Type: Posts; User: Juniez
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those edges are way 2 tite
while IS's acts are deplorable it's important to not forget that the original intent isn't to eradicate IS, it's to save peoples' lives by combating a clear and present threat (being IS). Any...
there you go ladies and gents
the "BUT THEY ARE PEOPLE TOOOOOOO" argument
Hi, my name is SexualShark, and it's a pleasure to meet you! But before we talk, you should know that I get a rock...
it never had a bar of entry in the first place. that was the point of indie gaming. except now instead of being hidden on moddb you can be hidden in steam, apparently
on the contrary the...
or it could be because with the video they can call out 3 more people to donate
so what you're saying is - steam ultimately made no net difference to the welfare of indie developers.. when it probably could have had it not gone overboard on the flash sales
what? do you...
the complaint is in both the steam sales and the humble bundle which created a (very, very fast and aggressive) race to the bottom in prices that now ends up in video games being sorely undervalued
practically all league of legends and planetside 2 cosmetics are made in-studio. valve's cosmetics are different because they don't need to pay for anything to make a profit, just a revenue split for...
what the heck? potential profit isn't a strategy, it's a reality that comes into play with anything that profits more than its base materials
they certainly get credit. but not credit for its obscene profits. because two of those games are free to play and even the paid one... the game sales themselves are probably fractional of the total...
it's a question of potential profit. one person buying it for a hundred dollars leaves 99 more people to possibly convince (assuming your scenario). obviously that could mean the difference between...
no wonder it was so profitable. poland's average software dev wage is only 30k / year. on a western developer's salary that kind of sales figure would put it in the mediocre zone
probably not a loss, but probably not enough to keep a regular publisher happy
i doubt it, they still had to align with sierra to get half-life / cs / tf published and half-life sold 2.5...
like valve, cd projekt is also a publisher. probing those folks for a state of the industry is like polling garry and notch to measure the indie dev scene. of course they'd be "just fine without any...
so you're going to dismiss a remedy because it's not a cure? a complete solution is impossible and unnecessary, but the issue can (probably) be helped, probably starting with heeding the article and...
well it's not my problem to solve as i'm quite comfortable in a devilish AAA position (depends on how you define comfortable. could i live off of it? yes. could i escape to literally any other...
it's obvious that this isn't completely fixable abiding by current cultural norms but it is not quite as (complete free market ----> destroy nature of letting people buy things they like) binary as...
sure, we'll discuss prices by pm
19th August 2014
jk. add me on steam
having some sympathy and recognition for a definite problem at hand, for one
that doesn't make it ok, guy
before you continue: do you know why an unrestrained free market economy doesn't work in practice and that expecting otherwise is naive as fuck? Is your name Rush Limbaugh by any chance?
lol this is the exact mentality that lets companies like EA budge themselves in the mobile market and undercut the competition by a designed minimal amount set by analysts and marketers
but if you...
average modo user
and people think indies are the future safe haven from the AAA monstrosity; that AAA devs should jump ship to indie development. that's like jumping out of the frying pan into hell itself
then the gpu would be the bottleneck..
now that he's announced it, twenty clones will release before this one does
I think you've misunderstood me. I said it was a good thing that valve dangles the 'rich contributor's dream - this one guy even paid for college!' carrot in front of millions of contributors to fuel...
i doubt cpu bottlenecking was a concern back in 1998
yes it is a good thing that the money is going to a publisher and an unaffiliated party instead of a publisher and an employee. very big difference.
fucking hitler-soft using microtransaction...
are you using fbx by any chance?
well in that case I fully trust in JP's outstanding abilities http://fi.somethingawful.com/safs/smilies/a/4/yaycloud.001.gif
sometimes when looking through 90s game assets i'm like "man. someone took the time to make these when i was in kindergarten." and then i'm like "god dang this is some messy topology. and what the...
11 more years to go, then http://i.somethingawful.com/forumsystem/emoticons/emot-colbert.gif
seriously. what the heck is all that talk about longetivity and game lifespan? i don't know of it. all good video games get used up and discarded after a '''few months''' at which point all good...
yes and it is great to see that notch has clearly figured out the video gamer's psyche. look at the monumental success of scrolls. why aren't video game publishers taking notes on this man?
seriously. just lay them off. it's not like anyone will complain and make witty you tube videos about it when video games look like they've come out of 2008. ubisoft? where is my employment contract,...
no. i have to have my cheap video games. when a studio closes it is their fault for making bad video games. shows them right, if only they had listened to me, the internet poster.
join the current one maybe
things i have done today
-uvd the rest of the building structure and the hallway next to it
-figured out the bump-offset material function. utilized it on the brick walls and tiled floor
i got the italian one by zooming in on the clue in the pause screen and the red one and the english one appeared randomly after the screen tearing after the infinite red hallway part
some clues . i think
it is an unofficial compiled build but epic do not have a problem with it and so it is ok