1. Post #201
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    holy FUCK ITS OUT

    Edited:

    i don't know why im up at this hour but damn this is great
    Your avatar makes it all the better.

    Edit 1: Already released 1.01, I forgot to add something in. Get it here:



    1.01:
    + Added particles to precache list. This is a very important thing, because it most likely fixes a spam of big red crosses.

  2. Post #202
    Gold Member
    DwarfOverlord's Avatar
    December 2010
    657 Posts
    This gamemode is more legend than smod-and thats a sourcemod. You should turn it into a source mod-that way there could be many more servers and better maps to compliment climbing and bullet penetration.

  3. Post #203
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    This gamemode is more legend than smod-and thats a sourcemod. You should turn it into a source mod-that way there could be many more servers and better maps to compliment climbing and bullet penetration.
    Too bad I know jack shit about C++. :(

    1.02's released.



    1.02:
    /\ Fixed hands ignoring weapon attachments and clipping through them
    /\ Updated the readme for server owners, read it please.

  4. Post #204
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    I was so worrid when I saw missing files, time to get my servers up! No school work tonight!

  5. Post #205
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    I was so worrid when I saw missing files, time to get my servers up! No school work tonight!
    Missing files? You mean I forgot to put something into the content package?

  6. Post #206
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    Missing files? You mean I forgot to put something into the content package?
    Nah, the older revisions which were removed, then I noticed the updates, should've quoted the post. Still, so excited, on my way to school now so my servers will most likely go up tonight.
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  7. Post #207
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    Here comes another update:



    1.03:
    /\ Fixed FN FAL not working with the ACOG scope
    /\ Fixed M203 showing up on M16A4 but not being able to fire out a grenade with it
    /\ Fixed various weapons not liking the M203 while reloading

  8. Post #208
    jrj996's Avatar
    July 2009
    1,571 Posts
    Good job, spy!
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  9. Post #209
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    Patches rolling out quick. Good stuff! :)

  10. Post #210
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    VPS is constantly crashing and the GPS is having issues.. This may take a while..

  11. Post #211
    BR3TT's Avatar
    August 2011
    9 Posts
    How do you install this as a gamemode and play it? Like, i put it in gamemode, added custom weaponry folders, added content. But can you play it in single player? Or only as a server?

  12. Post #212
    Gold Member
    Kung Fu Jew's Avatar
    November 2006
    5,681 Posts
    Why would you want to play a multiplayer gamemode in singleplayer
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  13. Post #213
    BR3TT's Avatar
    August 2011
    9 Posts
    Cos i wanna try make an epic video of this gamemode :3

    EDIT: Well actually not play it on single player, but like make my own dedicated server and let my friends join XP
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  14. Post #214
    asteroidrules's Avatar
    January 2011
    7,903 Posts
    Lua king is not good enough for this. You sir are a lua GOD!

  15. Post #215
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    I'll have ~two servers running this tonight or tomorrow night..
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  16. Post #216
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    How do you install this as a gamemode and play it? Like, i put it in gamemode, added custom weaponry folders, added content. But can you play it in single player? Or only as a server?
    The gamemode is recommended to be played in multiplayer. Recommended player count per map is 16-20. Anything higher, and it becomes a massacre. If you're playing with something like 6-10 players on your server, that's actually enough and is quite fun to play.

    Also, woo, saw 3 servers on with this gamemode today, one of them had 4 players on it. Joined and played a bit, was fun, despite me having 200 ping.

  17. Post #217
    werewolf0020's Avatar
    October 2009
    4,279 Posts
    i would host it but my internet dies about every 20 seconds
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  18. Post #218
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    Here's another update. This one is a small update, but it's important. Looks like I had some of my code unchanged and it used one of Customizable Weaponry's convars, which lead to errors/etc.



    1.04:
    /\ Fixed crosshair not working for some people
    /\ Updated the readme for server owners, read it please.

  19. Post #219
    im gay for disseminate
    Knallex's Avatar
    May 2007
    1,203 Posts
    SVN?
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  20. Post #220
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    At the rate the updates are coming out this might actually be a good idea.
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  21. Post #221
    coolzeldad's Avatar
    September 2008
    4 Posts
    Thanks for making this kewl gamemode!

    It's really nice :)

  22. Post #222
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    Actually, no. The updates were this recent because of some critical bugs. Now updates are going to be weekly.

  23. Post #223
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    Actually, no. The updates were this recent because of some critical bugs. Now updates are going to be weekly.
    I do think that is an appropriate time-span for SVN.

    Also, great fun playing this gamemode, server was packed all night, it was great!
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  24. Post #224
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    I've added in in-game tips, on how-to wall-run/pull yourself up/etc. when a player is in a certain situation.

