What I meant is there's no mp7 in css, by the look of it he keeps calling the tmp an mp7.
What I meant is there's no mp7 in css, by the look of it he keeps calling the tmp an mp7.
In animation there dead frames and no shell ejection :(
yeah mp7 is in mw3 and its the last smg you unlock, its really beast
@xplor3r
im almost done with the icons just let me know what u want for the m249, i forgotten about the m249
not in survival the last smg is p90
Edited:
mk46 on this http://www.4shared.com/file/jLWIeE-y/MG4_Animation.html MW2 MG4 ANimation
http://www.mediafire.com/?zb11qoa883cdhjl
xplor3r is dis ok
Xplor3r recently said he may make the mp7 from mw3 for the mac10, and he was just stating that he hated the mp7 and would rather have the PM9 or FMG9 for it.
oh okay, my bad, oh yeah wbout the fmg 9?
I know this sounds hypocritical since I flamed you last time for those SAS guys, lawl sorreh.
But I really need these 2 snipers and the SAS guys, BravoSix might port them to CSS. PM me the link please.
Is that second Sniper SAS or GIGN? I can't really tell the difference, they both wear navy blue uniforms. I know you made them from model hacks tho.
for m249 will be mk46 or m60 and for mac10 will be mp7 rds or fmg9 or both ... but from next week , this week-end i have some stuff to do ... so have a great time guys and we'll keep it touch![]()
Decided to make my own MP9 compile. No silencer and unforgiven's anims. Coming along pretty nicely.
I'm going to make versions without the pointless rail and with the stock unfolded. Sounds are already pretty much done, using Rolliss' buypic, having some trouble with attachments though.
Xplor3r would you mind sending me the source files for your MP9's w_model?
Edited:
Also I think the MP7 will fit IIopn's hl2 mp7 anims, a theory I'll test tomorrow.
IIopns Mp7 is on HL2 hand rigs ... that will look even more horrible
I'm talking about compiling it on those anims FOR HL2. I'd certainly hope the anims would use that hand rig then.
Hello guys so i have finished all the buy icons you can download them below the picture :)
Link here:http://www.mediafire.com/?sxgget3p3a4je27
If i forgot any icon please inform me about that
Sandman and Frost
I made them one more time coz I lost my models from mw3 (hard disc crash).
@rollis
i was doing that D: haha
Does these fellas include normals? Because they are coming in nicely, I know you are making them for GTA SA, but it wouldn't hurt to release the files for people in the Source side, with normals for better looking models.
Also, can you rip the Winter wariants? These guys I mean:
It would be even nicer if you could hack Frost's head into the bodies, despite if he wasn't in the mission.
I can't ripp them from this mission, game crash :P
Ooohhh Godd.
Look at those fantastic smoothing errors.
Damn ._.
How about the PMCs that appear in Persona Non Grata? They are badass:
![]()
3rd pmc looks a bit like Yuri :D
Same head model and facial structure, but a slight different texture.
Still, looks pretty alike :D
well those 3 guys from the upper right i have them ported ( from the picture that Fuck_The_Pooch ) posted ... for me there's no crash or something while porting anything from any game , rarely the capture function doesnt seem to work ( pressing the button i mean) .. in rest no problem ... but monday or tuesday i guess u'll have them ...andsince is pretty easy to roll them up /down using rag . i'll just save as 3ds or 3dsmax teh players i'll find during that mission ...so in order for not spending too much time i'll just drop 1 player per file ( it could be on feet , dead , face up , down or anything ... i prefer them dead 'cause is simple that way , nore with their face up ) ... anyway next week
@ asteroidrules
i'll send you the files soon , sorry buddy now i've just entered and i have no time for them , i'll send them tomorrow ... cheers
Someone please port the first guy from that picture... he looks badass
the body of the snipers is the same as the body of these, you can just hack them XD
The program I'm using sucks at smoothing. Also most of those white dots are part of the texture itself.
Use 3ds max to smooth the model out.
@teh kiyoshi
are you indonesian to?
Edited:
@xplol3r
what your next update
Nikolai
Soap
Check this one out:
http://www.youtube.com/watch?v=7y5Tg2WR-ig
@ asteroidrules
the files u've asked for , you can download them from here
@ XxDemonJx2233XX
pretty cool , nice job regarding those weapons icons
Solid black textures, over the top loud sounds (especially for a weapon slot that's supposed to be silenced). But it's a decent start.
Also I'm working on getting the MP9 into cs:s' tmp slot, the mp7 is going into Gordon Freeman's hands.
To the people porting these guns to CSS:
FIX SMOOTHING GROUPS, because that phong on the weapons look awful in source.
Dat dandruff.
Some examples of my compiles.
If you want to see more, download this package (44 compiles shown)
http://www.mediafire.com/?0auz22x9w0bf233
Holy shit! great job Whiskas
Well i was in a pretty much hurry , so below you have the files for 8 ported players and mostly 'cause i had no time for these i've just added all the textures for the 8 players in 1 folder , so after selecting a player you can search for his textures in "# textures for all 8" folder and also dependin on how they were captured by frame , if you cant find a texture just rember that you have to combine some of them .
The names of the players are :
Cpl. Vanek
Cpt. Sedlacek
Nikolai
Price
Pvt. Blazek
Pvt. Mueller
Pvt. Ticky
Pvt. Tuma
You can download the files from here
Also some weapons , redone the sounds and stuff , download them from here
PS : reading the posts , if you guys tell me on what mission is that guy , i'll port it ... also on what mission is the GIGN leader ? ... so the next ones will be these 2 guys .
@xplol3r
what is weapon on that package
Sabre appears in;
Bag and Drag: With gasmask.
Catacombs: Without gasmask (He looks a lot like Cpl.Dunn).
Also can you rip the U.S Army Rangers that appear in almost all of Delta Force missions? They appear with only one kneepad, tucked out vest, different head models (helmet-wise), and overall epicness, better than MW2 rangers.
![]()
They are 100% same as MW2 Rangers, they just have diferent helmet textures.
Nope. Not only helmet textures, modesl are different.