This is really, really boss. Reminds me of that GM_Construct replica I built on Flatgrass years ago.
i prefer the more vibrant version. good use of props though. maybe i'm out of touch with gmod but i don't recognise a lot of the flora which made this quite refreshing for me, rather than that old ep2 grass effect i was expecting
good use of props! funny, Im currently working on a gm_construct based screenshot, too
Yeah, the more colorful one is definitely better. I like it, it's really good.
Scenebuilds ... *sigh* ... something i really suck at.
So it's nice to see some good ones.
Now we need a map version.
For a second I thought it was a map, which was why I was confused as to why it was in the Screenshots Section. Very well done.
I like how you did the door's concrete being broken. But the proportion of it is a bit off - see, if the concrete weren't broken then the top would extend past the door a bit.
Not that I blame you for that, this was pretty clever in general. Quite pretty.
I say that maybe someone standing there, looking at it might be a bit better.
You should have put an NCR Ranger in there and made the picture brown for maximum abandoned-ness.
I made me to enjoy the nature of gm_construct. It's really lovely.
Thank you for the new wallpaper.
I request this be expanded into it's own playable map.
Would have been nice if you added in some animals.
Didn't ever realize it was gm construct at first, pretty cool dude
The portal 2 map pack on gmod.org is actually not 100% complete, though i can't complain really since i can only port textures and not models...
Screenshot looks nice.
It was my understanding that Portal 2 and Half-Life 2 model meshes (besides those which have a skeletal structure/are animated) are identical, and only the texture/shader standards had changed.