1. Post #1241
    Fabulous!
    Jack Trades's Avatar
    April 2010
    6,363 Posts
    Could someone suggest me a viable PvP Merlin fit? Without rigs obviously.
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  2. Post #1242
    Gold Member
    BurnBlackJay's Avatar
    December 2006
    2,021 Posts
    Could someone suggest me a viable PvP Merlin fit? Without rigs obviously.
    obviously?
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  3. Post #1243
    Dispenser's Avatar
    March 2009
    1,448 Posts
    Quick question. Why is it that destroyers are not viable for pvp over frigates? In theory they should at least be better for killing frigates since they sport more of the same size guns and more base tank. I've never really thought about destroyers much and always just wrote them off as PVE vessels.
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  4. Post #1244
    "Gold Member"
    scout1's Avatar
    May 2007
    12,849 Posts
    Because when they run into anything bigger than a frigate they die very easily due to having the sig radius of a cruiser.
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  5. Post #1245
    Dispenser's Avatar
    March 2009
    1,448 Posts
    That makes sense. Do they at least do a decent job when fighting frigates?
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  6. Post #1246
    "Gold Member"
    scout1's Avatar
    May 2007
    12,849 Posts
    Yep.
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  7. Post #1247
    Gold Member
    TheForeigner's Avatar
    November 2008
    6,964 Posts
    The char value site gives me 45.5% focus to industry for having l5 industry and prod eff l5
    i have 12mil ish sp
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  8. Post #1248
    Gold Member
    Bulaba0's Avatar
    July 2008
    1,964 Posts
    Quick question. Why is it that destroyers are not viable for pvp over frigates? In theory they should at least be better for killing frigates since they sport more of the same size guns and more base tank. I've never really thought about destroyers much and always just wrote them off as PVE vessels.
    Destroyers are fucking badasses. An arty thrasher can 2-shot ceptors from 20km.
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  9. Post #1249
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  10. Post #1250
    Dennab
    July 2009
    7,652 Posts
    Damn i was gonna post that.
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  11. Post #1251
    AlienCreature's Avatar
    May 2009
    770 Posts
    Really? A single module slot intended for that special hacking module? Thats even more useless than the Primae.
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  12. Post #1252
    Gold Member
    luishi5000's Avatar
    September 2006
    1,076 Posts
    It's better than nothing though.
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  13. Post #1253
    _Kent_'s Avatar
    June 2009
    1,779 Posts
    Really? A single module slot intended for that special hacking module? Thats even more useless than the Primae.
    and yet by the end of january it will be incredibly expensive like the zephyr
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  14. Post #1254
    AlienCreature's Avatar
    May 2009
    770 Posts
    It's better than nothing though.
    But worse than T3 Frigates/Battleships/Modules.
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  15. Post #1255
    Gold Member
    luishi5000's Avatar
    September 2006
    1,076 Posts
    and yet by the end of january it will be incredibly expensive like the zephyr
    Expensive? The Zephyr is going for 20 mil right now from what I can see, that isn't that much at all.

    But worse than T3 Frigates/Battleships/Modules.
    Which take a lot more work and are a lot more game changing than a novelty ship.
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  16. Post #1256
    Gold Member
    PajamaSam's Avatar
    July 2009
    1,893 Posts
    Could someone suggest me a viable PvP Merlin fit? Without rigs obviously.
    Why without rigs? They're pretty cheap.
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  17. Post #1257
    "Gold Member"
    scout1's Avatar
    May 2007
    12,849 Posts
    Really? A single module slot intended for that special hacking module? Thats even more useless than the Primae.


    I want one. :saddowns:




    That said, I just a few days ago read about ideas circulating for a dedicated hacking ship. Good to see it's been implemented.

    Edited:

    In fact, I think I'm going to purchase several.
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  18. Post #1258
    Gold Member
    haloguy234's Avatar
    August 2006
    3,863 Posts
    "Hey, I know you guys have been wanting T3 frigates for quite some time, but instead we balanced rockets and gave you a useless novelty ship."
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  19. Post #1259
    AlienCreature's Avatar
    May 2009
    770 Posts
    I want one. :saddowns:




    That said, I just a few days ago read about ideas circulating for a dedicated hacking ship. Good to see it's been implemented.

    Edited:

    In fact, I think I'm going to purchase several.
    More like a gank-beacon if you ask me. Just like the Primae.
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  20. Post #1260
    Dispenser's Avatar
    March 2009
    1,448 Posts
    I really like the look of the ship. I just wish they'd just make these ships t1 frigates or something so they'd actually be useful.
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  21. Post #1261
    _Kent_'s Avatar
    June 2009
    1,779 Posts
    Expensive? The Zephyr is going for 20 mil right now from what I can see, that isn't that much at all.


    Which take a lot more work and are a lot more game changing than a novelty ship.
    That is a lot more than what they are actually worth
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  22. Post #1262
    "Gold Member"
    scout1's Avatar
    May 2007
    12,849 Posts
    More like a gank-beacon if you ask me. Just like the Primae.