    Any other features you guys would like to see?

  25. Post #225
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    I've added in in-game tips, on how-to wall-run/pull yourself up/etc. when a player is in a certain situation.

    Any other features you guys would like to see?
    When running, being able to reloading but having a possibility that your gun jams.

    Also, hats or achievements, something to make playing more desirable. (Not that I haven't been playing for 4 hours straight.

  26. Post #226
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    When running, being able to reloading but having a possibility that your gun jams.
    Jams are something I don't want to add.

    sam6420 posted:
    Also, hats or achievements, something to make playing more desirable. (Not that I haven't been playing for 4 hours straight).
    ...wat

  27. Post #227
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    Idk... Achievements, hats, titles, gold, models, skins something to add a goal.

  28. Post #228
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    Idk... Achievements, hats, titles, gold, models, skins something to add a goal.
    I know what you meant, I just thought that it was a silly idea. :v

  29. Post #229
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    I know what you meant, I just thought that it was a silly idea. :v
    Well, as it is now, there's not much to earn, you play to win and you get kills, adding something to make the game a little more, rewarding could prove to get more players.

    Edited:

    Not saying the massacre DM isn't fun, just for players who are looking for long-term gameplay with a goal.

  30. Post #230
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    I am thinking of adding in "Personal Attributes" which are basically perks, but each will have a downside.

    So, for example, a PA is called "Constant Pacing". What it does is it increases walking speed by, I dunno, 20%? But it also decreases run speed by, say, 10%.

    These aren't unlockable, and will be free to use (aka no need to unlock them).

  31. Post #231
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    Also the M249 SAW is EXTREMELY overpowered. Like, Long range with 200 bullets and no spread.

    Edited:

    Unlockables would be nice..

  32. Post #232
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    Also the M249 SAW is EXTREMELY overpowered. Like, Long range with 200 bullets and no spread.

    Edited:

    Unlockables would be nice..
    Then how should I nerf the M249?

    Also, I thought about unlockables that would be something like:
    Lifesaver - dispense 100 medkits to teammates
    Upon unlocking: each medkit given by You heals additional 5 health points.

  33. Post #233
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    Then how should I nerf the M249?

    Also, I thought about unlockables that would be something like:
    Lifesaver - dispense 100 medkits to teammates
    Upon unlocking: each medkit given by You heals additional 5 health points.
    Perks like that would be amazing!

    To nerf the M249, if possible make the spread larger and reduce the damage slightly.
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  34. Post #234
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    Perks like that would be amazing!

    To nerf the M249, if possible make the spread larger and reduce the damage slightly.
    Hm, good idea. Here's a current list of personal attributes

    Personal Attributes (aka perks):
    Constant Pacing:
    + Increases walk speed by 20%
    - Decreases run speed by 10%

    Head-first:
    + Increases run speed by 25%
    - Cannot sprint left/right/backwards

    Pack rat:
    + Increases maximum ammo capacity by 25%
    - Decreases run speed by 10%

    Spray and pray:
    + Decreases inaccuracy increase from continuous fire
    - Decreases accuracy
    If you have any PA ideas, write them down in this form:
    <PA name>:
    + Advantage
    - Disadvantage

  35. Post #235
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    <Sprinting Champion>:
    +20% faster
    -10 HP

    <Good with your hands>:
    +20% faster reload speed.
    -20% speed

    <Swap>:
    +10% faster weapon changing
    -15% damage

  36. Post #236
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    <Sprinting Champion>:
    +20% faster
    -10 HP

    <Good with your hands>:
    +20% faster reload speed.
    -20% speed

    <Swap>:
    +10% faster weapon changing
    -15% damage
    The -10HP/-20% speed style perks are something I'm trying to avoid. I mean, how does reloading faster makes you walk slower? :(

    As for "Good with your hands", I'm thinking about:

    + 20% faster reload speed
    - 1 less magazine in reserve

  37. Post #237
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    Ah, it has to make sense, gotcha, faster reloading - slower weapon swapping?

  38. Post #238
    Fuchsia Member
    LEETNOOB's Avatar
    August 2009
    3,893 Posts
    Ah, it has to make sense, gotcha, faster reloading - slower weapon swapping?
    Good idea.

  39. Post #239
    Ah... tits!
    sam6420's Avatar
    August 2009
    3,535 Posts
    Ah, I did good. Alright, I'll keep making up a ton of these.
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  40. Post #240
    KatNotDinner's Avatar
    June 2011
    769 Posts
    I really wanna play this with 10-20 players! Looks awesome. This is the first (and probably the last time) someone hears me say that gamemode from this type is awesome. Keep up the good work!