Name:
gm_simplicity
Version:
1.0
Description:
A huge city map based on HuegCity_3.
Requirements:
A computer, Half-Life 2, and Garry's Mod
Download:
This is gm_simplicity, as featured in Coincidence 4 (
http://forums.facepunchstudios.com/s...d.php?t=421458), which is (obviously) a huge city map with buildings and things. It's pretty much the HuegCity_3 map by iHax, only I changed the dev textures to actual building textures and I changed some of the brushes just a little bit to accommodate the textures (make them look more real and not cut off at awkward areas). That and I added a few details of my own. And yes, I have received permission from iHax to release this variation of his map. So there.
If there's anything wrong with it, oh well. I'm not planning on releasing any fixes or updates because it's a bitch to compile. If you happen to find any dev textures I missed, it would be nice if you took a screen shot and told me where it was. I MIGHT be a able to fix it but, as I said before, don't count on it.
Also: My computer is a fairly (vaguely) high quality, so I'm not sure if it'll lag a lot or not on slower computers. It doesn't on mine. I don't think it should...
Also also: DO NOT RE-DISTRIBUTE WITHOUT MY PERMISSION!
And now: PITCHERS!
The city's most heavily (only) graffiti'd wall:
The skyline:
The Rockefeller Center dome thingy, now with a checkerboard and a light thing:
It's a long way down:
MORE BUILDINGS! *seizure*
The skyline again (from the other side of the map):
The lower city streets are a bit dark, but that's what the light STool is for:
My first (sorta) map so be gentle, dammit!