1. Post #401
    Gold Member
    Dennab
    April 2010
    14,106 Posts
    Why don't you post that in the Media Thread?
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  2. Post #402
    MEGA SENPAI KAWAII UGUU~~ =^_^=
    Megafan's Avatar
    September 2008
    14,605 Posts
    All of my money.

    All of it.

    (Will there be a version of this that INCLUDES the turtleneck as part of the coat? It looked really snazzy with it in your earlier test images)
    Would it also be possible to get a version that replaces the default spy, as in it just adds it to the standard model?
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  3. Post #403
    Bazkip's Avatar
    July 2011
    3,276 Posts
    Imo, we should have more "I'm an Engineer" packs/items for the Engineer, and less "I'm from Texas" packs/items.
    Maybe this? http://en.wikipedia.org/wiki/Engineer%27s_Ring
    Although it'd be unnoticeable as fuck and also would go on his gloved hand
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  4. Post #404
    Gold Member
    Corndog Ninja's Avatar
    May 2010
    8,859 Posts
    How do I import the class models from Source SDK into 3DS Max? I read the tutorial, but I don't understand.
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  5. Post #405
    MEGA SENPAI KAWAII UGUU~~ =^_^=
    Megafan's Avatar
    September 2008
    14,605 Posts
    I don't know, I use skins for just that purpose, making sense.
    Speaking of making sense, I'm really liking the survival knife skin for the frying pan:
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  6. Post #406
    Hi, my name is mastermaul, and I'm a butt.
    mastermaul's Avatar
    January 2008
    8,312 Posts
    Which hat do you mean? I personally think that the Glengarry Bonnet and Tam O' Shanter fit him because of his heritage (no I'm not saying Scotland=golf), and that the Scotch Bonnet fits him because it makes sense for him to wear it. (With that kind of hat being designed as protection from explosives) But that's just my opinion.
    Scotch bonnet, yes. Valve overdoes that heritage shit. I mean, the engineer having one cowboy hat is fine, but he shouldn't have 5 and only one or two hats actually relating to his profession.
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  7. Post #407
    Gold Member
    Sottalytober's Avatar
    May 2009
    4,572 Posts
    Wow this looks pretty bad.

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  8. Post #408
    MEGA SENPAI KAWAII UGUU~~ =^_^=
    Megafan's Avatar
    September 2008
    14,605 Posts
    Scotch bonnet, yes. Valve overdoes that heritage shit. I mean, the engineer having one cowboy hat is fine, but he shouldn't have 5 and only one or two hats actually relating to his profession.
    Yeah, when there are MORE items related to the character's backstory than to his class, that's a problem.
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  9. Post #409
    Quiet Maniac's Avatar
    July 2009
    309 Posts
    Speaking of making sense, I'm really liking the survival knife skin for the frying pan:
    Speaking moreso of making sense, there's tons of awesome replacements for the Rift Axe that give it a more fitting look. I'd love to see some Sun on a Stick replacements that make more sense.
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  10. Post #410
    Zebus's Avatar
    September 2009
    2,248 Posts
    Wow this looks pretty bad.

    usually those have 8 sides

    that might make it better
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  11. Post #411
    Gold Member
    Dennab
    April 2010
    14,106 Posts
    Wow this looks pretty bad.

    Ironically, the text on the sign is telling you what to do...

       Don't take this personal.   
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  12. Post #412
    Gold Member
    Sottalytober's Avatar
    May 2009
    4,572 Posts
    usually those have 8 sides

    that might make it better
    The handheld ones my town has are all round, so i modeled it after a crossing guards, except i made the hitting end jagged. Still looks like shit

    Edited:

    Ironically, the text on the sign is telling you what to do...

       Don't take this personal.   
    No worries. I'm going to remodel and retexture.
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  13. Post #413
    bigbadrick's Avatar
    January 2011
    1,593 Posts
    Speaking of making sense, I'm really liking the survival knife skin for the frying pan:
    You should re-download it, that is the old skin.
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  14. Post #414
    Gold Member
    theharribokid's Avatar
    October 2010
    1,293 Posts
    How do I import the class models from Source SDK into 3DS Max? I read the tutorial, but I don't understand.
    Get the .smd import plugin from here:http://www.wunderboy.org/3dapps.php#max_smd then go to D:\Program Files\Steam\steamapps\[your username]\sourcesdk_content\tf\modelsrc\player\[whatever class you want to import]\parts\smd and import it
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  15. Post #415
    MEGA SENPAI KAWAII UGUU~~ =^_^=
    Megafan's Avatar
    September 2008
    14,605 Posts
    Speaking moreso of making sense, there's tons of awesome replacements for the Rift Axe that give it a more fitting look. I'd love to see some Sun on a Stick replacements that make more sense.
    Yeah, for the Rift Axe I picked up a branding iron for the Pyro.
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  16. Post #416
    Bazkip's Avatar
    July 2011
    3,276 Posts

    This may prove interesting.
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  17. Post #417
    Gold Member
    Razi The Red's Avatar
    June 2010
    781 Posts
    Any word on this?
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  18. Post #418
    Never send a boy to fuck a MAN!
    coverop's Avatar
    February 2010
    7,011 Posts
    Any word on this?
    "Finish me"
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  19. Post #419
    Tylizzle's Avatar
    October 2008
    744 Posts

    This may prove interesting.
    Nope. There is literally no use for it. You can't even begin to start to think about animation for it. There's no use for it at all. You CAN'T do that real-time. At all, it's all prerendered.
    The only actual use I could see this ever for is movies. And that's only for scenes where nothing is changed.
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  20. Post #420
    Judging people just because of their avatars/titles is RETARDED
    Bryceanater's Avatar
    March 2011
    8,563 Posts
    "Finish me"
    "Later"
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  21. Post #421
    Mariner's Avatar
    March 2011
    677 Posts

    Fucking art up in this bitch.

