted to get a feel for who would be open to Commissions for maps. A bit of background on the current situation. I was commissioning maps from Statua, also known as the author...

3 Weeks Ago
by DeadiKation Go to last post
8 276
Help

Propper models don't collide

I've made a model on propper of a helipad. I'm following the tophatwaffle tutorial of how to enable the collisions for the model (https://www.youtube.com/watch?v=nyE4BY5ySUg), he says that you need to place clip brushes over the model before compiling....

3 Weeks Ago
by SoggySocks Go to last post
3 106
Question

Overlays on a func_door

How do I add overlays to a func_door? Decals work, but not overlays. They show up in hammer, but not in-game. I selected the appropriate brush faces. I need to use an overlay because the decal is way too large.

3 Weeks Ago
by glitchvid Go to last post
29 603
Help

Displacements giving: "Too many unique texture mappings, max = 2048"

I'm making a snow version of a map, thus there's quite a bit of displacements. However, none of them go over the brush limit, face, or vertice limit, but I'm getting this error: Welcome to VBCT Session Date: Monday, April 18, 2016, 4:43:59 PM OS =...

3 Weeks Ago
by Kemerd Go to last post
17 523
Question

Obscenely Poor FPS in Hammer 3DView

Hi guys, First off, apologies if this is the wrong place to ask for help - I've literally never seen this website before until my desperate search for answers led me to an old thread on here. I'm just getting started with Hammer, specifically for...

4 Weeks Ago
by Chrille Go to last post
10 238
Help

4-way intersection

https://i.gyazo.com/0ba6acae53f15c154f36306220b04f25.png How can I make this 4-way intersection work? I'm getting intersecting brushes and some concave holes...

4 Weeks Ago
by Grenade Man Go to last post
3 199
Release

ttt_underside_a1

Well I have finally fixed the elevator and pretty much everything else and decided to release this. It's Alpha though, so there are bound to be bugs I overlooked. Anyways, too lazy to do more screens so here are some olderish ones:

4 Weeks Ago
by VIOLATION_SNG Go to last post
8 2,499