Hey can some make the industrial festivizer lights work like that of a festive weapon's?
He's around sometimes.
Testing to see if something like tattoos can work.
Sandvich image is just for test. It would go down to his lower arm but ran into problems with that.
Progress on my Heartbreaker:
Any further suggestions for the model itself before I move on? I will be adding a lot of details with a normal map ala the Ambassador. After that is texturing and fine-tuning the rigging, then the arrow, then the quiver.
I remember the water refraction causing an effect what you're after when playing in dxlevel 8, perhaps there is a way to replicate it.
Just wondering how difficult it would be to sort of merge two items together as a model so they can both be worn using only one slot. I want to do this with my Pyromancer's and Fallen Angel in order to wear a nice hat with the two.
i need someone to fit the 3d model of an rpg-7 that I work with a friend:
Progress with normal maps:
And fiddling with the base colors a bit. That's with a red base color (similar to the Ambassador grip) with a yellow phong/envmap overlay. I think it actually looks pretty good, though I think that if I were to keep the grip metal, I will probably model some tape wrapped around the grip to make it look more like Sniper off'd Cupid and refitted his bow.
Ew nevermind I don't like chocolate bow and arrows.
Who likes concept art? :D
I'm a bit new to the Emporium, so hello to you all!
How do you post images?
Alright now who likes concept art?
Also, thank you Izzy7s7