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Tutorial
 

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

4 Weeks Ago
by Craptasket Go to last post
1 4,074
Release
 

GM_Flatgrass_Pyramid (Update)

I have updated my map and it's now available for anyone who wants it. Please use this link if you want to download it. http://www.garrysmod.org/downloads/?a=view&id=72212 This update removes the spinning door and adds a larger skybox. V2 is still...

7th July 2009
by snuwoods Go to last post
1 755
Help
 

Glitchy Water?

So I'm currently making a map with a lot of water, and I've been getting odd glitches when I go underwater and look up. The water tears, looks terrible, and is a nuisance to anyone who goes under. This seems to be a fairly common problem, but with search...

7th July 2009
by Morcam Go to last post
24 1,728
Help
 

Func_rotating

I got a func_rotating that you gonna walk on. The problem is that it stops when i walk on it. I have succeded before to make it spin even if you stand on it. I even copied that one and it still dont work. Anyone got any idea? Thanks in advance!

7th July 2009
by robmaister12 Go to last post
5 764
Help
 

Regular SDK Laggy, L4D SDK fine

I've recently been having problems with my regular Source SDK, namely of course, Hammer. It didn't used to be this way before either. It's just not the 3D view lagging, everything is; and the program seems to like to hang on doing a single task for a...

7th July 2009
by robmaister12 Go to last post
1 517
Help
 

Hammer Help: Hanging Lamp?????

ok, so I can make a regular lamp that swings with invisible rope... But when I try to add keyframe_rope and move_rope I dont know how to make it so that it moves with the lamp as it swings as if it's connected! Plus, putting a moving light? Attaching a...

7th July 2009
by Joannou1 Go to last post
14 1,536
Help
 

custom texture help

hi, i need help on a texture im making and i need to know how to set it up, i already have the vtf and vmt done, but i get this problem --> http://img14.imageshack.us/gal.php?g=spvalleybasev10000.jpg as you can see in the images, some of the textures are...

7th July 2009
by Magman77 Go to last post
2 518
beta
 

Left 4 Dead Swamp (W.I.P) This thread has images

Hi there, I present you a new project ( hope I can finished it soon ). It's a map based on the swamp of clear sky for L4D. It still WIP. I've made a basic scene to test my models and build the nav mesh to see if it's fun to kill infected in the bushes.

8th July 2009
by Hostel Go to last post
26 2,495
Photos
 

Rp_sola ( 2 3 Last )

Rp_sola is map what i am currently working on. It will be a small village in middle of nowhere like Rp_saari. Pics: Older:

8th July 2009
by Legend286 Go to last post
102 6,566
Help
 

hammer editro help needed!

my hammer editor will not snap to grid when I'm using the select or block tool (even the clipping tool doesn't work) so please tell me how i can fix this! it was working before i started it up today.

8th July 2009
by Legend286 Go to last post
4 1,076
Release
 

L4d_sv_parking - Re-released This thread has images

Re-release of my Survival map. Now using .vpk for easy installation and playing. Including working poster and all. Also, cars (not including the trucks) are physical now; tanks can throw them around. Description: A detailed Survival map...

8th July 2009
by Jukka K Go to last post
12 1,441
Help
 

Mappers wanted

Hey me and a couple of friends over at xfire are starting a half life 2 singleplayer based mod and need help mapping the levels we need. We have the basic outline of the story finished and would greatly appreciate any help that anyone on this forum can...

8th July 2009
by HiddenMyst Go to last post
34 1,485
Help
 

Trouble With Teleporters

I've looked up many tutorials on making teleporters and they seem so easy to make and yet when I put them in a map, they don't work. Video of the problem: http://www.youtube.com/watch?v=oJYYnRib1XU I've made a brush, made it trigger_teleport. Then...

8th July 2009
by kidwithsword Go to last post
2 512
Release
 

GM_Open_Glades This thread has images

A nice calm map for those who like building in the open. http://www.garrysmod.org/downloads/?a=view&id=71746 Not very large, ideal for making slow moving vehicles and bases atop the 4 main islands. Each island is virtually equal in size and flat,...

