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Tutorial

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

16th September 2014
by Craptasket Go to last post
1 9,629
Work In Progress

The Official Facepunch Mapping WiP Thread v16 ( 2 3 4 5 .. 122 123 124 125 Last )

Post your works in progress, get cool ratings! RULES MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080 + RESOLUTION USE SO YOU DONT BREAK EVERYONES COMPUTER IMAGES IF YOU ARE QUOTING!!! WIP's must be compiled (unless you have a reason not...

1 Hour Ago
by ZeMysticalTac Go to last post
4,975 439,278
Tutorial

GOLDSRC Texture Tutorial: Static, transparent, animated, toggled & water

http://www.the303.org/tutorials/gold_texture.htm So with the release of Sven Co-op 5.0. I'm sure many want to know how to get into making custom textures for maps in GoldSrc. This will be the first big tutorial of 3. The second Is Modelling for...

6 Hours Ago
by CAS303 Go to last post
1 356
TV

Facepunch Mapper's/Modder's Google Hangout v1 ( 2 3 4 5 6 7 8 Last )

Gonna update this thread on every time there's a hangout in progress. Of course it's not strictly just for mapping so modellers and other modders are welcome alike. Current one:...

7 Hours Ago
by Lamarr Go to last post
319 14,584
Help

Map has low FPS only in TTT?

Recently i've been working on a medium scale TTT map for gmod and at some point I started to notice rather low fps when entering through the areaportal to the largest area. my fps outside the areaportal is like 150 and as soon as I open the door it drops...

7 Hours Ago
by saintblue52 Go to last post
6 104
Help

Mapping Question Megathread v5 ( 2 3 4 5 .. 77 78 79 80 Last )

Going to be editing this OP. If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Do not...

7 Hours Ago
by Grenade Man Go to last post
3,186 117,504
Release
8 Hours Ago
by Serpent15 Go to last post
41 1,788
Map

Rp_City12 District14 ( 2 3 4 5 .. 30 31 32 33 Last )

Credit for the Banner goes to Useful Dave. Latest News 26/09/14 Still Kicking. This map is not dead. It won't die. I won't let it. I work now as a freelance graphic designer so a lot of my time is spent doing that. However, recently I have spent...

1 Duck Thread has images Mapping King x 134
15 Hours Ago
by 1 Duck Go to last post
1,287 135,658
Help

What's up with the new skybox in GMod? I can't change it

Hey guys, i've recently encountered an issue relating to skyboxes, Now i added a skybox from HL2 to GMod, I get no errors about it but I see a new skybox, here's a screenshot: http://i.imgur.com/wuRyfbx.jpg (Sorry if it's too bright, i should of fixed it)...

19 Hours Ago
by hawkeren Go to last post
8 804
Help

Hammer acting up... ( 2 Last )

Hello Facepunch people, i've made a map for ZS and was going to test it but when i tried to run it hammer froze and "vvis.exe" was taking 100% my CPU(Laggs were gross). Does anyone have any solution?

21 Hours Ago
by ExplosiveDeer Go to last post
41 1,142
Question

GMod Jailbreak FGD file?

I'm sorry if this is not a good place to ask this, but I was making a Jailbreak map for GMod when I came across the problem of using Jailbreak's own weapons instead of the default HL2 weapons. I loaded a Jailbreak map into sandbox to see what entities...

23 Hours Ago
by code_gs Go to last post
3 84
Help

Vindictus particle effect porting

When working on porting Vindictus maps for SFM, I found references to particles, or effects (.efx) in the maps. By taking a peek into the .efx file I found the properties of the particle. m_h_flare01.efx //Ҳ1 "particle"

1 Day Ago
by Aranethon Go to last post
2 122
Release

[Insurgency] Odaenathus

Hi guys! I'm celebrating my first map release for insurgency! I'll post below pictures and would appreciate feedback! Massive credit to Lt_Commander for his assets! Credit also to the black mesa team for their sound assets and some model assets. ...

