Type: Posts; User: BFG9000
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no I mean it forces me to go and manually rename each one
it sucks ass
Just joined a server for this. I was really dissappointed; the server used pointshop and sold weapons AND the super small powerup, so whenever the murderer was a small person with a shotgun it was...
You'll probably have to use DModelPanel and set the camera position to be slightly up and closer to the model, so as to get a good shot of the face
DooM/Quake styled HUD I presume?
goddamnit can't you do any research on your own?
There are probably scores of tutorials online just for this
No not for the weapons; for other gun models!!!
Then we could get some awesome FA:S playermodels all up in here
That looks like the Galil from one of the official M9K packs :vomit:
all of them?
We're probably better off getting a dropbox link to your gamemode itself.
post them, please (preferably with links to pastebin or something)
There have been times in the past....
did you put it IN the VIP folder?
10th December 2013
You should totally export the hands for the c_model bonemerging system instead
With Vusunta's approval, of course
so it uses the physical entity?
I think I know what you're trying to do. You should get Sui Scoreboard V2 for gmod 13:
You've already got ULX set up and...
I was messing around with your bonemerge tool and it works superbly for what I'm trying to do; is that really the only thing I'm missing?
even with no items it should still appear
To bring this up again, will you be making a new base for the SWEPs? Heavy D's SWEPs are pretty badly made tbh and Heavy D himself turned out to be a bad person based on events that happened about a...
I think his weapon pack is default DarkRP
what is the name of the file and where did you put it
FDR was a dick
he literally set prices on gold using arbitrarily selected numbers and made it a federal crime to own it
This whole time you were just trying to make a navigation system?!?!?!
Only the map you are CURRENTLY ON, so make sure to add individual maps to the collection and don't put them in a single addon.
EDIT: All they're trying to say is that we get a lot of people who aren't willing to do a little digging themselves asking questions here, and some people are pretty irritated by this. Not...
Holy shit you seriously fucked up my firefox for about 2 minutes with that huge ass image and my workshop downloads going
In all honesty though for something like this, is that really necessary?
Does TTT have any hooks or functions that can check to see if a round in progress? I think so, but you'll need to put that in ITEM:OnEquip and OnHolster and if those conditions are not met, then...
Pretty much he could make its size at least match his WElements by changing the worldmodel to something like the shotgun or RPG but beyond that, no
You can also set max equippable from this file, with
CATEGORY.AllowedEquipped = 2 if you want a maximum of two to be worn.
Full list can be found:
under items, create a new folder and name it whatever you want.
Then copy, paste, and modify a _category.lua to the folder.
Really? I don't remember installing that, but my server says "Server restart in 10 seconds" whenever I use exit.
I've been messing around with EF_BONEMERGE and modified some code on the old wiki to bonemerge a ragdoll to a player, however, this does not work no matter how I implement it (lua_run or autorun or...
exit and quit also work last I checked
I'm not saying that is deluded in itself, it's just that... they seem to have really weird reasoning.
Like how the one I talked to asserted that I myself am a satanist because I play music?!
Did you consider your logic at all?
If you were to read that out, it would go, "If I can't Primary Attack, then play the primary attack sound"
Yeah, the satanists I've talked to have all been insanely deluded in their views but this isn't really bad or anything
Wait they're really only called when equipped? When I was working on my riot shield powerup that didn't seem to be the case...
yes, google sites will work
as for fitting people's screens, you'd have to adjust your HTML page properties to dynamically scale
Well, then I'd have to find some way to detect that their explosives. And DMG_BLAST_SURFACE does shit.
I intend to have explosives go right through the shield anyways.
While that is a valid solution, I'd rather not get into SetParent or anything.
but you need to have the clientside model, and the argument is only present in ModifyClientSideModel and onModify
of course if I look in the main pointshop script I might find a way around this...
Eh, not much, but I threw together a fun little Riot Shield accessory/powerup thing for Pointshop.
At the top of the OP should be a link to do so
But common sense dictates that you shouldn't point the business end of a potentially dangerous tool at someone
The problem is that ModifyClientSideModel does not run on tick.
So at the moment I'm actually working on a Riot Shield pointshop accessory that goes on your back. As such, I adapted Mad Cow's formula to use on mine.
local angle =...