1. Post #241
    Fallout!'s Avatar
    March 2011
    106 Posts
    Haven't posted anything here in a while.

    Crysis 2 Feline SMG Animations - http://www.youtube.com/watch?v=nz1FyqHEf04

    Insurgency M14 DMR Animations - http://www.youtube.com/watch?v=l1B_Pg8_bZA (not really ported but it's from a HL2 mod so...)

    Also, can anyone get me the MW2 PP-2000? Might compile it on these animations - http://www.youtube.com/watch?v=cj0Y0jcnPx4 if TS doesn't mind.
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  2. Post #242
    Gold Member
    Marlwolf78's Avatar
    August 2008
    2,678 Posts
    Is TS even active anymore?

  3. Post #243
    Fallout!'s Avatar
    March 2011
    106 Posts
    Of course he is, he was the one who had me animate the PP2K :P He posts more on CDG though.

    http://www.gamebanana.com/studios/1109 (really sorry for even mentioning that site but)

    I guess he won't even mind since it's my animations, but i just want to be sure.

  4. Post #244
    Gold Member
    Marlwolf78's Avatar
    August 2008
    2,678 Posts
    Of course he is, he was the one who had me animate the PP2K :P He posts more on CDG though.

    http://www.gamebanana.com/studios/1109 (really sorry for even mentioning that site but)

    I guess he won't even mind since it's my animations, but i just want to be sure.
    I was aware of his studios, but I hadn't seen any postings of his recently. Nice.

  5. Post #245
    oli36's Avatar
    January 2010
    31 Posts
    could someone compile the COD BO ak47 on Frizz925's new ak anims?
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  6. Post #246
    Mr. Brown's Avatar
    May 2011
    3 Posts
    It's been a while, I know that I'm just another pieve of shit in FacePunch, anyway, I'm leaving.
    Bye, guys.
    there can only be one....................




    mister brown................

    (User was permabanned for this post ("Gimmick" - Starpluck))
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  7. Post #247
    The-new-guy's Avatar
    August 2010
    110 Posts
    there can only be one....................




    mister brown................
    Dont try again, omg, you are NOT the real Mr.Brown, just added a space between the . and the brown
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  8. Post #248
    se7en2's Avatar
    November 2010
    415 Posts
    Dont try again, omg, you are NOT the real Mr.Brown, just added a space between the . and the brown
    Oh really?.. implying that no one knew that..

    report him already
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  9. Post #249
    Gold Member
    SonicHitman's Avatar
    April 2009
    4,962 Posts
    Oh really?.. implying that no one knew that..

    report him already
    I don't see the point. The real one left, and we know who the fake one is already, Mr.Brown showed us already its just another butthurt kiddie.
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  10. Post #250
    hashbrownclown's Avatar
    May 2011
    805 Posts
    both of them suck anyways, ban them both.

    Edited:

    Mr.Brown does nothing but spam messages on profiles
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  11. Post #251
    PREDAAATOR's Avatar
    October 2009
    122 Posts
    i would like a tutorial to hex "player" models from gmod to css
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  12. Post #252
    se7en2's Avatar
    November 2010
    415 Posts
    i would like a tutorial to hex "player" models from gmod to css
    ... You'll not get any help here.. you are bumping that for the third time, do you think you'll get any help?
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  13. Post #253
    PREDAAATOR's Avatar
    October 2009
    122 Posts
    yes
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  14. Post #254
    se7en2's Avatar
    November 2010
    415 Posts
    This is a releases thread, not a help/request thread.. there is a Help zone here, go there
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  15. Post #255
    PREDAAATOR's Avatar
    October 2009
    122 Posts
    cuz you said??!!...go to hell, you are nothing

    (User was banned for this post ("Flaming" - Asaratha))
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  16. Post #256
    SFC3's Avatar
    July 2009
    2,629 Posts
    Predaaator, this is strictly a PORTING thread, not a help thread.
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  17. Post #257
    se7en2's Avatar
    November 2010
    415 Posts
    cuz you said??!!...go to hell, you are nothing
    Hey calm down, didn't you saw the Zone where this topic is? It's on RELEASES, Help zone is not here I suppose
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  18. Post #258
    magma9999's Avatar
    November 2010
    129 Posts
    cuz you said??!!...go to hell, you are nothing
    i do belive se7en = awsome
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  19. Post #259
    Kami7ek's Avatar
    January 2011
    302 Posts
    go to hell
    Too much pillz??
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  20. Post #260
    Catpeople!'s Avatar
    June 2010
    214 Posts


