It's the XNA icon.
It's the XNA icon.
I am not very good at Zangbandtk.
Not very good at all.
Berserk!
You're thrown into an arena and must kill demons to survive as long as possible with what you've got.Created for the 2006 October Seven Day Roguelike challange.
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DoomRL have released a graphical update
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Anyone know some good Roguelikes for iPhone that don't have stupid-ass controls? I want to die over and over again on the go.![]()
throwing my roguelike into the ring, here you can plainly see the dynamic conversation system working splendidly.
By "stupid-ass controls" do you mean like, poor controls, or controls too advanced for you too understand?
The nethack & Slash'Em ports to iOS are lovely.
I could never really get into DoomRL. Once you get past the gimmick, it's kind of a shallow game. It just made me want to play the original games more.
It's supposed to be a shallow, straightforward roguelike
Didn't I see those models before in some Space Station 13 remake?
Edited:
Because a singleplayer SS13 roguelike would be pretty cool.
Yeah you did, they're done up so the clothes/hair/beard can be swapped out on the fly so I just drop them into every project I do (the crowbar and O2 tanks are a dead giveaway). That pic is for a Cataclysm-clone though, really fun game but I wanted to flesh out the friendly NPC AI a tad and give it some visuals.
I've still got the SS13 file kicking about and the cool thing is most of what i'll be doing for the NPCs in my current project I can just drop into the SS13 remake, so you can have mildly detailed conversations with someone before you club them to death or launch them through an airlock.
Time to give SLASH'EM another go. I don't expect to make it more than 2 levels down because I'm terrible at it.
It's a coffee-break roguelike, though. It's supposed to be simple.
That being said, it's actually quite a lot longer than the average coffee-break so eh.
I have never played a roguelike. Where start?
Dungeons of Dredmor is the best roguelike for beginners but it's not free.
If you're looking for something free then I suggest POWDER.
http://www.zincland.com/powder/
It's short and not too hard (compared to other roguelikes at least).
Dungeon Crawl stone soup is good
Mouse based interface and nice UI
Ah. Well. Mission accomplished, I guess.
I tried playing Cataclysm, after only starting and quickly diverging from the tutorial, I managed to blow up a gas station, rob a pawn shop, and get killed by robocops.
IVAN is such a fun roguelike to pick up and play whenever. I mean you're going to die pretty quickly but it's always enjoyable to get your leg ripped off, pray to a god and have it replaced with banana flesh.
A turn later, monkeys probably came to destroy your surrogate prosthesis.
Whenever I play IVAN, I get a limb or two ripped off by hedgehogs, and pray, just to have it made of glass and shatter into pieces when I get hit.
Edited:
Anyone else wonder what a Half-Life Roguelike would be like?
Yeah I have some sprites that I made for a Half Life (1) roguelike a long time ago. They were never used for anything, though.
How do I drink blood in DoomRL? I have the berseker thing, and it tells me I need to taste blood.
That's most likely figurative. Having a thirst for blood means you're eager to fight.
It says specifically, "You need to taste blood!" Plus blood pools are on the ground where I am, so I think it actually wants me to drink it. I'll ignore it for now I guess.
Finally died on Level 15. About 1800 kills, made a score of 12000.
drinking ommel urine made me stronger in IVAN. what
Any bodily fluid from an Ommel will increase at least one stat. The mythology in IVAN is pretty fucked up.
Vapors of Insanity
Vapors of Insanity features:
A big three-dimensional world, consisting of a big variety of outdoor, building, and underground locations.
You can play both in hex and orthogonal mode.
An original spell system, where you can build complicated spells using simpler spells as components. (think Magicka)
Also original skill/experience and fighting systems.
Many hopefully interesting magical gadgets that can be found.
A variety of creatures and items to find: about 150 types of items, 150 species of monsters and plants, 150 materials (including potions), 150 types of magical runes, 80 skills and spells; some of them are parametrized. These include both the standard high fantasy stuff and more original ideas.
Graphics that are supposed to not only have the advantages of a graphical display (better aesthetics, accessibility for new players), but also the roguelikes' classical ASCII display (clarity, allowing one to use imagination, simplicity of creation of new monsters and items). An ASCII mode is also provided for SSH access, and other hardcore ASCII fans.
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Sounds p cool
I love IVAN. It's the roguelike I've played the most.
Decided to dust off the IVAN folder and play again. So I drink out of a fountain and it turns me into a werewolf, then I decide to drink again, and it spawns a shitload of spiders.
Here I am thinking, well I'm fucked. Turns out they were all friendly. Say hello to my army of spiders.
Shit like that is why IVAN is one of the funnest to play. Usually roguelikes are dotted with hilarious moments, IVAN is a series of them.
This has made me want to play IVAN again. Will be back once I die.
Edited:
Bitten by a hedgehog. Dead.
A spiderweb ripped my groin off. I feel... humiliated.
IVAN is one sick/funny game.
Started up an IVAN run, immediately I am accosted by 2 hedgehogs. My dog runs to help me, and murders the first one, but the second one proceeds to absolutely RUIN my crotch. I have a crippled crotch, and a book for a god of chaos. Do I pray?
Yes.
What's a good thing to wish for in IVAN?
Glass crotch. Dammit.
I love DoomRL, it's just really well done, and not very hard to pick up. Also mouse controls.
Yeah? Well fuck you too Sophos.
So I kicked Kenny the puppy into a bear trap.
Then I bashed Kenny to death with a kiwi, fucker ripped my left arm off though.
I don't think Kenny's ever made it to level 2 with me before. He always runs off and I never see him again.
I would usually lose track of him somewhere along the line, then later stumble into a room full of puppy blood.