1. Post #121
    tlsaudrl2548's Avatar
    September 2009
    2,528 Posts
    Luxox - In the Juggernaut files, you have the models for the heavy commando even though they're not t-posed. If you have the texture files for these models, I can still make use of them. I can even t-pose the dead model and send it back to you if you like. But if there's anyway you can upload those heavy commando textures, that'd be amazing.
    lol we got russian model in grinch model.

  2. Post #122
    luxox_18's Avatar
    June 2011
    508 Posts
    lol we got russian model in grinch model.
    LOL!! sorry this happens when you are sleepy XD

  3. Post #123
    Gold Member
    TehAgentGuy's Avatar
    May 2009
    4,409 Posts
    Assault Juggernaut is not in T-Pose.

  4. Post #124
    Boltlight's Avatar
    October 2011
    67 Posts
    Is it Okay if i rig yuri and all the makarovs?
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  5. Post #125
    Le-Spy's Avatar
    January 2011
    61 Posts
    YOU my friend are AWESOME. Good luck with your future endeavors.

  6. Post #126
    Trek's Avatar
    March 2010
    2,461 Posts
    Generic special force version 96757. As I like.

    Hope that TheFallen won't spread his shit this time.

    Talking about the model. Are you going to include that silly ballcap and long sleeves as a bodygroup? Would be nice to see some more faces than the delta team.
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  7. Post #127
    aw3som3sh007a's Avatar
    October 2011
    140 Posts
    Generic special force version 96757. As I like.

    Hope that TheFallen won't spread his shit this time.

    Talking about the model. Are you going to include that silly ballcap and long sleeves as a bodygroup? Would be nice to see some more faces than the delta team.
    Ill love to see more faces, even non deltas like maybe soap or even price lol.
    Never liked Grinches ballcap, didint fit him.

  8. Post #128
    Dennab
    March 2011
    972 Posts
    -snip-
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  9. Post #129
    Gold Member
    LtODST64's Avatar
    January 2012
    118 Posts
    Awesome! :)
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  10. Post #130

    November 2011
    9 Posts
    does anyone have the mw3 gun models in OBJ form? If so you could you pleas give download link? :)

  11. Post #131
    LocoMonoco's Avatar
    May 2011
    12 Posts
    OMG i didnt realize all the new ports like Yuri, if i wasnt soo busy with school i would rig them myself!!! But i cant so i hope someone is trying at it!

  12. Post #132
    tlsaudrl2548's Avatar
    September 2009
    2,528 Posts
    Generic special force version 96757. As I like.

    Hope that TheFallen won't spread his shit this time.

    Talking about the model. Are you going to include that silly ballcap and long sleeves as a bodygroup? Would be nice to see some more faces than the delta team.



    3 sleeves.
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  13. Post #133
    Trek's Avatar
    March 2010
    2,461 Posts
    I wonder why they use multicam in snowy enviroment.
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  14. Post #134
    DeniskaSo's Avatar
    December 2010
    548 Posts
    SHIT, IS AMAZING.

  15. Post #135
    aw3som3sh007a's Avatar
    October 2011
    140 Posts
    Whens release of delta dudes?

  16. Post #136
    OuTlAw767's Avatar
    June 2011
    430 Posts
    I wonder why they use multicam in snowy enviroment.
    Good question.

    Uhh....maybe they want to stand out? Or maybe fashionable? :P
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  17. Post #137
    tlsaudrl2548's Avatar
    September 2009
    2,528 Posts
    I wonder why they use multicam in snowy enviroment.
    What? you'd better ask why other model use exactly same model from MW2

  18. Post #138
    luxox_18's Avatar
    June 2011
    508 Posts
    I will post my modified .exe (ver 1.0) file (made by me) with which may obtain models in t-pose (the .exe file is cracked , use at your own risk , don't delete your original files.

    wait for the upload.....
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  19. Post #139
    Trek's Avatar
    March 2010
    2,461 Posts
    maybe fashionable? :P
    Yea, it's true that armies of the world would like to be cool and yo, so they are changing good camo patterns to multicam.
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  20. Post #140
    Dennab
    March 2011
    972 Posts
    Holy shit, I just realized that the GIGN shotgun character model uses Ghost's head mesh. Same UV, same headgear, just a goggle over the headset.

