I ran RAGE on a non-crappy ATI card and I still got horrendous texture-popping.
I like the new weapons, but I think the P90 is too good for the price. I'm able to spray across middle very accurately.
Also there was a message at the top of my screen saying I got a new rank, but I couldn't read the message below it.
games.on.net servers are constantly full
you know why I don't play those servers? cause I got banned permanently for knifing a barrel and screaming at the top of my lungs "BARREL!!!!!!!!!!!!!!!"
when i put in a support ticket they said i was banned for severe racism
not just racism
So for anyone who's in the beta right now, have they fixed the shitty Source HDR effects we've all come to know and love?
Hoping for an invite tonight
Does anyone know what new things Valve has added to the source engine for this game? Since they always seem to have an engine update ever game they release.
they've upped the poly count;
added the Portal 2 (and L4D2) water flowmaps
added first person compatible projected shadows (Dynamic shadows) using CSM (hopefully)
Optimized the Nav-mesh system (chickens)
and removed $detail due to lazyness.
That said, It could be used for some cool things if they included it (Or stuff like weapon-straps and Terrorist's bandannas)
I was more wondering if they're using the same engine, or if they've split it in half.
Which means when I go through and update all the textures (Its literally the first thing I'm doing when I get the game) I'm going to base it off of L4D2's system.
Isn't the cloth you guys talking about, just some parts of the model with jigglebones ? I don't see anywhere Valve saying they made some cloth physics system.
Jigglebones can be used to simulate cloth, but not realistically, cloth doesn't jiggle or float with the weight that they have; nor do they interact with such features it has. But what is new is REAL cloth simulation, and soft body physics.
Which means. (see 2:25)
De_Train and some new guns in there
Do you have ADHD?
I tend to hammer buttons when i'm not being engaged, and also swirl my mouse around a lot, something I should really stop actually.
Anyways the fog since the update is not really a problem anymore, although I still prefer no fog, i'd say it adds challenge when your enemy blends with the background, it forces players to look harder for enemies when entering an area.
Also wow most of the time I've spent playing the beta I come across quite bad players, most of which run around spraying, complain the games shit and then leave.
Like 50% of the post here, I am going to make a post which I semi-mask my desire of a key with the complaint that I don't got the game.
Am I the only one who gets thrown off by hl2 door textures in newer valve games?
How many Diablo 3 beta keys will it take to get me a CS:GO key?
I'm guessing gabe hates me, I still don't have cs:go beta