1 Day Ago
by Andy B Go to last post
19 568
Map

[TF2] Trade_Hyrule_Market WIP ( 2 3 4 5 6 7 8 9 Last )

Download the latest version here: Mediafire (Trade_Hyrule_OoT3D_Alpha_13a) Download the map for SFM from the Workshop: Workshop Ocarina plugin for Trade_Hyrule_OoT3D In order to use this sourcemod plugin, put the ocarina.smx into...

Litronom Thread has images Mapping King x 62
1 Day Ago
by Litronom Go to last post
334 46,337
Help

Need help porting Jedi Council map from Jedi Academy to GMod

Hey guys, Now i need some help with porting a custom map from Jedi Academy to GMod. The thing i'm having trouble with is cutting the map into sections for GMod I've been following this tutorial: http://gamebanana.com/tuts/11815 This is the map i'm...

1 Day Ago
by hawkeren Go to last post
9 2,588
Help

Decompiling map problems

I am trying to edit this map for my DarkRP garry's mod server, and yes I have gotten written permission from the creator to edit his map. The problem is when I decompile it with BSPSource I can't open it in Hammer because it gives me a "Model...

2 Days Ago
by GrimPlaysHD Go to last post
30 556
Request

Help re-finding a fairly old map:Gm_flyingisles

I really don't know here to put this, i just wanted to get this map for nostalgia's sake, and looking everywhere from the workshop and shady sites has yielded nothing short of disappointment. So here is the garrymods link which you need to download to...

2 Days Ago
by Justinx931 Go to last post
0 135
Help

Xwad problem

So affair in this: Created a batch file to convert textures. cd "E:\Steam\steamapps\common\Counter-Strike Global Offensive\bin\xwad.exe" xwad.exe -BaseDir E:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materialsrc\ -WadFile...

2 Days Ago
by taz0 Go to last post
11 208
Help

Unable to build cubemaps in Garry's Mod 13

I have been trying to build cubemaps for a custom map. Currently, I have somewhere around 5-10 env_cubemap entities in the map. The map compile process is fine, and Garry's Mod 13 runs the map without issue, but when attempting to use the "buildcubemaps"...

2 Days Ago
by Fauxtrot Go to last post
4 177
Map

Metrostroi (gm_metrostroi) ( 2 3 4 5 6 7 8 9 Last )

GMOD 81-717 Subway Simulator 2014 Biggest train map in GMOD ever! Download (subscribe to both addons): http://steamcommunity.com/sharedfiles/filedetails/?id=261801217 http://steamcommunity.com/sharedfiles/filedetails/?id=306834272 Concept,...

3 Days Ago
by ROBOT EVAN Go to last post
352 49,142
Help

How to custom seats for cinema?

I almost finished my map for cinema and i want to make seats for it and i don't know how. Please help me with this, i really want to finish my map.

3 Days Ago
by ROBOT EVAN Go to last post
7 612
Map

dark souls map

Hello everyone. a bit 'of time I'm trying to convert the dark souls on the source engine maps. in the beginning it was to use them to source filmmaker, but you can also do to gmod. I have not managed to cut it back on by hammer 3d studio max 2011, and...

3 Days Ago
by Portugalotaku Go to last post
1 219
Question

Tree/Foliage Models?

Is there anywhere I can get tree and foliage models that fit in with Hal-Life 2 style (not underdetailed, not overdetailed, no super-bright CSS-looking leaves) and I can just place in hammer as a prop_static and it will work? Once I tried one from CSGO in...

5 Days Ago
by ashton93 Go to last post
1 233
Question

Skip Question

Why do Valve maps have skip brushes in completely random places? Not a hint on any face, just skip brushes, usually completely covering props such as trees or very large skip brushing covering a huge area.

6 Days Ago
by 1 Duck Go to last post
2 231
Map

RP Rockford VMF Release ( 2 3 Last )

v2a now available. After being released for awhile now and being used on over 180 servers (currently 185 as per this post and recorded on gametracker) I have decided to release the VMF of the map so people could learn from it and attempt to make edits...

1 Week Ago
by [SGC] John Go to last post
86 14,153
Link

Facepunch Unofficial Mapping Discord

https://discord.gg/mMSDbxR Hello all! I have created a Facepunch Mapping Discord for all to enjoy and hangout in! If you have any questions, please PM me.