    If you get attacked while at a radar site you're doing it wrong.
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  23. Post #1263
    Dennab
    July 2009
    7,652 Posts
    I really like the look of the ship. I just wish they'd just make these ships t1 frigates or something so they'd actually be useful.
    I wish they didn't have a purpose no one cares about. The only useful freebie so far is the zephyr, because you can use it to salvage in sleeper sites while still in combat.
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  24. Post #1264
    Gold Member
    haloguy234's Avatar
    August 2006
    3,863 Posts
    If you get attacked while at a radar site you're doing it wrong.
    Any person would know that to get to said radar site you must undock and warp to said radar site.
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  25. Post #1265
    "Gold Member"
    scout1's Avatar
    May 2007
    12,849 Posts
    If you die to a gatecamp/station camp you're also doing it wrong.

    Edited:

    It's a frigate hull ffs.
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  26. Post #1266
    Gold Member
    BurnBlackJay's Avatar
    December 2006
    2,021 Posts
    "Hey, I know you guys have been wanting T3 frigates for quite some time, but instead we balanced rockets and gave you a useless novelty ship."
    Personally I don't want T3 frigates any time soon

    it's just another fleet of ships that need many painstaking patches to balance
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  27. Post #1267
    If you die to a gatecamp/station camp you're also doing it wrong.

    Edited:

    It's a frigate hull ffs.
    Warp disruption bubbles at gate.
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  28. Post #1268
    "Gold Member"
    scout1's Avatar
    May 2007
    12,849 Posts
    You're still in a frigate and what are you doing taking a hacking ship through hostile 0.0?
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  29. Post #1269
    Gold Member
    LF9000's Avatar
    November 2005
    1,156 Posts
    You're still in a frigate and what are you doing taking a hacking ship through hostile 0.0?
    You can hack your way through!
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  30. Post #1270
    Kommodore's Avatar
    August 2008
    1,944 Posts
    Any person would know that to get to said radar site you must undock and warp to said radar site.
    Empty systems and cloak.

    Cov ops get a scan bonus, and unless you're a retard solo pilot like me you should be doing them with other people.
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  31. Post #1271
    Gold Member
    Kalamadea's Avatar
    September 2006
    765 Posts
    Destroyers are fucking badasses. An arty thrasher can 2-shot ceptors from 20km.
    This is exactly what I do. Four 280mm cannons loaded with Titanium Sabots.
    The other 3 turret slots have 200mm autocannons for close quarters on my Thrasher.
    Also got 400mm rolled tungsten armor.
    And a 200 mm reinforced steel plates.
    All my rig slots are used for power output boosting rigs.
    I also have a a thing that boosts my shields. Can't remember what it's called/
    I have somewhere between 4000 and 5000 hp total.
    Am I doing it right?
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  32. Post #1272
    Gold Member
    Bulaba0's Avatar
    July 2008
    1,964 Posts
    This is exactly what I do. Four 280mm cannons loaded with Titanium Sabots.
    The other 3 turret slots have 200mm autocannons for close quarters on my Thrasher.
    Also got 400mm rolled tungsten armor.
    And a 200 mm reinforced steel plates.
    All my rig slots are used for power output boosting rigs.
    I also have a a thing that boosts my shields. Can't remember what it's called/
    I have somewhere between 4000 and 5000 hp total.
    Am I doing it right?
    Needs more stabs.
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  33. Post #1273
    Gold Member
    Kalamadea's Avatar
    September 2006
    765 Posts
    Needs more stabs.
    ?
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  34. Post #1274
    Gold Member
    Veers's Avatar
    December 2008
    2,173 Posts
    It's called a joke.
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  35. Post #1275
    Gold Member
    Kalamadea's Avatar
    September 2006
    765 Posts
    It's called a joke.
    :saddowns:
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  36. Post #1276
    Dennab
    July 2009
    7,652 Posts
    I bought another comet, now that i can put all t2 on it. Right now, its either t2 or faction.
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  37. Post #1277
    Gold Member
    Veers's Avatar
    December 2008
    2,173 Posts
    So am I the only one that is disappointed in the second half of the Christmas gift?
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  38. Post #1278
    Gold Member
    Bulaba0's Avatar
    July 2008
    1,964 Posts
    So am I the only one that is disappointed in the second half of the Christmas gift?
    Yeah. Not too many people do hacking so it's a bummer.
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  39. Post #1279
    Gold Member
    PajamaSam's Avatar
    July 2009
    1,893 Posts
    Warp disruption bubbles at gate.
    The d-scanner is there for a reason.

    Am I doing it right?
    No.
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  40. Post #1280
    Gold Member
    haloguy234's Avatar
    August 2006
    3,863 Posts
    You're mixing tanks and you're mixing weapon types. Stick with one or the other. Never combine them. Power Output rigs are okay since you're still pretty new. It's when people who are ~one year old and still have to use them that things become a problem.
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