8th July 2009
by BillyTalentx Go to last post
17 1,722
Stupid
 

Max prop limit for a map?

Yes, what is the limit of map props? And is that even my problem? I'm playtesting my map in hl2 and when trying to load it just says: Warning: Table modelprecache is full, can't add models/weapons/w_smg1.mdl Host_Error:...

8th July 2009
by EvilDead19 Go to last post
4 1,338
Help
 

Ladder problem/door question.

K first, ive always mapped for cs:s and you could just ctrl_t a brush into a func_ladder but now im making a episode 2 map and their is no func_ladder so how do you make a ladder. Secondly i wanna make a double button thing where you gotta hit these two...

8th July 2009
by Ghast Go to last post
5 737
Stupid
 

Reinforced Glass

This may seem like a stupid question but I can't for the life of me find the reinforced glass texture in the texture list. I've scanned all the results for just "glass" and tried things like safety glass, reinforced glass, etc and I'm turning up nothing....

8th July 2009
by greko11 Go to last post
3 720
Help
 

Hammer not reading certain textures? This thread has images

This is strange, I get back to mapping recently and reload my games and boot up Hammer, and it seems to not be reading some textures: It's even gone so far as to not read shadertest/SHADER5 (the Gordon Freeman stained-glass). I've refreshed the SDK,...

8th July 2009
by yuki Go to last post
10 1,127
Help
 

jail walls for css??

how do i make a wall that you can see out one side, but not the other? and that you can shoot through it without it breaking?

8th July 2009
by Yobdren Go to last post
4 646
Request
 

Mapping Advice

Can any mappers give me some advice? I'm very new to mapping. Right now i'm working on my first map... atm it only has 1 building and a lot of flat area. lol. Thanks for any CONSTRUCTIVE advice! : D Specific & general info is appreciated!

8th July 2009
by BlackVenom Go to last post
12 887
Request
 

Water-on-glass texture

I was wondering if anyone can make and release an underwater texture? I have searched the forums for threads, with underwater textures for fish tanks and what not. But i haven't been able to find some links that work. So if anyone could make a texture...

8th July 2009
by mac338 Go to last post
9 1,376
beta
 

gg_vacant_cod4_beta This thread has images

Name:dm_cod4_Vacant_final_rc1 Version:V8 RC1 Requirements:Counter Strike Source Mirror 1:http://prototstar.com/release/vacant Mirror 2 FPSBanana thread:http://www.fpsbanana.com/wips/21889 Interlopers thread:...

8th July 2009
by Uberslug Go to last post
28 2,232
Help
 

Mapping

Hi, recently i have been playing a LOT of Garry's mod RP servers. And i have been thinking, i want to creat my own maps. But one problem, every time i try to in Hammer its says some error or something. So i was wondering, does anyone and i know someone...

9th July 2009
by garryzmod Go to last post
11 773
Map
 

Rp_StargateWorldsv3 ( 2 3 4 5 Last )

Name: Rp_StargateWorldsv3 Version: 3 Description: The third Rp_StargateWorlds :D Requirements: Gmod, Stargate Svn, C:SS Download:

9th July 2009
by asd900 Go to last post
160 32,192
Help
 

How do you make terrain? This thread has images

How do I go about making terrain for gmod maps? Thanks for any help! What am I doing wrong here: EDIT: If you wanna help this is probably the easiest way: http://www.facepunch.com/showthread.php?p=15934025 Thanks

9th July 2009
by BlackVenom Go to last post
11 1,777
Stupid
 

Traffic Lights?

I was wondering how you would set up Traffic Lights, similar to Evocity. Any help would be appreciated, if you don't get it, then please tell me and I'll try to explain better.

9th July 2009
by Ghast Go to last post
7 709
Help
 

Dance Club Help

Ok, I'm making a disco for a map I'm making, and I want to make floor smoke. You know, you push a button and smoke rolls in over the floor? Well, I'm having difficulty. Should I use env_steam? All those particles make my video card scream. I'm not...

9th July 2009
by HiddenMyst Go to last post
11 657
Help
 

WTF map wont compile!