1 Week Ago
by [Maxx] Go to last post
4 469
Help

Need a Mapper for Star Trek RP Please Help

Hello My Name is Kieran Smith My Steam Name is The Master Of Tri I have recently set up a star trek RP server what is set on an space station, for now we are using gm_battlestation (http://steamcommunity.com/sharedfiles/filedetails/?id=259603986) and it...

1 Week Ago
by MasterOfTri Go to last post
2 319
Help

[CS:GO] Getting prop_vehicle_driveable to work in cs:go

So I've been trying to get prop_vehicle_driveable or prop_vehicle to work in cs:go. I extracted the jalopy.txt script and the vehicle model and textures from Half-Life 2: Episode Two. The problem I'm facing now is that when I spawn in the jeep goes...

1 Week Ago
by Stiffy360 Go to last post
1 302
Help

Problem with Areaportals

Does this black is normal or it's bug? http://i.imgur.com/3qoypev.jpg

1 Week Ago
by 1 Duck Go to last post
4 262
News

Gmod Guys win Angry Teapot Awards

A couple of Facepunch guys (func_Mathias and Rush_Freak) won the first Angry Teapot Awards. The first contest was a Brush-only contest. See that link for the next contest and all the prizes. Contest #2 is called Something Beautiful and is not limited to...

1 Week Ago
by Portugalotaku Go to last post
5 533
Release

[CS:GO] de_proxy

Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=707213642 I hope you'll like it! :toot:

1 Week Ago
by onebit Go to last post
0 363
Work In Progress

EvoCity 3 ( 2 3 4 5 .. 11 12 13 14 Last )

The map that never dies is back. I have finally entered full production on EvoCity 3. This map has been in the works for some time. Now I finally have the plan together to really get started with construction. This new map will be more detailed and...

Sgt.Sgt Thread has images Mapping King x 171
1 Week Ago
by Richard Simmons Go to last post
530 77,699
Love

Mapping Reference Image Dump

Proposed title was original "Super Mapping Mega Image Dump Deluxe" Anyway, the title is self-explanatory. Post images you think would benefit as reference pictures for others. I'll start with some shots from around my college campus. I think there's a...

1 Week Ago
by gnampf Go to last post
27 1,486
Help

Where I can find good tutorial?

Where I can find good tutorial to make 3D Skybox? I remember there was a good tutorial on worldofleveldesign with Counter Strike: Source but I can't find it.

1 Week Ago
by Kemerd Go to last post
5 435
Help

Search RP_Townsend_V2.vmf

Hello is anyone have the vmf RP_Townsend_V2 of course I metterais credit has owned the map

1 Week Ago
by rtm516 Go to last post
4 520
Link

Your recommended mapping resources websites

Hi guys, so I've recently started to branch out a little bit with my mapping. I stuck to CSS/EP2 for ages but recently I used TopHattWaffles' downloads to get a couple of extra water and a bunch of "realworldtextures" for use in my workshop files. I only...

1 Week Ago
by Kickin Balls Go to last post
10 516
C#

Source Multi-Tool ( 2 3 Last )

Source Multi-Tool is meant as a replacement to Valves Source SDK Launcher. Current features: * Launch hammer for any game or mod * customConfig, a way for you to setup hammer for mods and Garrys mod and even lets you choose what content to mount! *...

wazanator Thread has images 1 people are reading this thread x 1 Winner x 63
1 Week Ago
by FalconPunch12 Go to last post
105 29,448
Release

Opposing Force maps on gmod

So a while back I did a blue shift maps thread, where I released my blue shift ports, but then I learned model porting and kinda forgot about maps for a while. Now I decided to go to the goldsource map ports I have been piling up over the years, polish...

1 Week Ago
by Portugalotaku Go to last post
13 728
Work In Progress

RP_NewYork ( 2 Last )

Hello people of the facepunch community, i'm back (again) bringing to you yet another New York map, accept this map is a bit different, when i first started mapping i was told to build things that are in real life, after months of recreating my house and...