    That is really epic.
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  21. Post #141
    Gold Member
    Taggart's Avatar
    February 2006
    15,241 Posts
    uh

    how is it "epic"
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  22. Post #142
    Dennab
    March 2011
    972 Posts
    uh

    how is it "epic"
    It was sarcasm.
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  23. Post #143
    $$$Good News Everyone!$$$
    -Rusty-'s Avatar
    January 2007
    4,693 Posts
    How is that is sarcasm.

  24. Post #144

    September 2011
    388 Posts
    How is that is sarcasm.
    Easy. It is epic how Infinity Ward is so clever at preserving their resources, managing their time, and optimizing game performance. Why would anyone want different gear from an SAS soldier and Ghost anyway?
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  25. Post #145
    $$$Good News Everyone!$$$
    -Rusty-'s Avatar
    January 2007
    4,693 Posts
    Many developers reuse content. It's nothing new.
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  26. Post #146
    tlsaudrl2548's Avatar
    September 2009
    2,528 Posts
    I will post my modified .exe (ver 1.0) file (made by me) with which may obtain models in t-pose (the .exe file is cracked , use at your own risk , don't delete your original files.

    wait for the upload.....
    That's so nice.

  27. Post #147
    Gold Member
    Red Katana's Avatar
    December 2005
    929 Posts
    Many developers reuse content. It's nothing new.
    I've said this multiple times in COD model threads, but the ignorant keep calling them 'lazy'.

  28. Post #148
    Gold Member
    simkas's Avatar
    May 2005
    15,838 Posts
    Many developers reuse content. It's nothing new.
    They don't do it to this extent though.
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  29. Post #149
    $$$Good News Everyone!$$$
    -Rusty-'s Avatar
    January 2007
    4,693 Posts
    Capcom does mainly for the Resident Evil series.

    Resident Evil Remake, Zero, 4, Outbreak File 1 & 2, Darkside Chronicles, and Umbrella Chronicles all use recycled and reused content.

    Valve obviously does as well.
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  30. Post #150
    Gold Member
    simkas's Avatar
    May 2005
    15,838 Posts
    Not as much as CoD does though.

  31. Post #151

    September 2011
    388 Posts
    I don't mind the reuse of content. My smartass comment was made only because the sarcasm in Pooch's comment was obvious.

  32. Post #152

    April 2011
    12 Posts
    Hello sorry this stupid question but how i can download all model's if i don't have got a pro mediafire memebership ? (long ago i see how to download but i forget it :/ )
    sorry my english

  33. Post #153
    mack9393's Avatar
    February 2011
    72 Posts
    Is anyone planing on making these playermodels?
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  34. Post #154
    Trek's Avatar
    March 2010
    2,461 Posts
    I see the OP is edited with a shitton of models.

    But I can't open them. I'm getting an error. This fucking sucks.

  35. Post #155
    Crash15's Avatar
    July 2011
    6,504 Posts
    Never knew there was a Hyena in mw3

    Edited:

    And uhhh, how do you instal these?
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  36. Post #156
    tlsaudrl2548's Avatar
    September 2009
    2,528 Posts


    Just got interested in Inner Circle.
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  37. Post #157
    Gold Member
    Red Katana's Avatar
    December 2005
    929 Posts
    Not as much as CoD does though.
    It doesn't matter "how much" they re-use their content, but how effectively they do. Besides, no normal player would EVER realize how they re-use their content in the first place. Not only that, I'd say Valve re-uses more content than anyone out there, hell they still have HL1 sounds in TF2 for fuck's sake, and HL2 and the episodes are all the same shit with just phong slapped on.
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  38. Post #158
    tlsaudrl2548's Avatar
    September 2009
    2,528 Posts
    It doesn't matter "how much" they re-use their content, but how effectively they do. Besides, no normal player would EVER realize how they re-use their content in the first place. Not only that, I'd say Valve re-uses more content than anyone out there, hell they still have HL1 sounds in TF2 for fuck's sake, and HL2 and the episodes are all the same shit with just phong slapped on.

    That's true. I couldn't realize that COD4 USMC and Woodland SAS have same UV Map and just different skins

  39. Post #159

    December 2009
    9 Posts
    The Mediafire link doesn't seem to work for me...

  40. Post #160
    dvaderv2's Avatar
    December 2010
    2,034 Posts
    It doesn't matter "how much" they re-use their content, but how effectively they do. Besides, no normal player would EVER realize how they re-use their content in the first place. Not only that, I'd say Valve re-uses more content than anyone out there, hell they still have HL1 sounds in TF2 for fuck's sake, and HL2 and the episodes are all the same shit with just phong slapped on.
    L4D seems to use content from Counter Strike Source and Day of Defeat Source as well.