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    About that people dont read your devblog, have...

    About that people dont read your devblog, have you considered showing latest devblog post in-game? Perhaps in main menu like some other games do?
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    any chance of having native support for this...

    any chance of having native support for this http://cloud-4.steampowered.com/ugc/577894330748730724/5670C1C62CDF92D0796A13AB560B9885599B53D4/ ?
  • Thread: IVHud

    by Lubci
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    Is it possible to draw tank HP as number in MvM?...

    Is it possible to draw tank HP as number in MvM? I cant find hud with such feature.
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    View Post

    I found a bug with the "G2 Contender", it seems that Aimpoint, ELCAN and ACOG are badly aligned, resulting not being able to aim with them.


    Tip: don't use customizable weaponry
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    such as ... ?

    such as ... ?
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    I am not the author of Customizable WW2 weaponry...

    I am not the author of Customizable WW2 weaponry
    screenshot you posted has nothing to do with this

    edit:


    I thought that your CW base is about more than just attachments
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    hold r while firing

    hold r while firing
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    ok then, fixed, thanks

    ok then, fixed, thanks
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    if anyone wants to play some single player with...

    if anyone wants to play some single player with eotech magnifier


    http://www.youtube.com/watch?v=Qa_mCSfsrCo
  • I have one suggestion: what about changing...

    I have one suggestion:
    what about changing "stalker_music" cvar so you can set music volume by putting decimal in there
    kinda like "volume" command works
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    I think that CW plays after_reload only when...

    I think that CW plays after_reload only when reloading empty shotgun
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    well I only tried SR25 because I wanted that one...

    well I only tried SR25 because I wanted that one pretty baaad...
    no one survived
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    is it possible to decompile FA:S2 models without...

    is it possible to decompile FA:S2 models without killing them animations?
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    its the best part of it

    its the best part of it
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    uhm any chance of having bipod enabled on M14/M21?

    uhm any chance of having bipod enabled on M14/M21?
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    next gen...

    next gen...
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    yep. it looks like FA:S team needs a little...

    yep.
    it looks like FA:S team needs a little
    feedback
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    sry but I have to ask will there be proficiency...

    sry but I have to ask
    will there be proficiency with explosives?
    like faster grenade tossing and faster m79 reload?
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    I made one HK416...

    I made one HK416 like that xD
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    damn, now I got that image stuck in my mind and I...

    damn, now I got that image stuck in my mind and I have to do that

    EDIT:

    you asked for it
    http://cloud-4.steampowered.com/ugc/469795002252518746/101A8A882C4F9A535B7807C5D712DB5C3EB76BD4/
    holy...
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    just ran into same issue did you find any way to...

    just ran into same issue
    did you find any way to convert .ani-s?
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    anyone making customizeable sweps? committed...

    anyone making customizeable sweps?
    committed this crime today
    http://cloud-4.steampowered.com/ugc/469795002240647571/A2EE4BA6B3765D6C65785667EC5E704ED0DC8845/
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    cstm_base_xtra_pistol does not support/use...

    cstm_base_xtra_pistol does not support/use silencer welement
    I think I already pointed that issue out some time ago
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    Are numbers 410-425 or "silencer" key already in...

    Are numbers 410-425 or "silencer" key already in use?

    EDIT: I tried lowering numbers(just in case they re too much) and changing silencer key, it did not fix the issue.
    would you mind taking a...
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    So I have tried adding several custom attachments...

    So I have tried adding several custom attachments but I tend to run into issue where:
    I have custom attachment marked as one to spawn with.
    After spawn I cant pick it up - HasAttachment function...
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    I think I have already done something like that

    I think I have already done something like that
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    they differ in barrel length and attachments...

    they differ in barrel length and attachments
    next time use img_thumb
    or dont
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    now thats exactly what I wanted great job

    now thats exactly what I wanted
    great job
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    have you seen first deploy anim of M60 yet? xD

    have you seen first deploy anim of M60 yet? xD
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    it seems to be impossible to pick up...

    it seems to be impossible to pick up objects/props when wielding these sweps
    is it intended or bug?
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    this second one looks better but I would like to...

    this second one looks better but I would like to be able to aim with deployed bipod
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    how is it going with LMGs? if there are going to...

    how is it going with LMGs? if there are going to be any
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    I think that Customizable Weaponry has this same...

    I think that Customizable Weaponry has this same issue.
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    that should allow bipod :rock:

    that should allow bipod :rock:
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    2 materials for M60E3 with same filepath and...

    2 materials for M60E3 with same filepath and Lens_env_transparent into different directory
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    back onto topic are there any plans for bipods...

    back onto topic

    are there any plans for bipods for these sweps? (for weapons that already have bipod like M82, SR25)
    I would really like to see similar features like in your Customizable Weaponry...
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    because Call of Money model is bad and inaccurate

    because Call of Money model is bad and inaccurate
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    Cant wait for FA:S LMGs edit: why...

    Cant wait for FA:S LMGs


    edit:



    why not?

    http://cloud-2.steampowered.com/ugc/594764304120748020/0E65275F98BEA1A45AE8E52D9788097A91833F00/
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    then you should check how is rail "attachment"...

    then you should check how is rail "attachment" done in CW
    doing what you need should not be hard

    @Leetnoob:
    is there any limit for amount of custom attachments in CW?
    At certain number I start...
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    do you mean something like this...

    do you mean something like this http://cloud-3.steampowered.com/ugc/597010849554464448/7C55AB0D093810FDB7D76E0A7580A09FC240F9B3/?

    edit:

    or are you aking how to use 2 velements for single...
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    read readme and update your download

    read readme
    and update your download
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    https://lubci50stuph.googlecode.com/svn/new_hit...

    https://lubci50stuph.googlecode.com/svn/new_hit gl hf
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    they may NOT be as good as you think

    they may NOT be as good as you think
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    people still interested in CALLOFMONEY...

    people still interested in CALLOFMONEY camouflages?
    http://cloud-3.steampowered.com/ugc/599266384694861417/929CFB76C04FF65FE5D36625FB772C806E2A108A/ =>...
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    could not find scope_leo, scope_pso and...

    could not find scope_leo, scope_pso and scope_pso_illum in fas/materials/sprites?
    otherwise new customization menu looks great!
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    I have a question about adding custom attachments...

    I have a question about adding custom attachments
    How do I specify bonemod which is applied when you add attachment to weapon?
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    I have been working M60 swep if youre interested...

    I have been working M60 swep if youre interested
    but I look forward to your sweps
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    so how do you people like FA:S2?...

    so how do you people like FA:S2?
    http://cloud-2.steampowered.com/ugc/595888097509247961/C1D35B3BD6BFB8C9579119A166C86D7433FA5D42/
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    exactly, any idea what should I check first? ...

    exactly, any idea what should I check first?

    edit: fixed
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    I get this whenever I press "Apply changes" in...

    I get this whenever I press "Apply changes" in Utilities/CW/Admin

    [Customizable Weaponry] lua/includes/extensions/math.lua:46: attempt to compare nil with number
    1. mc -...
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