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 Post #1
 10th March 2008
hunter_hunte's Avatar
November 2005
38 Posts

Name:
Tiled Building Blocks

Version:
2

Description:
Various Tile Material Building Blocks

Requirements:
Purchased Garry's Mod

Download:




Various useful building blocks I made to add more available variety to construction.

Note: This is now included in the PHX3 SVN, So you only need update that if you use it, See here

Important: If you have the old version of this, delete your old 'Tiled' spawnmenus (the ones without V2 at the end).
Example:


Note: I managed to break the 'ghosts' from adv duplicator, stacker etc.
Exctract this patch after installing V2 to fix:

New in version 2:
A selection of 2D and 3D triangles
Some spheres and cones
Hollow sphere parts
1x1 and 4x4 pipes in varying lengths/segments + bend piece.
Some 2x2 pipe pieces (T Section, + Section, Lower poly 'square' corners )
A few previously missing sizes of blocks (05x05, 075x075)


Huge variety of sizes (every plate from 1x1 to 8x8 including half and quarter width, and even 16x,24x and 32x)

Made to the same scale as PHX blocks for compatibility.

Simplified models/collision hulls on curved pieces should allow more of them at once (Though the tubes etc won't roll as well as the PHX ones)

The texture and color can be changed with the tools under the render section if you're unhappy with the light grey tiled look. I chose tiled because the walk sound is quieter than plastic and metal, and I made it slightly darker to help people with bloom on.

The addon includes a window texture, so most of the blocks can be turned into windows with the material gun (It looks simplistic, but is recognisable as a basic window)


Spawnmenu Categories:
Tiled [Cuboids] - Mildly disorganised, but many sizes/shapes of cubes
Tiled [Thin] - Plates and tubes live here; Most useful category.
Tiled [RareSized] - Half sized, Quarter sized, Three Quaters sized and the 16, 24 and 32 sized plates. Also 'thin' sticks.
Tiled [Misc] - Geometric Shapes, Plates with circular hole, and a few oddities like stairs.
Tiled [Triangles] - 2D and 3D triangle pieces + Ramps

V2 Thanks to:
Tanker - Wrote a customized QC application to speed up the compile process
Anyone who kept nagging me to add the pieces you see in V2

V1 Thanks to:
Phoenix Storms model pack and anyone who gave ideas; I wouldn't have known where to begin without either.

Recommended Smartsnap 1.0.0 Settings: 11.862 minimum distance between snappoints, maximum snap points as many as you want (64 to get all lines on an 8x8 plate/cube)
Recommended Stacker Settings: '-0.5' Offset X (forward/back), stacking relative to 'prop'.
Recommended Easy Precision settings:11.8625 non-percent nudge distance, 0 offset
Note: Numberwangs seem to 'forget' digits sometimes, best to doublecheck the long decimals each time you start gmod.

Installation: Unzip the download to your addons folder.
These are serverside, so ask the server owner if you want to use these multiplayer and the server doesn't have them.
 Post #2
 10th March 2008
Gold Member
Empty_Shadow's Avatar
July 2006
5,661 Posts
Cool.
Aren't all models serverside?

Can't wait to make stuff.
Did you test it with the stacker tool? PHX gets unbearable lag when you have the transparent 'ghost'...
 Post #3
 10th March 2008
silentbob111's Avatar
March 2007
22 Posts
Nice! Iv'e been needing some models like this.
 Post #4
 10th March 2008
Stig Golden's Avatar
June 2007
955 Posts
Awesome!
 Post #5
 10th March 2008
hunter_hunte's Avatar
November 2005
38 Posts
Empty_Shadow posted:
Cool.
Aren't all models serverside?

Can't wait to make stuff.
Did you test it with the stacker tool? PHX gets unbearable lag when you have the transparent 'ghost'...

All models are required serverside, but just stating for anyone new.


Just tested stacker with phx plastic, phx metal, one of mine and a cargo container; I can't really tell the difference. I tested with smartsnap off, as there's a bug with the GUI it uses which does cause fps drops every second or so.

I have a pretty high spec computer, so I'm not the best one to test. I did try and make my models with low end comps in mind though. I'd be glad if someone with a lower-spec computer could do a comparison between this, phx, and similar sized hl2 models.

