1. Post #41
    Judging people just because of their avatars/titles is RETARDED
    Bryceanater's Avatar
    March 2011
    8,790 Posts
    Looks nice. Kinda has the CoD:4 feel to it.

    Cant wait and hopefully not rage at the low skills i have at this game.
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  2. Post #42
    Wish they would bring VIP back, it used to be pretty popular as a CS:S gamemode
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  3. Post #43

    September 2011
    754 Posts
    I was watching some streams of it earlier, hope they make the hitboxes nice, like pre-orange box CSS
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  4. Post #44

    May 2011
    1,006 Posts
    Oh cool, I got in...because of STS :)
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  5. Post #45
    DiBBs27's Avatar
    August 2011
    1,549 Posts
    Some of the weapon models look kind of... bad.
    The ak looks really nice though.

    I would have liked to see an m16 as well as an m4 though. But if their goal is to pretty much make an updated version of the original counterstrike, then new weapons would throw off the balancing.
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  6. Post #46

    September 2011
    754 Posts
    Some of the weapon models look kind of... bad.
    The ak looks really nice though.

    I would have liked to see an m16 as well as an m4 though. But if their goal is to pretty much make an updated version of the original counterstrike, then new weapons would throw off the balancing.
    The awp looks kinda disgusting to me.
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  7. Post #47
    smelly member
    The DooD's Avatar
    June 2005
    7,148 Posts
    There is just something about the way aiming and bullet recoil works in this game... I hate it. I would rather play CS:S. I have mouse acceleration turned off but there must be some kind of mouse lag option I haven't found yet. I don't like I can't fire more than two shots without the gun seeming to just shoot in the air, despite the lack of visual recoil. This is really annoying because I like everything else about the game but this is ruining it, but I don't know if anyone else is experiencing the same problems or actually likes it like this.

    Edited:

    Some of the weapon models look kind of... bad.
    The ak looks really nice though.

    I would have liked to see an m16 as well as an m4 though. But if their goal is to pretty much make an updated version of the original counterstrike, then new weapons would throw off the balancing.
    No I think they said that they do want this to be a new Counter Strike. The reason they're making this is because they don't want to edit 1.6 or Source and with the new Counter Strike they can test out new game modes, map balances and new weapons/grenades. Not to mention I can imagine things like the firebomb and distraction grenade being game changers. Although it's generally pretty obvious when it's a distraction grenade and not a real person.
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  8. Post #48
    sarcastic bastard
    Wiggles's Avatar
    October 2005
    5,118 Posts
    There is just something about the way aiming and bullet recoil works in this game... I hate it. I would rather play CS:S. I have mouse acceleration turned off but there must be some kind of mouse lag option I haven't found yet. I don't like I can't fire more than two shots without the gun seeming to just shoot in the air, despite the lack of visual recoil. This is really annoying because I like everything else about the game but this is ruining it, but I don't know if anyone else is experiencing the same problems or actually likes it like this.
    Turn off v-sync.
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  9. Post #49
    I may have a BIG dick but that doesn't mean I deserve a BIG title
    Jericho_Rus's Avatar
    December 2009
    5,477 Posts
    I like how you can play instead of a bot when you're dead.
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  10. Post #50
    smelly member
    The DooD's Avatar
    June 2005
    7,148 Posts
    Turn off v-sync.
    Have my babies. I had no idea v-sync caused mouse lag. It's still a shame about the recoil though.

    I think I just discovered a bug. If you throw a decoy grenade while you're sort of colliding with someone, then it sticks to them and makes a hilarious noise, and I think it might make them get stuck until the grenade blows up.

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  11. Post #51
    Emi Waifu 2011 <3
    IMoo's Avatar
    November 2010
    1,758 Posts
    Have my babies. I had no idea v-sync caused mouse lag. It's still a shame about the recoil though.

    I think I just discovered a bug. If you throw a decoy grenade while you're sort of colliding with someone, then it sticks to them and makes a hilarious noise, and I think it might make them get stuck until the grenade blows up.

    That happened with the smoke on CSS too
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  12. Post #52
    Zips's Avatar
    November 2008
    1,315 Posts
    Have my babies. I had no idea v-sync caused mouse lag. It's still a shame about the recoil though.

    I think I just discovered a bug. If you throw a decoy grenade while you're sort of colliding with someone, then it sticks to them and makes a hilarious noise, and I think it might make them get stuck until the grenade blows up.

    IMAPICTURE
    They should keep that in as a feature against griefers. Act like an idiot? Get frozen in place with a decoy grenade in your face shooting off fake gun sounds and blinding you with the sparks.

    Also, Valve said that they are planning on opening up the beta more at some point. They just haven't said when. I also have a request in for giveaway keys when that time happens.
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  13. Post #53
    Gold Member
    Over-Run's Avatar
    January 2006
    3,132 Posts
    Is there a server browser in this or is it just match making?
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  14. Post #54
    CakeMaster7's Avatar
    October 2010
    11,829 Posts
    Is there a server browser in this or is it just match making?
    Read the OP next time

    OP posted:
    Q)How do I open the server browser?
    A) The current version of the beta does not support a server browser. This feature will be added later.
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  15. Post #55
    Drewsko's Avatar
    March 2011
    1,283 Posts
    I can't usually tell. Do the gun viewmodels look a little "uber-close-to-camera" like some people say they do in L4D2 and Portal 2?
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  16. Post #56
    smelly member
    The DooD's Avatar
    June 2005
    7,148 Posts
    No they look about the same distance as CSS view models in my opinion.

