1. Post #801
    Gold Member
    oxcjae.'s Avatar
    July 2006
    912 Posts
    >This isn't 4chan.
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  2. Post #802
    Gold Member
    Neo Kabuto's Avatar
    November 2008
    5,641 Posts
    And if you're gonna use an accent use "l" instead the "th"

    You managed to take something incredibly stupid but hard to fuck up and fucked it up
    Given that he's French, he might actually be mocking how rage comics use "l" wrong constantly. Although, given the rest of his behavior, I think that may be giving him a gigantic benefit of the doubt.
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  3. Post #803

    July 2011
    185 Posts
    If black mesa is ever to be released, i hope that the mod team never decides to create anything again. waiting nearly 8 years for an awesome mod is just torture.
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  4. Post #804
    asb44's Avatar
    October 2008
    437 Posts
    If black mesa is ever to be released, i hope that the mod team never decides to create anything again. waiting nearly 8 years for an awesome mod is just torture.
    What if The developers of black mesa source and the developers at Valve are having a contest on who can delay their games the longest?
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  5. Post #805
    sa2fan's Avatar
    February 2010
    6,102 Posts
    Given that he's French, he might actually be mocking how rage comics use "l" wrong constantly. Although, given the rest of his behavior, I think that may be giving him a gigantic benefit of the doubt.
    An insult to french people like me!
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  6. Post #806
    Dr. Conro J. Norock, Robot Sarcasm Master
    Conro101's Avatar
    July 2007
    7,713 Posts
    Given that he's French, he might actually be mocking how rage comics use "l" wrong constantly. Although, given the rest of his behavior, I think that may be giving him a gigantic benefit of the doubt.
    that would be actually pretty cool if he had remembered to add the image beforehand
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  7. Post #807
    101% Asian
    Banhfunbags's Avatar
    April 2007
    1,964 Posts
    What if The developers of black mesa source and the developers at Valve are having a contest on who can delay their games the longest?
    Replace Diablo 3 with Black Mesa
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  8. Post #808

    April 2011
    231 Posts
    the "th" was that automatic Iphone corrector's fault.
    "th" means "tea" in your langage. When I tape "the", it corrects in "th". Sometimes I'm just bored of correcting the correction.
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  9. Post #809
    Gabe Newell's Avatar
    March 2011
    1,556 Posts
    the "th" was that automatic Iphone corrector's fault.
    "th" means "tea" in your langage. When I tape "the", it corrects in "th". Sometimes I'm just bored of correcting the correction.
    i can speak for this man
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  10. Post #810
    Dr. Conro J. Norock, Robot Sarcasm Master
    Conro101's Avatar
    July 2007
    7,713 Posts
    the "th" was that automatic Iphone corrector's fault.
    "th" means "tea" in your langage. When I tape "the", it corrects in "th". Sometimes I'm just bored of correcting the correction.
    oh that's what it means in English? well thanks I didn't know that

    I wonder why
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  11. Post #811
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,060 Posts
    Half-Life's MP5 sound is the most satisfying thing ever.
    I'd have to agree.
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  12. Post #812
    Gold Member
    Kahgarak's Avatar
    May 2008
    4,472 Posts
    I'd have to agree.
    It sounds great.
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  13. Post #813
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,060 Posts
    I remember my attempts to replace the SCAR sound in L4D2 with them.

    Unfortunately it failed horribly.
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  14. Post #814
    Marcolade's Avatar
    November 2008
    1,114 Posts
    I really do miss Goldsrc. Probably because I spent quite a number of my childhood years playing HL1 and it's mods.
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  15. Post #815
    Gold Member
    ShaunOfTheLive's Avatar
    November 2007
    9,825 Posts
    I really do miss Goldsrc. Probably because I spent quite a number of my childhood years playing HL1 and it's mods.
    Sven Coop for life
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  16. Post #816
    Gold Member
    Dennab
    June 2007
    4,333 Posts
    Play Cry of Fear. Goldsrc with modern graphics. Best thing ever.
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  17. Post #817
    Gabe Newell's Avatar
    March 2011
    1,556 Posts
    Goldsrc with modern graphics.
    no
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  18. Post #818
    Marcolade's Avatar
    November 2008
    1,114 Posts
    Play Cry of Fear. Goldsrc with modern graphics. Best thing ever.
    But part of my love for Goldsrc IS the older graphics. Not that I hate Cry of Fear or anything though, because it really is fucking spectacular. I'm still trying to work my way through it.
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  19. Post #819
    Gold Member
    Da Big Man's Avatar
    December 2005
    1,773 Posts
    Old graphics have a tendancy of spooking the shit out of me.
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  20. Post #820
    UntouchedShadow's Avatar
    July 2009
    5,957 Posts
    For some reason, old graphics are easy on my eyes. I enjoy the lush graphics we have today, but then I take a look at Half Life 1's graphics and feel refreshed.

