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Tutorial
 

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

16th September 2014
by Craptasket Go to last post
1 5,884
Help
 

Mapping Question Megathread v5 ( 2 3 4 5 .. 17 18 19 20 Last ) This thread has images

Going to be editing this OP. If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Do not...

VIOLATION_SNG 1 reading
1 Minute Ago
by taz0 Go to last post
780 23,875
Map
 
Mapping King x 53

[TF2] Trade_Hyrule_Market WIP ( 2 3 4 5 6 Last ) This thread has images

Download the latest version here: Mediafire (Trade_Hyrule_OoT3D_Alpha_11) Download the map for SFM from the Workshop: Workshop Ocarina plugin for Trade_Hyrule_OoT3D In order to use this sourcemod plugin, put the ocarina.smx into...

Litronom 1 reading
1 Hour Ago
by Who was Phone Go to last post
219 23,239
Help
 

2D Skybox Not Working Properly

The 2D skybox material shows the 3D skybox (which is mesed up, since if it's visible everything is glitched). I made sure that the 2D & 3D skybox were in seperate visgroups, etc etc. It still shows the material, even with VVIS compiled in final. ...

3 Hours Ago
by Chrazini Go to last post
1 51
Map
 
Mapping King x 33

[INFO] Clocktown Version 2 ( 2 3 4 5 .. 12 13 14 15 Last ) This thread has images

As many of you know, Fluxmage released trade_clocktown_b1 just last year: http://www.facepunch.com/showthread.php?t=1133972 . My friends and I have been working on trade_clocktown_b2 for a few months now it's finished. WARNING: CLICK DIRECT DOWNLOAD...

11 Hours Ago
by ILLUMM Go to last post
563 67,150
Question
 

footstep_fx.pcf

When does the particle pack "footstep_fx.pcf" come into play? I'm currently testing in CS:GO and Alien Swarm, and I can't get the particles to show up. Neither walking or jumping makes the particles appear. Does anyone have any experience with this? ...

14 Hours Ago
by Chrazini Go to last post
0 60
Post Your
 

Your first map. ( 2 3 Last ) This thread has images

Tell me about the first map you ever made. It doesn't have to be the first GOOD map, but the first thing you ever created in hammer. The first thing I ever made was a small map with a blue block for the ground, a pile of weapons somewhere, some crater I...

14 Hours Ago
by 0bama Go to last post
103 5,834
Work In Progress
 

The Official Facepunch Mapping WiP Thread v16 ( 2 3 4 5 .. 27 28 29 30 Last ) This thread has images

Post your works in progress, get cool ratings! RULES MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080 + RESOLUTION USE SO YOU DONT BREAK EVERYONES COMPUTER IMAGES IF YOU ARE QUOTING!!! WIP's must be compiled (unless you have a reason not...

seba079 4 reading
15 Hours Ago
by opti2000 Go to last post
1,195 114,485
Map
 
Mapping King x 122

Rp_City12 District14 ( 2 3 4 5 .. 28 29 30 31 Last ) This thread has images

Credit for the Banner goes to Useful Dave. Latest News 26/09/14 Still Kicking. This map is not dead. It won't die. I won't let it. I work now as a freelance graphic designer so a lot of my time is spent doing that. However, recently I have spent...

17 Hours Ago
by Soret Go to last post
1,236 122,125
Post Your
 

TTT Mapping Contest! $100 Prize Money! This thread has images

Hello. I am running a mapping contest open to everyone that can make maps. The winner will get $100! I'm tired of the same old TTT maps being played and would like some new quality maps made for the community. How to enter: Simply post several...

shameduser 1 reading
17 Hours Ago
by SovietZombie Go to last post
33 1,991
Release
 

TTT Panic Room This thread has images

This is a re-imagining of the level Panic Room from Payday: The Heist. --Features-- T tester on the 3 floor (Behind the blue door), need to find a button to get into the room though (Try the bottom floor) T room Non glitchy ass ladders A...

Yashirmare 1 reading
17 Hours Ago
by Yashirmare Go to last post
2 215
Map
 

cp_oranges_x3 This thread has images

This map has been deep in the works, so I finally got it to rc1 and I think a public release is in order. Images http://files.gamebanana.com/img/ss/maps/55633d4104850.jpghttp://files.gamebanana.com/img/ss/maps/55633d4270f34.jpg...