    Download here

    So i found this burried on my old HDD, yep the only skin I could recover.. :(

    AvA Weapons will be ready to be released soon! (in a pack of 12 weapons! Wut?!?)
    Finally something making this thread worth following.
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  21. Post #261
    Comrade24's Avatar
    June 2010
    278 Posts
    Havent posted on FP on a while so: http://www.youtube.com/watch?v=pB4VJfnDj4o
    Cant release; I need to fix the mag >.< Someone halp!
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  22. Post #262
    Itbankrock's Avatar
    December 2010
    49 Posts
    hello thar guyz, i haven't been here in fp due to v2 being closed,
    here is a late preview for Dogfood's compiles:
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  23. Post #263
    Comrade24's Avatar
    June 2010
    278 Posts
    Do I press auto smooth or no?
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  24. Post #264
    Kami7ek's Avatar
    January 2011
    302 Posts
    Do I press auto smooth or no?
    :lol:

    If you want to be gay like tainy, check it...I guess you dont want to make gay compiilz so UNCHECK IT :smugdog:
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  25. Post #265
    se7en2's Avatar
    November 2010
    415 Posts
    Why do people still use milkshape to Model swap? :| Exe did that and everyone is doing the same, 3ds max saves smoothing groups, milskshape does not, that's why there is a auto smooth option, also in 3dsmax if the smoothness is messed up, use a mesh smooth and good to go
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  26. Post #266
    MegaChalupa's Avatar
    July 2009
    2,268 Posts
    Why do people still use milkshape to Model swap? :| Exe did that and everyone is doing the same, 3ds max saves smoothing groups, milskshape does not, that's why there is a auto smooth option, also in 3dsmax if the smoothness is messed up, use a mesh smooth and good to go
    Milkshape works fine really, the smoothing will only get messed up if you use the wrong option for mirroring the model or if you try to smooth something that already is.
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  27. Post #267
    Comrade24's Avatar
    June 2010
    278 Posts
    whats up with people dumbing down comments for no apparent reason? (watch it get dumbed down by Mr. Bluff or Mr Bigshot again. asdf.)
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  28. Post #268
    ManTuna's Avatar
    November 2007
    79 Posts
    http://www.youtube.com/watch?v=UFBLfXXl_JY

    Something I am working on at the moment. Not a port or anything, but a project nonetheless.
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  29. Post #269
    se7en2's Avatar
    November 2010
    415 Posts
    Milkshape works fine really, the smoothing will only get messed up if you use the wrong option for mirroring the model or if you try to smooth something that already is.
    Then milkshape sucks if you want to mirror a model, 3dsmax is able to mirror the model with smoothing groups
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  30. Post #270
    Kami7ek's Avatar
    January 2011
    302 Posts
    3ds max saves smoothing groups(its joke?), ms does not(WHAT?) that's why there is a auto smooth option, also in 3dsmax if the smoothness is messed up(its always fucked up for me...)
    In max smoothing is lost when I import smd and export it again, milky doesnt have this prob...
    I dont use milky bcs exe used it, I didnt even know that he used it, Its easier and quicker to open little prog. than 2GB combine with 999pluginz and shit...

    If somebody dont know yet, all my compiles was done in that "sucking" ms3d. Exceptions were only uzi & glock where I had to edit animz a bit to prevent clipping errorz...

  31. Post #271
    se7en2's Avatar
    November 2010
    415 Posts
    In max smoothing is lost when I import smd and export it again, milky doesnt have this prob...
    I dont use milky bcs exe used it, I didnt even know that he used it, Its easier and quicker to open little prog. than 2GB combine with 999pluginz and shit...

    If somebody dont know yet, all my compiles was done in that "sucking" ms3d. Exceptions were only uzi & glock where I had to edit animz a bit to prevent clipping errorz...
    It saves smoothing groups IF you save in MAX files, ofc if you open SMD's you'll mess up the smoothness, but that's why You need a permission from the original author, to open the MAX file itself, milkshape doesn't have this problem because the smd importers are updated every time a new Milkshape version is developed, 3dsmax is alot better, no matter how, also I was giving information to comrade, I still prefer model swapping in 3dsmax, alot more control and a better program after all, that's why 3dsmax costs around 300€ and milkshape's licence is 25€ *cough*, I know milkshape is alot easier and all around a nice program, but let's face the facts, 3dsmax gives you more control over the situation, animating, modelling, texturing, real time flow, also I have 5 plugins on 3dsmax and 15 plugins on milkshape :P for Unreal plugins I only need 1 single plugin for 3dsmax and 5 for milkshape! I don't really care if 3dsmax takes time to load, Xbox360 takes more time to boot then PS3, You'll choose PS3? (I chose PS3 btw :P)

    I'm making a FPS engine (C++) and I modelled a M14 on both, Milkshape and 3DSMax, and i ensure you, 3DSMax smoothness is gorgeous! Chamfer tool is easy to use and gives more control on the smoothness. Just saying I don't want to start any debate with this.