1 Week Ago
by Borris_Squad Go to last post
60 4,445
Help

Overhead view of RP_EvoCity_v33x

I was wondering if anyone with HL2 and Hammer could get a top view of the whole entire map of EvoCity v33x and screenshot it so that way I can make a map with a key for my server. (like to show where certain shops are, etc.)

1 Week Ago
by carnut1997 Go to last post
2 330
Stupid

Areaportal

I'm very dump in mapping and I don't know how to areaportal with door. I always have leak. Plz help.

1 Week Ago
by 1 Duck Go to last post
7 390
Help

Can't place windows

I have a problem with my map. There is a leak but I don't really know how to fix it. This leak have position in displacement grass from the window. This error does not cause any effects during the game, but I can't place windows. Does anybody know how to...

1 Week Ago
by Olek6043 Go to last post
13 474
Help

Setting spawn points for custom teams.

so I'm fairly new to hammer and I was wondering if it was possible set spawn points for custom teams, since in garry's mod you can set peoples teams by using Player:SetTeam.

1 Week Ago
by taz0 Go to last post
2 282
Games

Player Model Transparency?

Hi all. I'm using hammer to make a cs 1.6 deathrun map. I want to have the players see through like the deathrun server mods so two players can be on the same platform. I don't want to use the server mod though for various reasons. is there something I...

2 Weeks Ago
by Richard Simmons Go to last post
1 301
Help

Hammer problem

Hi, so i get this weird error and have no clue why i get it and how to fix it, help would be much appreciated WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU. Degenerate Triangle...

2 Weeks Ago
by Moltard Go to last post
3 295
Beta

Half-Life 2 Leak Textures

My friend Skotty got this all working, but I decided to upload here so that all you guys can get to it more easily. Has a ton of textures and the skyboxes as well. You stick the "hl2_leak" folder straight into your materials folder Download...

Stiffy360 Thread has images 1 people are reading this thread x 1 Winner x 26
2 Weeks Ago
by Agameofscones Go to last post
31 4,710
Question

Does nodraw matter on touching faces?

Does it matter if nodraw is on faces that completely cover eachother? I see, in noclip, that these aren't drawn, but I still want to know for sure. For example, if I block out a level using dev textures completely and only putting nodraw on faces the...

2 Weeks Ago
by ROBOT EVAN Go to last post
4 339
Release

Dysnomitude - A singleplayer map for HL2: Episode Two

Dysnomitude is a singleplayer puzzle-action map intended to be played in Half-Life 2: Episode Two. Actually, it's two maps because I had to split it up thanks to running into the entity limit. The map also features voice acting by the one and only...

2 Weeks Ago
by krassell Go to last post
10 968
Release

rp_REbangclaw (v1, v2d_lite, v2d)

Hi! I would like you to show off your work and that you appreciated / help my first work on hammer: rp_REbangclaw_v1 Very small edit, new mini-area, edit police and mayor structure, in fact, this is the usual bangclaw Workshop:...

2 Weeks Ago
by Jlx7 Go to last post
24 2,135
Help

help me get my fog right... please?

if theres one thing i suck at, its getting fog right. i dont know if im putting in high numbers or low numbers. i looked at the tutorials but still cant figure it out. :S could you cool dudes help me get it right? UPDATE wait nevermind,...

2 Weeks Ago
by 03C0 Go to last post
5 391
Stupid

how would i go about making this?

those window arches look like a bitch to make

2 Weeks Ago
by ROBOT EVAN Go to last post
5 455
Help

Rockford lightning problem

Hello, I've compiled the map like Statua said. And when i compile the map i've a very bad lightning :( Can someone help me please ? Screens : http://imgur.com/a/FGJNC Thank you,

2 Weeks Ago
by Kemerd Go to last post
11 558
Help

Hammer - weird alignment of textures

Sup everyone, im working on remake of my surf map, but i cant get right alignment of textures. When i was originally worked on map, select all faces,choose texture and align to top and everything was fine. But now there is no way to align this. Here...

