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9th June 2009
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20 Hours Ago
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49 Visitor Messages

  1. cccritical
    good posts all around 10/10 you made my day
  2. RoboChimp
    With the varying natural of the worn down wood in my reference, is it possible to do the type of wood in my reference with procedural or should I go out and do texturing?
  3. Pvt. Martin
    A puffy dog puffing.
  4. ZombieDawgs
    Yo any updates on your projects mang? Your p-count thread is dead and curious to where it's at.
  5. NitronikALT
    I only started seeing you post recently and I can already tell you're a godsend
  6. ZombieDawgs
    dude thank you so much for that glass shader. It looks great.
  7. ZombieDawgs
    On the second image do you mean how the lower area of the flats are mostly stores? I assume they have access through a door that's not obvious, probably like this:

    They blend in with the shop facades.
  8. ZombieDawgs
    Mind giving me some help with LPVs/DFAO later on? Can't seem to get it working how I want to.
  9. PJ Backwards
  10. ZombieDawgs
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May 2, 1980 (36)
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