Type: Posts; User: Proj3ct_ZeRo
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Alright a bunch of new stuff to add to the OP be sure to check it out, new prizes and contestants.
Honestly just upping the texture resolution isnt going to cut it, simply we will have to add more detail in general to the areas where texture tiling is obvious. Map specific models and the like.
If you want to force a difficulty you can.
Its definitely not to late.
I have a daughter and let me tell if this happened to her I WOULD be getting her back, I would get a group of mates and my missus brothers and we would go take her back, simple as that. If she was...
I got it working pretty well, but I wasnt particularly happy with my results. A good game workflow tutorial would be really helpful.
looking good, you really ought to do a tutorial on marvellous designer I would love to see your character workflow.
Get 3ds max and give millenias weapon tutorial a go, its pretty decent.
There really needs to be a brutal half-life 2. Would be lots of fun.
You can set the default difficulty in the options menu, map specific difficulties are the map makers prerogative.
Very nice Juniez, question, what program do you use to bake out your cavity map? im never really happy with how mine turn out in xnormal.
Only problem with this is that then people know how to beat your map, if a map is questionable we will discuss whether the author is required to provide a demo.
Ah thanks Eyefunk ill add it to the OP ill also add the new contestants.
Im waiting for Twitch Plays Darksouls.
Stiffy the idea is both hard/frustrating feel free to make it how you want, if you want hard jumps with no checkpoints go for it. Adding new contestants including myself simply because I want to make...
I will have to clarify a few things i guess, the comp is for single player maps that dont change console variables, for things like climb bhop and surf they will have to be done in a way that doesnt...
I like SFC for the prefix, Super Frustrating Contest Maps. 2 Entrants added.
Good point, what would be a good prefix for these maps?
Oh I knew I was forgetting something, you cannot use pre-made maps, the map has to be made for the comp. Thanks for the reminder. You can make a surf map if you wish though but there is so much more...
Well its simple really, the aim of this mapping competition is for you to enter a map that is as difficult as you can muster,...
That is an extremely inefficient way of doing the effect, our best bet would be decals, possibly having a bunch of other effects like wet, burnt etc for when you swim and run through fire etc....
I remember in year 8 at school we had an assignment to make a game for class on your home pc, I made this awesome one put heaps of work into it, it was primitive, but I was proud of it. You played as...
Using a material proxy we will see what we can come up with.
Its a good idea to have new looking ones in the citadel. Gonna be making the little health vials next cant wait to start.
Nice, keep refining man! for those interested the texture is 2048x2048.
I love it man! few things, its obviously a work in progress but obviously, sharpen, that is all keep it up :) also I will render out a glow map for you so you can get some properly baked in light...
Low poly with bakes, ive sent it away to corgi for texturing so i can concentrate on the animations/compile.
Fuck off ea, I unlocked them all the hard way and you give all the plebs a free ride. Righto.
We may need to take artistic liberty with it though to make the weapon interesting.
Read my comments lol.
Also that cosplay AR is really nice, I like the idea for the magazine too.
Well honestly I think it suits well, the weapon is supposed to be a heavy weapon in comparison to the SMG I think the sounds are nice too sounds alot more powerful but still sounds familiar which is...
Jesus christ guys Juniez's model is really good, his take on it is faithful to the original but updated, the way you are picking it to death makes it seem like you would rather have him remake an...
Yeah its a seperate piece the trick is to make it look part of a whole.
Honestly the corrected cubemaps would only be needed on certain surfaces so modified vmt version would be fine provided its stable. Anyway this is coming along.
EDIT: Better pics just gotta clean...
Whenever I make weapons I extrapolate the dimensions off the 20mm rail, its a great point of reference and as long as everything is in proportion your attachments should come out correctly scaled.
YES got in, getting ready for Titanfall..
Woah wrong thread, bf4 is good too.
It was sent from my phone and I think its coherent enough to pass.
Yeah man thanks for the comment the bad edges were intentional ive left them to experiment with edge wear and the facetted areas are intentional have a look at the original charger to see what i mean...
Im sure Corgi is capable of making a intelligent decision. Still have alot of detail to go through also I have some ideas for the effects on the prop
Hey you guys can have this if your interested. Its really WIP atm lots of detail to add to the highpoly.
I am going to bake and compile it for Source I have...
They are all completely salvageable and they all WILL be repaired there is no doubt about it. The real question is what happens to the museum now the potential for more sinkholes underneath is there...
HP Wip time to start on the small details.
If there was a ridiculous game like this I would play it.
I can see it now Hitler was cryogenically frozen and launched into space during the battle of berlin where he lay dormant in...