1. Post #441
    Pfysicyst's Avatar
    April 2010
    654 Posts
    Dunno. You'll have to tell us just who worked on them before we can do anything. Plus, not all models come to fruition, and custom models for the huntsman come out glitched and not working properly.
    I don't remember who they were. To be honest, I don't want to dig through every old Emporium to find just a few posts.
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  2. Post #442
    Gold Member
    Corndog Ninja's Avatar
    May 2010
    9,084 Posts
    Avatar fits so well.
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  3. Post #443
    Gold Member
    The Kins's Avatar
    January 2005
    1,584 Posts
    Dammit, double post. Sorry, ignore this.
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  4. Post #444
    Gold Member
    The Kins's Avatar
    January 2005
    1,584 Posts
    Aww yeah, just fixed 99% of resolution-related problems with FrankenHUD. Now only the Main Menu needs a specific non-widescreen variation instead of most things. Good stuff.
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  5. Post #445
    Inacio's Avatar
    September 2009
    9,817 Posts
    http://www.fpsbanana.com/skins/101863

    Heavy.
    Mr. T.

    You know what to do.
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  6. Post #446
    Gold Member
    biodude94566's Avatar
    July 2006
    6,351 Posts
    I'm pretty sure Reag was working on the Longbow. I think he was making it for a Polycount pack?
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  7. Post #447
    Rythyrix's Avatar
    October 2008
    361 Posts
    Whatever DID happen to this project? It looks so nice.
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  8. Post #448
    Gold Member
    The Kins's Avatar
    January 2005
    1,584 Posts

    - Redid all the element positioning to be far more resolution-agnostic! Now the Main Menu's the only thing that needs a non-widescreen version. This is a pretty awesome thing as it makes FrankenHUD way more compatible with other resolutions, and thus easier to maintain!
    - Reimplemented the Inspect panel, which I had deliberately broken at some point for some reason I can't really remember.
    - Included the optional TF-style SourceScheme as an Extra, instead of as a forgotten mod on FPSB!
    - Some fiddling to the Quick Item Switch menu.
    - Nicer Nemesis icon and smaller freezecam screenshot popup. Also removed all the unnecessary XBox 360 definitions from the freezecam panel because hey, why the hell not.
    - Increased the width of the large player name on the scoreboard.
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  9. Post #449
    I'M AN AUSSIE FAGGOT
    HyperTails's Avatar
    December 2008
    26,205 Posts
    Danke my hard hatted friend!
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  10. Post #450
    Gold Member
    Goldenboy's Avatar
    December 2009
    1,983 Posts
    New weapon icons uploaded to TFB. I'm not going to bother making a mega-huge post with a preview, so check them out here: http://tf2b.com/itemlist.php Hard-refresh the page to make sure they show up (if you go on TF2B often.)

    Changes:
    All primary weapons redone.
    All secondary weapons redone.
    Some melee weapons were changed to have better angles (like the bonesaws).
    Spy watches redone.
    All weapons added in the Mann-Conomy Update are now done.

    Tell me what you think.
    Regarding the new hats, could you perhaps make the BLU Ellis' Cap the default one? I know it's a bit out of consistancy, but since the 'official' one is blue, it seems to make sense (At least to me?) Looks nicer too
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  11. Post #451

    April 2010
    3,460 Posts
    Whatever DID happen to this project? It looks so nice.
    I know its probably impossible now i'm thinking that it should meow when head shotted. (if it ever gets released)

    Edited:

    Whatever DID happen to this project? It looks so nice.
    I know its probably impossible now i'm thinking that it should meow when head shotted. (if it ever gets released)
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  12. Post #452
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,285 Posts
    - Sue me, but I like the style of the Dueling badges. Maybe the 119th Badges could look like that?

    Edited:
    What that's horrible
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  13. Post #453
    Corporal Yippie's Avatar
    August 2009
    6,217 Posts
    I wouldn't mind pets in TF2 tbh, as long as they were subtle and not annoying as fuck

    the cat is a good example, it could blink, move its head around, maybe the occasional meow
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  14. Post #454
    Gold Member
    Matrix374's Avatar
    May 2010
    9,573 Posts
    If anyone could make a quick HUD icon for this skin http://www.fpsbanana.com/skins/97806
    it would be much appreciated, i'm OCD with my hud icons matching up with my skins. If you could keep the beta suit from the hud that would be cool too.
    the virus in fpsbanana is not there anymore?
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  15. Post #455
    Tyrannosaur Fisherman Extraordinaire (Not Game Fish)
    Pie_Tony's Avatar
    May 2009
    4,832 Posts
    Raziel, Vita-saw Maker: I got an email from robin yesterday
    Pie_Tony, Rear-ender: why do I have a bad feeling about this
    Raziel, Vita-saw Maker: he said that since you didn't participate in the final production assets (model, texture) they didn't give one to you
    Raziel, Vita-saw Maker: sorry man
    am mad.

