1. Post #4441
    I'm not resetting anytime soon here.
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  2. Post #4442
    Best Poster
    Saza's Avatar
    July 2009
    19,149 Posts
    hooray
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  3. Post #4443
    Gold Member
    Lordgeorge16's Avatar
    May 2010
    9,064 Posts
    I say we wait until halfway through 2012, then we think about getting a new map.
    Retoasting.
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  4. Post #4444
    Turbo Dyke
    .Lain's Avatar
    June 2010
    21,370 Posts
    Banned user SmokinChico until requested otherwise
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  5. Post #4445
    Gold Member
    dije's Avatar
    December 2008
    4,754 Posts
    Banned user SmokinChico until requested otherwise
    Why?
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  6. Post #4446
    Gold Member
    johan svensk's Avatar
    November 2008
    2,944 Posts
    He griefed the shaft in Klippan pretty hard.
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  7. Post #4447
    Gold Member
    dije's Avatar
    December 2008
    4,754 Posts
    He griefed the shaft in Klippan pretty hard.
    Oh
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  8. Post #4448
    tonks erryday
    Orkel's Avatar
    January 2005
    25,962 Posts
    To make it feel less lonely I made snowmen in each house so it seems inhabited.
    thanks. all the houses got filled with snow and my house farm got trampled and turned into snow

    Edited:

    brilliant idea
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  9. Post #4449
    Turbo Dyke
    .Lain's Avatar
    June 2010
    21,370 Posts
    Mob trap is nearly finished, expect moderately priced enchanted tools soon :)
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  10. Post #4450
    Gold Member
    dije's Avatar
    December 2008
    4,754 Posts
    Mob trap is nearly finished, expect moderately priced enchanted tools soon :)
    Except it will be borked when rama finishes finite water
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  11. Post #4451
    WINNER
    ItsMozy's Avatar
    August 2007
    1,617 Posts
    Mob trap is nearly finished, expect moderately priced enchanted tools soon :)
    I am already head over heels in that market. I will always be one step ahead of you.
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  12. Post #4452
    Best Poster
    Saza's Avatar
    July 2009
    19,149 Posts


    Profan's Server: Now causing me to speak nonsense!
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  13. Post #4453
    100% Homemade
    ZestyLemons's Avatar
    September 2007
    8,356 Posts
    Except it will be borked when rama finishes finite water
    I never liked finite water because it makes fountains and waterfalls impossible. Tbh it'd wreck the server if you opened the ocean to a cave, or any large under-sea level air pocket (Crampture, anything else underground, etc)
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  14. Post #4454
    I never liked finite water because it makes fountains and waterfalls impossible. Tbh it'd wreck the server if you opened the ocean to a cave, or any large under-sea level air pocket (Crampture, anything else underground, etc)
    It wouldn't.

    You should see how fast rama's plugin runs when it actually works, don't be so hasty to make judgement when you have no idea what actually goes on.

    As well as limitations on how much resources it can actually eat up.
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  15. Post #4455
    Gold Member
    limulus54's Avatar
    August 2008
    3,826 Posts
    It wouldn't.

    You should see how fast rama's plugin runs when it actually works, don't be so hasty to make judgement when you have no idea what actually goes on.

    As well as limitations on how much resources it can actually eat up.
    how does this work, exactly? I don't think it's a good idea to prevent people from making fountains and other decorative things with water, and there's also a lot of less common functional uses for water which finite water would make impossible. I do think it would be nice to make mob traps harder to operate, though, and as much as I might make use of the ability to climb with water, I don't think it needs to be there.
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  16. Post #4456
    Gold Member
    Eltro102's Avatar
    February 2008
    11,055 Posts
    what karkland should really have now is a sphinx

    Edited:

    It wouldn't.

    You should see how fast rama's plugin runs when it actually works, don't be so hasty to make judgement when you have no idea what actually goes on.