** Executing... ** Command: "c:\program files\steam\steamapps\toughdog6789\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\toughdog6789\team fortress 2\tf" "C:\Program Files\Steam\steamapps\toughdog6789\team...

9th July 2009
by HiddenMyst Go to last post
3 591
Help
 

Somehow I managed to goof up making a transparent texture This thread has images

I followed this procedure and Hammer/Source won't recognize the alpha layer in my textures: Open the source image in Photoshop Create layer from background, select background with quick select, hide selection (background is now clear) Save as PNG...

9th July 2009
by Athena Go to last post
10 1,306
Help
 

reflective textures won't work (TF2)

whenever i put anything reflective in the map, it has that black and purple stuff that means that something somewhere hates me. i have a cubemap, at head height, and there's an env_sun and a light_environment entity on the map. this also effects water, to...

9th July 2009
by toughdog678 Go to last post
7 854
Help
 

unknown hammer error, searched found no solution. This thread has images

I've been mapping with Hammer for a few years now. My map has a lot of falling balls.. When I added a few decals and some boxes the map becomes UN-compilable . ** Executing... ** Command: "c:\program...

9th July 2009
by garryzmod Go to last post
10 813
Help
 

DOD:S Giving Ammo With Ent

Hey Facepunch, I've been working on an interesting map for DOD:S lately. I wanted to give out specific types of ammo without using some sort of mod/addon for DOD:S. So in my map i created a trigger and an entity. But the thing is, i cant figure out...

9th July 2009
by Autopsy Go to last post
0 440
Help
 

Where're the tree models in Hammer?

How can I get tree models in Hammer? When i make a prop and sort through the (static) models I can't find any trees. EDIT: Stupid question solved.

10th July 2009
by BlackVenom Go to last post
4 834
Release
 

CanyonDrive This thread has images

This is a map I made for driving around in. My complete lack of displacement skills resulted in some pretty barren canyon walls but I made plenty of distractions with power lines, architecture, props, etc. Either way it's mostly meant for driving around...

10th July 2009
by Bean-O Go to last post
28 2,132
Work In Progress
 

Ideas for gm_facepunchbuild

I've been wanting to make a build map for a while with a few goals in mind: -Huge! -Lots of interesting environments to build in. -High level of quality -Not a single section that looks like gm_construct -Custom texture work -Not too many...

10th July 2009
by Dashiel Go to last post
22 1,357
Help
 

Windows reported the error, the file could not be found

This problem have occured to me like, fiftyeleven times now, and I demand an answer on how to fix it. When this problem occured to me earlier, I didn't really care and just made a new map. But now I've been working like, 5-6 hours on this map, and this...

10th July 2009
by Rixxz2 Go to last post
5 584
Help
 

COD4 Helies to L4D This thread has images

I don't remember the link, but there is a set of Helicopters from CoD4 that were ported from said game and released for GMOD. I was wondering if it is possible to get them into a map. I have tried just by sticking the models and materials into the...

10th July 2009
by slinkman Go to last post
12 884
Help
 

Help with portals This thread has images

It doesn't seem to matter WHERE I put them, their always sealed off completely. I always get errors about how it isn't sealed off or how it isn't touching 2 sides or something similar. The only time it works is if I have a simple room for a map and the...

10th July 2009
by Zyx Go to last post
3 604
Help
 

Problem with ladder

Ingame my func_ladders that i made with the trigger texture are visible.You can also see right through the trigger texture like there is a whole in the wall. HELP!

10th July 2009
by ANTI-CHIEF Go to last post
4 513
Politics
 

Making a MOD with the EP2 engine

Hey people. Is this possible? On the "create a mod" window, it just says "Mod half life 2 singleplayer" I have orange box highlighted in SDK, would this mod ep2 or hl2... I've already made maps with ep2 textures __

10th July 2009
by BillyTalentx Go to last post
3 403
beta
 

Resteraunt_WIP This thread has images

a very early version of a resterant for my RP map. http://www.garrysmod.org/downloads/?a=view&id=72190 the baracades on the door will be gone later. i just got bored. :) tell me what you think, what i should add. i dont like pics.

10th July 2009
by Ninja101 Go to last post
25 1,332