    AM VERY MAD.
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  16. Post #456
    Joz
    Joz's Avatar
    September 2009
    2,365 Posts
    Not mine. It's best sound mod for TF2 ever made.
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  17. Post #457
    Marik Bentusi's Avatar
    June 2010
    6,311 Posts
    am mad.

    AM VERY MAD.
    Wow, that sucks.
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  18. Post #458
    Human Garbage
    Sparkwire's Avatar
    June 2008
    9,766 Posts
    am mad.

    AM VERY MAD.
    raziel should have lied.
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  19. Post #459
    Gold Member
    Jetamo's Avatar
    June 2008
    7,045 Posts
    GODDOMOT VALVE.

    I am mad for you too Pie.
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  20. Post #460
    Sweet Roll Moderator
    Daimao's Avatar
    February 2007
    4,322 Posts
    am mad.

    AM VERY MAD.
    You weren't credited afaik and you knew it so what's there to be mad about?
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  21. Post #461
    Gold Member
    Jetamo's Avatar
    June 2008
    7,045 Posts
    You weren't credited afaik and you knew it so what's there to be mad about?
    Not exactly a nice thing to say. :/ And I believe both yours and Pie's texture were submitted.
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  22. Post #462
    Gold Member
    Dennab
    March 2009
    2,716 Posts
    am mad.

    AM VERY MAD.
    What a dick.
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  23. Post #463
    Human Garbage
    Sparkwire's Avatar
    June 2008
    9,766 Posts
    You weren't credited afaik and you knew it so what's there to be mad about?
    Daimao tell robin to include particle support in HLMV so I dont have to load up the game every time i make a change.
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  24. Post #464
    Sweet Roll Moderator
    Daimao's Avatar
    February 2007
    4,322 Posts
    Daimao tell robin to include particle support in HLMV so I dont have to load up the game every time i make a change.
    This is probably not going to happen, but I'll mail him anyways. Meanwhile, you can use the ingame viewport in the Particle Editor to preview it while you edit the particle.
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  25. Post #465
    IdleTard's Avatar
    June 2009
    716 Posts
    Not exactly a nice thing to say. :/ And I believe both yours and Pie's texture were submitted.
    Only Daimao texture was submitted. We three talked about it when it happened and I chose Daimao's.

    I did tell Robin about Tony when I mailed him a couple of days ago, tho, that's when he did tell me that if he didn't make the texture nor the model submitted, they didn't want to give self-made versions to those not directly involved in the final asset making, that the only exceptions to this rule were the polycount pins and the telltale items.
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  26. Post #466
    Detroit Matt's Avatar
    January 2009
    1,089 Posts
    the virus in fpsbanana is not there anymore?
    FOR GOD'S SAKE

    It was gone like 6 emporiums ago!
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  27. Post #467
    Gold Member
    Onirik's Avatar
    October 2007
    3,206 Posts
    Not mine. It's best sound mod for TF2 ever made.
    Oh my god I'm so downloading this, Tchaikovsky is my favourite composer with Rachmaninov.

    Thanks a lot, I love you.
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  28. Post #468
    Gold Member
    Smashman's Avatar
    September 2009
    11,792 Posts
    am mad.

    AM VERY MAD.
    Oh dear. :frown:
    I feel for you, but I guess they do have a point.
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  29. Post #469
    murphy7's Avatar
    February 2009
    693 Posts
    This is probably not going to happen, but I'll mail him anyways. Meanwhile, you can use the ingame viewport in the Particle Editor to preview it while you edit the particle.
    Daimao wheres the daicompiler. I promise I will annoy you till you release it.



