I did like how 173 was trying to shut him in there. If the AI is that clever, that game would be incredibly fun.
Are there any more things like this, rather than just stairs?
A game based on SCP-093 would be brilliant, imagine exploring an alternate reality in which a quasi-religious apocalypse took place. Cold, dirty, desolate city streets. Barren, brown fields with giant, lumbering black masses dragging themselves across. The feeling of sheer hopelessness and loneliness combined with the ever-present idea that something or some things are watching you...
Making that SCP-450 in hammer.
And i noticed that making the map ABSOLUTELY dark, with the player only having a flashlight, makes that 166.5m hallway pretty fucking creepy.
Doesnt come close to this yet.
I have to make the walls closer to eachother, add that piping and doors to make it look gritty, new floor textures, lamps, decals, etc.
My automerge is getting broken all the time
But if and when i have the skill to do it, there would be doors opening next to you, banging on the cell doors, and all kinds of fancy stuff that would make you want to run for your life but you cant.
I need to make it wider, It looks to small.
Im actually proud of how fast im learning hammer. Pics tomorrow. im sleeping.
Is it normalbto be so fucking arfraid of your own map? im making and testing out the map, and its past midnight and im fucking scared that something i didnt make would be there. like, seeing an npc standing in the darkness.
Anyway, progress. Got a better floor, remade the walls, added pipes, added doors.
Next up, lights.
I feel like this thread is turning more and more into a SCP megathread. Maybe we should make one for all the planned SCP games?
I mean with a game like Blood, the player is playing the game specifically because they get to be crazy. SCP fans don't fall entirely under the same demographic.
I gotta change the pipes and the ceiling grill there.
How do i do lights in hammer?
And can someone tell me why there are bright lines in the distance?
I could always add mud with decals.
e: or not.
Im trying to figure out why it keeps happening.
Ah, appareantly its a glitch with source's antialiasing. Always has been there but is the most noticiable in dark.
Or Unity...Actually I think I decided Unity a while ago.
Then you can play it on your Android/IOS Phone/tablet in bed!
Wait unity, is that easy to use or do you have to code and stuff aswell?
"It was so beautiful it made me cry..." 9.5 - IGN
"It was original in every way.... the Call of Duty of every generation" - GameTrailers.com
SCP Games - Throw D-Class at it until it dies
"Good plan, sir!"
Also I am going on record as someone who's too much of a pussy to play any of these games. Although an SCP roguelike might be interesting.
Sorry if im clogging the thread up with my crap, but
Today i learned how to make lights and physics props, made the pipes a bit better.
Still for some reason, the light does not illuminate the pipes.
edit: Solved the issue
I love you MisterSjeiks
Now, what should add tomorrow? Lamps, etc. to the hallway OR the execution chamber OR entrance to the death row?
Still, I've taken a break from that because I am trying to learn how to use the Skyrim creation kit, which in my opinion has a bit easier tutorials for my first map. Anyway, your map is beginning to look quite good.
Made a video because i felt the need to demonstrate how long 166.5 meters actually is.
The camera does not slow down in the video. And its going relatively fast.