I've currently got visual C++, visual C#, and Visual Basic all open at the same time, for the same project
I've currently got visual C++, visual C#, and Visual Basic all open at the same time, for the same project
Hmm, this looks rather boring...
I know!
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I've been sucked into the world of assembly. I don't know why but I find assembly so much fun.
[edit] oh and
Hi, http://www.canyoucrackit.co.uk/soyoudidit.asp
It's funny; I was under the impression you were blanketing any sort of spacial partitioning under "BSP" and saying scene-graph approaches weren't using these.
Oh wait, you did explicitly lay this statement out.
Except what modern game doesn't partition space in even most naive method, ROBO_DONUT?
One of the series you mention above is The Elder Scrolls. Those games use their own BSP structure for world rendering internally referred to as cells. Additionally, world geometry has mipmapping which works hand in hand with bounding volume hierarchy, so I'm not quite sure if you're talking out of your ass and not looking up on these things beforehand or not.
There's going to be other trees within a scene graph. The argument is for not trying to merge them in to one super scene graph.
This, exactly.
Also, I'm not sure what you're saying about mipmapping (of terrain heightmaps, I assume?) 'going hand-in-hand' with BVHs. I can't find anything which indicates that Netimmerse/Gamebryo uses BVHs (although I do not doubt that it might, in some form), or any information at all with regards to how it handles culling and such.
I also wouldn't consider 'cells' to be a BSP structure. It's not, in any sense, a binary space partition. Although it is a spatial partitioning scheme, simple cells are not hierarchical so they lack a lot of useful properties.
I made a little screenshot thing thats take pictures like Gyazo, uploads them to my dropbox, then copies the public link to my clipboard.
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It's a little... White.
You need to turn your monitor's brightness down or it affects the screenshot quality.
what?
Clearly it's my monitors fault and not just the fact that the image is too white.
Either that or you're trying to convince me that he programmed his computer to control a robot to take a picture of its monitor and upload it to drop-box.
Also I REFUSE TO GET IT
trust an ie user not to get a computer joke
First delve into networking.
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Well you see, its basically just a half transparent borderless form, that goes over the entire screen. And it needed to be somewhat visible so you could see the marks of what your taking the screen of.
Basically I suck and couldn't find another way to do it.
Edit: The actual image it takes doesn't have the white film over it.
Does anyone know any songs that convey a feeling of emptyness without being dull as hell, or in other words "spacey". Trying to find a nice song for my main menu and I'm having no luck whatsoever.
The new IE isn't so bad, though it is basically Chrome.
Edit: Well that's what they tried for anyway.
Not at all.
How do preexisting lights work with your implementation? Does this also work well in corridors for you? It looks very nice.
I've decided that as I make games, I'm going to license utility stuff and things to that could help people under the DO WHAT THE FUCK YOU WANT license so others don't have to endure the pain of figuring out this stuff.
am i ~~~artistic~~~ yet?
just kiddinglearning to use gimp
I really want to make this now.
Edited my screenshooter to take videos!
It's really nice I can record and upload windows instantly.
Edited:
what's the webm tags again?
Edited:
Oh video was shortened to a more hip "vid".
Added a couple new things to my little conversion program.
Dec and Hex:
Binary and Hex:
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Noooo you're stealing my original game idea! :P
20 minutes to upload a < 10 mb file.. niiiiiice
So I decided to try and learn some programming. I looked at VB for about 30 minutes and then found C#, which was more to my liking. I made a couple of console (yeah, "Hello, world" included) and Forms applications, and I found that it was very interesting!
About a week after Battlefield 3's release I put together an application which essentially, when launched, would launch Origin if it wasn't already running and through its own integrated web browser loaded up Battlelog, and when the program was closed it also closed Origin and that ESN sonar application. Now back then Battlelog did not have the "remember me" cookie option, so I integrated my own auto-complete which taught me encryption (thankfully for the security of user data Battlelog soon integrated their own cookie based 'remember me' auto-login, so I removed mine). I also wrote into the application an auto-update system which worked with change-logs and my own free webspace.
Basically, the user would disable Origin's "Startup when Windows logs on" setting, add my .exe to Steam (the entire project was the .exe; auto-updater and all - no permanent external files or folders) and it would be the most simple method of getting from Steam into BF3 easily and with overlays, but also importantly not remaining in-game for days because you added Origin itself to Steam. Worked fine, a lot of my mates are using it.
I'm currently working on a complete re-write of it using WPF and hopefully a non Internet Explorer based web browser component (looking at Awesomium and such).
I would certainly use this once it is on a non-trident engine, and as long as this addon can be installed in it.
Added a user list, which is completely client side even though all the clients go through a server.
Figure that shit out.
Edited:
Curious, what are you programming that with? Looks interesting.
How are you saving the video? What kind of FPS can it pull?
I'm actively looking for options to ditch this WebBrowser component - I'm definitely going to be including at least some form of such an improvement addon.
In fact my existing program has a button dedicated to executing a slightly modified JavaScript bookmarklet that provides (very useful) auto-join functionality when you need it.
A quick related question - is it possible to package .dll's within the standalone .exe of the program so as to have it remain... standalone?
ILMerge.
trust a mac user to believe a useragent spoof (of ie5)
Hi everyone.
This is my first time posting here.
I started learning XNA last evening.
They work okay, They do not change much as almost none of the lighting has been changed, In the static light I've only changed the light_envoirement so it a cooler ambient light, and removed it's main brightness since the level is going to be lit exclusively with the dynamic sunlight, indirect light bounces may change the indoor lighting a bit, one problem is that it overbrightens way too much too easily, but it can be changed with a few tweaks, I'm totally going to use this in my next project
I can either make materials use a binary format, which would require me to code an editor, but it would have the advantage of each parameter having a type assigned to it
Or I could write a key values parser and make it be like source materials
Or I could just implement JSON, but both plaintext options would require me to make assumptions about the type when loading it, which could result in an extreme mess
I have no idea what possessed me to make this...
It's written in C# with XNA for my first Uni assignment. We're supposed to have something moving around the screen, bounded by the edges of the window, and some form of enemy and pickups. I think I've met those conditions...
I'm quite pleased with the rocket AI, it uses both yours and its own states to figure out the best direction to move it to collide with you in the shortest time. It's fun!
Edited:
I hate nyan cat.
Seasons greetings one and all.
I posted this in the last thread on the same day that this one was created, so some of you may have already seen this live wallpaper I made real quick for android.
Anyway, since then I put it on the android market so if any of you are feeling festive and would like this fat shit staring out of you from your phone, you can download it here.
Note it might be a tad heavy on battery usage at the moment... Nevertheless, merry christmas!
Could I have the APK? I can't connect to the internet on my phone at the moment :/