Type: Posts; User: simkas
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But that's all GTA games.
That wasn't the main focus of the gameplay though.
But graphics aren't the same as destruction. Graphics is just a thing you can flip on or off at any point and it doesn't make a very big impact on anything. Taking out destruction would mean they'd...
You haven't seen any feature length CGI movies? How?
That would mean they'd just throw away a whole bunch of money they spend making this game. There's a 0% chance that destruction is going to removed.
Yeah, they're totally going to just remove the main mechanic of the game.
But it is. It plays pretty well, but like 80% of the campaigns is just really boring and bland and not Resident Evil whatsoever.
Oh my god I wanna play Frozen Zone so badly, but it's gonna be such a long time before any version of it is gonna come out. Lost Alpha took so long to get released and this has like 10 times the...
In that case I'll probably just download NV on steam and get the model myself, I was just wondering if anyone who already has it installed could get it quicker.
Made a flak vest version of the nam soldiers and also replaced the trousers model with a much better one from MoH Warfighter:
Also not pictured is that I made the...
I've gotten a stripper's number with a female character before.
I don't know about Lime, but you can just install the mod tools and then use XModelExporter to just export models.
I'm currently looking to buy a laptop and the main thing that's puzzling me some are the video cards the ones I find have. A lot of ones I look at have the Intel HD Graphics things, there's one...
Just post them as regular links, making them spoilers means you have to manually copy and paste every link to see the picture.
Why is there a QR code on it?
You'd be better off just watching the Plinkett reviews of the prequels in that case.
Welcome to most GTA mods.
You do know that Ubisoft has like 20 different studios, right?
21st July 2014
Just this year they released South Park and Trials Fusion, which were both good. And last year they had Splinter...
Well, it is a console game
It's being made by Reflections (who made the Driver games and the last one was awesome) and another studio made of a bunch of guys who made NFS and other driving games before so I don't see why they...
I signed up back when it first opened up for registration during E3, this game seems like it could be cool.
Frag vests, yes. Shirtless, probably no.
19th July 2014
And also tiger stripe and ERDL camo uniform variants.
Technically, yeah, if I set the bones up that way, but the helmet straps are ragdolled and bone merging would lose that AFAIK so I don't think it's really worth doing that since posing it on takes...
Shadow Warrior already had that, since most of the combat consisted of you cutting shit with a katana.
So I'm working on updated versions of my Vietnam war americans, with better looking and more accurate gear and uniforms, more variations on all kinds of stuff and all:...
If you mean the Blood on the Sand one, it's not new, it just wasn't titled as Cryme Tyme when they first released it.
If you're talking about for Arma 3, the version of ACRE that is out there is actually just the Arma 2 version, somehow hacked together to work with A3, that's why it's so buggy.
Maybe it's because you basically have all the DLC on there twice? Premium contains all the DLC, having both Premium and all the DLC is just having it all on there twice.
Oh wow, yeah, now that you pointed it out that one is definitely photoshopped, you can see how the ground behind the rocket looks all weird.
They don't look anything like BDUs, with the amount of modifying they'd need, you might as well just model them from scratch.
I was gonna, but it didn't look very good so I decided not to.
His gun was actually pointed at the guy, it just doesn't look like it from the angle. You could also just say he's a typical 80s action movie bad guy so his aim is really bad.
He's not a 1920s/30s detective, he's just a modern guy who wears a tie, vest and a trilby.
Does anyone know if there's a way to import Photoshop actions from CS2 to CS5? The CS2 ones seem to be kept in a different format and place than the CS5 ones.
Wanted to make something like this ever since I watched The Delta Force (which is pretty great 80s action by the way).
Getting interesting and intense lighting in...
Oh but this certainly does have gameplay, it's just really fucking unclear on what the hell it could even be.
He's also aiming an empty panzerfaust tube.
The driving sections in MoH Warfighter were probably the only parts of the game that were actually kind of interesting and kinda cool. The one in those pictures was just kind of a linear chase but...
Judging from the fact that the actual combat was only a small part of the video, I imagine that isn't the focus of the game at all.
Let's see, as a game, it's incredibly simplistic and is pretty much just a bunch of QTEs. As a story, it's extremely poorly written, makes no sense at all in a lot of places and has more plot holes...
Something as simple as opening a file with notepad and deleting some words can't really not work.
As I said, go into the place where the materials for these are (SF dudes are materials/models/MovieSF, bad guys are materials/models/baddies), open the vmt files for the faces with notepad and remove...
Damnit, I thought I had removed the nodecal line from the vmts, I guess I didn't. If it's a big problem, you can just go into the vmts of the facemaps yourself with notepad and just delete the...
Not when it would just put an unnecessary annoyance on a gameplay mechanic.
Does anyone maybe have the radio click sounds from ACRE on hand? I wanna replace the ones in TFR with the ACRE ones, but I'm not entirely sure how to even get the ACRE ones.