1. Post #1761
    Gold Member
    Sexy Robot's Avatar
    November 2010
    3,734 Posts
    Oh wow, I feel like an idiot for getting so frustrated.

    The first compile worked.
    Someone made this ages ago, don't know where the link is tho'; honestly I can't be bothered to search for it.
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  2. Post #1762
    Left_4_Pills's Avatar
    January 2011
    1,744 Posts
    Here's the 2nd concept I did for the Steam Support.
    repost for the new page.
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  3. Post #1763
    NoNameForEvil's Avatar
    April 2011
    2,003 Posts
    Someone made this ages ago, don't know where the link is tho'; honestly I can't be bothered to search for it.
    Pretty sure it was just yellow darts.
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  4. Post #1764
    inno98's Avatar
    December 2010
    1,134 Posts
    Hey SparkWire, do you ever plan on releasing/finishing this?
    http://sparkwire.thanez.net/tf2/polycount/dart%20gun/
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  5. Post #1765
    Gold Member
    =DarkStar='s Avatar
    August 2010
    7,841 Posts
    repost for the new page.
    Very original but the gears in the barrel look unnecessary.
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  6. Post #1766
    MrParalegal's Avatar
    November 2010
    2,056 Posts
    Twilight is completely done. I'm going to finish all of them, then i have to actually rig them and animate them. Gonna be fun!
    So is this whole MLP thing a joke or do people actually like it? I dont get it
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  7. Post #1767
    inno98's Avatar
    December 2010
    1,134 Posts
    So is this whole MLP thing a joke or do people actually like it? I dont get it
    I think it's about 50/50
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  8. Post #1768
    Gold Member
    Sexy Robot's Avatar
    November 2010
    3,734 Posts
    Pretty sure it was just yellow darts.
    It was from some other site, one that I just found randomly when searching for this kind of thing. Was bloody ages ago though.
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  9. Post #1769
    At least I don't have alzheimer's.
    Derposaurus's Avatar
    January 2011
    2,167 Posts
    Back, guys.

    Request for engie's pistol:


    It's a heavy duty stapler.
    Jesus Christ I have that stapler.
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  10. Post #1770
    Yeah, well, you know, that's just, like, your opinion, man.
    TacticalBacon's Avatar
    November 2010
    3,122 Posts
    So is this whole MLP thing a joke or do people actually like it? I dont get it
    From my experience with the show, there's 3 kinds of fans:

    1. Those that think it's a big joke.
    2. Those that enjoy the show just like any other (my category).
    3. Those that enjoy the show too much, consider it serious business (ie: talking about telling their friends they watch it in a way that sounds like coming out of the closet) and sometimes it seems like their entire life revolves around ponies.
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  11. Post #1771
    [Z]
    [Z]'s Avatar
    February 2011
    289 Posts
    Working on a harlequin hat for spy. Feedback appreciated


    Don't ask why it's only half of the hat
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  12. Post #1772
    Rebbe's Avatar
    April 2011
    467 Posts
    From my experience with the show, there's 3 kinds of fans:

    1. Those that think it's a big joke.
    2. Those that enjoy the show just like any other (my category).
    3. Those that enjoy the show too much, consider it serious business (ie: talking about telling their friends they watch it in a way that sounds like coming out of the closet) and sometimes it seems like their entire life revolves around ponies.
    I ponder which kind makes MLP-related mods for TF2, not fitting in any reasonable way, causing rage on Facepunch and using the "brony" remark.

    And dumps so much damn projects


    @up - smooth that shit yo
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  13. Post #1773
    I'M TOO AUTISTIC FOR FRIENDS
    Pnukup's Avatar
    April 2008
    8,074 Posts
    I ponder which kind makes MLP-related mods for TF2, not fitting in any reasonable way, causing rage on Facepunch and using the "brony" remark.

