You have to spawn weapons and zombies yourself
Click the prop to edit it
It's truly amazing to see how improved Gmod 13 is when it comes to gamemodes.
A new era is about to begin for the Gmod community
Ok, I got how I can spawn and change props, but it won't let me move or rotate them. There a way to fix this?
Also if we can place props and everything, is there a way we can save it so we can play it later?
No, that's actually broken
Type rpa in console
Nav_generate just completely lagged my game. :/
I thought Vein would be almost like project zomboid where everything is built for you, then your off to survive. But this is good too, I just hope it won't be so complex.
I can't generate all nodes for all maps ever. The official maps have nodegraphs supplied, but they're not done yet.
nav_generate lags your game because you didn't add any seeds.
So, what changes have you made to the Gamemode recently? I saw an update. Is it just a compatibility update or addition to lua?
Compatibility. I'm pretty busy.
So how's this going?
Any new stuff?
I've been riponchulously busy, but I want to start working on some new pathfinding stuff for zombies, courtesy of spacetech's gm_navigation update. Should make them a bit smarter.
Does this gm_navigation thing eliminate the need for nodes? I'm running into a wall with ReDead since there are not many maps out there with nodes that suit my needs.
Well it doesn't exactly. Yeah, I'm not using nodes, but its buggy as hell - the zombies stop at every navigation node, etc. It'd be nice if garry did something for gm13 that could make AI smarter.
i get blue error spam all the time
noting seems to work i cant move props
when i create zombie i get lots and lots of errors (blue ones)
lots and lots of prop errors as well
i also when i die i wait and wait and it doesnt bring me back to the create char screen
i followed the guide and every thing even looked in the theared and seen some to about running lua_run_cl V.EF.SetThirdPerson( true ) but doesnt seems to stop the errors
here are some pictures of the errors
and forsome reasson i dont get a background like u guys have
i am using Gmod 13
i tryied setting up single player, listed multiplayer and dedi multiplayer but noting seems to work :(
You didn't install the navigation module properly as in the readme
You can't move props yet
Death doesn't bring you back to the create char screen
I don't know why you think going thirdperson will fix NAV errors
Lack of background is because GM13 is behaving oddly
i didnt had the folders includes and modules so i created them.
the modules dlls goes to garrysmodbeta/garrysmodbeta/lua/includes/modules
but still aint working
What's the map that isn't the dev map, that's in the screenshots?
It's a port
Is it broken? I keep getting spammed with Nav errors and I'm almost 100% sure I installed correctly.
I put the modules in (garrysmodbeta/lua/includes/modules) and the data in (garrysmodbeta/data).
Yeah it's broken right now, waiting on some module updates.
Is this supposed to look like shit
or is that a coincidence
Since there's that L4D2 DLC with all of L4D's content, shouldn't this work with only the second game?