    :colbert:
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  30. Post #470
    Gold Member
    Flip pl's Avatar
    December 2008
    5,718 Posts
    Because it appears to be firing a laser, not firing bullets while being guided by a laser, plus it's a fat laser.
    I made these a long time ago, it looks okay in my eyes, except for the muzzleflash interference:

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  31. Post #471
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,285 Posts
    Those are the ones. I like the shield, I wouldn't have thought of that. Mind if I assimilate those into my next submission to Valve? You'll get credited of course. I'll also include the level 2 one as an alternative to the current Wrangler killicon.

    If you don't mind, I'd like the alpha channels too. They're much easier to work from and edit.

    All if you don't mind of course.
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  32. Post #472
    Gold Member
    Smashman's Avatar
    September 2009
    11,792 Posts
    I like them
    Is that for mini-crit backgrounds?

    I REALLY want that.
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  33. Post #473
    Gold Member
    Flip pl's Avatar
    December 2008
    5,718 Posts
    Those are the ones. I like the shield, I wouldn't have thought of that. Mind if I assimilate those into my next submission to Valve? You'll get credited of course. I'll also include the level 2 one as an alternative to the current Wrangler killicon.

    If you don't mind, I'd like the alpha channels too. They're much easier to work from and edit.

    All if you don't mind of course.
    Last time you commented on them, you just said "pretty cool". Anyway, I didn't expect such a positive reply, thanks!

    But if I'd want to submit them via your pack, I would still have to do the mini sentry Wrangler icon which I forgot to do back then. You can totally use the icons when I'm finished though, no problem, I'll send you the .vtf file ASAP.

    Edited:

    I like them
    Is that for mini-crit backgrounds?

    I REALLY want that.
    It's just a shitty gradient, I didn't snip it just because I was too lazy.
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  34. Post #474
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,285 Posts
    I'd prefer to remake the minisentry version using my own minisentry, or it will create an odd bit of inconsistency. I probably said "pretty cool" because I'm a selfish fatty :D

    I was also gonna move the laser a bit, make it thinner, put back the Level 3 Sentry rockets etc, baby changes like I did to Hecates icons.
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  35. Post #475
    Gold Member
    Mister Royzo's Avatar
    June 2007
    4,136 Posts
    The strict rules about self-made items is to prevent people from saying "oh hey can you do this small thing for the model, you will get one too!". We tried it, I actually made the BLU version of the Frenchman's Beret as it's in-game now

    Also, the new forum automatically turns [img][/img] tags into [img_thumb][/img_thumb], which is of course incredibly useful for LMAO Pics.
    It's not so useful for the Emporium though, as I always have to reply to a mod and then copy the quote into the OP.

    To put things in turbo mode, I made a little application wherein I can just paste an entire post and it will neatly output all mods contained underneath each other.



    It parses in real-time, automatically copies it to the clipboard and has been built to decipher even the most incompatible posts. So you can now finally resume spamming [i][u] and [b] tags like there's no tomorrow (you know who you are).


    PS: Whoever parked the blue Sydney Sleeper fix in the OP, your promo broke and it is now being towed away.
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  36. Post #476
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,285 Posts
    Haha. Now make it parse entire threads.
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  37. Post #477
    Gold Member
    Mister Royzo's Avatar
    June 2007
    4,136 Posts
    Haha. Now make it parse entire threads.
    I would only employ Robo-Royzo if he was fully capable of making a play on words and wore appropriate headgear.
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  38. Post #478
    Sweet Roll Moderator
    Daimao's Avatar
    February 2007
    4,322 Posts
    Daimao wheres the daicompiler. I promise I will annoy you till you release it.



    :colbert:
    I'm sorry. I haven't been able to work on it since my father got a cerebral infarction and was hospitalized last Friday. You'll probably understand I haven't been home a lot so please wait just a little bit longer!
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  39. Post #479
    murphy7's Avatar
    February 2009
    693 Posts
    I'm sorry. I haven't been able to work on it since my father got a cerebral infarction and was hospitalized last Friday. You'll probably understand I haven't been home a lot so please wait just a little bit longer!
    Uh, im sorry then! Didnt know that. I just can see endless fixes we can do with the daicompiler. Not to forget maybe a L4D1/2 player model support. The daicompiler is going to open a new dimension for modders.
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  40. Post #480
    Gold Member
    Galago's Avatar
    November 2008
    2,965 Posts
    I'm sorry. I haven't been able to work on it since my father got a cerebral infarction and was hospitalized last Friday. You'll probably understand I haven't been home a lot so please wait just a little bit longer!
    -snip-
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