    As well as limitations on how much resources it can actually eat up.
    maybe add some way to make "normal" water?
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  17. Post #4457
    Gold Member
    V12US's Avatar
    August 2005
    4,620 Posts
    Or make a block that spawns 'traditional' water from the top, so people can still make fountains, waterfalls and the like.
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  18. Post #4458
    how does this work, exactly? I don't think it's a good idea to prevent people from making fountains and other decorative things with water, and there's also a lot of less common functional uses for water which finite water would make impossible. I do think it would be nice to make mob traps harder to operate, though, and as much as I might make use of the ability to climb with water, I don't think it needs to be there.
    Fountains? Fountains were never really that important, like at all. I just think this is how water should have been from the very start, and so it shall be.
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  19. Post #4459
    Gold Member
    johan svensk's Avatar
    November 2008
    2,944 Posts
    Fountains? Fountains were never really that important, like at all. I just think this is how water should have been from the very start, and so it shall be.
    I understand this is your server and all and that you can add whatever plugin you want, but it's quite obvious that the majority doesn't want this plugin.
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  20. Post #4460
    tonks erryday
    Orkel's Avatar
    January 2005
    25,962 Posts
    I don't have a problem with it as long as there's a way to make "normal" water for decorative purposes

    Edited:

    Mobtraps are a cheap way to get shit though so I'm glad to see them gone
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  21. Post #4461
    Best Poster
    Saza's Avatar
    July 2009
    19,149 Posts
    I'd like there to still be regular water for water sources

    so I can stay in Karkand and have water from underneath my house for potions
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  22. Post #4462
    Gold Member
    squids_eye's Avatar
    July 2006
    5,782 Posts
    Would it be possible to change it so that enchanting a bucket of water makes it produce a source block and have normal water finite?
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  23. Post #4463
    100% Homemade
    ZestyLemons's Avatar
    September 2007
    8,356 Posts
    I don't have a problem with it as long as there's a way to make "normal" water for decorative purposes

    Edited:

    Mobtraps are a cheap way to get shit though so I'm glad to see them gone
    You could always just use Minecarts and pistons instead of water, actually. It's a lot harder to wire up though.

    Edited:

    And god damn it I want fountains. They are important.

    Edited:

    GOD DAMN IT

    WHY DO I HAVE TO DIE EVERYTIME I LOG IN
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  24. Post #4464
    Gold Member
    [LOA] SonofBrim's Avatar
    August 2009
    2,754 Posts
    The new trade post is just about finished, should be up and running a week from now.







    It also features space for up to 3 people (intended for people brand new to the server) to work for a week in the mines or fields in exchange for a minecart, clock, 64 torches, an iron pick, iron sword, stone tools, 64 smoothstone, 128 wood, and 16 loaves of bread (in other words, a starter's kit), so long as they meet a certain quantity of whatever we have them collecting.
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  25. Post #4465
    BT... heh.

    You should also make a giant telecom tower with satellite dishes all over it and distribute phone and internet services to the United Kingdom.
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  26. Post #4466
    Gold Member
    [LOA] SonofBrim's Avatar
    August 2009
    2,754 Posts
    BT... heh.

    You should also make a giant telecom tower with satellite dishes all over it and distribute phone and internet services to the United Kingdom.
    You know, back in the day, when I was trying to learn basic lua and advertising by scripting a few realistic miniguns and zombie hunting weapons, BT stood for Brim Tech. Because I smear my name on everything.

    Edited:

    Also, i'll do Santa hats for anyone from the server who requests, animated gifs are fine.
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  27. Post #4467
    WINNER
    ItsMozy's Avatar
    August 2007
    1,617 Posts
    do it brim. Santahat Timmy's dad.
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  28. Post #4468
    Don't lose your way
    Limed00d's Avatar
    February 2011
    6,021 Posts
    Gentlemen, behold!

