Type: Posts; User: Uncle Bourbon
Search took 0.06 seconds.
the contrast just seems a bit too high. i personally think the original looks better overall.
i guess this fits here too
so what? are you suggesting that the combine placed the chargers just for shits and giggles? if the chargers are there, of course they're used. just not during gameplay, because that's pointless.
my imagined reason is that the vest requires a transhuman wearer with the appropriate augmentations in order to work. health dispensers and chargers work through the vest, so i assume the vest is...
something to recreate:
according to the video, there's nothing wrong with that so i don't see the point
looks quite empty, but otherwise okay. i would've used a different angle in order to show more of the locomotive.
simple, but pretty neat. makes me wanna start building vehicles again lol
thanks :D adding more people would've indeed helped but i started getting an increasing amount of odd graphical glitches as i placed more of them. i don't have an excuse for the posing though, lol.
- Fallout 3/NV
- S.T.A.L.K.E.R (not sure which ones)
- Halo 3
- Mass Effect 2/3
that should be p. much all.
those are actually halo and mass effect vehicles :v: i threw in a few of those older iconic japanese cars just to make it seem more... japanese. think of it as a vintage car in the middle of modern...
gm_black scenebuild, edited in-game
this might as well be any japanese city, but i'll just call it yokohama since i used to live there.
my point was that the vertibird should sound closer to a twin-engine propeller plane than a helicopter. i assumed that the normal vertibirds use the correct type of sound, unlike this vertibird mod....
lol it sounds like a helicopter
i love scenebuilds that are full of details. very cool. how long did this take?
someone should re-make the razor train horn to make it sound more horrifying :v:
you mean like, to get to vegas? you don't need anything to do that. there's a path near black mountain that allows you to walk straight into the city.
i read somewhere that this suit may have self-healing armor. a material can turn from liquid to solid with an electric current.
no really, i'm not joking. the technology is real and it could...
lamps. you just have to put the range to maybe 20k and make the fov quite large.
this isn't a new thing but i don't think anyone's posted about it here
pretty sure this material is included in gmod by default
those spear guns are based on hl2 concept art
nice scenebuild. the school bus kind of looks out of place though.
reminds me of minato mirai in yokohama, since the skyscraper at the end of the street resembles the landmark tower.
fucking tattoo designer is so retarded
purchase tattoos, leave designer, return and suddenly every single tattoo is messed up, some of them gone and some of them duplicated for no reason. such a...
point the camera at the sky, that way the ground isn't visible.
is he referring to the TALOS?
wow 61 new posts, must be something interesting!
oh just shitposts
if it's live action, it means it wont be blocky. there's just no way.
i just carry whatever i need for the mission and leave the rest in containers. i always just keep one copy of each item i've collected.
nice picture overall, but some of the prop placement detracts from the realism a bit. mainly talking about the random poles on the side of the road that are only a few meters apart.
yeah, this is annoying as hell. it can be fixed by deleting the broken models. that is, if you can find them. usually the models that cause the crashes are the ones with "hybridphysx" in their name....
goddamn that's an ugly phone.
looking great. i like lore-friendly weapons.
hahah i thought this was a joke. it just looks so amateur.
which is likely based on the mojave aircraft boneyard
it's a pretty massive airport filled with old, decommissioned planes
the walls are from a mass effect colony prop pack by cire992. the combine metal pieces are just thin PHX plates.
removed the ragdolls since they were all floating in a t-pose. exluding ragdolls and lighting, this is the whole scene.
it's a well-made scenebuild with decent posing and lighting i.e. worth a thread imo
i agree with viper, the modern soldiers look a bit out of place.
hm, what way exactly? i mean, i don't see what you mean really
yeah, they're like the only available combine affiliated humans without masks or armor :v: (assuming that you mean the combine...
pretty amazing how it looks so natural
probably not the most fitting song but w/e skip to about 1:50
gm_black scenebuild. edited in-game.
you don't need photoshop though
as an alternative to a detachable magazines, the AR2 could use stripper clips. or maybe ammo belts that get pulled into the magazine via magnets.
looks like me playing flight simulator x
with a 5 round magazine :downs:
they're available on the workshop, in a large model pack. should be easy to find. :smile:
hahah yeah. only thing that's left is to add a filter to make everything green :v:
never underestimate combine technology. their little helicopter holds more bombs than a B-52 :v:
made on gm_black
the T-51 models have no foot movement
nice to hear that you like it, but i didn't put much effort into it. just wanted to try a snow particle effect.