Anyone remember what Emporium had that viewmodel-exclusive beta muzzleflash for the minigun?
Anyone remember what Emporium had that viewmodel-exclusive beta muzzleflash for the minigun?
If that don't work, all I can say is that is really odd and might need a bit more diving into (like try have it replace another sound, like startup).
TF2 isn't exactly strict when it comes to sound replacements.
Wut ? Someone did that ?
Ugh. Try making the cap larger, or look at different styles of garrison cap. Many caps don't point as much, or are actually supposed to be larger on the brown to cut straight across.
get the soldier in edit mode, select one of the verts on the helmet and hit ctrl + L, then hit X and vertices and the helmet will be gone.
Just delete the helmet...?
Edited:
Or this.
My only problem with the Clever Girl: I can't have both it and Compensator at the same time. :argh: Damnit Svdl & Sparkwire, why must you make two amazingly sexy sniper rifles! You know how indecisive I can be, and they're both so sexy!
I'm getting really frustrated with this shit. These sounds refuse to play!!
Flip a coin, heads is compensator tails is compensator.
Take your chances.
Hex one of them for the Sydney Sleeper and tada![]()
I've been able to replace sounds in every other game BUT this one. Sonic Adventure? No problem. Metal Gear? Done. TF2? FUCK.
Hopefully you're not expecting too much, it was mostly viewmodel-exclusive and bugged somewhat, but it might be one way to figuring out how to get the muzzle flash back, viewmodel and world-wise.
Clever Girl fits better imo.
Edited:
To replace the Sleeper, I mean.
don't bother. it's broken...
You mean, like this?:
But with less squares of course.
Too late, sorry.
it isn't something stupid like testing on a sv_pure 1 server now is it?
Nope, it's sv_pure 0.
No idea then broski, I had a quick look at the file and it should work to my knowledge.
it would require more testing I think, as I suggested before try it on another sound.
I'm having problems skinning an item. I've tested it using HLMW and the skin appears fine. I test it in game on itemtest, and it works fine... until I load bots. At which point it's invisible until I kill an enemy holding it, and the weapon becomes visible.
I've tried doing startup sounds, too. Nothing seems to work.
then it must be something with the soundfile itself.
http://dl.dropbox.com/u/1445439/medi...rclose.wav.wav
http://dl.dropbox.com/u/1445439/medi...oropen.wav.wav
Can you test these for me? It might be my TF2.
.wav.wav
hmm, on closer inspection again I think I might have solved it.
try:
http://dl.dropbox.com/u/6993235/medieval_dooropen.wav
and no, this isn't a joke on the .wav.wav FYI.
wtf...everyone is stealing the emporium :|
Half-assed Scout texture. Face is a placeholder.
Should I bother continuing?
Keep the face, see how it is ingame before you get rid of it![]()
Unfortunately, I can't start up TF2
If I PM'd you the texture, could you test it out for me?
Just wanted to pop in and ask if an updated, non-broken version of neodement's kill icons pack is floating around somewhere?
http://benbur.net/tf2/Mods/Other/ImprovedIcons/
I'm not sure if still works.
ok, but do it quickly
I'd have to edit the face onto a different vtf though, the face has a separate texture
Felt like makin binoculars, any idea with what to do with it?
It's not working for me. Maybe I should reinstall TF2?
Maybe make the entire face the skin tone and the inside of the mouth mouth-colored?
How strange.
Let me do a few more tests before you kids go off uninstalling.
Parazit and I are working on this beauty. Textures for the upper part of the bat seems finished, the other need more work. And i fucked up something because even tough model viewer loads 2 vmt, it only show the blu textures![]()
The head/face is a different texture itself, but I could edit the face on the one he shown us, and put it on the other.
Download link
Should include the separate face texture. Does not include RED skin. Also has no face details since I whipped it up really quickly.
Just tested everything, it works fine for me, so it must be a problem with you or your hearing.
Post #240
reposting next page ( i guess no-one saw it lol)