1 Day Ago
by code_gs Go to last post
5 242
Help
 

Multiple light_environment lightmaps

I know source has support for multiple lightmaps when it comes to things like turning a light on and off, but do you think it would be able to compile multiple lightmaps for light_environment and acess those lightmaps using something like LUA. This...

0bama 1 reading
1 Day Ago
by GaleTheHusky Go to last post
1 84
Help
 

Porting from one engine to another ?

Can Someone help out with learning how to port maps from other games using hammer and such.. I'd really like to learn... and the reason i am asking is cause i wanna see if i could somehow learn how to port sanctuary from Borderlands 2 into gmod...

1 Day Ago
by vexx21322 Go to last post
1 106
Work In Progress
 
Mapping King x 30

rp_coastalcity - a new collab opporunity that maybe won't be terrible ( 2 3 Last ) This thread has images

There have been many mapping collabs on facepunch over the years. Some have dissipated without a trace, some have died along with the OP, and others have gone on to greatness. Hopefully this one at least does something. This is RP_CoastalCity. ...

papkee 2 reading
1 Day Ago
by papkee Go to last post
89 6,410
Tutorial
 

Quick tip for those using models from the workshop and are uploading to the workshop This thread has images

If you go to your map on the workshop you can specify what other items on the workshop your map requires Using this the users are prompted that they need the other items for your map to work. This works great if your map is using custom assets that...

1 Day Ago
by wazanator Go to last post
0 105
Map
 

gm_tretyakovskaya ( 2 Last ) This thread has images

Metro 2033 - Last Light inspired small scenic map. It is a pretty small map for posing or screenshots and you will not discover much. I will update it from time to time and expand the areas. If you have specific wishes what to add just tell me....

1 Day Ago
by opti2000 Go to last post
44 4,457
Help
 

"The system cannot find the file specified" - No errors This thread has images

Hey there! I was mapping for a two weeks and now I can't compile my map, because of this pesky error standing in my way. Suddenly, stopped working. How? I don't know! This is my compile log: ** Executing... ** Command: Copy File ** Parameters:...

1 Day Ago
by TheMikirog Go to last post
6 297
Release
 

GM_London: A month late release. This thread has images

I was going to post it here earlier, but since I was banned, here's a little late release here. This time I present you full remake of London from Grand Theft Auto: London 1969. I've been working on this map for half a year and I hope it has been worth...

1 Day Ago
by Shirky Go to last post
8 919
Help
 

Lighting leaks under some brushes This thread has images

I apologize if there is an easy answer for this out there, but I could not find anything that helps me with this problem with searches like "light leaking under brushes hammer editor". My problem is that when I compile, I notice many of indoor lights leak...

Intelo 1 reading
2 Days Ago
by GaleTheHusky Go to last post
4 189
PC Games
 

{SourceSDK [Hammer]} Map Sketching Program This thread has images

What if someone made a map sketching program in which you can deisgn a map sketch(like visio's map planning https://products.office.com/en-us/visio/flowchart-software?WT.mc_id=PS_Google_O365SMB_%20microsoft%20%20visio_Text) Anyways what if someone made...

3 Days Ago
by samuel2213 Go to last post
9 779
Work In Progress
 
Mapping King x 136

EvoCity 3 ( 2 3 4 5 6 7 8 Last ) This thread has images

The map that never dies is back. I have finally entered full production on EvoCity 3. This map has been in the works for some time. Now I finally have the plan together to really get started with construction. This new map will be more detailed and...

Sgt.Sgt 1 reading
3 Days Ago
by Sonador Go to last post
308 29,007
Stupid
 

vvis.exe stuck forever

I made a slightly edited version of a decompiled HL2 map, then I did run map and set everything to 'normal' and ticked the HDR box. vvis.exe has been running at full CPU usage for the past 11 hours... and the map file is still only 15kb. Hammer isn't...

3 Days Ago
by Nicknine Go to last post
10 449
Help
 

Mapping for PERP...

Hey guys. I like to dabble in mapping and I have some questions about mapping for PERP. Firstly, how exactly would I incorporate some of the cool PERP features into my map, like: - Rain and snow - Day and night - Street lights that...

4 Days Ago
by Cpt.Hubba Go to last post
2 289
Map
 
Mapping King x 37

gm_chaparral ( 2 Last ) This thread has images

A small town in the Nevada desert. http://cloud-4.steamusercontent.com/ugc/535141437556859141/11621195E2E360A18A8A37D3FD272B245337AE04/ I've been making this map consistently for about 8 months, so I hope you guys like it. It was largely because of...

