1. Post #241
    Gold Member
    Pappi_man's Avatar
    February 2006
    1,905 Posts
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  2. Post #242
    -nesto-'s Avatar
    September 2007
    3,864 Posts
    I just wanted to tell you to be careful. You can be banned for having that armband there.
    No swastika, its just an X
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  3. Post #243
    Gold Member
    Chonch's Avatar
    July 2009
    7,212 Posts
    Makes you a big red blip on the enemy radar. It's only a good idea to sprint all the time if you have a JG
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  4. Post #244
    Gold Member
    Jimesu_Evil's Avatar
    November 2005
    3,638 Posts
    Makes you a big red blip on the enemy radar. It's only a good idea to sprint all the time if you have a JG
    No it doesn't.
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  5. Post #245
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,401 Posts
    Makes you a big red blip on the enemy radar. It's only a good idea to sprint all the time if you have a JG
    Only cars and shooting shows up, running, sprinting, jumping, or even completing an objective, does not.

    Edited:

    How did you do that, and does it allow you to run back into the pipe?
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  6. Post #246
    Gold Member
    Chonch's Avatar
    July 2009
    7,212 Posts
    Only cars and shooting shows up, running, sprinting, jumping, or even completing an objective, does not.
    I'm fairly certain there was a time when it did. Or maybe I'm thinking of a different game.
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  7. Post #247
    Gold Member
    HHBlackhawk's Avatar
    February 2010
    1,349 Posts
    I'm fairly certain there was a time when it did. Or maybe I'm thinking of a different game.
    Yeah, it did in very early RTW CB. I mean, very early, like first week, then it was phased out.
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  8. Post #248
    Gold Member
    Chonch's Avatar
    July 2009
    7,212 Posts
    And here I was thinking I'd be seen if I didn't stop sprinting when >100m away from a target.

    My style of play has changed dramatically.
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  9. Post #249
    Hi.
    reevezy67's Avatar
    July 2011
    4,404 Posts
    And here I was thinking I'd be seen if I didn't stop sprinting when >100m away from a target.

    My style of play has changed dramatically.
    I can't believe you jogged on all your missions. Must have sucked.
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  10. Post #250
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,401 Posts
    When you see it

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  11. Post #251
    Gold Member
    Jimesu_Evil's Avatar
    November 2005
    3,638 Posts
    When you see it

    how
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  12. Post #252
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,401 Posts
    I'm guessing somebody found a way to hack the cars again.
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  13. Post #253
    Hi.
    reevezy67's Avatar
    July 2011
    4,404 Posts
    Beat a team of golds with grenade launchers with friends and some good old fashioned teamwork over a skype call.

    They were pissed.

    Edited:

    Well beat is an understatement.
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  14. Post #254
    Gold Member
    Jimesu_Evil's Avatar
    November 2005
    3,638 Posts
    Yep, teamwork is a good thing.
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  15. Post #255
    Bold Member
    Dennab
    October 2006
    3,815 Posts
    Beat a team of golds with grenade launchers with friends and some good old fashioned teamwork over a skype call.

    They were pissed.

    Edited:

    Well beat is an understatement.
    VoIP is the ultimate key.
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  16. Post #256
    -nesto-'s Avatar
    September 2007
    3,864 Posts
    VoIP is the ultimate key.
    VOIP is awesome cause you can hear everyone. I was on waterfront fighting 2 black enforcers and they kill me right outside my drop zone. I was thinkin god damnit it's prolly 2 13 yr old wiggers but it turned out to be 2 actual black dudes who proceeded to fight over who would take my kilo of drugs and money.
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  17. Post #257
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,401 Posts
    VOIP is awesome cause you can hear everyone.
    I wish.

    I can hear like 1 in 30 people, everyone else ranges from audibly but incomprehensible, to completely silent.
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  18. Post #258
    Gold Member
    SouthParkMGT's Avatar
    November 2010
    4,296 Posts
    Just use TS/Mumble/whatever.
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  19. Post #259
    Bold Member
    Dennab
    October 2006
    3,815 Posts
    Just use TS/Mumble/whatever.
    This is the VoIP I mean :v Fuck that ingame shit. No one knows how to set up their damn mics. Not to mention the enemy can hear you. I yell at my friendlies all the time about the enemy locations but that's about it for the ingame. Otherwise it's p useless.
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  20. Post #260
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,401 Posts
    Just use TS/Mumble/whatever.
    I use Skype occasionally. It's pretty useful, and even if you're playing the most boring game possible it's still fun as fuck (we played for an hour with no opp and still had a blast just talking).

    Edited:

    Also this is my outline for an Armoured Car Heist, how is it?

    Stage 1:
    Enforcers: Rally on the Armoured Car.
    Criminals: Hack Antenna for location and route.
    Notes:
    - This stage is mainly to give the Enforcers time to reach the vehicle and prepare.
    - Criminals do not see the Armoured Car, and Enforcers do not see the Antenna.
    - Dead Criminals and Enforcers will respawn near their respective objectives to discourage early combat.