    And dumps so much damn projects


    @up - smooth that shit yo
    Don't let it bother you.
    If you don't like it, just ignore it!
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  14. Post #1774
    fuck you inspecter I do what I want
    Inspecter's Avatar
    August 2009
    7,525 Posts
    And no one even knows about the chapeau's misplacement on the spy's head.
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  15. Post #1775
    NoNameForEvil's Avatar
    April 2011
    2,003 Posts
    Working on a harlequin hat for spy. Feedback appreciated


    Don't ask why it's only half of the hat
    spy

    you are wearing Link's hat the wrong way
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  16. Post #1776
    Gold Member
    Mr, Jukebox's Avatar
    August 2010
    1,496 Posts
    Hey SparkWire, do you ever plan on releasing/finishing this?
    http://sparkwire.thanez.net/tf2/polycount/dart%20gun/
    That animation just made me realize how horribly the Sniper's hand clips with the handle of the Sydney Sleeper...
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  17. Post #1777
    Left_4_Pills's Avatar
    January 2011
    1,744 Posts
    Very original but the gears in the barrel look unnecessary.
    The gears are the reason it's called the Steam support.
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  18. Post #1778
    Gold Member
    Nexosz's Avatar
    January 2008
    10,116 Posts
    asdfasd almost forgot



    or maybe more dusty


    i actually like the dusty version more because it's a great reason to not understand how alpha phong masks work and how to implement them
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  19. Post #1779
    Gold Member
    Guillebon's Avatar
    June 2010
    4,774 Posts
    asdfasd almost forgot



    or maybe more dusty


    i actually like the dusty version more because it's a great reason to not understand how alpha phong masks work and how to implement them
    I prefer the dusty version too, it fits more with the sniper's clothes.
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  20. Post #1780
    Gold Member
    Nexosz's Avatar
    January 2008
    10,116 Posts
    what about blu
    looks all righty for me


    maybe I should aim at the vest more than pants
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  21. Post #1781
    PROPERTY OF BEN
    Skunky's Avatar
    June 2010
    10,879 Posts
    what about blu
    looks all righty for me
    Neat.
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  22. Post #1782
    Gold Member
    PhantomGears's Avatar
    May 2006
    84 Posts
    Kinda unrelated, but can the next thread creator put the tutorial list on the first post instead of me having to navigate to Emporium 34? :V
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  23. Post #1783
    BADGERPIG
    blaholtzen's Avatar
    May 2010
    3,888 Posts
    asdfasd almost forgot



    or maybe more dusty


    i actually like the dusty version more because it's a great reason to not understand how alpha phong masks work and how to implement them
    want some help then?
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  24. Post #1784
    Gold Member
    Nexosz's Avatar
    January 2008
    10,116 Posts
    want some help then?
    n it's all right
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  25. Post #1785
    BADGERPIG
    blaholtzen's Avatar
    May 2010
    3,888 Posts
    okidoki

    phong masks are simple though, bright means shiny dark means less shiny. for example, having the lens completely white in the alpha would be a good idea, and putting an envmap on the lens would probably look good as well. though then you'd be better of giving that its own vmt in that case

    I like the clean version better, the dusty one blends in to much which is negative imo... also I think the leather strap on top of the camera should be the same as the pouches', so it looks like the strap thing belongs to the camera.
    and i'd like some texture detail on the accordion part of the camera, like, making the AO a bit stronger in that area, and maybe add some edge highlights there...?

    sorry if this helps
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  26. Post #1786
    godzillabeast's Avatar
    May 2011
    3,149 Posts
    Quick Question
    What song is this?
    http://www.gamebanana.com/sounds/15532
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  27. Post #1787
    ZK425akaR15's Avatar
    August 2010
    1,137 Posts
    Sounds like the USSR Anthem
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  28. Post #1788
    Gold Member
    Nexosz's Avatar
    January 2008
    10,116 Posts
    okidoki

    phong masks are simple though, bright means shiny dark means less shiny. for example, having the lens completely white in the alpha would be a good idea, and putting an envmap on the lens would probably look good as well. though then you'd be better of giving that its own vmt in that case