2 Weeks Ago
by mrartuka Go to last post
9 461
Help

Problem compiling map

So i was going to edit rockford v2 v3 but when i tried to compile it i got the error Too many unique textures, max 1024. Why is this happening I'm still getting it even without editing it? Oh and is there any way to fix it?

2 Weeks Ago
by ROBOT EVAN Go to last post
5 324
Help

prop_static's appear as errors

Whenever I place a prop_static on the map, it appears perfectly fine in Hammer. However, when I am ingame, it appears as an error. This has happened on both Garry's Mod and Team Fortress 2 and I do not know what is wrong. Any ideas would be appreciated

2 Weeks Ago
by CHILI Go to last post
2 278
Help

Where can I find inspiration for a sewer map?

Hey guys. A while ago I started a project, which is focused in a sewer which I'll be making for Slender Fortress. I've noticed for a longer time already that I really need reference images, including something like floorplans so I can think up of a...

2 Weeks Ago
by Merijnwitje Go to last post
4 336
Help

TTT | How do I put specific weapon pickups?

I want to make a room full of incen. grenades, but I can't find an option for that. However, I also can't find an option for a sniper rifle and I know I've seen specific spots used for that weapon. All help appreciated.

2 Weeks Ago
by Nick78111 Go to last post
1 238
Help

How make map brighter?

Map is dark as hell. Would like to brighten it up, but I've been unable to find anything by searching.

2 Weeks Ago
by Budman Go to last post
8 450
Question

Mapping Popularity and Community Interests

What does the Garry's Mod community look for in a map? I don't mean this as a simple open-ended question asked a million times over. I mean this as in what type of gameplay do people look for? I play casually, meaning, I never spend too much time on one...

2 Weeks Ago
by ROBOT EVAN Go to last post
3 388
Help

ambient_generic problem

Hey, Quick question here. I am making an ambient_generic and have loaded a custom mp3 sound which is playing at the click of a button. I simply want it to execute the sound at the click of the button and then stop it as soon as the sound is played...

2 Weeks Ago
by Moltard Go to last post
3 279
Games

Map Editor needed, Will be compensated for help.

The Garry's Mod server I am with is in need of someone who can make/edit maps. Please add me on steam http://steamcommunity.com/id/NikeGamerRican/ if you are interested. Of course if you complete this map for us you will be compensated.

2 Weeks Ago
by xMystic Go to last post
6 392
Request

Ziba Tower remake ( 2 Last )

Greetings, I was wondering if anyone is working on a remake of Ziba Tower from bf3. I think it's an amazing map for close combat and would really like to see it in other games or even a variation of it. I've recently started it but having issues...

2 Weeks Ago
by 22dron95 Go to last post
48 5,989
Work In Progress

gm_atomictide [objective map idea]

hi i have been working on this new multiplayer map project named gm_atomictide (will probably rename it when i think of something better). the map consists of a large ocean with a port on one side and a beach on the other and a small island in the...

2 Weeks Ago
by ROBOT EVAN Go to last post
3 397
Request

Someone to make a axis and allies map?

My friends and i want to play axis and allies in garrysmod but cannot find any maps for it or even relating to it. So i ventured on here. I just want a big map of this just slapped on. Nothing special. Just a plain map. If you are interested just PM...

2 Weeks Ago
by Portugalotaku Go to last post
6 370
Map

rp_lyolux ( 2 3 4 Last )

Hello there everyone I would just like to showcase my roleplaying map rp_lyolux. http://steamcommunity.com/sharedfiles/filedetails/?id=612117232 <---------- Link for map is right here! This map here includes the following: * Houses * Stores *...

2 Weeks Ago
by gnampf Go to last post
140 5,209
Release

Custom VBSP that lets you use dynamic/physics models with prop_static

By default, VBSP will remove prop_static entities that use dynamic/physics models (unless they were compiled with the allowstatic option in the model's QC file). Valve's developer wiki claims that this enforces consistency in the behaviour of props, which...

3 Weeks Ago
by Giraffen93 Go to last post
16 1,987
Work In Progress

Some Crappy Fallout 4 Port Map[WIP]

Howdy folks this is my crappy approach to the first portion of a map i'm making for my community. The Nora Model was pulled from SFMLAB and rigged in the PAC3 editor. Only six prop_dynamics are being used in this image. Most of the walls have been...

