1. Post #1
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    hey there
    does anyone about ragdolls and props for megaman legends?

    the characters i want to include...
    tron bonne: comfirmed
    gustaff: still comfirmed
    tiesel bonne: comfirmed, but not fixing the arms and shoulders and hands.
    bon bonne: comfirmed
    roll: not complete
    servbots: comfirmed for 64 version
    servbots from mvc3: not complete
    and any flying and vehicles props: not complete
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  2. Post #2
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    does anyone?

  3. Post #3
    trainguy111's Avatar
    January 2011
    1,003 Posts
    Roll would definetly be nice, but I think there is already a Tron Bonne model. Try googleing Gmod "Tron Bonne"

  4. Post #4
    I LIKE BIG DUCKS AND I CANNOT LIE, YOU OTHER QUACKS CAN'T DENY
    Wootman's Avatar
    December 2008
    13,342 Posts
    There actually is a Tron model but gmodfiles got shut down

  5. Post #5
    trainguy111's Avatar
    January 2011
    1,003 Posts
    Would it be possible to do Megaman X models, too?

  6. Post #6
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    Roll would definetly be nice, but I think there is already a Tron Bonne model. Try googleing Gmod "Tron Bonne"
    actually we have already have it at skydrive for mariokart64n

    Edited:

    There actually is a Tron model but gmodfiles got shut down
    its right here i found here
    http://cid-c59ea3c98a300f31.office.l...onbonnev01.zip

    Edited:

    Would it be possible to do Megaman X models, too?
    maybe or maybe not

  7. Post #7
    Chaos Master's Avatar
    October 2009
    404 Posts
    Link is broken.
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  8. Post #8
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    Link is broken.
    oops, sorry for disagree, my mistake

  9. Post #9
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    anything else?

  10. Post #10
    WindsorG's Avatar
    November 2010
    61 Posts
    Aside from Mega Man Trigger himself, I'm not sure that any other actual models from the Legends series have been made. I'd love to have some, and I'm learning how to create ragdolls, so I'll see what I can do about the situation. GMod is seriously lacking in Mega Man and Kingdom Hearts material.

    Unfortunetely, what I have absolutely no clue how to do is getting the models out of the games. Once I learn how to get a model into GMod properly, I still have to find it from somewhere else first :(

    Also, Trainguy, there are a few Mega Man X models made, but you probably know of them already. X and Zero from Mega Man X8 have been ported. I'll try and find you the thread. Here:
    http://www.facepunch.com/threads/103...id-poly-models.
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  11. Post #11
    trainguy111's Avatar
    January 2011
    1,003 Posts
    I don't see Layer.

  12. Post #12
    WindsorG's Avatar
    November 2010
    61 Posts
    Did you ask for Layer? I don't remember you, or anyone else bringing her up. What I remember was your request for Mega Man X models, and then me giving you the link to them when I easily could have told you to find them yourself. Come on, man, the snark isn't necessary.

    That said, if anyone can get me the Layer model from the game, I'll gladly try my hand at getting her into GMod. I'd love to have Layer in the game, and I have some limited experience on getting the job done, I just have no idea how to actually 'extract' her model out of a copy of the game for use in 3DSMax.

  13. Post #13
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    but just only we got its a servebot right here
    they will someone to rip this model
    http://models-resource.com/nintendo_...am64/sheet/627
    is this good or bad idea for obj file?

  14. Post #14
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    the best only they get, are the skins
    here's the i found
    http://www.sprites-inc.co.uk/files/Legend/

  15. Post #15
    trainguy111's Avatar
    January 2011
    1,003 Posts
    Tron is also available in invisighost's ragdoll pack.

  16. Post #16
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    anything else?

  17. Post #17
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    attention,
    we found about mvc3 for kattelox characters for the bonnes
    http://www.models-resource.com/other...om3/sheet/2685
    and if you anyone how to rip the models for the bonnes from the modelresource?
    beacause i found that
    anyone to rip the models for the bonnes for help?

    unfortenetly you can download for servbots from megaman 64
    and thanks to rtb for beta version for tron bonne

    http://www.mediafire.com/?r4fsyc36a6zja56
    http://www.mediafire.com/download.php?b75rwvjcke0x2jk

  18. Post #18
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    bump for ones
    anyone else and any questions?

  19. Post #19
    vlsn's Avatar
    March 2010
    60 Posts
    Megaman legends?.. This is one of my favorite games!!!!

    I started to rig these models. The first one I've done.

    http://www.mediafire.com/?9cm0zbsault0jte




    The other models will be rigged not soon cause studies begins :(
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  20. Post #20
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    Megaman legends?.. This is one of my favorite games!!!!