    The one thing I really love about the AK47, is how they fixed it so it's ejection port is on the right side. Terrorists must be getting faces full of hot casings during CSS.
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  17. Post #57
    DiBBs27's Avatar
    August 2011
    1,549 Posts
    I can't usually tell. Do the gun viewmodels look a little "uber-close-to-camera" like some people say they do in L4D2 and Portal 2?
    Small fov.
    Would be fixed with a config change.
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  18. Post #58
    Gold Member
    TH3_L33T's Avatar
    June 2006
    1,369 Posts
    Wish they would bring VIP back, it used to be pretty popular as a CS:S gamemode
    I pretty sure they are, they are adding a lot of game modes so I am sure VIP would be it
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  19. Post #59
    I like how you can play instead of a bot when you're dead.
    That should be like, the rule for all games with bots
    I would love to be able to play as a CI in L4D while waiting to respawn for example.
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  20. Post #60
    smelly member
    The DooD's Avatar
    June 2005
    7,148 Posts
    They should keep that in as a feature against griefers. Act like an idiot? Get frozen in place with a decoy grenade in your face shooting off fake gun sounds and blinding you with the sparks.
    That's actually exactly what I was doing with it. Some chump kept shooting people while we're trying to run, and even though it does not team damage it still slows you down, so I kept glitching decoy grenades onto him
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  21. Post #61
    Appreciates Subtle Titles
    NanoSquid's Avatar
    April 2009
    6,789 Posts
    I'm so incredibly happy gun game is going official. 99% of my CS time is spent on gun game servers.
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  22. Post #62
    Sphene
    Qaus's Avatar
    September 2010
    10,896 Posts
    So I tried playing last night. Menu was nice, the music was odd but nice, tried to join a game and my computer exploded. Time to get a new computer.
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  23. Post #63
    rezOnance's Avatar
    July 2010
    332 Posts
    I'm so incredibly happy gun game is going official. 99% of my CS time is spent on gun game servers.
    Source?
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  24. Post #64
    wanksta11's Avatar
    April 2009
    1,807 Posts
    New source textures for mapping? +1!
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  25. Post #65
    smelly member
    The DooD's Avatar
    June 2005
    7,148 Posts
    Chet has said it in a lot of interviews
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  26. Post #66
    Gold Member
    t h e's Avatar
    February 2011
    6,805 Posts
    Are people allowed to upload the music files? If so, please do, cause I crave soundtracks
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  27. Post #67

    September 2011
    754 Posts
    if you want to make the viewmodel fov higher type this in the console: viewmodel_offset_y 6
    edit: hope they remake de_phoenix for cs:go too, that map is wonderful
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  28. Post #68
    arby26's Avatar
    June 2011
    158 Posts
    Is there shell ejection depicted on the L4D2-style weapons? I think being able to leave that out is part of Valve's love for this new viewmodel style (the only non-pistol that ejects shells in their last "modern" shooter, L4D2, is the AK-47 and it actually ejects unfired cartridges for some reason).
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  29. Post #69
    HelloDer's Avatar
    May 2011
    85 Posts
    Looks amazing! Hopefully I can get a CS:GO beta key and try it out :D
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  30. Post #70
    CakeMaster7's Avatar
    October 2010
    11,829 Posts
    it's been been confirmed in several different interviews by now
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  31. Post #71
    sa2fan's Avatar
    February 2010
    6,257 Posts
    i just have found the names of some csgo maps
    Embassy sounds interesting.
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  32. Post #72
    despot's Avatar
    December 2011
    11 Posts
    definitely looking forward to this game, a new counter-strike needed to be released most definitely. nice thread also, answers a lot of good questions i was wondering about myself.
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  33. Post #73
    rezOnance's Avatar
    July 2010
    332 Posts
    it's been been confirmed in several different interviews by now
    So i guess dumb=/=uninformed?

    Link to an interview is what i wanted. Curiousness is inside me.
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  34. Post #74
    CakeMaster7's Avatar
    October 2010
    11,829 Posts
    So i guess dumb=/=uninformed?

    Link to an interview is what i wanted. Curiousness is inside me.
    http://www.rockpapershotgun.com/2011...bal-offensive/

    I'm pretty sure it's in this video, but the video is an hour long so I couldn't be bothered to watch the entire thing to be completely sure
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  35. Post #75
    Gold Member
    VoiDeD's Avatar
    August 2005
    860 Posts
    Figured I'd dump some pictures from the game. It's pretty for a Source game.








    Click 'em for larger res.

    As for how the game plays, it's pretty fun. Lots of people say it reminds them of 1.6, personally I think it reminds me of Source, so I dunno. There's this one obnoxious movement bug where you can strafe side to side and move faster than you normally could, but hopefully that will be fixed.
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  36. Post #76
    Gold Member
    Butthurter's Avatar
    August 2007
    9,842 Posts
    i dislike that theyre using rimlighting, its cartoony
    i thought after the l4d games they didnt want to use it anymore
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  37. Post #77
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  38. Post #78
    Gold Member
    superdinoman's Avatar
    July 2006
    8,008 Posts
    So I finally put my beta code into Steam and I get the message its already been activated. Turns out my friend wrote down my code on scratch paper and used it for himself.

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  39. Post #79
    Gold Member
    Mech Bgum's Avatar
    August 2011
    817 Posts
    i dislike that theyre using rimlighting, its cartoony
    i thought after the l4d games they didnt want to use it anymore
    it highlights the silhouettes well, so i'm sure they will keep using it everywhere.
    it doesnt look that cartoonish wit a good lighting btw
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  40. Post #80
    Gold Member
    Smashman's Avatar
    September 2009
    11,799 Posts
    So I finally put my beta code into Steam and I get the message its already been activated. Turns out my friend wrote down my code on scratch paper and used it for himself.

    What a giant bastard.
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