1. Post #121
    Ah yes "opinions"
    Jackald's Avatar
    October 2005
    16,955 Posts
    Added projected shadows to the map!



    A little hard to see, but they work.
    Should make that a bit bigger, Legend. It looks awfully claustraphobic.
    Reply With Quote Edit / Delete United Kingdom Show Events Agree Agree x 3Dumb Dumb x 1 (list)

  2. Post #122
    SteamDB
    Marlamin's Avatar
    November 2007
    10,922 Posts
    Yeah you have to try and not use too many, or have them at an angle (as I did ).

    Also another thing to note, is you can't have 3 portals, with 2 of them leading to one of them. So you have A, B and C, and when you go into B or C you come out of A, for some reason i couldn't get it to work which was disapointing. You could probably get it to work by turning them on and off.

    Oh shit I just realised I missed out how to turn them on .
    Your map just blew my mind, awesome. It's cool to play around with physics playgrounds like this. Let me know if you make any more, please. :3:
    Reply With Quote Edit / Delete Netherlands Show Events Friendly Friendly x 2 (list)

  3. Post #123
    Ah yes "opinions"
    Jackald's Avatar
    October 2005
    16,955 Posts
    By the way guys, have you heard this before? If so, does anyone know what she's saying?

    http://dl.dropbox.com/u/10001051/por...atos_v1_01.wav
    Reply With Quote Edit / Delete United Kingdom Show Events

  4. Post #124
    SHADERS
    Legend286's Avatar
    October 2008
    10,024 Posts
    Should make that a bit bigger, Legend. It looks awfully claustraphobic.
    It'll be bigger eventually. We're just messing about for now.
    Reply With Quote Edit / Delete United Kingdom Show Events

  5. Post #125
    Ah yes "opinions"
    Jackald's Avatar
    October 2005
    16,955 Posts
    Oh cool, this is from that bit where you     escape with wheatley from glados   

    http://dl.dropbox.com/u/10001051/por...a2_bts1_b1.wav
    Reply With Quote Edit / Delete United Kingdom Show Events

  6. Post #126
    Gold Member
    Mitchel.'s Avatar
    April 2011
    1,184 Posts
    any gel crash portal 2. Why ???
    Reply With Quote Edit / Delete Poland Show Events Informative Informative x 4Dumb Dumb x 1 (list)

  7. Post #127
    Fearlezz's Avatar
    November 2007
    923 Posts
    Added projected shadows to the map!



    A little hard to see, but they work.
    Really? You guys are just gonna stand there and act cool? Even though people have asked how you guys do this?
    Reply With Quote Edit / Delete Sweden Show Events Agree Agree x 2 (list)

  8. Post #128
    Ex-Least Respected Usergroup
    icemaz's Avatar
    June 2007
    7,113 Posts
    Really? You guys are just gonna stand there and act cool? Even though people have asked how you guys do this?
    Hopefully they'll give us the source when it is done
    Reply With Quote Edit / Delete United Kingdom Show Events

  9. Post #129
    It's a boomer! Watch out!
    boomer678's Avatar
    March 2009
    1,519 Posts
    How did you get it to work?
    Under map properties uncheck smart edit and add a new key called paintinmap and give it a value of 1
    Reply With Quote Edit / Delete United States Show Events Useful Useful x 8Informative Informative x 1 (list)

  10. Post #130
    Fearlezz's Avatar
    November 2007
    923 Posts
    Under map properties uncheck smart edit and add a new key called paintinmap and give it a value of 1
    thanks!
    Reply With Quote Edit / Delete Sweden Show Events Friendly Friendly x 2 (list)

  11. Post #131
    Gold Member
    Tovleman's Avatar
    January 2009
    2,351 Posts
    Is there an alternative to GCFscape? Mine refuses to open the Portal 2 pak's.
    Reply With Quote Edit / Delete Denmark Show Events

