I am currently working on getting a decent AABB collision response to work.
I invested a lot of time now and it does it's job but doesn't run very smoothly.
Can someone please have a look at it?
I am sure this is a simple problem but I'm just a bit to dumb to see it right now...
Just try to move inside corners and you'll clearly see the stuttering. :(
Also while sliding against a wall that is composed of tiles the player often suddenly stops.