4 Days Ago
by stormchaser12 Go to last post
53 3,102
Request
 

Raising Brush Limits in "vbsp.exe" Compiler

First of all, I have spent the last 3 months making my very best map of late with a friend, it is a TF2 Jailbreak map that is supposed to be the most detailed JB map available. The way it works is many different minigames are built into the map themed...

4 Days Ago
by Darkhorse Go to last post
11 443
Question
 

What do you like and hate about Half Life themed maps ?

So... I was planning to make a Half Life 2 themed map, City-12. Since the RP map that I was working on got deleted by accident. And now I am planning to release a Half Life 2 themed map. A City-12 controlled by Combine force. It will not be big as...

4 Days Ago
by Darkhorse Go to last post
9 545
Help
 

Need some help with hammer build programs This thread has images

So, I was fucking around with what I really shouldn't of been touching(Was making it so I could use both CS:S and HL2 entities for gmod gamemodes) And I forgot to take note on the 'Hammer Build Programs' tab, so I'm stuck with it looking like this ...

5 Days Ago
by Maclman Go to last post
2 137
Question
 

Hammer alternative

Hi! Do you know alternative to the hammer editor? I know one but it is not very different : http://sledge-editor.com/

1 Week Ago
by sashow1000 Go to last post
6 420
Help
 

Getting the kill without touching the enemy yourself?

Hey there title might be a bit vague so Ill try to explain it as best as I can In a map I am making I want a player to use a special item that kills enemies with something like a trigger hurt. What I want however is for the players to actually get...

1 Week Ago
by Satin Storm Go to last post
9 462
Help
 

Npc's not behaving right in SRC2013MOD

Hello, i have a problem here. I have made npcs spawn randomly like this: I gave the npcs spawnpoints. And I made it so they dont spawn until they have to. So like the Logic_auto has more outputs enabling the spawn points to spawn the npcs. And then...

1 Week Ago
by Hebbocake Go to last post
3 380
Help
 

How To Stop This? This thread has images

http://gyazo.com/5f32629ad7c259ee60d8e1da30ecf71a How can I stop this? Basically I have a skybox on top of the wall but I can see over it into the town... Any help is much appreciated!

F14
1 Week Ago
by cRUSHpl Go to last post
20 671
Help
 

Weird issue using propper + hammer This thread has images

So I designed a flask a mod I made in hammer that looks liek this but when I use propper, this is the output in the model viewer any ideas on what's up?

1 Week Ago
by Sonador Go to last post
4 281
Beta
 
Mapping King x 28

gm_susquehanna ( 2 Last ) This thread has images

Sup ladies and germs. I haven't had much mapping time since gm_upstatespeedway and had been itching to make an all-purpose vehicle testing map, but I feel like this is growing into something more. ...

1 Week Ago
by fury_161 Go to last post
40 3,443
Help
 

Hammer error when compile

Hi! I'm trying to compile a map that i edited on hammer. But, when i try to compile it, i get this error: ** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vvis.exe" ** Parameters:...

1 Week Ago
by Zeo Mause Go to last post
1 138
Help
 

Hammer editor bug? This thread has images

Can anyone help me out? When i click on the hammer editor i get the following message, it worked fine until i tried changing the games configuration on hammer editor. I have tried resetting the 'SDK Content' and 'Reset game configurations' but still...

1 Week Ago
by cunnifab99 Go to last post
2 148
Release
 
Artistic x 89

RP_EvoCity2_v2p ( 2 3 4 5 .. 20 21 22 23 Last ) This thread has images

READ THE ENTIRE POST BEFORE ASKING QUESTIONS OR EVEN DOWNLOADING THE MAP! The long wait is finally over. Version 2 is here. It has taken 3 different versions of this version to come up with something release worthy. This version has many...

Sgt.Sgt 1 reading
1 Week Ago
by Hitsujima Go to last post
888 167,470
Map
 

How do I fix no textures? This thread has images

I did select show 3D Textured Polygons... what can I do?

1 Week Ago
by ashton93 Go to last post
2 201
Help
 

SFM (Hammer) - Missing HDR lightmaps

Hey guys, I'm currently having some issues with a custom map I am working on for an SFM animation. It's quite simple - I compile the map and when I open it in SFM, I get the "This map is missing high dynamic range (HDR) lightmaps..." error. I am not new...

1 Week Ago
by Vinnco Go to last post
0 137
Question
 

TES IV: Oblivion Roleplay This thread has images

So, hi. I never normally post on here I often browse, anyways I had this idea that I'm working on. The idea is to create oblivion and each of the cities within it, there would be a map for each city since they are massive cities within the game. Along...

