Yes, but only 1v1 unfortunately.
Yes, but only 1v1 unfortunately.
fucking done with artillery in this game it needs to go / get changed
Ran into two Facepunchers in a server until it disconnected me. After that I joined some other game where one guy used nothing but arty and me and some other guy rushed their base with BMP's and BRDM's. My oh my, they were crushed quickly.
We didn't have enough Dakka to oblitrate the capitalist dogs...
More like your arty wasn't Malkas lol
True that. That and I underestimated the enemies AA Guns. Walked into the first cap-point... Flakguns. Flakguns everywhere.
I am sorry Comrades, my internet failed me. Mind if I add you both if I remember your names.
Sure go ahead.
I just had a game where a guys entire force was gunship helicopters. Trust me, it's more OP then Arty.
Cool, what was your names again? Sorry, bad memory on my part.
people that spam the most expensive units just because they're expensive assuming there good
5+ rounds and many dead abrams, M3 CFVs and apaches later, i am still standing proud, with my t55s, t62s, and bmps
oh and infantry dont forget those homies
I hate it so much when I play 2v2s, and my ally decides to be the "arty guy". The match then turns into WW1 basically. I don't have enough troops to attack, the enemy doesn't attack due to the ridiculous amount of arty, and it all turns into counter arty wars which is bullshit and boring as hell, as even slow arty can relocate before counter arty hits it.
May have been asked already but does anyone know how the AI will work in this game?
Will you be able to party up with a buddy and skirmish against AI? Probably the last deciding factor for me wether to purchase or not. I know the game has AI when someone disconnects so I'm assuming there must be some form of AI for skirmishing...
Oh whoops, looks like it was already answered last page, bleh
Not the practicality of the thing, lets be honest, if you had an artillery battery and came up against an intrenched fortified enemy position you would shell it to oblivion before approaching it.
and a 203 barrage would likely be far more powerful then it actually is in game, so you have a choice of arty that can shoot relatively accurately in an area you can see that really has to hit directly on top of units in order to kill them and even then cannot guaranty a one hit on anything except light armor and infantry or shells with a splash radius of two city blocks that flip over Challengers but take slightly longer to aim.
Vet 2 usually can shoot Missiles with an ok degree in accuracy.
After reading this thread, I'm scared, very scared.
Wow, weird how I could have missed such a large thread.
The game looks amazing.
The cold war was the era of manoeuvre warfare, but there's no point since quick reacting artillery can take out a moving force quickly. You know artillery is broken when you defeated 2 simultaneous base rushes by Fuchs and Marders using only Malkas.
wish I had the money to preorder this :(
what you are suggesting is essentially light vehicle infantry rushes ruling the game by rushing up to something and unloading troops and faceraping everything and just packing back up to do it again while arty being relegated to mindlessly shelling the home points with a radius the size of mars.
Arty puts them in their place and effective use of arty can stop an advance, which is what you want it to do.
Just had a game in which our entire right flank was weak and falling. While our left flank was really strong and holding well. Me and another guy decided I will push while he flanked to the right. My T-55's and T-62M's pushed forward destroying Leopard A4's and A5's. While this was all occurring I was being sure to employ the typical PACT tactic of dropping some arty on them. It was came out to be a minor victory. (Sorry I am not very good at telling war story's!)
if arty couldn't effectively stop that by reducing morale that then that would be over powered as they could just get a bunch of transports and rush up to ANYTHING and kill it in a matter of seconds.
Reading the arty discussion in here. And then Wargame was World of Tanks
imaging 8 squads of mech infantry in their transports zooming across a road dead in one salvo, that would be even more annoying.
14 BMPs + 14 FAGOT AT Infantry + 4 Shilkas
Congratulations you can now conduct an Iwo Jima-esque defense.
I much prefer mortars to artillery. Much more accurate and less supply intensive, and they still fuck up infantry and route armoured vehicles.