1. Post #4241
    Gold Member
    Kowalski's Avatar
    July 2007
    1,875 Posts

    Now with 100% more ingame and 95% less clipping when taunting etc. Pretty much had to move the scarf up and forward a bit so it wouldn't stab him in the stomach every time he looks down.

    Skins work in model viewer but refuses to change to blu ingame. Might have something to do with the fact I'm using badge's model to see it ingame (I don't have the earplug things). Meh, let Valve sort em out.

    Also about the texture colour:
    I understand it's the pretty much the same colour has his suit and thus could go unnoticed. The way I made the texture could allow me to change the colour just by changing the colour of one layer (because I haven't learned how painting works and pretty much let Valve sort it out again). Lighter would look weird and gay, darker might work though. Opinions? I'm going to roll with team colours, because they added paints - no question about it.
    My sucky UW skillz pretty much mean no patterns to the scarf. Single colour with minor details, shadows etc.


    That's what I'm hoping too.
    Can you paint it, just to see ? It would be totally awesome. (I would totally paint it white with my Texan's)

    I'm sure it could make it to the Store... well I mean, in-game.

    Beautifull btw !
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  2. Post #4242
    Trying to learn mapping in source, found good ultra-basic tutorials but they're all for HL2/HL2DM. Is TF2 mapping any different, other than using other entities and textures?

    I have a full concept for a map, but it's on paper. I think it has some potential. Think Turbine meets 2Fort meets "less snipers" in a KOTH map.
    Repost
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  3. Post #4243
    murphy7's Avatar
    February 2009
    693 Posts
    It was going to be based on this one:


    That new concept looks interesting. A tad too modern though.
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  4. Post #4244
    Sweet Roll Moderator
    Daimao's Avatar
    February 2007
    4,322 Posts
    GENTLEMEN. BEHOLD!

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  5. Post #4245
    Knuckle's Avatar
    January 2010
    719 Posts
    I prefer this one's head character-wise. The "brat"-factor that defines scout is a lot higher.

    About the whole file format discussion: am I the only one that always reads .smd as .suckmydick?

    Edited:

    GENTLEMEN. BEHOLD!

    Fuck yeah. Does it extract smoothing correctly (ie. recompiling the freshly extracted model preserves smoothing)?
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  6. Post #4246
    Sweet Roll Moderator
    Daimao's Avatar
    February 2007
    4,322 Posts
    I prefer this one's head character-wise. The "brat"-factor that defines scout is a lot higher.

    About the whole file format discussion: am I the only one that always reads .smd as .suckmydick?

    Edited:



    Fuck yeah.
    S(tudio) M(o)D(el).
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  7. Post #4247
    Knuckle's Avatar
    January 2010
    719 Posts
    I know what it's supposed to mean, but can't help reading that
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  8. Post #4248
    GENTLEMEN. BEHOLD!

    Now put like
    Stuff on it

    Also i think there's something wrong with engie's hand there
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  9. Post #4249
    Sweet Roll Moderator
    Daimao's Avatar
    February 2007
    4,322 Posts
    Fuck yeah. Does it extract smoothing correctly (ie. recompiling the freshly extracted model preserves smoothing)?
    Yep. (HWM Engineer btw)
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  10. Post #4250
    Mico27's Avatar
    February 2010
    1,048 Posts
    GENTLEMEN. BEHOLD!

    dammit I was expecting corn
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  11. Post #4251
    Gold Member
    AlfieSR's Avatar
    April 2009
    4,568 Posts
    Hair looks painted on, skirt stretches awkwuardly, and there's something wrong with the face I can't quite put my finger on.

    Otherwise, really nice. Will this, at all, be including viewmodels with the longer sleeves?

    FUCK, that's a lot of posts.
    Was talking to murphy.
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  12. Post #4252
    Knuckle's Avatar
    January 2010
    719 Posts
    Hair looks painted on, skirt stretches awkwuardly, and there's something wrong with the face I can't quite put my finger on.

    Otherwise, really nice. Will this, at all, be including viewmodels with the longer sleeves?

    FUCK, that's a lot of posts.
    Was talking to murphy.
    That was the first female scout.
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  13. Post #4253
    Gold Member
    AlfieSR's Avatar
    April 2009
    4,568 Posts
    That was the first female scout.
    Huh, really?
    Head generally looks different and AyesDyef's female scout didn't have a teamcoloured skirt.
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  14. Post #4254
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,277 Posts
    Hair looks painted on, skirt stretches awkwuardly, and there's something wrong with the face I can't quite put my finger on.

    Otherwise, really nice. Will this, at all, be including viewmodels with the longer sleeves?

    FUCK, that's a lot of posts.
    Was talking to murphy.
    I'm probably to blame for that skirt
    GENTLEMEN. BEHOLD!