1 Week Ago
by BeZerk Go to last post
9 534
Question
 

Best way to make a clean rounded edge??

I'm trying to make a rounded corner...here: http://puu.sh/hMIb3/606bcc767c.jpg I want it to be clean but if I make a cylinder with more than 8 sides and drag the vertices over, the block gets these grey textures and won't compile in hammer. I've...

1 Week Ago
by Cpt.Hubba Go to last post
7 425
Help
 

An issue with using particle systems

This has been bothering me for a while. Applying a particle system in my map that would render in the game that I used (for instance, Half-Life 2: EP2) would not do that with a particle manifest that I saved in my library. This is where I don't know...

1 Week Ago
by MrDarkness Go to last post
7 249
Help
 

Extreme Brightness This thread has images

I'm having an issue where every map I compile is extremely bright, regardless of the different settings I've tried. For instance, about 2 months ago I made and compiled this map: Now, I've reloaded the .vmf (note that I changed nothing with the...

1 Week Ago
by TheSkwerl Go to last post
13 431
Map
 

Microbrush 3 ( 2 3 Last ) This thread has images

Hello.  In continuation of this thread, I would like to mention that I am now working on a successor to that old editor. I already made a couple attempts at this, but none worked out until I set a different scope and made a little Minecraft editor....

1 Week Ago
by Shrinker42 Go to last post
106 7,368
Help
 

Why is my map doing this? This thread has images

So my map is made for CSS then im moving the BSP to gmod. So my skybox when I look left (normal) : http://gyazo.com/9faa34283d87f3f91e4286a7c55499aa When I look right (broken) : http://gyazo.com/42d0b32b05fd89047f37dc30d963d0f9 How do I fix this? ...

F14
1 Week Ago
by F14 Go to last post
9 467
Humor
 

need mappers - source 2013/2007 h1-tfc-to-latest engines anybody

http://crimewarssource.com/cw1.fgd -> http://crimewarssource.com/cw1.zip + http://crimewarssource.com/cw_rpg1.zip + source 2007 fgd from others like sdk base hl2

1 Week Ago
by BeZerk Go to last post
3 239
Help
 

How to get Doom Builder working with the Wolfenstein 3D TC?

Hey everyone, So, after seeing this video I've been trying to get Doom Builder working with the Wolfenstein 3D TC, but I can't figure it out. I've done some Doom mapping in the past, but I've never worked with a TC before. Anyway, I found this config...

1 Week Ago
by TheRealRudy Go to last post
2 314
Release
 
Mapping King x 100

de_KeySIV - Spaceship themed map ( 2 Last ) This thread has images

Hey there ! You may or may not have heard of this map. Basically I created it for a contest which granted 40 days for the work. I started one week late so I just had 3 weeks to work on this. Keep this in mind for the quality of certain part of the...

1 Week Ago
by Cbast Go to last post
58 12,473
Request
 

Modifying Black Mesa Office Complex maps to include unused VOX lines.

In the game files, there are unused VOX lines for Office Complex that have apparently been "dummied out" from Black Mesa. However, they can be re-added. Could someone mod back in the VOX sounds for the Office Complex maps? I'd do so, but my computer...

2 Weeks Ago
by Nicknine Go to last post
4 543
Help
 

Im in need of a custom map. Can anyone help?

Im in need of a custom map with the following features: 1) Largest map available. 2) All textures and models used in the map included, no other games necessary. 3) Noded for NPCs. 4) A high 3D skybox. 5) A river with a flat moated island (For a large...

2 Weeks Ago
by Exploderguy Go to last post
3 300
Help
2 Weeks Ago
by Sparkthunder Go to last post
3 222
Help
 

What is the name of these two maps?

Hello there! I'm sorry if this is the wrong section to post this in, but I was wondering if anyone here could help me find the name of these two maps... Map One: http://imgur.com/a/mKieV Map Two: http://imgur.com/a/mh39O

2 Weeks Ago
by Steinman78 Go to last post
3 345
Map
 

Anybody have the full video of this map? This thread has images

http://www.ign.com/videos/2006/09/29/half-life-2-orange-box-x360-x06-endless-possibilities-off-screen This is an old demonstration of Portal at X06. The video is supposed to be 2:50 but it cuts off at :58, I've been trying to remake this version of...