    It's probably just nostalgia.
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  21. Post #821
    Gold Member
    Omali's Avatar
    September 2005
    3,059 Posts
    For some reason, old graphics are easy on my eyes. I enjoy the lush graphics we have today, but then I take a look at Half Life 1's graphics and feel refreshed.

    It's probably just nostalgia.
    It's probably because older games didn't support bloom, before every hero in every game had apparently never seen the sun before because walking outside on a mildly cloudy day runs the risk of burning your corneas.
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  22. Post #822
    gay as h*ck
    testinglol's Avatar
    January 2012
    2,025 Posts
    We got rid of sarevokh again. We must build a secret hideout before he comes back. Stock food, supplies and water.

    We will need it.
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  23. Post #823
    Gold Member
    Chrille's Avatar
    August 2005
    5,427 Posts
    We got rid of sarevokh again. We must build a secret hideout before he comes back. Stock food, supplies and water.

    We will need it.
    just don't feed the troll
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  24. Post #824
    Smug Bastard's Avatar
    April 2011
    2,608 Posts
    For some reason, old graphics are easy on my eyes. I enjoy the lush graphics we have today, but then I take a look at Half Life 1's graphics and feel refreshed.

    It's probably just nostalgia.
    I think it has more to do with the fact that the simpler architecture and lighting more of a clean look to it.
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  25. Post #825
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,060 Posts
    Syphon Snake posted:
    Raminator posted:
    Syphon Snake posted:
    How can this be? i've been waiting for this mod since i was like 13. I'm 20 now!!!
    Shit, waiting for the mod since you were thirteen. I've been working on the mod since I was nineteen. I'm now twenty-six.

    I started mapping when I was thirteen.
    Holy shit.. Yeah.. You probably want it done with. Sorry.

    I do believe he just got told.
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  26. Post #826
    Gold Member
    Cone's Avatar
    August 2011
    18,879 Posts
    I do believe he just got told.
    Well maybe, Raminator, you wouldn't have to work so hard if you didn't discard all your progress every five years.

    Just a tip.
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  27. Post #827
    Gold Member
    Sub-Zero's Avatar
    May 2008
    2,522 Posts
    For some reason, old graphics are easy on my eyes. I enjoy the lush graphics we have today, but then I take a look at Half Life 1's graphics and feel refreshed.

    It's probably just nostalgia.
    Also what's suprisingly awesome is the fact in half-life you create any type of enviroment and it won't remind you of half-life 1 and black mesa.For example the mod Wanted which is based on the wild west,feels like a totally different game,gunman chornicles(space shizzle),they hunger etc.In half-life 2 every fucking mod makes me feel like I am playing half-life 2 all over.
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  28. Post #828
    ALPHA MALE
    Dennab
    January 2012
    1,541 Posts
    Also what's suprisingly awesome is the fact in half-life you create any type of enviroment and it won't remind you of half-life 1 and black mesa.For example the mod Wanted which is based on the wild west,feels like a totally different game,gunman chornicles(space shizzle),they hunger etc.In half-life 2 every fucking mod makes me feel like I am playing half-life 2 all over.
    I'm glad someone else feels this way, and that Natural Selection 2 is on a different engine besides Source. Every game that's tried to come out on Source always felt off. Every Source mod feels the same. I don't know what it is about Source, but it has a very specific feel and that feel is getting old. If NS2 ran on it I'd probably cry.
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  29. Post #829
    JumJum's Avatar
    November 2010
    1,115 Posts
    Also according to the Overwiki, the Black Mesa Incident most likely happened in either 2003 or 2008.
    If it was in 2008, it would be a good chance that they were using Windows Vista. Maybe that's the true cause of the Resonance Cascade.
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  30. Post #830
    :smugspike:'s Avatar
    December 2009
    1,345 Posts
    I do believe he just got told.
    So then why doesn't the mod seem to be getting anywhere?
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  31. Post #831
    I'm glad someone else feels this way, and that Natural Selection 2 is on a different engine besides Source. Every game that's tried to come out on Source always felt off. Every Source mod feels the same. I don't know what it is about Source, but it has a very specific feel and that feel is getting old. If NS2 ran on it I'd probably cry.
    Its cause all the mods are lazy on source, so they don't change the sounds; the player speeds; anything.
    While people on the older engines must work a lot harder to bring people back and play the older game engines, so they add more sounds, change a lot more stuff, etc.
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  32. Post #832
    support my deus ex fanfiction
    Gamerman12's Avatar
    November 2009
    1,199 Posts
    Its cause all the mods are lazy on source, so they don't change the sounds; the player speeds; anything.
    While people on the older engines must work a lot harder to bring people back and play the older game engines, so they add more sounds, change a lot more stuff, etc.
    I just fucking LOVE it when people use Source to it's full advantages. Dear Esther and Nuclear Dawn are two games that really hit is well on modifying the engine to make it feel not like a Source Mod.