I made sure the texture on mine is only tiled once per 1x1 phx sized surface, where as on the phx plastic textures are tiled 2 by 2 in the same 1x1 area.
 Post #6
 10th March 2008
Davee's Avatar
May 2005
205 Posts
Perfect! This is just what I've been waiting for since the release of PHX - Something with simpler collision models (less laggy) and more pieces to choose from.
 Post #7
 10th March 2008
Muscar v2's Avatar
December 2007
1,817 Posts
Sweeeet!!
 Post #8
 10th March 2008
Ruffy's Avatar
February 2005
40 Posts
Thanks! I was just looking for something like this.
 Post #9
 10th March 2008
Omnimmotus's Avatar
August 2006
1,985 Posts
HOLY CRAP. GODLIKE.

This has been long due. I wouldn't mind if you made them a bit prettier. I happen to know about giving models multiple skins and could help you add skins to all the models, though that'd probably make the spawn lists even more difficult to navigate. (Thanks to Garry's Skin thing.) Still, either way, this is beyond perfect. Excellent work.

Wait, have you done any LOD with this? That'd be the only thing that could make this more awesome.

EDIT:
Wait, no reason why you couldn't just make some more textures and add them to the material tool. Would serve the same function.
 Post #10
 10th March 2008
hunter_hunte's Avatar
November 2005
38 Posts
Omnimmotus posted:
Wait, have you done any LOD with this? That'd be the only thing that could make this more awesome.

EDIT:
Wait, no reason why you couldn't just make some more textures and add them to the material tool. Would serve the same function.
I may add LOD models at some point, like squares instead of cuboids for the flat panels if possible, though short of culling the entire model (Which I may do for the smaller pieces), the improvement between 1 large surface + two smaller edge surfaces, and just the large surface wouldn't be amazingly impressive.
I'm certainly thinking about adding LOD models to the tubes/curves, though my first priority is to add more types to the set.



I came to the same conclusion with materials and decided that since there was already some very good ones in the PHX pack, I would only include a minimal amount to keep the filesize down. (more of the PHX ones like the inside vent or metal dome can easily be added to your material gun by adding to the list that comes with PHX2 or this pack;
try it out manually by typing 'material_override phoenix_storms/bluemetal' in console, providing you have the phx pack, to change the current material gun texture. )
 Post #11
 11th March 2008
Omnimmotus's Avatar
August 2006
1,985 Posts
I don't want to just use the Phx textures. I'd like to have a plethora of other interesting textures to use. (And I don't care so much about filesize myself. Shouldn't really be a problem though.)
 Post #12
 11th March 2008
Gold Member
Empty_Shadow's Avatar
July 2006
5,661 Posts
About the stacker lag.

It may just be a bug on my PC. But it only happens with PHX stuff. All HL2 models of any size shape or form are A-OK. But PHX gives me the truly epic lagz.
 Post #13
 11th March 2008
Samuel Hall's Avatar
August 2007
336 Posts
Hunter did I ever say you rule?

Oh yeah, I did after you released Precision tool 0.9

w/e, You rule even more now!
 Post #14
 11th March 2008
Gold Member
CapsAdmin's Avatar
August 2005
6,549 Posts
This is fucking awesome.
 Post #15
 11th March 2008
LittleTufs's Avatar
November 2007
4 Posts
awesome... love this epic pack:)
 Post #16
 11th March 2008
Gold Member
Dennab
August 2005
3,945 Posts
HOLY.

CRAP.

EPIC.

WIN.

Totally awesome. Nice theme, good idea, and very well made!

Plus, people here are over the whole "OMGZ CUTSOM MOEDLSSSS!!!11one" crap, so hopefully no one will flame you for that.
 Post #17
 12th March 2008
FluD's Avatar
February 2006
646 Posts
Nice alternative of PHX
 Post #18
 12th March 2008
If I'm not banned, ban me.
Dennab
February 2007
1,038 Posts
Hell yeah!

Edit: only thing I might suggest is a selection of spherical, elleptical and curved (like the PHX monorail pieces but flatter) pieces. Perhaps some smaller discs too :)
 Post #19
 12th March 2008
dgigliello's Avatar
August 2007
1,412 Posts
This just might be as good as phx but this pack look like it maby has more verities of blocks.

Edit:

I would like to see more tubs or cylinder for gun barrels and maby make some custom props like 1/4 life did, ya know like the bombs, and the barrels, ect.



O! O!, make some weaponry like tank guns and rocket pods! :4chan:
 Post #20
 12th March 2008
Gold Member
Samuelgames's Avatar
November 2007
3,882 Posts
Oh god, you are the winner of the month.
 Post #21
 12th March 2008
Killerelf12's Avatar
January 2008
659 Posts
Wow, nice job. It always annoyed me that people would have to use diagonal sections of PHX plates to close up holes with tubes in them.
 Post #22
 12th March 2008
Danderton's Avatar
December 2007
2 Posts
would like to see more tubs or cylinder for gun barrels
I Already suggested this to him several times, I used rails packs cylinder for example.
 Post #23
 12th March 2008
teddddd's Avatar
October 2007
449 Posts
dgigliello posted:
This just might be as good as phx but this pack look like it maby has more verities of blocks.