2 Weeks Ago
by Giraffen93 Go to last post
3 465
Help
 

Underwater fog issue with large Garrysmod map

Sorry for the repost, but no one seems to be replying to the question in the megathread. So I am having a bit of an issue with water on my map. Above water its fine, but the texture seems to constantly flicker when underwater....

2 Weeks Ago
by SilentlyWeeps Go to last post
11 340
Help
 

Is there an option to clear up clutter on the views in hammer? This thread has images

I dont know how to word it, that is why I cant find my answer. But my grid is so cluttered I cant edit because I cant see. Is there an option I can turn on to only edit in the area?

2 Weeks Ago
by Peter Brev Go to last post
3 230
YouTube
 

Episode 1: An Afternoon in 3ds Max and Wall Worm

For those who like to tinker with new ways to make a level in Source: Enjoy.

2 Weeks Ago
by wallworm Go to last post
0 255
Question
 

Making a mod and maps for Black Mesa steam release

Hi, maybe you already know but yesterday Black Mesa has gotten a steam release. (It is still in early acces tho) My question is, how can i make maps for BM? I thought that the sdk or something has changed? And is it possible to make a mod from BM?...

2 Weeks Ago
by Hebbocake Go to last post
8 560
Map
 

[CS:GO -> CS:S] Map Porting (problem with textures) This thread has images

Hello! I want to port map from cs:go to cs:s. Map i ported but i have problem with default textures which missing in cs: source. Where i can to find default textures cs:go? Help me, please! Thanks.

2 Weeks Ago
by Tomelyr Go to last post
9 594
Help
 

Displacement Paint Alpha Tool not working This thread has images

Hi all, I've encountered a problem with the paint alpha displacement tool. It does not seem to work at all - when I try to use it and left/right click on the vertices of a displacement with a blend texture, nothing happens. I'm completely baffled as to...

2 Weeks Ago
by LeMidget Go to last post
26 758
Help
 

Model lightning issues after changing light_environtment help needed This thread has images

i decompiled a dod map and got everything working models, textures. etc. i compiled it and everything looked as it should. i then added a day night system which required me to change the light_environment, and then alot of the models are were not...

2 Weeks Ago
by Stiffy360 Go to last post
3 187
C#
 
Winner x 57

Source Multi-Tool ( 2 3 Last ) This thread has images

Source Multi-Tool is meant as a replacement to Valves Source SDK Launcher. Current features: * Launch hammer for any game or mod * customConfig, a way for you to setup hammer for mods and Garrys mod and even lets you choose what content to mount! *...

wazanator 1 reading
3 Weeks Ago
by Hebbocake Go to last post
98 15,846
Art
 
Useful x 20

Mr. Chop's Big ol' skybox pack (403mb) This thread has images

Because Mr. Chop/Colter was too lazy to re-upload the entire pack, I decided the zip it up and toss on my dropbox. Sample skyboxes.

3 Weeks Ago
by Cpt.Hubba Go to last post
31 2,977
Help
3 Weeks Ago
by TheHidden Go to last post
0 189
Question
 

Is there an easy way to make a 2d birds eye map of a spesific map?

I would like to make some 2d maps so that people can know where they are in game, is there any "easy" way to do this or do i have to fly above map myself and take individual pictures and cut and paste?

3 Weeks Ago
by onebit Go to last post
1 247
Help
 

Custom textures not working no matter what.

So I am making my first map, and I kinda need to use a custom texture. A writing for a memorial/statue. I watched tutorial by 3kliksphilip I tried different textures and none of them work. :suicide: I am using the Source Multi - Tool and a custom...

3 Weeks Ago
by samuel2213 Go to last post
4 275
Map
 

Metro Last Light-ish Map :D and Back into Mapping ^^ This thread has images

Sooo .... it's been a while since i made something for Gmod but i just thought it's about Time :P xD So i thought i should start working on a Metro 2033 ; Last Light -ish Map :D This is what i got so far :

3 Weeks Ago
by Metro2077 Go to last post
16 1,881
Help
 

Compile errors using the standard compile tools - Hammer 3.4

Whenever I try to compile using the qbsp2, vis, qrad, qcsg that Half-Life SDK provides through steam by default, I just get compile errors for all of them and my map doesn't compile. Is there some other thing i'm supposed to use or configure properly?

3 Weeks Ago
by Sonador Go to last post
7 480
Help
 

Settling physics props via map_edit to optimize map?

So I'm trying to optimize my TTT map by settling the physics props and having them start asleep. I can't get it to work properly though. It just ends up crashing Gmod and freezing the Hammer viewports. I'm using map_edit and following this guide on the...