    Though looking at it, might do a different colour for the battery pack/wires.
    Just use the same battery as the one used in MtM. As far as everything else goes, I think your on the right track with the yellow wires,
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  22. Post #422
    Evil Boy Genius
    Rageguy's Avatar
    May 2011
    3,868 Posts


    Aww yeah.
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  23. Post #423
    GFreeman515's Avatar
    August 2010
    932 Posts
    Any word on this?
    Make the Chest abit more buff/wide
    Doing that would prolly make the waist look less goofy, and make it look more even.

    We would love you if you'ed finish this.
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  24. Post #424
    Gold Member
    Corndog Ninja's Avatar
    May 2010
    8,859 Posts
    All right, I think I'm done with the model and base texture.


    Give me constructive criticisms! Please?
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  25. Post #425
    Bazkip's Avatar
    July 2011
    3,276 Posts
    Nope. There is literally no use for it. You can't even begin to start to think about animation for it. There's no use for it at all. You CAN'T do that real-time. At all, it's all prerendered.
    The only actual use I could see this ever for is movies. And that's only for scenes where nothing is changed.
    If you can't, then why would they be spending their time making a product kit for game developers?
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  26. Post #426
    Gold Member
    ScreamingGerbil's Avatar
    July 2010
    1,028 Posts
    wtf am I doing

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  27. Post #427
    Mariner's Avatar
    March 2011
    677 Posts
    Nope. There is literally no use for it. You can't even begin to start to think about animation for it. There's no use for it at all. You CAN'T do that real-time. At all, it's all prerendered.
    The only actual use I could see this ever for is movies. And that's only for scenes where nothing is changed.
    The only way animation could be done is if you were to use a low poly rig and could tie parts of the point cloud to said mesh.
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  28. Post #428
    Gold Member
    Sexy Robot's Avatar
    November 2010
    3,859 Posts
    wtf am I doing

    Shotgun wrench, the successor to the Knife Wrench.
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  29. Post #429
    Mariner's Avatar
    March 2011
    677 Posts
    If you can't, then why would they be spending their time making a product kit for game developers?
    TBH, the one thing in that video that makes the entire company seem suspect is the fucking tool doing the VO.
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  30. Post #430
    Raffle Rigger
    Psychopath12's Avatar
    November 2010
    16,456 Posts
    If you can't, then why would they be spending their time making a product kit for game developers?
    Just looking at it, it looks more geared towards being used for static environmental aspects like trees, grass, and rocks than it is for functioning machinery or moving characters.
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  31. Post #431
    Gold Member
    Sottalytober's Avatar
    May 2009
    4,572 Posts
    I'm going to scrap this entire set minus the tie...I like the tie. But here, have a badly textured construction barrier. Learning CS5 again

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  32. Post #432
    BUY THE BROWN BOMBER
    psyke's Avatar
    February 2011
    6,697 Posts
    wtf am I doing

    toDAY i put SHOTGUN on this wRENCH

    All right, I think I'm done with the model and base texture.


    Give me constructive criticisms! Please?
    slap a half decent normal map on that. and it'll look great
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  33. Post #433
    Gold Member
    McNab's Avatar
    January 2010
    7,373 Posts
    Skill atrophy you are a cruel bitch.
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  34. Post #434
    But there is one they fear... Dovahkink - Dragonporn!
    lemonade1950's Avatar
    June 2011
    1,536 Posts
    By the way, if anyone wants me to compile the Mumblin Devil for any other pyro hat, just ask. I still have the source files. Or even a pyro misc.
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  35. Post #435
    Bazkip's Avatar
    July 2011
    3,276 Posts
    Just looking at it, it looks more geared towards being used for static environmental aspects like trees, grass, and rocks than it is for functioning machinery or moving characters.
    I guess we'll see. Even if it is just static environment that's improved by this it would be better, cause those things often look like crap.
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  36. Post #436
    fuck you inspecter I do what I want
    Inspecter's Avatar
    August 2009
    9,018 Posts


    Aww yeah.
    You need to smooth out the model it looks like a discoball.
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  37. Post #437
    Roninsmastermix's Avatar
    May 2011
    2,839 Posts
    I just love that weapon, can i have dl link? (as enforcer) :D Please.
    Not yet textured. Will release when done.
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  38. Post #438
    Gold Member
    redBadger's Avatar
    November 2008
    14,388 Posts
    Any word on this?
    Holy shit this better get released.
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  39. Post #439
    Roninsmastermix's Avatar
    May 2011
    2,839 Posts
    All of my money.

    All of it.

    (Will there be a version of this that INCLUDES the turtleneck as part of the coat? It looked really snazzy with it in your earlier test images)
    Let's hope that valve releases the 2nd misc slot.
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  40. Post #440
    GFreeman515's Avatar
    August 2010
    932 Posts
    I'll just repost this



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