    Stage 2:
    Enforcers: Escort the Armoured Car on it's way to the Drop Off.
    Criminals: Stop the Armoured Car by intimidating the driver or weakening it's armour.
    Notes:
    - The Armoured Car is invulnerable, but will stop moving after taking 800 Stamina Damage (regenerative) or 2000 Hard Damage.
    - The Distance is always at least 1km away, and the car moves at a decent speed, not too fast or slow.
    - The Car is on a 'track' and has unlimited force, so it will not get pushed off the road or stuck in traffic.
    - The Armoured Car, The Drop Off, and it's route will be displayed on both teams maps.

    Stage 3:
    Enforcers: Defend the Armoured Car from the Criminals.
    Criminals: Steal the Armoured Car from the Enforcers.
    Notes:
    - The Armoured Car is immobile, invulnerable, and unlocked (though the cowering driver needs to be tossed out).
    - Otherwise standard vehicle defense mission.

    Stage 4:
    Enforcers: Retrieve or Destroy the Armoured Car.
    Criminals: Drive the Armoured Car to the Drop Off.
    Notes:
    - Despite any previous damage, the Armoured Car will have full health when entered by a Criminal.

    Stage 5:
    Enforcers: Recover the Safe and take it to the Drop Off.
    Criminals: Secure the Safe and take it to the Drop Off.
    Notes:
    - Alternatively, Majority (2/3) of the Safes.
    - If the Armoured Car is not destroyed in Stage 4, the Safe(s) will spawn inside it and the Armoured Car is no longer important to the mission.

    Edited:

    Agree for Good, Disagree for Bad
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  21. Post #261
    Gold Member
    Dude Meister's Avatar
    September 2006
    2,061 Posts
    I use Skype occasionally. It's pretty useful, and even if you're playing the most boring game possible it's still fun as fuck (we played for an hour with no opp and still had a blast just talking).

    Edited:

    Also this is my outline for an Armoured Car Heist, how is it?

    Stage 1:
    Enforcers: Rally on the Armoured Car.
    Criminals: Hack Antenna for location and route.
    Notes:
    - This stage is mainly to give the Enforcers time to reach the vehicle and prepare.
    - Criminals do not see the Armoured Car, and Enforcers do not see the Antenna.
    - Dead Criminals and Enforcers will respawn near their respective objectives to discourage early combat.

    Stage 2:
    Enforcers: Escort the Armoured Car on it's way to the Drop Off.
    Criminals: Stop the Armoured Car by intimidating the driver or weakening it's armour.
    Notes:
    - The Armoured Car is invulnerable, but will stop moving after taking 800 Stamina Damage (regenerative) or 2000 Hard Damage.
    - The Distance is always at least 1km away, and the car moves at a decent speed, not too fast or slow.
    - The Car is on a 'track' and has unlimited force, so it will not get pushed off the road or stuck in traffic.
    - The Armoured Car, The Drop Off, and it's route will be displayed on both teams maps.

    Stage 3:
    Enforcers: Defend the Armoured Car from the Criminals.
    Criminals: Steal the Armoured Car from the Enforcers.
    Notes:
    - The Armoured Car is immobile, invulnerable, and unlocked (though the cowering driver needs to be tossed out).
    - Otherwise standard vehicle defense mission.

    Stage 4:
    Enforcers: Retrieve or Destroy the Armoured Car.
    Criminals: Drive the Armoured Car to the Drop Off.
    Notes:
    - Despite any previous damage, the Armoured Car will have full health when entered by a Criminal.

    Stage 5:
    Enforcers: Recover the Safe and take it to the Drop Off.
    Criminals: Secure the Safe and take it to the Drop Off.
    Notes:
    - Alternatively, Majority (2/3) of the Safes.
    - If the Armoured Car is not destroyed in Stage 4, the Safe(s) will spawn inside it and the Armoured Car is no longer important to the mission.

    Edited:

    Agree for Good, Disagree for Bad
    2 important things:

    1) The safes should not spawn inside the car. Rather they should spawn in the drop-off area next to it, like the liver in that one 'deliver the liver' mission.

    2) Having an unstoppable car on tracks is going to severely fuck over other players who are trying to do other missions if they suddenly get sent flying by this thing.

    Otherwise it sounds pretty kickass... Cooler than anything they'd actually implement.
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  22. Post #262
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,401 Posts
    2 important things:

    1) The safes should not spawn inside the car. Rather they should spawn in the drop-off area next to it, like the liver in that one 'deliver the liver' mission.

    2) Having an unstoppable car on tracks is going to severely fuck over other players who are trying to do other missions if they suddenly get sent flying by this thing.

    Otherwise it sounds pretty kickass... Cooler than anything they'd actually implement.
    The Safes only spawn in the Car if the Enforcers somehow manage to retrieve it, like if the Criminal Player abandons it for whatever reason and an Enforcer hops in. It goes to the final stage with the Safes (which are in the truck now). Alternatively the truck is destroyed and the safes spawn on the ground in it's place.