    Nuf said.
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  32. Post #272
    magma9999's Avatar
    November 2010
    129 Posts
    It saves smoothing groups IF you save in MAX files, ofc if you open SMD's you'll mess up the smoothness, but that's why You need a permission from the original author, to open the MAX file itself, milkshape doesn't have this problem because the smd importers are updated every time a new Milkshape version is developed, 3dsmax is alot better, no matter how, also I was giving information to comrade, I still prefer model swapping in 3dsmax, alot more control and a better program after all, that's why 3dsmax costs around 300€ and milkshape's licence is 25€ *cough*, I know milkshape is alot easier and all around a nice program, but let's face the facts, 3dsmax gives you more control over the situation, animating, modelling, texturing, real time flow, also I have 5 plugins on 3dsmax and 15 plugins on milkshape :P for Unreal plugins I only need 1 single plugin for 3dsmax and 5 for milkshape! I don't really care if 3dsmax takes time to load, Xbox360 takes more time to boot then PS3, You'll choose PS3? (I chose PS3 btw :P)

    I'm making a FPS engine (C++) and I modelled a M14 on both, Milkshape and 3DSMax, and i ensure you, 3DSMax smoothness is gorgeous! Chamfer tool is easy to use and gives more control on the smoothness. Just saying I don't want to start any debate with this.

    Nuf said.


    uhhhhhhhhhh brain hurt much?
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  33. Post #273
    Comrade24's Avatar
    June 2010
    278 Posts
    I would torrent Max, but IBR said the installer is like 1 GB. Fuck that, Im not gonna get that shet.
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  34. Post #274
    Fallout!'s Avatar
    March 2011
    106 Posts
    Max 8 is 128MB. Just saying.
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  35. Post #275
    Comrade24's Avatar
    June 2010
    278 Posts
    Max 8 is 128MB. Just saying.
    no u.
    btw
    new compile:
    http://www.youtube.com/watch?v=gxqhLZqaL_g
    sounds are not final. thinking about putting on sleeves
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  36. Post #276

    July 2010
    213 Posts
    It saves smoothing groups IF you save in MAX files, ofc if you open SMD's you'll mess up the smoothness, but that's why You need a permission from the original author, to open the MAX file itself, milkshape doesn't have this problem because the smd importers are updated every time a new Milkshape version is developed, 3dsmax is alot better, no matter how, also I was giving information to comrade, I still prefer model swapping in 3dsmax, alot more control and a better program after all, that's why 3dsmax costs around 300€ and milkshape's licence is 25€ *cough*, I know milkshape is alot easier and all around a nice program, but let's face the facts, 3dsmax gives you more control over the situation, animating, modelling, texturing, real time flow, also I have 5 plugins on 3dsmax and 15 plugins on milkshape :P for Unreal plugins I only need 1 single plugin for 3dsmax and 5 for milkshape! I don't really care if 3dsmax takes time to load, Xbox360 takes more time to boot then PS3, You'll choose PS3? (I chose PS3 btw :P)

    I'm making a FPS engine (C++) and I modelled a M14 on both, Milkshape and 3DSMax, and i ensure you, 3DSMax smoothness is gorgeous! Chamfer tool is easy to use and gives more control on the smoothness. Just saying I don't want to start any debate with this.

    Nuf said.
    lol. there is another way yo.
    import the smd model, then convert as editable poly, then save it . voila. no smoothing errors
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  37. Post #277
    Comrade24's Avatar
    June 2010
    278 Posts
    Hmm, all of my posts are too dumb for facepunch I guess?
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  38. Post #278
    The Jackel's Avatar
    May 2011
    915 Posts
    Hmm, all of my posts are too dumb for facepunch I guess?
    -snip-
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  39. Post #279
    se7en2's Avatar
    November 2010
    415 Posts
    lol. there is another way yo.
    import the smd model, then convert as editable poly, then save it . voila. no smoothing errors
    :D see? another reason to use 3dsmax ^^
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  40. Post #280
    Kami7ek's Avatar
    January 2011
    302 Posts
    lol. there is another way yo.
    import the smd model, then convert as editable poly, then save it . voila. no smoothing errors
    Damn, you're right though its sometime not work...idk if its caused by Vray? :regd09:

    new compile
    Not so bad as your others ;)