    I started to rig these models. The first one I've done.

    http://www.mediafire.com/?9cm0zbsault0jte




    The other models will be rigged not soon cause studies begins :(
    thanks
    now teisel bonne is next up and the vehicles for later.
    including servebot too after wootman told them
    and maybe ill wait for a while after you're study

  21. Post #21
    Gold Member
    ApocHedgie's Avatar
    May 2008
    821 Posts
    Megaman legends?.. This is one of my favorite games!!!!

    I started to rig these models. The first one I've done.

    http://www.mediafire.com/?9cm0zbsault0jte




    The other models will be rigged not soon cause studies begins :(
    Wow, nicely done! I do notice a slight error though that should be relatively easy to fix, the shoulder sphere thingamajigs should have their smoothing groups fixed up. And if it doesn't smooth properly you can do a 0.001 vertex weld and then set the smoothing properly.
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  22. Post #22
    vlsn's Avatar
    March 2010
    60 Posts
    Wow, nicely done! I do notice a slight error though that should be relatively easy to fix, the shoulder sphere thingamajigs should have their smoothing groups fixed up. And if it doesn't smooth properly you can do a 0.001 vertex weld and then set the smoothing properly.
    Fixed http://www.mediafire.com/?rdv0epd6a847hxc



    Not sure but maybe Bon needs to be resized to little smaller than I made..)
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  23. Post #23
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    Fixed http://www.mediafire.com/?rdv0epd6a847hxc



    Not sure but maybe Bon needs to be resized to little smaller than I made..)
    well, will see it what it does.

  24. Post #24
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    bump

  25. Post #25
    vlsn's Avatar
    March 2010
    60 Posts
    Well, I half finished rigging Tiesel but here's many thing left to do, fingers and face posing. The last one I never make before. Thank god he don't need eye posing.



    teisel bonne is next up and the vehicles for later.
    The vehicles is the only one thing for this time that can be ported rather quickly if it needs.
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  26. Post #26
    trainguy111's Avatar
    January 2011
    1,003 Posts
    I wish for Roll Casket
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  27. Post #27
    Nu-San's Avatar
    January 2012
    260 Posts
    Well, I half finished rigging Tiesel but here's many thing left to do, fingers and face posing. The last one I never make before. Thank god he don't need eye posing.





    The vehicles is the only one thing for this time that can be ported rather quickly if it needs.
    Are you using the model from MvC3?

  28. Post #28
    vlsn's Avatar
    March 2010
    60 Posts
    Are you using the model from MvC3?
    Mmm... All this time I rig model trom the actual game, I think. ...Wait, WHAT?!!!!!

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  29. Post #29
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    Mmm... All this time I rig model trom the actual game, I think. ...Wait, WHAT?!!!!!

    just keep working on the model from mvc3

  30. Post #30
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    bump

  31. Post #31
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    bump once again

  32. Post #32
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    bump

  33. Post #33
    cybertaylor's Avatar
    May 2010
    26 Posts
    well not what you wanted but i made a map of ktlox island all textures from the n64 port
    http://www.garrysmod.org/downloads/?a=view&id=125220
    its not 100 percent acurate but is still good

  34. Post #34
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    well not what you wanted but i made a map of ktlox island all textures from the n64 port
    http://www.garrysmod.org/downloads/?a=view&id=125220
    its not 100 percent acurate but is still good
    we know the map last time

  35. Post #35
    cybertaylor's Avatar
    May 2010
    26 Posts
    i found this teisel bonne model its for l4d2 but if you can make it into garrysmod please do http://www.l4dmaps.com/mods.php?tag=...onne&maps=l4d2

  36. Post #36

    January 2012
    528 Posts
    i found this teisel bonne model its for l4d2 but if you can make it into garrysmod please do http://www.l4dmaps.com/mods.php?tag=...onne&maps=l4d2
    that'd be my work, and sure go ahead, He'll need some phymodel fixing though

  37. Post #37
    cybertaylor's Avatar
    May 2010
    26 Posts
    that'd be my work, and sure go ahead, He'll need some phymodel fixing though
    wow i cant thank you enough for the awesome model teisels my fave character from the legends series

  38. Post #38
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    i found this teisel bonne model its for l4d2 but if you can make it into garrysmod please do http://www.l4dmaps.com/mods.php?tag=...onne&maps=l4d2
    very impreesive. ill be waiting on that for mediafire
    and will see someone for the faceposer for it too.

  39. Post #39
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    that'd be my work, and sure go ahead, He'll need some phymodel fixing though
    maybe source a good idea.

  40. Post #40
    sonicdevilmod's Avatar
    April 2010
    266 Posts
    bump