Type: Posts; User: EthanTheGreat
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What song is that and what did you use to create the waves? This is an impressive visualizer.
Found the song, should have looked.
A addon you may have recently added to the server could be backed doored.
I replied by mistake, wrong tab of facepunch.
Almost Done, the bump map on the car is broken tho.
I still don't get why people are still bitching about perp. I'm not sure about you guys but if anyone has ever seen the code for PERP, the code is shit. For the leaked versions to work, you need to...
Is it possible to start a new map, where the previous map ends? That'd be an interesting idea.
How do I derive an exact copy of a material without having to redefine the parameters in lua?
local copiedMaterial = CopyMaterial( Material( "GUI/gradient" ))
You put more effort in the entry menu then some people put into their entire gamemode (cough codehire). My hat is off to you sir. I love your incorporation of the clientside models, it's quite...
There is no fix, unless you block invalid packet data.
If you're looking for an easy fix, there isn't one sadly :/
I don't know about you guys but I pretty much only use the legacy browser. I personally was never sold on the improvised browser because it always lacked functionality. Sorry.
I think you should...
You can make the entity slightly hover over the ground to allow it to overcome small terrain obstacles.
You can run a trace, get the "HitNormal" and set the velocity according to that.
Trying out something that I haven't seen done before in gmod..
Must have been something new Garry added.
Is there a function out there that allows me to get a ray-triangle intersection pos?
Either that or perhaps a...
When I attempted it myself, I used render targets but for some reason render.Clear didn't like it when I set the background to all alpha; it made the whole render target transparent. I'll give this a...
How do I merge two textures into one material? Imagine layering text ( with transparency ) on top of another texture, then setting a model to the new two-textured material? I've tried multiple ways,...
Try setting off the gravity, and define the pull of gravity in the move hook, you could make it better :O
At best Hell zone will have some competition, at the worst it'll just die.
Garry's Mod is not horrible, it's only a few people in it. At the end of the day, it's a fucking game you...
The blue doesn't seem to stand on top of the gray background that well. I think it would be better if you picked a better color scheme. Other then that, the format looks pretty good, perhaps some...
Anything that's an angle table should be fine, sure.
GetAimVector returns a vector, not an angle.
What are you trying to do exactly?
You can do it that way, or you can do stencils.
Use the old wiki for a reference.
What you'd need to do would be something like:
local LENGTH = 100
draw.RoundedBox( 5, ( 500 - LENGTH ), 500, LENGTH, 500, color_white )
You could, just wanted to show that you can adjust the delay past 1.
The function I think you're referring to is this: PhysicsFromMesh
The thing is though when dealing with PhysicsFromMesh in the past, I'd be using it too much and it would often enough crash the...
The best way to find out how shit works is just looking at sandbox.
This code is from the FacePoser, check it out.
concommand.Add( "roper", function( )
RunConsoleCommand( "+attack" )
timer.Simple( 0.001, function( ) RunConsoleCommand( "-attack" ) end )
It doesn't honestly make a difference how...
He simulates entity movement by moving the map as appose to the entity.
Other ships, other objects, will be rendered according to the 'global' position. The ship you pilot never moves.
I don't think it's a public release rather it's for gmod tower. :o
... Can't rush perfection.
Why would you want to do this?
It's possible, but I can imagine a better way of getting something like this done a lot better.
Are you doing a trace per lazer? Looks amazing but I don't think that's too practical. You can always make it appear as a complete circle, using half the traces you use.
I also think this is...
Thanks, aside for being ripped off I really do enjoy the idea of this system.
Keep up the work, bro ;D
First customer ripped me off, wrote a lie on my account, negative repped me, and my report is either unread, in limbo or both.
I can understand how hard it can be to go through reports but in the...
Can you go more into depth maybe; is it in the main menu? Is it only in game?
Otherwise it's hard to tell
The table structure can be found here
If you need a sample code to understand how to use it ( like I usually do ), I think you can find it on the old wiki.
Hope this helps.
If I'm not mistaken, get mesh only returns the physics collision model verts as appose to all the vertexes for the model.
I've asked around for this a while back, but no one seemed to have a clue...
He is talking about the new server browser and not the legacy browser.
I had a similar idea for vehicle materials.
Looks amazing, perfect execution.
Exiled never ddosed Pulsar Effect, individuals FROM exiled Perhaps...
The gamemode was leaked by a guy called BlackFur after he was hired to fix up PERP and didn't get paid.
Exiled used the...
Best to start peeling out layers of the gamemode until it stops. Otherwise it's hard to pinpoint what is the source.
local job2 = LocalPlayer().DarkRPVars.job or ""
Width, Height = surface.GetTextSize(job2)
Don't use 'SetNWInt,' it's not something you want to use on the long run. I suggest you use either usermessages or the new net system that was added.
if s == false then end
You need to run the code inside this hook, as shown here:
Then, I'd use this function:
Just get the saved time, then add it to the function above.
for index = 0, ( ent:GetBoneCount( ) - 1 ) do
print( ent:GetBoneName( index ))
You can also use the example here:...