3 Weeks Ago
by invalidnick Go to last post
13 986
Steam

What are thoooooose???

I have to ask a question: What are all those "Skip", "Nodraw", "Area Portal" textures on Volvo maps?

3 Weeks Ago
by Pootis-Man Go to last post
9 482
Help

func_physbox entities permanent lighting

why are func_physbox entities permanently staying the same colour as the lighting they spawned in? how do i fix this?

3 Weeks Ago
by Maclman Go to last post
4 374
Help

I suck at lighting. Where did I go wrong?

Hello Facepunch, I recently decided to start making maps for Synergy. I now somewhat know my way around Hammer, although lighting is giving me trouble. http://i.imgur.com/b3zfjnM.jpg I have no idea why the sun is shining through the door, I don't have...

3 Weeks Ago
by BlueMustache Go to last post
7 450
Help

Can only see so much of a map - need help

So this is a thing that happens to me on some maps is there like a command work around for this or is it REALLY something that has to be solved in the mapping process ?

3 Weeks Ago
by Rory Go to last post
3 317
Help

"Material not found!" (Config is properly set up)

Hey, I'm trying to compile a map, but I get this: ***** Begin compiling file: C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\ep2\maps\fork_day.vmf *****

3 Weeks Ago
by Rory Go to last post
2 308
Question

how do i make a delayed func_tanktrain?

i have a tanktrain that is to move across the map. not go back and forth. i just want it to go across once then after a while go across again. i have already made the working train and the path i want it to take, i just dont know how to make it move...

3 Weeks Ago
by Maclman Go to last post
2 332
Question

(WIP) City 20

City 20 is a Garry's Mod map made for (HL2)RP and sandbox. It takes place in a city very similar to City 17, with both a large-sized city area, medium-sized canals, and a very small underground. There will be no bases or hidden doors in the map, excluding...

3 Weeks Ago
by Framperton Go to last post
18 946
Question

Mapper/Leveldesigner as a real job?

Howdy all, Sorry in case its a stupid question. But I am asking myself a long time if people do this as a real job? I did it in the past only as a kind of hobby. I thought maybe theres a chance to make it as my job.. But its really hard to...

hm^
3 Weeks Ago
by Framperton Go to last post
14 957
Help

Error! Entity sky_camera in solid volume! at 3036.0 71.8 328.1

Error! Entity sky_camera in solid volume! at 3036.0 71.8 328.1 No idea whatsoever why this is happening. Please help.

3 Weeks Ago
by Budman Go to last post
3 301
Help

Problem crash VVIS Vismap expansion overflow

My crash VVIS from that Vismap expansion overflow LOG COMPILE: ** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -notjunc -game "C:\Program Files...

3 Weeks Ago
by LordVulpera Go to last post
3 272
Help
3 Weeks Ago
by Maclman Go to last post
16 635
Map

gm_chaparral ( 2 Last )

A small town in the Nevada desert. http://cloud-4.steamusercontent.com/ugc/535141437556859141/11621195E2E360A18A8A37D3FD272B245337AE04/ I've been making this map consistently for about 8 months, so I hope you guys like it. It was largely because of...

3 Weeks Ago
by madmanmad Go to last post
55 5,104
Help

Hammer not compiling.

every time I try to compile this happens ** Executing... ** Command: "D:\Steam\SteamApps\common\counter-strike source\bin\vbsp.exe" ** Parameters: -game "D:\Steam\SteamApps\common\counter-strike source\cstrike"...

3 Weeks Ago
by Richard Simmons Go to last post
5 294
Release

Doors, doors, doors! - A door pack for source mappers

http://imgur.com/ZG0lItU.jpghttp://imgur.com/OqEIHgf.jpg http://imgur.com/6WUftAl.jpghttp://imgur.com/uXzT7NF.jpg readme.txt VERSION 1.0 Made by GrenadeMan, released on Facepunch Mapping section

4 Weeks Ago
by Elric Phares Go to last post
29 3,052