1. Post #41
    The Feral Chicken formerly known as "El Pollo Diablo"
    RaptorBlackz's Avatar
    January 2008
    4,172 Posts
    ^ Read some noobie guides.
    That should be the first thing you should do.

  2. Post #42
    Gold Member
    sami-elite's Avatar
    May 2007
    3,810 Posts
    How is reading newbie guides the first thing to do for a game that encourages you to experiment? I had no idea it would punish me for experimenting.

    But i am done with this game. Even wurm is a better waste of time.
    I ain't reinstalling this again.

  3. Post #43
    ppV
    ppV's Avatar
    March 2011
    126 Posts
    There are tutors around starters town that even tell you what not to hit and what to do.

    I'm thinking your just really mad because you died and lost some stuff, it happens, and that is what makes this game thrilling is the constant pressure you are on when you leave a guarded zone, just knowing that you can die at any second.

  4. Post #44
    Gold Member
    sami-elite's Avatar
    May 2007
    3,810 Posts
    Tutors were bullshit. They only give skills.
    I am not mad that i died. I never experienced that thrill because of the flag system. Noone could just kill me without a hell of a good reason.

    This is just one of those games that makes it too easy on experienced players. They have their gear, their money and stuff all stored so if they'd die nothing too bad would happen.
    I never got stuff to store because it was worth nothing.

    But besides all that shit, if the combat sucks, in a game in which combat is the central gameplay element, it's not for me.

  5. Post #45
    ppV
    ppV's Avatar
    March 2011
    126 Posts
    Combat is definitively not the central element of the game, and if you was on a trial/new you would be yellow flagged, meaning you cannot be attacked until you are familiar with the game (yellow flags usually turn off once you do something like turn grey).

    I understand that you are annoyed that experienced players have it too easy, but you shouldn't have to travel far to make a decent amount of cash, for example, starting in Meduli; you have a pig spawn right outside, gather some carcasses go get them butchered, or if you want, you could level your skills to become a butcher so you can make money without relying on others.

  6. Post #46
    TheGronk's Avatar
    April 2011
    1,045 Posts



    Animations are funny.

  7. Post #47
    ppV
    ppV's Avatar
    March 2011
    126 Posts
    Just like to bump this, lots of new bug fixes, and new content is coming in the upcoming weeks.

    New territory control which comes out will give the guilds a much more in depth economy and war system and also allowing you to change the rules of cities, such as the NPC's inside and whether it is a guard zone or not.


    http://www.mortalonline.com/content/territory-control Read more here, will give some more information and screenshots.

  8. Post #48
    The Amazing
    DeandreT's Avatar
    April 2009
    4,922 Posts
    I wish this game would switch to a F2P model. It was fun during beta if you could get around all the bugs.
    Not exactly worth a subscription though.
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  9. Post #49
    I tried to pay a prostitute for a hug, but she turned me down because I'm a huge faggot.
    kirederf7's Avatar
    July 2010
    2,907 Posts
    Whats the playerbase like? Dead or alive?

  10. Post #50
    ppV
    ppV's Avatar
    March 2011
    126 Posts
    Whats the playerbase like? Dead or alive?
    Recently there has been a major influx in members.

  11. Post #51
    Gold Member
    FlakAttack's Avatar
    November 2006
    5,663 Posts
    Saw this in beta and it was an unpolished mess of a game, barely working in many aspects. Can we get an honest assessment of where this game is at from a player?

  12. Post #52
    ppV
    ppV's Avatar
    March 2011
    126 Posts
    TC released today, rejoice!

  13. Post #53

  14. Post #54
    Capsup's Avatar
    April 2007
    818 Posts
    I can give a honest assessment of what this was like back when I played it. I was part of the first ever guild who managed to build the first keep. This was back when the game went gold / got released.

    Here's a map for convenience sake:

    Capsup; posted:
    I was there when we escorted the guy carrying the deed for keep, worth ALOT of gold. ( We were richest guild at that time I believe. )
    I was there when the construction site of the keep went up for the first time ever on the live server.
    I was there when the GM's came and checked it out, because they wanted to see the first keep being built.
    I was there during the first ingame night during which the keep was being built.
    I was there during the FIRST assault wave, trying to breach through our defense line during the first night. Here's a reference shot of how dark it is at nights in mortal online:
    Capsup; posted:
    I was there after the first assault wave was crushed. A second assault wave came later, just before we finished the keep.
    I was part of the huge task of transporting all the raw resources to the construction site.
    I was there when the keep finished building at 4 am ( or so ) gmt +1 time. ( Yes, during a week day I was up this late to watch our hard work bear fruit. )


    My point is, this game is ABSOLUTELY epic at times. I started out this game on my own, back when red's were a rare sight and you ran for your lifes when you saw one. I started when 100's of people would stand outside fabernum and gather lumber from the same tree. That was absolutely awesome times. It was even as fun when reds would come and slaughter us just for the fun of it. But the game absolutely has it bad sides. The experienced players will beat you in this game, until you get the same gear as they have and even the same skills. An amazing thing about this game though is player skill. It relies alot on your level of skill. Crafting was very innovative back then. We HAD to explore to figure out what resources there was, because no one else had done it before us. We had to try our luck and see who could build the best armor and bows. You do not want to play this game alone. It is absolutely crucial to find other people to play with. Whether that's a guild or other mates, I don't know. But it is a necessity. As for why I quit the game, that was because of how retarded the company behind this game is. Our guild leader was a GM, but he never told any of us. He was a very nice guy, however because he insulted the wrong people he was unrightfully banned and expelled from the game. With him, left a huge part of at that time, Mortal's player base.

