First, the map!
:siren: :siren: THIS MAP REQUIRES EPISODE TWO :siren: :siren:
:siren: :siren: THIS MAP REQUIRES EPISODE TWO :siren: :siren:
:siren: :siren: THIS MAP REQUIRES EPISODE TWO :siren: :siren:
:siren: :siren: OH YEAH AND COUNTER-STRIKE:SOURCE :siren: :siren:
This map started was an old project of mine a long time ago, when my maps were not very good when it came to quality. I revisited it with a friend, and he said he liked the idea, so I expanded on it. The original island has gone, and now it is more based off the islands of Na Pali in the sky on (Best game ever) Unreal.
There are a few minor bugs I am aware of, especially within the chapel.
This map includes
[list][*] 7 main islands & 2 smaller ones[*] 2 spawn islands[*] A Nali chapel based off the one in Harobed Village[*] A custom skybox :3:[*] A forest island, with a cave![*] An awful lot of Tarydium![*] Three secrets![*] A portal system between 4 of the islands (I added one extra button on the left hand side, sorry guys)[*] Two custom particle effects![/list]
Capsadmin has released an absolutely awesome SENT, which gives you a propeller blade on your back! It is perfect for getting between islands in a fabulous manner!
http://www.facepunch.com/showthread.php?p=22577640
And from request in the WIP/Pimpage thread, I've also added the two skyboxes. They only come in HDR flavour though (You can edit them, but don't forget to give me credit for making them!)
Many thanks to Klarggyjk for this sexy little movie showing the level! <3
And now, skyboxes!
:siren:Please note that all these are designed for HDR. Without, they may look peculiar!:siren:
Download HERE!
http://www.mediafire.com/?mgdmmfmykjy
sky_strato_01
This was a nice, bright sky which I designed for my entry to the 'Vertical' contest. I never got around to finishing it, though!
Settings
light_environment
XYZ =0 90 0
Pitch = -21
Brightness = 255 254 240 1200
Ambient = 255 255 255 100
SunSpeadAngle = 0
Tonemap
SetAutoExposureMin = 0.15
SetAutoExposureMax = 0.25
SetBloomScale = 0.1
sky_drift_03
This sky was used in the older version of skylife, but the low sun caused problems with shadows and made things a pain so I raised it up for the final version.
Settings
light_environment
XYZ =0 90 0
Pitch = -15
Brightness = 249 149 0 500
Ambient = 255 255 255 40
SunSpeadAngle = 25
shadow_control
XYZ = 10 90 0
Color = 128 128 128
Maximum Distance = 512
Tonemap
SetTonemapRate = 0.2
SetAutoExposureMin = 0
SetAutoExposureMax = 1
SetBloomScale = 0.5
Liked this map or any of my work? Why not check out the rest of my maps? :3:
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