  12. Post #132
    SHADERS
    Legend286's Avatar
    October 2008
    10,024 Posts
    Is there an alternative to GCFscape? Mine refuses to open the Portal 2 pak's.
    If it says about the file being in use, enable volatile file access. And obviously only open Pak01_dir.
    Reply With Quote Edit / Delete United Kingdom Show Events

  13. Post #133
    no-named's Avatar
    July 2008
    740 Posts
    Is there an alternative to GCFscape? Mine refuses to open the Portal 2 pak's.
    Are you opening the one without a number at the end?
    Reply With Quote Edit / Delete Denmark Show Events

  14. Post #134
    Gold Member
    Tovleman's Avatar
    January 2009
    2,351 Posts
    Are you opening the one without a number at the end?
    yes ofc.

    Edited:

    The file map is not within mapping bounds. Says my GCFscape.
    Reply With Quote Edit / Delete Denmark Show Events

  15. Post #135
    DeanWinchester's Avatar
    May 2010
    3,679 Posts
    I'm working on an fgd, made quite some progress today, if you want stuff added you should check the thread over at the mapping section of the forums.
    Reply With Quote Edit / Delete United States Show Events

  16. Post #136
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,413 Posts
    Can someone tell me the model names of these platforms? Can't find em.

    Reply With Quote Edit / Delete United States Show Events

  17. Post #137
    SHADERS
    Legend286's Avatar
    October 2008
    10,024 Posts
    Can someone tell me the model names of these platforms? Can't find em.

    Decompile the map they're in.
    Reply With Quote Edit / Delete United Kingdom Show Events

  18. Post #138
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,413 Posts
    Decompile the map they're in.
    That map is the E3 repulsion gel demo.

    Only map that I knew had em.
    Reply With Quote Edit / Delete United States Show Events Disagree Disagree x 2 (list)

  19. Post #139
    SHADERS
    Legend286's Avatar
    October 2008
    10,024 Posts
    That map is the E3 repulsion gel demo.

    Only map that I knew had em.
    Coop first level has them too.
    Reply With Quote Edit / Delete United Kingdom Show Events Agree Agree x 3Informative Informative x 1 (list)

  20. Post #140
    DeanWinchester's Avatar
    May 2010
    3,679 Posts
    I remember them being in some coop maps, maybe even sp.
    Reply With Quote Edit / Delete United States Show Events

  21. Post #141
    Ex-Least Respected Usergroup
    icemaz's Avatar
    June 2007
    7,113 Posts
    That map is the E3 repulsion gel demo.

    Only map that I knew had em.
    That first Co-op map has it, the training one (forgotten what it is called).

    i hate you guys :(
    Reply With Quote Edit / Delete United Kingdom Show Events Friendly Friendly x 3 (list)

  22. Post #142
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,413 Posts
    Coop first level has them too.
    Do you know the name of the bsp?
    Reply With Quote Edit / Delete United States Show Events

  23. Post #143
    DasMatze's Avatar
    December 2007
    1,809 Posts
    People still work with prefabs? You guys should give func_instance and func_instance_parms a try.
    Reply With Quote Edit / Delete Germany Show Events

  24. Post #144
    WhyteclouD's Avatar
    October 2010
    349 Posts
    sp_a4_tb_trust_drop.bsp has them iirc
    Reply With Quote Edit / Delete United Kingdom Show Events

  25. Post #145
    Ex-Least Respected Usergroup
    icemaz's Avatar
    June 2007
    7,113 Posts
    I did the super obvious thing and put a portal in a portal (yo dawg)
    Reply With Quote Edit / Delete United Kingdom Show Events Funny Funny x 15 (list)

  26. Post #146
    Gold Member
    Mitchel.'s Avatar
    April 2011
    1,184 Posts
    Under map properties uncheck smart edit and add a new key called paintinmap and give it a value of 1
    Didn't work. My portal 2 crash after loading level...
    Reply With Quote Edit / Delete Poland Show Events

  27. Post #147
    Ex-Least Respected Usergroup
    icemaz's Avatar
    June 2007
    7,113 Posts
    Reply With Quote Edit / Delete United Kingdom Show Events

  28. Post #148
    Gabe Newell's Avatar
    March 2011
    1,556 Posts
    it's already been done by 1/4life and it also looks better
    Reply With Quote Edit / Delete United States Show Events

  29. Post #149
    Ask about my EBOLA fetish
    GameDev's Avatar
    February 2010
    12,413 Posts
    Can someone tell me the model names of these platforms? Can't find em.