    I like the clean version better, the dusty one blends in to much which is negative imo... also I think the leather strap on top of the camera should be the same as the pouches', so it looks like the strap thing belongs to the camera.
    and i'd like some texture detail on the accordion part of the camera, like, making the AO a bit stronger in that area, and maybe add some edge highlights there...?
    yes i know how alpha masks work i just can't get them to work - everything is, according to every tutorial on the planet, right, but it just doesn't work.
    also of course, that belt is unwrapped, I just had no idea how to colour it but i'll steal sniper's belt texture then
    And okay, i'll add some highlights to that area, thanks for the idea.
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  29. Post #1789
    Gold Member
    PhantomGears's Avatar
    May 2006
    84 Posts
    Updated the bandana mullet.




    Bones are there in the back of the bandana but still unscripted -- in the process of mapping and texturing. Hoping to get done within a few days if all goes well..

    P.S.: I am fully aware this had been done before without the mullet by Daimao, but I asked him before starting this; he said he had no intention of adding jigglebones to his version or making any changes.
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  30. Post #1790
    Cbast's Avatar
    September 2009
    629 Posts


    Mooph.
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  31. Post #1791
    Mariner's Avatar
    March 2011
    676 Posts
    Oh wow, I feel like an idiot for getting so frustrated.

    The first compile worked.
    This looks especially nice on NassimO's HD Sniper, though I think the dart color isn't the same as his.

    Edited:



    Mooph.
    Damn. I didn't think this would turn out at that well, but even with those textures, it's DAYUMN SEXAY.

    Try adding some blued steel parts around the handle and the hammer area of the gun.
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  32. Post #1792
    DYRUS BONER
    acfan's Avatar
    June 2010
    4,362 Posts


    Mooph.


    Edited:

    filename
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  33. Post #1793
    I'M TOO AUTISTIC FOR FRIENDS
    Pnukup's Avatar
    April 2008
    8,074 Posts


    Edited:

    filename
    d83ca8e6c1e772d11cb108f802f10.jpg
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  34. Post #1794
    DYRUS BONER
    acfan's Avatar
    June 2010
    4,362 Posts
    d83ca8e6c1e772d11cb108f802f10.jpg
    i meant mine
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  35. Post #1795
    Gold Member
    Nexosz's Avatar
    January 2008
    10,116 Posts
    yeah, the phong is still terrible

    applies like it's all white, even if the alpha channel says otherwise
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  36. Post #1796
    Tyrannosaur Fisherman Extraordinaire (Not Game Fish)
    Pie_Tony's Avatar
    May 2009
    4,620 Posts


    Mooph.
    I'll tell you that it looks really out of place.

    If TF2 was a Neo-Noir, then it would look perfect.
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  37. Post #1797
    Gold Member
    PhantomGears's Avatar
    May 2006
    84 Posts
    I think if you added some rust it would look lovely. Give it cast-iron makeover.
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  38. Post #1798
    godzillabeast's Avatar
    May 2011
    3,149 Posts


    Mooph.
    why dont you have it come in silver and black?
    For variation
    In the file Have Two different optinos
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  39. Post #1799
    Mariner's Avatar
    March 2011
    676 Posts
    I think if you added some rust it would look lovely. Give it cast-iron makeover.
    Something closer to this surface treatment.

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  40. Post #1800
    BADGERPIG
    blaholtzen's Avatar
    May 2010
    3,888 Posts
    yeah, the phong is still terrible

    applies like it's all white, even if the alpha channel says otherwise
    are you sure you don't want help?

    Edited:

    Updated the bandana mullet.




    Bones are there in the back of the bandana but still unscripted -- in the process of mapping and texturing. Hoping to get done within a few days if all goes well..

    P.S.: I am fully aware this had been done before without the mullet by Daimao, but I asked him before starting this; he said he had no intention of adding jigglebones to his version or making any changes.
    Someone did make the exact same thing a while ago though, with the hair and all.
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