Edit:

I would like to see more tubs or cylinder for gun barrels and maby make some custom props like 1/4 life did, ya know like the bombs, and the barrels, ect.



O! O!, make some weaponry like tank guns and rocket pods! :4chan:
FAIL!


By the way, pack is amazing. 1/4 life will get on his knees for you, I assume.
 Post #24
 12th March 2008
Milkyway M16's Avatar
July 2006
1,088 Posts

=

EPIC
 Post #25
 13th March 2008
Gold Member
Mac2468's Avatar
March 2007
9,068 Posts
Lookin awesome!
 Post #26
 13th March 2008
stevie_g's Avatar
December 2007
41 Posts
Oh my god, THANK YOU! Finally! A way to get more original contraptions and such out of creative Gmod people! No more bland PHX stuff. (squares, circles, and triangles. ugh!) Whoo! More originality! You should be getting paid for this. :)

Edit: Oh, and thanks for making it PHX compatible. No, i don't TOTALLY hate PHX. :) OH! and I also thank you for making it a REASONABLE file size too. This really helps us people with limited bandwidth (unlike PHX, lol.)

SOMEBODY EARNED A COOKIE!
 Post #27
 13th March 2008
magleman's Avatar
February 2008
4 Posts
WOW MAN!!!!!! YEAH GOOD GOOOD GOOOOD GOOOOOD WORK!!!!!!!!!!!! IT'S THE BROTHER OF PHX!!!!!!!! YEAH 10 STARS............ NO NO 20 STARS :D :D :D ;D [********************]
 Post #28
 13th March 2008
Gold Member
nVidia's Avatar
February 2006
5,868 Posts
I just love thees models, collision boxes are simple and unlaggy unlike *cough* phx *cough*


Also i made a water snake.
 Post #29
 13th March 2008
zody5's Avatar
October 2005
65 Posts
This is EPIC beyond comprehension!
 Post #30
 13th March 2008
one free-man's Avatar
January 2008
15 Posts
I can't find any word's in my vivid vocabulary, that may come close to the stunning prospect, and possibility, of this model pack.
 Post #31
 13th March 2008
If I'm not banned, ban me.
Dennab
February 2007
1,038 Posts
Would you consider trying something like triangular glass pieces? Not seen anyone do anything other than rectangular glass pieces yet. :(
 Post #32
 13th March 2008
Dennab
September 2007
121 Posts
Genius, just pure genius
 Post #33
 13th March 2008
Frag Dude's Avatar
October 2005
15 Posts
I was waiting for something like this to come along for a while.
Thanks Hunter!
 Post #34
 13th March 2008
cplgibletism's Avatar
May 2007
19 Posts
Nice work.
I have been needing a pack which let you have tubes to square ducts.
 Post #35
 13th March 2008
Mid Killa's Avatar
September 2006
1,037 Posts
A new Phoenix!!! Without lag!?

:krad:!!!
 Post #36
 14th March 2008
rcdraco's Avatar
July 2007
162 Posts
This pack is worth it more then 100%, maybe consider unifying the model names to be either phx, or your scale, melding both makes it confusing, and the pictures kinda mix me up, besides that though, it looks, and works great. As said before, a 1x1 tube and mini/macro square ducts would be greatly appreciated.

a [less then 1] x 2 tube would also be cool for a limited number of uses. And possibly crossbar cages for the tubes, like the phx glass circle sides, but without the glass.
 Post #37
 14th March 2008
zody5's Avatar
October 2005
65 Posts
Someone has reported this file on Garrysmod.org. Why?
 Post #38
 14th March 2008
LiosRa's Avatar
September 2006
10 Posts
Because they're an idiot who either wants their file to be on the "popular list," or reported it for "being a ripoff of PHX," oh no!

Either way, the guy was an idiot to report it.
 Post #39
 14th March 2008
Mid Killa's Avatar
September 2006
1,037 Posts
zody5 posted:
Someone has reported this file on Garrysmod.org. Why?
Because he's jealous he can't make :krad: model packs like this!
 Post #40
 14th March 2008
BubonicCHG's Avatar
August 2006
1,289 Posts
This pack is mega TITS awesome!
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