    BSPsource isn't working for me, can someone else decompile a map with these in it and tell me the names of the models? :h:
    Reply With Quote Edit / Delete United States Show Events Agree Agree x 1 (list)

  30. Post #150
    Randdalf's Avatar
    March 2010
    2,435 Posts
    Whoever made the TF2maps thread with the FGD link, the link is broken.
    Dropbox went down momentarily, and it's hosted on there.

    Edited:

    Oh yeah, and now I understand why paint wasn't working. In Valve's presentation on paints/water they said you could switch off paint in a level to improve performance, because it took some extra resources.
    Reply With Quote Edit / Delete United Kingdom Show Events

  31. Post #151
    Gabe Newell's Avatar
    March 2011
    1,556 Posts
    How do you get the gel to work?

    Edited:

    When I put it in my map the gel dispenser just sits there
    Reply With Quote Edit / Delete United States Show Events Funny Funny x 2 (list)

  32. Post #152
    NO MOTIVATION TO DO ANYTHING
    HoliestCow's Avatar
    March 2009
    3,218 Posts
    How do you get the gel to work?

    Edited:

    When I put it in my map the gel dispenser just sits there
    Under map properties uncheck smart edit and add a new key called paintinmap and give it a value of 1
    This is how you get gels to work.
    Reply With Quote Edit / Delete United States Show Events

  33. Post #153
    Gabe Newell's Avatar
    March 2011
    1,556 Posts
    This is how you get gels to work.
    Apparently I tried that and it doesn't dispense gels

    Edited:

    still
    Reply With Quote Edit / Delete United States Show Events

  34. Post #154
    Camera's Avatar
    March 2011
    72 Posts
    Apparently I tried that and it doesn't dispense gels

    Edited:

    still

    Are you sure that you don't need some kind of "Gel Spawner" entity?
    Reply With Quote Edit / Delete Denmark Show Events

  35. Post #155
    Randdalf's Avatar
    March 2010
    2,435 Posts
    Apparently I tried that and it doesn't dispense gels

    Edited:

    still
    You need to tell it to dispense gels otherwise it won't do anything.
    Reply With Quote Edit / Delete United Kingdom Show Events

  36. Post #156
    Camera's Avatar
    March 2011
    72 Posts
    Also, sexy new glass? Any possibilities of obtaining that?
    Reply With Quote Edit / Delete Denmark Show Events

  37. Post #157
    SHADERS
    Legend286's Avatar
    October 2008
    10,024 Posts
    Also, sexy new glass? Any possibilities of obtaining that?
    Yes.
    Reply With Quote Edit / Delete United Kingdom Show Events

  38. Post #158
    Camera's Avatar
    March 2011
    72 Posts

    How?
    Reply With Quote Edit / Delete Denmark Show Events

  39. Post #159
    DeanWinchester's Avatar
    May 2010
    3,679 Posts
    icemaz, I think you could avoid the artifacts by having triggers turning off the portals that you can't see at certain moments (e.g. you are walking down a corridor and the portal is on another corridor when you turn right, the portal and the other side to it should only turn on just before you reach the corner since you won't be looking at them before that). They should then close on the other side once you stop seeing the exit portal (after you turn a corner for example).
    Reply With Quote Edit / Delete United States Show Events

  40. Post #160
    Camera's Avatar
    March 2011
    72 Posts
    I love mapping for Portal 2, everything is so perfect. And it's not even the real SDK!
    Reply With Quote Edit / Delete Denmark Show Events Agree Agree x 3Disagree Disagree x 1 (list)