    As for 2, the truck is going to be moving too slow to send anything flying. It'll move no faster than a civilian car, if that. Anything it hits will just be pushed out of the way. And if someone crashes into it, well then that's really no more different than if they'd crashed into a player driven truck, except the truck wouldn't recoil at all (the players vehicle would either way).
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  23. Post #263
    Mastahamma's Avatar
    November 2010
    5,746 Posts
    When you see it

    I think I have an explanation, when you hack cars you can still see the hacked model in the store, just like I did yesterday, but there is nothing stopping you from buying it and probably selling. You just cannot change any customization on it, because if you do, you will not be able to save it.

    Edited:

    oh wow I came on the game and I was greeted with Farfletched saying that SouthparkMGT was banned for confirmed "free wallhacks"
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  24. Post #264
    Gold Member
    SouthParkMGT's Avatar
    November 2010
    4,296 Posts
    Fuck 'em all, I'm just gonna go rage cheating.
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  25. Post #265
    Mastahamma's Avatar
    November 2010
    5,746 Posts
    Fuck 'em all, I'm just gonna go rage cheating.
    you're such a russian
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  26. Post #266
    Gold Member
    Psygo's Avatar
    July 2007
    4,492 Posts
    really? they're banning the legit players and letting these low rating golds roam loose?
    fuck this game. I'm done for now, I'll probs be back in a few months but right now, fuck it.
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  27. Post #267
    Mastahamma's Avatar
    November 2010
    5,746 Posts
    really? they're banning the legit players and letting these low rating golds roam loose?
    fuck this game. I'm done for now, I'll probs be back in a few months but right now, fuck it.
    oh it's really really hard to create a new character and win the first five matches, isn't it, I mean, you'd totally need an aimbot to do it
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  28. Post #268
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,401 Posts
    really? they're banning the legit players and letting these low rating golds roam loose?
    What are you talking about?
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  29. Post #269
    Mastahamma's Avatar
    November 2010
    5,746 Posts
    South wasn't exactly a legit player
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  30. Post #270
    Gold Member
    Psygo's Avatar
    July 2007
    4,492 Posts
    fuck, I don't know, he told me several times he was legit, I can't say if he's actually bullshitting me.

    But really obeya is filled with rating 40-80s that are CLEARLY hacking.
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  31. Post #271
    Gold Member
    SouthParkMGT's Avatar
    November 2010
    4,296 Posts
    Yes, I lied.
    I'm not coming back now. The will to try some hacks is too strong.
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  32. Post #272
    Gold Member
    Psygo's Avatar
    July 2007
    4,492 Posts
    well you're a cock.

    Edited:

    well atleast I know cheaters are getting banned now, even if slowly.

    Edited:

    also southpark it's not too hard, i wasn't always legit even if i seem like it, i used hacks for 14 days and then i stopped, it was tempting sure, but i didn't do it.

    Edited:

    it still is tempting.. but I don't want to be banned now.
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  33. Post #273
    Gold Member
    Mr. Someguy's Avatar
    March 2006
    24,401 Posts
    I don't see why cheating was ever tempting.

    It wasn't to me.
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  34. Post #274
    Gold Member
    simkas's Avatar
    May 2005
    15,837 Posts
    Cheating doesn't seem tempting to me no matter how bad I do at games. It's like being bad with girls and then going "oh well I guess I'll just become a rapist now".
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  35. Post #275
    Hi.
    reevezy67's Avatar
    July 2011
    4,404 Posts
    The appeal of using hacks ended when I turned 13.

    It's immature and no fun at all for everyone involved, I would much rather lose by playing fair than win by hacking.

    Just out of curiosity what kind of hacks have been developed for this game or what are some common things to look out for? I'm assuming there is the general stuff like wallhacks and aimbots.

    Edited:

    Actually one thing, me and 3 friends managed to beat a few hackers, go for the objective while distracting him with a team mate or two, hackers generally don't look much further than kills.
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  36. Post #276
    Gold Member
    Psygo's Avatar
    July 2007
    4,492 Posts
    tempting to me because I go against hackers all the time.
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  37. Post #277
    Hullu V3's Avatar
    October 2009
    6,412 Posts
    I think I'll start playing this again, but I heard it went down the shitter for the non-member players.

    Is this true?
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  38. Post #278
    Gold Member
    Psygo's Avatar
    July 2007
    4,492 Posts
    nah, you just make fuck all dosh.
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  39. Post #279
    Hi.
    reevezy67's Avatar
    July 2011
    4,404 Posts
    I make some pretty quick money as an enforcer driving round with friends and staking out criminal dropoffs or popular places for robbery.

    The trick is to follow them from a safe distance and let them get a whole lot before you witness them, assuming you see no other enforcers after his head.
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  40. Post #280
    Mastahamma's Avatar
    November 2010
    5,746 Posts

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