1. Post #81
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts





    Edited:

    Ignore those tiles.
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  2. Post #82
    Gold Member
    [CWG]RustySpannerz's Avatar
    February 2009
    2,048 Posts





    Edited:

    Ignore those tiles.
    "law breaker?"

    So hilarious.

  3. Post #83
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,434 Posts
    Don't drink water
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  4. Post #84
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts



    Lol, more.
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  5. Post #85
    Chaingunfighter's Avatar
    September 2010
    305 Posts
    :siren:Don't Drink Water:siren:


    --> Beer

    I agree.

    Edited:

    Actually it is

    Edited:


    Dish Soap Vending Machine.....


    Brilliant!

    edit:


    Yes, I made it bolded and sirened (is that even a word?) to make it more important
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  6. Post #86
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
    No it's not dish soap...
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  7. Post #87
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    :siren:Don't Drink Water:siren:


    --> Beer

    I agree.

    Edited:




    Dish Soap Vending Machine.....


    Brilliant!

    edit:


    Yes, I made it bolded and sirened (is that even a word?) to make it more important
    Stop trying so hard :psyduck:
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  8. Post #88
    Polaris-V2's Avatar
    April 2011
    150 Posts
    Stop trying so hard :psyduck:
    Cut the guy some slack. If he starts annoying people then just report him and let a moderator deal with him.

  9. Post #89
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    Just trying to talk some sense to him, he just won't learn.

  10. Post #90
    Polaris-V2's Avatar
    April 2011
    150 Posts
    Just trying to talk some sense to him, he just won't learn.
    Just ignore him then. As I said, report him if he starts thread shitting again or anything.

  11. Post #91
    Chaingunfighter's Avatar
    September 2010
    305 Posts
    Also this map is going to have:
    Nodes

    Do those include strider and bird nodes (atleast in areas where they can freely move IE. Highways)

  12. Post #92
    Joey1's Avatar
    April 2009
    1,124 Posts
    This forum doesn't have toady nodes ... so :frog:
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  13. Post #93
    Gold Member
    Dunpeal's Avatar
    April 2006
    318 Posts
    I love all of your maps, however if you dump this then i'm a sad man.
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  14. Post #94
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts






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  15. Post #95
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,434 Posts
    Me gusta
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  16. Post #96
    "You should see my penis, it puts a wookie to shame. its like a fucking front tail."
    Dysgalt's Avatar
    January 2010
    2,426 Posts
    It seems like the satellite dishes shouldn't be angled on the roof, perhaps put them on prop that looks like it'd be used for swiveling? Other than that top notch map work.

  17. Post #97
    WebOfTrust's Avatar
    February 2010
    1,814 Posts
    Unless following a celestial object, it will not need to swivel. Dishes that pick up satellite signals only need to face in one direction.
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  18. Post #98
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts




    Edited:

    WIP train:
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  19. Post #99
    BioResearch's Avatar
    July 2009
    612 Posts
    That metro model looks nice.

  20. Post #100
    Pringles.'s Avatar
    May 2010
    3,734 Posts




    Edited:

    WIP train:
    Brilliant work. Probably one of the few subways that don't use the bare metal hl2 train textures
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  21. Post #101
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
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  22. Post #102
    johnny guitar was here
    comet1337's Avatar
    February 2010
    6,204 Posts
    i just noticed, jorpakkos and luotos OP has the same amount of mapping kings.

  23. Post #103
    hawkeye hawk's Avatar
    December 2007
    852 Posts
    /Trollface

    But the map looks awesome Oskutin, as always

  24. Post #104
    Beanz's Avatar
    April 2011
    848 Posts
    it looks a little strange with this texture rotated 90 degrees like that. the shadow looks weird and id just use another similar texture that you didnt have to rotate.



    awesome job otherwise, it reminds me of some dentists office or something with the reception and the kind of sterile interior.
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  25. Post #105
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
    This is going to have a little break, because of Portal2 SDK.
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  26. Post #106
    i love everyone
    Dennab
    December 2010
    3,351 Posts
    aww

  27. Post #107
    Pringles.'s Avatar
    May 2010
    3,734 Posts
    baww

  28. Post #108
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,434 Posts
    cbaww

  29. Post #109
    baww

  30. Post #110
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
    I'll might make elevator today.
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  31. Post #111
    johnny guitar was here
    comet1337's Avatar
    February 2010
    6,204 Posts
    I'll might make elevator today.
    i vote a glass one.

    those things allways look cool.
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  32. Post #112
    Hill0's Avatar
    May 2011
    68 Posts
    -snip-
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  33. Post #113
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,434 Posts
    :frog:
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  34. Post #114
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
    Now i have time for this.
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  35. Post #115
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
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  36. Post #116
    Beanz's Avatar
    April 2011
    848 Posts
    looking snazzy. how big is the map right now?

  37. Post #117
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
    Just metro and that building.

  38. Post #118
    TheFallen(TF2)'s Avatar
    September 2009
    2,020 Posts
    Just metro and that building.
    Just out of curiosity, how much work does it take to make maps like this one?

  39. Post #119
    I make awesome maps that never see the light of day
    oskutin's Avatar
    January 2007
    7,422 Posts
    Too much
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  40. Post #120
    i love everyone
    Dennab
    December 2010
    3,351 Posts
    great work!