    I have written the plans for a new settlement!
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  29. Post #4469
    Gold Member
    V12US's Avatar
    August 2005
    4,620 Posts
    Or make a block that spawns 'traditional' water from the top, so people can still make fountains, waterfalls and the like.
    Just continueing on this:

    It could be a "pump" block that sucks up water blocks at the bottom and places them on top of the pump block. You could make several pump blocks on top of eachother to transport liquids higher.
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  30. Post #4470
    Gold Member
    dot.rich's Avatar
    June 2005
    1,378 Posts
    Just continueing on this:

    It could be a "pump" block that sucks up water blocks at the bottom and places them on top of the pump block. You could make several pump blocks on top of eachother to transport liquids higher.
    Mmm, yeah. Usually there's a 8x2 canal. The pump blocks will be in place of the ground the water travels on so the water flows into the pump as it flows over it (the input) bringing it back to the output at the start of the water flow. In between would be a simple line of a specific block that acts like a link between the two; think redstone wire, though not literally. This means linked pumps can only be in a straight line unless linked pumps have internal reference names stopping two input/output blocks beside each other from interfering with each others flow.

    This would be a lot more expensive for people forming farms and lower the amount of farms quite a bit but it would also be fair for everyone with this new finite water.

    Each pump would have a switch; input and output. They may also have a sign, perhaps underneath or beside to specify other details such as inflow/outflow amounts and the 1/6 directions the water flows into and out of.

    I'm quite serious about this suggestion by the way. It's quite a nice way to balance everything out. This post is directed at people, such as Rama or Profan, which understand this kind of thing.
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  31. Post #4471
    Mmm, yeah. Usually there's a 8x2 canal. The pump blocks will be in place of the ground the water travels on so the water flows into the pump as it flows over it (the input) bringing it back to the output at the start of the water flow. In between would be a simple line of a specific block that acts like a link between the two; think redstone wire, though not literally. This means linked pumps can only be in a straight line unless linked pumps have internal reference names stopping two input/output blocks beside each other from interfering with each others flow.

    This would be a lot more expensive for people forming farms and lower the amount of farms quite a bit but it would also be fair for everyone with this new finite water.

    Each pump would have a switch; input and output. They may also have a sign, perhaps underneath or beside to specify other details such as inflow/outflow amounts and the 1/6 directions the water flows into and out of.

    I'm quite serious about this suggestion by the way. It's quite a nice way to balance everything out. This post is directed at people, such as Rama or Profan, which understand this kind of thing.
    Yeah we've already decided that there will be pumps. The "flow" amount will probably be something like 2 blocks per second for a pump.

    Edited:

    I understand this is your server and all and that you can add whatever plugin you want, but it's quite obvious that the majority doesn't want this plugin.
    Almost every decision I've made I have always taken the server and everyone on it in consideration.

    I'll talk to rama and see if we can make so a bucket can be "enchanted" to make an old bucket.
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  32. Post #4472
    Gold Member
    dot.rich's Avatar
    June 2005
    1,378 Posts
    I'll talk to rama and see if we can make so a bucket can be "enchanted" to make an old bucket.
    I'd be more than happy with this.
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  33. Post #4473
    Gold Member
    Lordgeorge16's Avatar
    May 2010
    9,064 Posts
    do it brim. Santahat Timmy's dad.
    Dinkleberg...
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  34. Post #4474
    tonks erryday
    Orkel's Avatar
    January 2005
    25,962 Posts
    Gentlemen, behold!

    I have written the plans for a new area filled with empty lots and abandoned after a week!
    Fixed
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  35. Post #4475
    Kaelazun's Avatar
    November 2008
    1,839 Posts
    Will the finite water be on the temple map aswell?
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  36. Post #4476
    Will the finite water be on the temple map aswell?
    We'll make so we can set which maps should have it.
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  37. Post #4477
    Don't lose your way
    Limed00d's Avatar
    February 2011
    6,021 Posts
    Worth a shot, still.


    And if it doesn't turn out to be successful, but instead becoming a ghost town? We've got ourselves a tourist attraction.
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  38. Post #4478
    WINNER
    ItsMozy's Avatar
    August 2007
    1,617 Posts
    go suk a dik
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  39. Post #4479
    Gold Member
    [LOA] SonofBrim's Avatar
    August 2009
    2,754 Posts
    I'm busy as hell this week, probably won't get on until Thursday, and only a little at that. Then km busy until Saturday

    And I'll do that hat for you when I can Mozy
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  40. Post #4480
    100% Homemade
    ZestyLemons's Avatar
    September 2007
    8,356 Posts
    Profan are you aware of the falling to your death bug on login or not?
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