Type: Posts; User: EthanTheGreat
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We should be able to embed videos into our threads. D:<
Always has been one of my pet peeves.
I'm glad you pointed this out.
Hey man, take a look at this old wiki post:
It should help you with rotating, scaling and translating text.
Getting a bit closer to completing this thanks to the SetSubMaterial being added.
Next step is going to be adding a text entry.
Banana Lord, IDC what you have to say. I removed you from steam for a reason. If you're not understanding the issue here and you try to be a righteous dick about it go right fucking head, but not on...
Handsome Matt sorted out the issue, which I appreciate.
Weed doesn't do this and that's not a crack pipe. :X
It would be interesting to see, if it doesn't exist already, the ability to switch controls from bot to player.
Something similar to bot_mimic, however your original (real player) becomes...
With the proper math skills, it shouldn't be difficult to create your own physics. Using the vphysics engine at that scale would be costly.
It seems to retain ALL of it's detail even when rendered at 0.05 instead of the default 0.25
Which means that within each VTF file, there's storage of lower resolution...
Can someone explain to me exactly why the distance buffer warps the textures like this?
I mean, I know it's just the engine but I'm curious...
You should consider not drawing anything anything else except for the mesh. I'd like to see how dramatic the FPS increase is.
Oh I see you already did. It's awesome to see how great your...
I've been trying to see what has been causing this issue:
If you look closely, the spoiler texture has this weird effect which I...
Seeing it with my own eyes when I was only 7 makes it real enough for me.
How does one disable mipmaps from a texture?
Also, is there a way I can get a table of ALL materials that were cached?
My scale is 0.05, try to match it :D
Custom physics. The current car physics weren't sufficient.
Sorry for no sound, I haven't gotten around to it yet.
Color me impressed. I spoke also to someone who made apparently $1000 from it.
I should just consider trying to and stop judging things before I have a chance to use them.
On a side note, I've...
local MAT = CreateMaterial( "ThisIsAMaterial", "Unlitgeneric" )
MAT:SetTexture( "$basetexture", "icon16/accept.png" )
/*---- Replace 'icon16/accept.png' WITH...
Here is the file to download.
For an unknown reason, it decides to crash.
Works in TF2 which makes no sense to me.
I'm a lua...
Making a material browser.
There's only 3 elements to the Derma too: DFrame, DPanel and DTextEntry.
Without the "Smooth"...
For that 175 dollar script, 2% is 3.5 dollars.
For a 50 dollar script, 2% is 1 dollar.
For a 20 dollar script, 2% is 0.40 cents.
Writing even one false review can be extremely misleading. If...
For the flashbang, you could use util.PixelVisible.
So that you have an inaccurate representation of how many people purchased your script.
Write reviews on your own script that only show positive feedback.
What stops someone from doing that?
I know they're two different gamemodes, One is 170$ and the other is 30$... Duh...
With all due respect, I think paying for a 170$ gamemode vs a 30$ gamemode seems too dramatic. One Half Life...
http://cloudsixteen.com/ sells the same thing for 30 dollars....... What a rip.
I just have to ask, is this legit? Did 13 people buy this?
How does the purchase system work if you guys don't accept the money directly?
I thought I made it clear that I wouldn't lol.
Why should I rely on a website that has 96 users just like me posting equally useful scripts when I can sell it directly?
I'm a person who values...
I have no problem paying Greenlight fees because it acts as a sponsor, aka Valve. Which by the way to some peoples shock, is actually a legitimate company. (oooh burn)
You are basically paying...
I'm not exactly sure what you mean by how you phrased it.
This next update is awesome! :D
Damn logical errors. Figured out what I was doing wrong. That example code was correct, however my decal_editor script wasn't. Thanks a bunch. I kept confusing UnlitGeneric with VertexLitGeneric....
My mistake. Got mixed up...
Trying to see if I can fix this:
GetRenderTargetEx and GetRenderTarget are broken in the DEV branch.
local TEST = GetRenderTarget( "cache/testmebro", 512, 512, true )
local materialHandle = CreateMaterial(...
ScriptFodder. It's not worth 15 dollars, and if you ask me it's a rip off.
Coderhire's owner made out like a bandit with $1455 with 97 users (97x15=$1455) right before it got shut down. I guess I...
These cars are so tiny, they're smaller then the watermelon.
Also, I'm trying to figure out a way I can get rid of that texture mipmap...
There has been new functions added to the developer branch of gmod.
Here's the post Killburn made to demonstrate what he did.
It was actually a request I made.
My decal editor however does...
This would be cool on a serious roleplay server. :D
This is really awesome, wish this existed earlier!
On a side note, I'm having difficulty rendering materials that preexist as vertexlit
local materialHandle = CreateMaterial(...
The love for Killburn is real.
The extra calculations to convert a 2D element into a 3D element should be avoided. Using it in large quantities is bad. Using it once, twice or three times isn't as bad as not using it at all.
Rustic isn't even the developer behind the gamemode. More like the wallet behind the developer.
Also, I'd like to see a fighting gamemode. I was doing some animations in my free time:...
1 bit = 4 binary numbers ( 0110 )
8 bits = 1 byte ( 0100 0110 0100 0110 0101 1111 0000 01010 )
In Bytes ( Multiply by 8 ):
SIZE_OF_CHAR = 1
SIZE_OF_SHORT = 2
SIZE_OF_INT = 4
SIZE_OF_LONG = 4...
So disabling mipmaps doesn't drop the FPS dramatically? This would be awesome to use not just exclusively for screenshots and movies but for gameplay.
Shoutout to Gmod Tower and their Lobby 2.
Since gmod doesn't allow me to give a model multiple materials, I cannot have two of the same...
I'm really surprised that there isn't already a way in gmod to apply multiple sub-materials onto a model. Imagine if you could switch "citizen_sheet" with another skin you have lying around.
How do I convert a vtf into a png without using render.Capture?
Anti-cheats is a concern that nearly any game with a big enough player base deals with. There is no absolutely perfect anti cheat aside for administration or personal opinion. As the anti cheats...