    And then there's Dino D-Day.
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  33. Post #833
    WillerinV1.02's Avatar
    September 2009
    3,721 Posts
    I just fucking LOVE it when people use Source to it's full advantages. Dear Esther and Nuclear Dawn are two games that really hit is well on modifying the engine to make it feel not like a Source Mod.

    And then there's Dino D-Day.

    Im sorry, Dear Esther felt EXACTLY like a source mod. a really slow, sluggish, pretentious source mod...
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  34. Post #834
    Antimuffin's Avatar
    June 2011
    2,912 Posts
    Its cause all the mods are lazy on source, so they don't change the sounds; the player speeds; anything.
    While people on the older engines must work a lot harder to bring people back and play the older game engines, so they add more sounds, change a lot more stuff, etc.
    Well, in this case, Joel Nielsen did replace almost every soundeffect in Black Mesa with his own created sound effects.

    So I guess it will feel at least a bit different.
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  35. Post #835
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,060 Posts
    Its cause all the mods are lazy on source, so they don't change the sounds; the player speeds; anything.
    While people on the older engines must work a lot harder to bring people back and play the older game engines, so they add more sounds, change a lot more stuff, etc.
    I'd say the general feel and appearance of the engine does it too, the way it handles lighting, visuals, physics, etc. Brushwork is also a significant part of it too imo, it's often very very easy to tell if a map was made in Hammer by looking at terrain and buildings. I'd also add textures to the list of things they don't change, since by seeing the same textures all the time, of course it's going to feel the same.
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  36. Post #836
    Gold Member
    lintz's Avatar
    May 2006
    6,686 Posts
    They use a lot of the same prop textures, which is probably why it seems more HL2 like than otherwise.
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  37. Post #837
    Gold Member
    Tuskin's Avatar
    January 2005
    17,897 Posts
    the BMS team also replaced most decals like bullet holes and blood.
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  38. Post #838
    Auth's Avatar
    March 2012
    147 Posts
    So then why doesn't the mod seem to be getting anywhere?
    Because you're impatient.
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  39. Post #839
    I'd say the general feel and appearance of the engine does it too, the way it handles lighting, visuals, physics, etc. Brushwork is also a significant part of it too imo, it's often very very easy to tell if a map was made in Hammer by looking at terrain and buildings. I'd also add textures to the list of things they don't change, since by seeing the same textures all the time, of course it's going to feel the same.
    Yes, many parts of source are also hard-coded, they can be gotten around; but it takes some hacky work on the side of developers.

    Sounds are some of the first things that tell me its source; in the nuclear dawn trailer I could instantly tell it was source when he walked into a building where there was a metal floor; other than that the only thing that made me see it was source was the crappy LOD system it default forced and the way they coded the view-models. Both of which are a fairly easy fix.

    Also all the default animations are starting to look a little stale and stiff, I think Black Meas made new meshes and animations pretty early on though.
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  40. Post #840

    December 2011
    50 Posts
    Mar 1 2012 - Discussion with Michael Tannock on Moddb:

    -How's the mod goin'?

    Pretty well, though we're still making huge graphical improvements to keep the game up to date until we release it. One of the things we've done is add carefully balanced fog to all of our maps, so everything's looking far more real and impressive now.
    I assume the surprise you're referring to is the website change? I don't know why that hasn't happened yet, because as far as I know it's ready.
    - I thought: the new website will come with the soundtrack two weeks before release???

    That's still the plan.
    - so Black Mesa is nearly finshed and ready for a release in a couple of weeks?

    The website update still has to happen first, sorry.
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