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 Post #1
 6th November 2009
Gold Member
Nintendo-Guy's Avatar
November 2007
19,267 Posts
http://www.gametrailers.com/video/ex...58652?type=flv

So buying this now thanks to this trailer
 Post #2
 6th November 2009
Gold Member
rosthouse's Avatar
November 2007
5,003 Posts
Mixed feelings. On one hand, the train stuff still seems... well, akward.
But the gameplay looks awesome and your fairy is zelda this time? Seems like a good twist to
the concept
 Post #3
 6th November 2009
Gold Member
IceCKryss's Avatar
July 2007
2,102 Posts


Zelda possesses a Phantom to assist Link in fighting?

Worth every penny.
 Post #4
 6th November 2009 Last edited by xGrenadier; 9th November 2009 at 10:16PM..
xGrenadier's Avatar
November 2008
1,456 Posts
Holy crap was that the Rope Snake?!



vs.

 Post #5
 6th November 2009
Downsider's Avatar
July 2007
747 Posts
If it had normal controls, I'd get it.
 Post #6
 6th November 2009
mark6789's Avatar
March 2009
1,303 Posts
ill still get it but the replay value is probly really low.
 Post #7
 6th November 2009
Gold Member
rosthouse's Avatar
November 2007
5,003 Posts
If it had normal controls, I'd get it.
The controls were really good with PH.
 Post #8
 7th November 2009
rofl654's Avatar
March 2008
312 Posts
Awesome music, as befitting to the Zelda series.
 Post #9
 8th November 2009
Dronaroid's Avatar
December 2008
15,727 Posts
Am I the only one who wasn't suprised and satisfied by it?
 Post #10
 8th November 2009
Gold Member
Dennab
August 2006
3,200 Posts
Looks okay. It'll probably be a solid Zelda game but nothing special.
 Post #11
 8th November 2009
Gold Member
Lord Ned's Avatar
April 2006
16,480 Posts
I've got mixed feelings about Spirit Tracks... Phantom Hourglass's steam boat was un-zelda like enough and this is kind of the same.
 Post #12
 9th November 2009
Dronaroid's Avatar
December 2008
15,727 Posts
The controls were really good with PH.
They felt a bit forced sometimes, like in the combat, which felt too easy and the thing you needed to do was to tap the enemy. Couldn't they use the actions buttons to attack? It would feel much more fluid in my opinion, if they also made taping an enemy=lock-on.
 Post #13
 9th November 2009
Gold Member
Nintendo-Guy's Avatar
November 2007
19,267 Posts
They felt a bit forced sometimes, like in the combat, which felt too easy and the thing you needed to do was to tap the enemy. Couldn't they use the actions buttons to attack? It would feel much more fluid in my opinion, if they also made taping an enemy=lock-on.
The whole reason with the game was to have touch controls only.
 Post #14
 9th November 2009
mark6789's Avatar
March 2009
1,303 Posts
They felt a bit forced sometimes, like in the combat, which felt too easy and the thing you needed to do was to tap the enemy. Couldn't they use the actions buttons to attack? It would feel much more fluid in my opinion, if they also made taping an enemy=lock-on.
i never had a problem with the controls.
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