    Oh yeah! Woo hoo hoo
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  15. Post #4255
    Knuckle's Avatar
    January 2010
    719 Posts
    Huh, really?
    Head generally looks different and AyesDyef's female scout didn't have a teamcoloured skirt.
    What? http://www.fpsbanana.com/skins/80046

    Edit: or did you mean that horrible hillbilly orange-haired one?
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  16. Post #4256
    Gold Member
    AlfieSR's Avatar
    April 2009
    4,568 Posts
    What? http://www.fpsbanana.com/skins/80046

    Edit: or did you mean that horrible hillbilly orange-haired one?
    You are aware Murphy is making a revamp of Ayes' one, right?
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  17. Post #4257
    Knuckle's Avatar
    January 2010
    719 Posts
    Oh right, forgot about that >.>
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  18. Post #4258
    Gold Member
    Dennab
    April 2010
    14,106 Posts


    That new concept looks interesting. A tad too modern though.
    Are her bewbs hangin'?
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  19. Post #4259
    Hecates's Avatar
    February 2010
    1,186 Posts


    That new concept looks interesting. A tad too modern though.
    Her face looks odd. But it's pretty cool :3
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  20. Post #4260
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,277 Posts
    It's because all attention is being brought to the nose
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  21. Post #4261
    Marik Bentusi's Avatar
    June 2010
    6,311 Posts
    Will it be teamcolored or just red on both teams?
    Also, for some reason it looks too... "thick" or massive to me. But I guess that will stay unsolvable until Valve implements "true cloth simulation" (unless "cloth" means something completely differently in modeling) with DotA2.

    Are her bewbs hangin'?
    What boobs?
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  22. Post #4262
    Gold Member
    CWalkthroughs's Avatar
    July 2010
    3,213 Posts
    are her bewbs hangin'?
    saggy titties!

    Ahhhh
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  23. Post #4263
    Inacio's Avatar
    September 2009
    9,817 Posts


    That new concept looks interesting. A tad too modern though.
    Loogs great, but her face isn't quite perfect yet.

    Edited:

    Also needs slightly bigger tits, no joke
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  24. Post #4264
    Gold Member
    Dennab
    April 2010
    14,106 Posts
    Loogs great, but her face isn't quite perfect yet.

    Edited:

    Also needs slightly bigger tits, no joke
    That's what I meant. :buddy:
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  25. Post #4265
    Marik Bentusi's Avatar
    June 2010
    6,311 Posts
    Also, regarding the female Scout, can we get a comparison shot to compare it with the old version?
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  26. Post #4266
    fuck you inspecter I do what I want
    Inspecter's Avatar
    August 2009
    9,167 Posts
    GENTLEMEN. BEHOLD!

    We won't behold until the hat paint fix is released.
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  27. Post #4267
    murphy7's Avatar
    February 2009
    693 Posts
    GENTLEMEN. BEHOLD!

    Excellent. Now get back working on it, slave! :argh:
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  28. Post #4268
    Gold Member
    Dennab
    April 2010
    14,106 Posts
    Excellent. Now get back working on it, slave! :argh:
    Who're you to tell DAIMAO to keep working on it?
    I mean, for real, some time ago you said you'd release a lot of unfinished stuff, but you didn't do yet.

    Edited:

    We like your stuff and you nonetheless.
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  29. Post #4269
    Gold Member
    Smashman's Avatar
    September 2009
    11,791 Posts
    We won't behold until the hat paint fix is released.
    The Daicompiler is 200000000% more awesome than paint fix.
    We can live with the current paint. We can't live with the current decompiler.
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  30. Post #4270
    RolandDinosaur's Avatar
    June 2010
    521 Posts
    The Daicompiler is 200000000% more awesome than paint fix.
    We can live with the current paint. We can't live with the current decompiler.
    Yeah, but everyone needs the paint fix, only modelers need the daicompiler
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  31. Post #4271
    murphy7's Avatar
    February 2009
    693 Posts
    Yeah, but everyone needs the paint fix, only modelers need the daicompiler
    Exactly. The TF2 Mod Emporium consists of about 90% modelle- Oh wait.
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  32. Post #4272
    Gold Member
    Smashman's Avatar
    September 2009
    11,791 Posts
    Yeah, but everyone needs the paint fix, only modelers need the daicompiler
    This is a MOD emporium.
    Not a, "Hey everyone come and chat about shit" Emporium.
    Daicompiler is better.
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  33. Post #4273
    Community Slacker
    Shugo's Avatar
    July 2005
    8,181 Posts
    Maybe they're both great and maybe you all should stop arguing about it and be politely patient.
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  34. Post #4274
    Gold Member
    Smashman's Avatar
    September 2009
    11,791 Posts
    Maybe they're both great and maybe you all should stop arguing about it and be politely patient.
    But I want him to work on the Daicompiler more. :frown:
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  35. Post #4275
    spanaren's Avatar
    September 2009
    5,049 Posts
    But I want him to work on the Daicompiler more. :frown:
    I want him to work on the paint fix.
    VV
    But then again I have no say on anything in here. Back to lurking.
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  36. Post #4276
    Gold Member
    AyesDyef's Avatar
    April 2009
    1,696 Posts


    That new concept looks interesting. A tad too modern though.
    She looks a tad tanned there yo.
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  37. Post #4277
    Gold Member
    Taggart's Avatar
    February 2006
    15,231 Posts
    She looks a tad tanned there yo.
    nuttin' wrong with a little tan

    specially if we get some tan lines under that skirt oh mama
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  38. Post #4278
    Fabulous Vailglorous Extraordinaire
    Haxxer's Avatar
    February 2007
    10,709 Posts
    the source files need to be in such obscure formats (besides OBJ, which is still a pretty shitty format) which is ridiculous.
    So I can send the source files, such as .max or whatever Maya uses?
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  39. Post #4279
    Captain Westcliff: Thinks Wales is an Island
    NeoDement's Avatar
    January 2006
    18,277 Posts
    nuttin' wrong with a little tan

    specially if we get some tan lines under that skirt oh mama
    Ugh, nothing more disgusting.
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  40. Post #4280
    Gold Member
    Taggart's Avatar
    February 2006
    15,231 Posts
    Ugh, nothing more disgusting.
    ugh, nothing less broke than your sarcasm detection skills

    come on Neo you used to be good at this
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