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Join Date
1st May 2006
Last Activity
4 Hours Ago
Total Posts
9,121
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123 Visitor Messages

  1. Morgen
    Guten morgen, wie gehts?
  2. gary spivey
    Fedt man
  3. paindoc
    yes, precisely
  4. paindoc
    Unfortunately, I forgot that I can't share my exact method: also, it works on lines extracted from the mesh, not on the mesh itself. The closest I've used is something like this: https://github.com/Ultimaker/CuraEngine/blob/master/src/mesh.cpp

    I wonder if you could iterate over your surface somehow though, and choose to smooth the surface out by reducing the poly count where appropriate? Mesh smoothing and fixing algorithms like that should be somewhat well-documented, I feel.
  5. TraxInfo
    the government here is fucking confusing
  6. hunter_killah
    bethesda makes bad games
  7. hunter_killah
    that avatar is not incredible infact it is very stupid and silly
  8. Luxuria
    That avatar is incredible.
  9. proboardslol
    I hate myself and want to die
  10. tomatmann
    i am happy to hear your life is going great man!
    mine's not too much, but hey i'm still on earth!
About war_man333

Basic Information

Date of Birth
September 6, 1993 (23)
About war_man333
Steam profile ID:
war_man333
YouTube Name:
warman333
DeviantART Username:
warman333
GitHub Username:
mathiassiig
Location:
Land of bacon and butter cookies, Denmark

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Total Posts
Total Posts
9,121
Posts Per Day
2.33
Visitor Messages
Total Messages
123
Most Recent Message
1 Day Ago
General Information
Last Activity
4 Hours Ago
Join Date
1st May 2006