3 Weeks Ago
by Matt2468rv Go to last post
1 207
Map
 
Dumb x 24

RP_Downtown_V2 ( 2 3 4 5 .. 7 8 9 10 Last ) This thread has images

Name: RP_Downtown_V2 Version: Deux Description: A Med Sized American Ghetto Industrial Map Requirements: HL2, CSS and a decent computer Download: http://garrysmod.org/downloads/?a=view&id=42006

3 Weeks Ago
by elizazulak Go to last post
386 89,154
Question
 

Tips, Tricks, Wishes for my first RP map This thread has images

Hello, So I am making my very first map. It is going to be a city/town map. I have not yet decided a name so I call it rp_newcity (for now, it will change since the name is already taken). Since this is my first map I would love to hear you tips,...

3 Weeks Ago
by KnightVista Go to last post
7 331
Release
 
Mapping King x 175

RP_Stantsiya - Metro 2033 Themed Map ( 2 Last ) This thread has images

Hi everyone, I usually go by Highdef and I want to share a map I have been working on for the past month or so with you guys. Metro 2033 is a pretty popular book and game and if you read or played one or both, then I hope you will enjoy this map as...

HighdefGE 2 reading
3 Weeks Ago
by HighdefGE Go to last post
79 18,930
Question
 

Removing bots from spawning?

Hey there, Every time I test my map in CSGO, bots spawn in this map. I have to do bot_kick in order to get rid of them and I would much rather just never have them spawning in my map. this happens when I try to play a map using the console command...

Whaazaaaaa 1 reading
3 Weeks Ago
by Whaazaaaaa Go to last post
6 246
Help
 

NPC movement?

Hey, I don't know how to move a NPC to specific points. I've read something about "info_node" & "scripted_sequence", I have no idea how to use them. Does anyone know?

3 Weeks Ago
by _TheJok3r_ Go to last post
2 213
Help
 

CS:GO env_entity_maker to parent template produced entity to player

Goal: Basically, I want a template to be spawned on the !activator when they enter a trigger volume. When they leave, I want it to go away, and for another to attach to them when they re-enter. I have made a func_physbox, added it to a point_template,...

3 Weeks Ago
by Guadalupesdk Go to last post
0 181
Help
 

Custom blend of default textures

I'm building a gmod stranded map and I want to create a river bed but none of the default blend textures are appealing. However there are 2 textures I do like that I want to blend between but there's no blend texture for them. I've looked up custom...

3 Weeks Ago
by Skraps Go to last post
21 440
Stupid
 

How can I use textures from 2-3 games for Gmod maps ?

Hello ! So I got my Half Life Episodes 1&2, CS:S and L4D and I am making my first ever map, but I have no idea how can I use the textures, models, sounds etc in a single map for Gmod ? (PS. What you wish for RP city/town map)

3 Weeks Ago
by taz0 Go to last post
7 394
Map
 

[CS:GO] Fjord - Arms Race map

http://i.imgur.com/48mqno5.png Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=423556084 Some more pics: http://images.akamai.steamusercontent.com/ugc/528388899084469784/63271A922D9D76B8A910EA349BF446AADE27B0FE//

3 Weeks Ago
by ashton93 Go to last post
2 586
Map
 

RP Rockford VMF Release

After being released for awhile now and being used on over 100 servers (currently 103 as per this post and recorded on gametracker) I have decided to release the VMF of the map so people could learn from it and attempt to make edits if they wish. I...

3 Weeks Ago
by KnightVista Go to last post
27 2,763
Map
 

Team Fortress 2 payload maps in Garry's Mod.

You have Team Fortress 2 and loaded its content into Garry's Mod and start to play its payload maps. No matter what you do, you just can't move the cart. How do you move it?

4 Weeks Ago
by Becomeimp Go to last post
7 465
Release
 

ttt_volcanolair This thread has images

Hi guys, So a few months ago, I decided to try and help out with the long time dream of my home server owner's dream of a volcano lair map. I figured building a map for gmod would be easy! (Hahahaha. Heh.) After months of learning everything from...

4 Weeks Ago
by Steinman78 Go to last post
4 595
Question
 

[CS:GO] - $treesway = trees moving

Hi, how can we disable this while compiling a map ? Cause when the map is not HDR the trees didn't move but HDR yes. Try to find a way no succes :(

4 Weeks Ago
by highvoltage Go to last post
12 569