    This is my experiences with this game. I have no idea how it is today though.
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  15. Post #55
    ppV
    ppV's Avatar
    March 2011
    126 Posts
    I can give a honest assessment of what this was like back when I played it. I was part of the first ever guild who managed to build the first keep. This was back when the game went gold / got released.

    Here's a map for convenience sake:



    I was there when we escorted the guy carrying the deed for keep, worth ALOT of gold. ( We were richest guild at that time I believe. )
    I was there when the construction site of the keep went up for the first time ever on the live server.
    I was there when the GM's came and checked it out, because they wanted to see the first keep being built.
    I was there during the first ingame night during which the keep was being built.
    I was there during the FIRST assault wave, trying to breach through our defense line during the first night. Here's a reference shot of how dark it is at nights in mortal online:

    I was there after the first assault wave was crushed. A second assault wave came later, just before we finished the keep.
    I was part of the huge task of transporting all the raw resources to the construction site.
    I was there when the keep finished building at 4 am ( or so ) gmt +1 time. ( Yes, during a week day I was up this late to watch our hard work bear fruit. )


    My point is, this game is ABSOLUTELY epic at times. I started out this game on my own, back when red's were a rare sight and you ran for your lifes when you saw one. I started when 100's of people would stand outside fabernum and gather lumber from the same tree. That was absolutely awesome times. It was even as fun when reds would come and slaughter us just for the fun of it. But the game absolutely has it bad sides. The experienced players will beat you in this game, until you get the same gear as they have and even the same skills. An amazing thing about this game though is player skill. It relies alot on your level of skill. Crafting was very innovative back then. We HAD to explore to figure out what resources there was, because no one else had done it before us. We had to try our luck and see who could build the best armor and bows. You do not want to play this game alone. It is absolutely crucial to find other people to play with. Whether that's a guild or other mates, I don't know. But it is a necessity. As for why I quit the game, that was because of how retarded the company behind this game is. Our guild leader was a GM, but he never told any of us. He was a very nice guy, however because he insulted the wrong people he was unrightfully banned and expelled from the game. With him, left a huge part of at that time, Mortal's player base.

    This is my experiences with this game. I have no idea how it is today though.
    Hell, lots of fights been happening, massive alliances formed and sieges happen almost daily now.

  16. Post #56
    Capsup's Avatar
    April 2007
    818 Posts
    Hell, lots of fights been happening, massive alliances formed and sieges happen almost daily now.
    Hehe, I bet. Just saying what it was like to me back then before siege weapons and all that fancy stuff.

  17. Post #57
    ppV
    ppV's Avatar
    March 2011
    126 Posts
    You should resub.

  18. Post #58
    Gold Member
    CommanderPT's Avatar
    July 2006
    8,108 Posts
    Tempting to see if I can get Something Awful into this. Another game for us to dominate?
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  19. Post #59
    The Amazing
    DeandreT's Avatar
    April 2009
    4,922 Posts
    I guess I'll try the trial and report back anything.

  20. Post #60
    Gold Member
    cheezey's Avatar
    February 2009
    1,979 Posts
    I remember in the beta, I was walking around near the beginner village only wearing a thong, when just outside of town in the forrest, I saw someone kneeling on the ground. He was injured, presuambly due to an NPC or other player, but not death. I went near him, and because I knew from developer interviews that I should be able to help him back up, I decided to help him.

    I pressed the logical E/use button, but instead of helping him back up, I was greeted with an animation where I ripped his head of his chest with my bare hands.
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  21. Post #61
    ppV
    ppV's Avatar
    March 2011
    126 Posts
    New expansion announced - http://www.mortalonline.com/awakening

  22. Post #62
    Gold Member
    Zombi Evil's Avatar
    March 2007
    140 Posts
    is this game still a literal piece of shit

    like they literally took a shit in the internet and are allowing you to download it
    like shoving shit into your cd drive

  23. Post #63
    ppV
    ppV's Avatar
    March 2011
    126 Posts
    And how long did you play for? Until you raged because you didn't give it a chance :D?

  24. Post #64

    April 2011
    17 Posts
    Hell no, I cannot play this game until it is 100% polished. Until then, I shall wait.

  25. Post #65
    ppV
    ppV's Avatar
    March 2011
    126 Posts

  26. Post #66

    April 2011
    8 Posts
    so i remember in the beta that i started in this little forest village type place. i tried to kill this pig thing, but then someone in armor decided to stab the naked dude who was still learning how to play. then when i respawned he decided to chase me around the town until i finally gave up on the game.

    I also remember no one would answer my simple questions about the game and how to play it.

    Are the players still so unrelentingly aggressive?

  27. Post #67

    June 2009
    1,759 Posts
    So this is basically if you took Age of Chivalry and Wurm Online and then proceeded to smash them together to form a single game?

  28. Post #68
    The Union Jack would look a shit ton better with a Hammer and Sickle in the middle of it
    Bobie's Avatar
    November 2007
    7,250 Posts
    is this game still as terrible as the last time i played it (after paying 60 fucking euros for a beta nvidia cards couldnt even run... thanks starvault)

  29. Post #69
    Gold Member
    Dennab
    June 2009
    6,257 Posts
    is this game still as terrible as the last time i played it (after paying 60 fucking euros for a beta nvidia cards couldnt even run... thanks starvault)
    yes

  30. Post #70

    June 2009
    1,759 Posts
    >Nice person gives you donkey

    >Go to rock to mine

    >get killed by a redname along with the donkey 30 minutes after aquiring said donkey

    >Somehow manage to not ragequit.

    Still buying this game.