Type: Posts; User: The Vman
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Try verifying your cache maybe? Never heard of that bug so far.
Made in UDK
New update is live!
Art piece I just finished for the next big Insurgency update.
33% sale this week and a new update is gonna be rolling out in a couple days. Lots of new additions.
-Two new maps, Buhriz (revamped with new gameplay and art) and Revolt (formerly Uprising from...
That's in the first video (note how this is Another 10 Craziest Events...)
If possible you should add a bit of specularity to that concrete, would help it not look so matte.
Is it bad that the biggest thing I noticed was that they were driving on the Alaskan Way Viaduct, which is currently in the process of getting decommissioned?
Could have something to do with the way you detailed the ground plane, because in your painted one, the truck looks much closer and flatter.
Well then you did something strange while drawing it because the perspective doesn't look right at all. Do you still have a picture of the 3D version?
I have no idea why, but for some reason whenever the lobby isn't full and the game starts, there's like a 99.99% chance that I'm on the team with fewer people. I have no idea how it happens. Anybody...
Ya gotta bump up the contrast between the light and dark areas. Right now I'm not really feeling the play of light in the scene.
Also you gotta fix up your perspective. Especially on the ground...
I feel like the best bit of character development for Samus, even if it was just a little bit, was the secret ending for Prime 3 where you see her take a break and reflect on the other coolbro bounty...
Finished my sculpt
Not happy with the hair but whatev
Way to absolutely and completely miss the point of Inglorious Basterds, and from the sounds of things Wolfenstein as well.
What exactly does the Aluminium stock do, because whenever I select it none of the statistics on the gun change.
So I figured out that you can build a one hit kill Blunderbuss out of the pulse rifle.
It has to be an almost fully charged shot, and you basically have to be...
I know for me that painting quickly really helps loosen myself up. I'm less concerned about my mistakes and I wind up with more happy accidents, or stumble upon new techniques that I can incorporate....
...because it teaches you how to paint faster...
Drew a big fat robutt
This guy's like a Russian Photonicinduction.
Hope that's enough for you to extrapolate on. 'Fraid I don't have full orthos, I kinda want to move onto other stuff.
That's exactly what I was imagining when I drew it.
Looks like I was able to convey the idea of it pretty well despite how simplistic it is.
I was actually just thinking of doing that. A 3D model would be awesome :D
"We want you to play as a Thief, but we don't want to force you to play as a Thief."
"The design philosophy behind Thief is to make a stealth-based game, but to avoid player frustration and fail...
Yea I knew the patch was gonna make him look too much like Snake.
Damn Snake having a monopoly on the eyepatch/beard combo.
In the context of the game idea, this would be his ground gear...
So that means that even if they were taliban fighters, the bomb wouldn't have killed any of them.
A failure of a bomb drop both ways.
Mech pilot for a game idea I had.
I tried to paint using as little Ctrl+Z as possible. Made for a really fun challenge, since it forces you to loosen up and not...
Old character drawing I did.
I was going through a lot of sci fi city ref for inspiration, and was looking at a lot of Feng Zhu's stuff when I noticed something interesting:
He has these two city pictures:...
Yea man, Metal Slug even stole the sound effects from Commando, the crooks.
Fuel Air Bombs are on the way...
For the longest time I shied away from tesla because it did less damage than slugs, but trying them out on my tri-barrel mortar launcher I've been managing to kill a lot more people than I thought....
Capping objectives means winning the game. Winning the game means more blutes. Why don't people get this.
It's worst in Extraction. Pretty much every game of it I end up on the team that doesn't...
Played Blitz on Brewery... never again.
The control points on the bridges are so wide open that if the enemy team has a competent sniper there's nothing you can do.
Should add a console command to toggle gibbing on and off.
The launch sale ended last week. I think it's safe to say there won't be one for a while.
It is an oil tanker, and I'm gonna beat it up and have it also be part of the city. But I get what you're saying. I could push it to be a bit darker so it doesn't draw your eye away as much.
I was playing Jackhammer the other day, and managed to run almost to our base when I meet the enemy hammer carrier and we both die in the same spot.
A teammate runs by to collect their hammer...
Something I did in my spare time to try and practice making my own brushes and drawing looser. Had the idea of a floating city built in the wreck of an old oil rig...
Thanks! Yes it's really my first. I'm going to a digital art school and we've got a Zbrush class there.
Daniel-Day Lewis from Gangs of New York.
Working on my first ever sculpt for my Zbrush class. Feelin pretty good about it.
Once I was playing VIP on Heights and I was on the team hunting the VIP, so I run towards the burnt out humvee on the left, and I chuck a grenade over the buildings that the Ins team typically tend...
Try verifying your cache and disabling any antivirus, that seems to solve crashing issues for a lot of people.
Justin Bieber's so douchey even his prison jumper's a V-neck.
Peak and Heights get very mixed reviews, personally I don't mind them at all. My personal favorite map would probably have to be District though.